Age | Commit message (Collapse) | Author |
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This is the recommendation in the [PR
Checklist](https://docs.qmk.fm/#/pr_checklist?id=keyboard-prs) and it
will make working with them easier in the CLI/API/etc.
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Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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* V-USB: Use structs for USB descriptors
* Update usbconfigs
* cformat pass
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* V-USB: Use manufacturer and product strings from config.h
* Update board configs
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* Remove custom backlight code for PS2AVRGB boards
* Remove custom driver setting
* BACKLIGHT_BREATHING goes in config.h, not here
* Don't need to include backlight.c again here either
* Turn on backlight for Canoe
* Disable console on a few boards due to oversize
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* Remove custom matrix from PS2AVRGB boards
* Add custom backlight.c to SRC for bminiex, for now
* Add missing DIODE_DIRECTIONs
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* Update atmega32a readme files to match template
* Update atmega32a readme files to match template - fixes
* Apply suggestions from code review
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* Add support for custom polling interval and power usage on V-USB boards
* Use 1ms as default for now
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* Convert remaining PS2AVRGB boards to I2C WS2812 driver
* Add back functions to make the custom matrices happy
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* Cleanup rules.mk for 32U4 keyboards, L-M
* Move some stuff to keyboard level
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* basic layout v1.0
* changed KC_TRNS to _______
* most symbols are on double tap, except quote, that was cancer
* better formatting and set toggle for game layer
* added colors to layers to make knowing your current layer easy
* have an empty macro working
* enabled unicode
* moved stuff to my folder and removed edits from communal files
* cleanup
* removed the game layer. Never used it
* made changes requested by drashna and vomindoraan
* got rid of some unnecessary code
* got very basic unicode on mac working
* added ctrl_esc
* more changes as requested by noroadsleft
* more leader additions, removed macros because leader stuff replaces that functionality
* removed an old macro I forgot to remove earlier
* final deletion at noroadsleft request
* changed a line to explicitly specify a purple color.
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* Remove/migrate action_get_macro()s from default keymaps
* Leave these breaks alone
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* changes to keymaps
* changes to userspace
* changes to userspace
* removed reference to fc660c keymap which no longer exists from userspace readme
* removed preonic keymap
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* Cleanup Default Keymaps to conform to QMK Firmware standards
* Minor fixes
* Revert some changes
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* fresh commit for a new fork for PR to upstream/master
* gaming mode added, lighting changes for other modes
* rules.mk fixed...
* fixed collision issue with aesthetic and shifty modes
* fixed collision issue with aesthetic and shifty modes
* troubleshooting game mode failing
* moved game tapdance key to default layer, fixed issue
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* Remove duplicate 'program' files and refactor to use atmega32a_program.py
* Update readme references from 'program' to 'atmega32a_program.py'
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* added mechmini2 keymap
* added preonic keymap
* changed readme
* correction to mechmini 2 readme
* changes to preonic keymap
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* Migrate fn_actions for default keymaps
* Rename the Grave/Escape Shift masks
* No need for shift_esc_shift_mask
* Change breaks to return false
* Right align pointers
* Add default case
* Separate cases with empty lines
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* Add default value for IS_COMMAND for COMMAND feature
* Cleanup and consistency
* Update Templates to reflect change
* Fix IS_COMMAND in template
* Fix IS_COMMAND define
* Use consistent IS_COMMAND block in templates
* Remove unnecessary `#undef IS_COMMAND` directives
* Fix compile issue on orthodox
* Reomve IS_COMMAND option for newer boards
* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting
* Remove a couple of additional IS_COMMAND defines
* Remove remaining redundant IS_COMMAND definitions
* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin
* Remove multiple empty lines in modified config.h files
* Update additional boards
* Reomve IS_COMMAND from newer boards
* Update Alice keyboard
* Remove IS_COMMAND from additional boards
Jan 24th edition
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* Added my Mechmini2 layout to qmk.
* Added more info to the readme.
* Made changes.
* Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c
Co-Authored-By: lbibass <ewdries02@gmail.com>
* Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c
Co-Authored-By: lbibass <ewdries02@gmail.com>
* Added brightness and volume controls to MechMini 625 layout.
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* Added my Mechmini2 layout to qmk.
* Added more info to the readme.
* Made changes.
* Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c
Co-Authored-By: lbibass <ewdries02@gmail.com>
* Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c
Co-Authored-By: lbibass <ewdries02@gmail.com>
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* Adding Split Space support
* Adding my keymap
* update
* Made the requested updates
* Made the requested update
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* deleting arkag branch, forcibly moving changes over to master
* fade_color function added, not tested
* added half functions some stuff
* surround_type function implemented and working.
* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes
* added a fade state machine and functionality
* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout
* changes to sleep breath function, changed how I will switch to HALMAK
* support for halmak added
* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid
* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.
* reformatted some if statements in state detection
* changes to force fade to pause on boot, or plug in.
* Attempting to move over to userspace, pushing to repository for help
* userspace stuff....
