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path: root/keyboards/minidox/rev1/rev1.h
AgeCommit message (Collapse)Author
2020-08-06split_3x5_3 layout support (#9624)Danilo de Klerk
* Add split_3x5_3 support to Minidox * Add split_3x5_3 support to Miniaxe * Add LAYOUT_mini to Centromere This layout macro removes the need or KC_NO keycodes in the keymap. * Add split_3x5_3 support to Centromere * Add split_3x5_3 support to suihankey split * Add LAYOUT_mini to centromere/info.json * Add LAYOUT_mini to crkbd * Add split_3x5_3 support to crkbd * Change mini layout names * Rename main layouts for split_3x6_3 keyboards * Use split_3x5_3 macro for remaining keyboards * Update relevant info.json files * Fix suihankey/split/alpha macro * Add layout aliases for suihankey
2020-01-29Refactor minidox to use split_common (#7924)Joel Challis
* Initial refactor of minidox to split_common * post rebase fixes
2019-08-21Remove old promicro_bootloader_jmp() declarations (#6444)fauxpark
2018-07-12Minidox refactor and Configurator support (#3373)noroadsleft
* Matrix refactor * Keymap refactor: #include QMK_KEYBOARD_H * Configurator support
2018-04-07More Configurator Warning Fixes (#2716)MechMerlin
* mf68_ble did not have the correct .c and .h files * Fix JC65 KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for s60_x * Convert KEYMAP to LAYOUT for lets_split boards * Convert KEYMAP to LAYOUT * more fixes to keymap for iris * convert KEYMAP to LAYOUT for levinson keyboard * change losinggeneration's KEYMAP to LAYOUT * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for nyquist * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for viterbi * convert KEYMAP to LAYOUT * convert KEYMAP and its subsidiries to the LAYOUT standard * convert KEYMAP and its subsidiries to the new LAYOUT standard
2017-07-10Adds Minidox Keyboard (#1487)That-Canadian
* merge * line ending stuff * Added MiniDox keyboard folder / configs / and some keymaps * Updated minidox rev1 config, and readme. Also updated that_canadian keymap to include RGB * cleaned up that_canadian keymap comments * Fixed RGB being enabled by default, now it must be turned on at the keymap level