* userspace stuff....
* layout changes, working userspace,
Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY
* Layout change
Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.
* Removed excessive tabs in files
* Moved mods on homerow around...
* changes recommended by @drashna
* removed homerow mods, more flashy lighting!
* changed delays for lighting.
* velocikey code retro fit into userspace to match typing speed
currently "working" but isn't as reactive as I want.
* Readme and other documentation hidden throughout code
* Added a pretty picture
* pretty picture actually added
* More readme updates
* Velocikey now working inside my userspace!
* Changed repo macro and fixed readme
* Removed media layer, moved media control to LAZY layer
* fixed more merge issues when I had to merge...
* implemented some leader key stuff
* removed merge garbage...
* changes requested by @drashna, leader key switch from macros
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* deleting arkag branch, forcibly moving changes over to master
* fade_color function added, not tested
* added half functions some stuff
* surround_type function implemented and working.
* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes
* added a fade state machine and functionality
* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout
* changes to sleep breath function, changed how I will switch to HALMAK
* support for halmak added
* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid
* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.
* reformatted some if statements in state detection
* changes to force fade to pause on boot, or plug in.
* Attempting to move over to userspace, pushing to repository for help
* userspace stuff....
* userspace stuff....
* layout changes, working userspace,
Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY
* Layout change
Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.
* Removed excessive tabs in files
* Moved mods on homerow around...
* changes recommended by @drashna
* removed homerow mods, more flashy lighting!
* changed delays for lighting.
* velocikey code retro fit into userspace to match typing speed
currently "working" but isn't as reactive as I want.
* Readme and other documentation hidden throughout code
* Added a pretty picture
* pretty picture actually added
* More readme updates
* Velocikey now working inside my userspace!
* Changed repo macro and fixed readme
* Removed media layer, moved media control to LAZY layer
* fixed more merge issues when I had to merge...
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* deleting arkag branch, forcibly moving changes over to master
* fade_color function added, not tested
* added half functions some stuff
* surround_type function implemented and working.
* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes
* added a fade state machine and functionality
* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout
* changes to sleep breath function, changed how I will switch to HALMAK
* support for halmak added
* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid
* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.
* reformatted some if statements in state detection
* changes to force fade to pause on boot, or plug in.
* Attempting to move over to userspace, pushing to repository for help
* userspace stuff....
* userspace stuff....
* layout changes, working userspace,
Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY
* Layout change
Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.
* Removed excessive tabs in files
* Moved mods on homerow around...
* changes recommended by @drashna
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* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
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script (#2992)
* Add M6-A keymap
* Update XD60 keymap
* Update XD60 keymap readme
* Update JJ40 and Let's Split keymaps
* Add readme for M6-A
* Fix typo, update JJ40 README
* Update jj40 readme
* Cleanup jj40 keymap
* Revert Let's Split QWERTY layer to default before #2010
* Update numpad layers
* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer
* Keep ASCII art consistent with keymap
* Staryu: initial port
* Add personal keymap
* Added and updated READMEs
* Fix: default keymap for staryu
* Rudimentary backlight support.
* Enabled mousekeys for default keymap
* use QMK_KEYBOARD_H and LAYOUT
* Update readme.md for NIU mini: flash using avrdude
* Fix missing linebreaks for Staryu README
* Update readme.md
* Update PS2AVRGB boards with new matrix.c
* Update canoe matrix.c; untested
* Fix canoe.c for building (needs matrix_scan_user and matrix_init_user)
* Add personal Iris keymap
* Update keymap
* Update keymap
* Update keymap, disable backlighting and underglow
* Move PrintScreen button
* Add README
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* Mechmini 2 updates for QMK Configurator
* Update info.json
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A misconfiguration in the ortho layout, K306 key was registered as k305
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(#2231)
* Updated ACR60, Mechmini, ALU84 readme information and config.h descripters
Update MECHKEYS keyboards to be uniform in readmes and config.h's PID, MANUFACTORER, and DESCRIPTIONS. This allows the keyboards to be more uniform amongst the different types.
* Rename keyboards/alu84/keymaps/TurboMech/config.h to keyboards/alu84/keymaps/turbomech
* Rename keyboards/alu84/keymaps/turbomech to keyboards/alu84/keymaps/TurboMech/config.h
* Fixed folder naming for alu84/keymaps/turbomech
* fixed error from compile
removed double `return MACRO_NONE;` and `switch (id) {`
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This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in).
All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
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(#2196)
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.
* Change default to KEYMAP_MIT, not KEYMAP_OFFSET
* Add custom RGB code for JJ40
* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.
* RGB working on JJ40.
* Fix: saturation increase/decrease flipped
* Add new directory for my custom keymap with RGB keycodes
* Swap LAlt and LGUI
* Update JJ40 max power draw with measured value
* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
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* pull fuse settings for bootloader jump
* fix 32a chips
* make automatic bootloader selection optional
* quantify bootloaders
* fixs #164, speeds up dfu reset
* fix for chips w/o usb
* missing an n
* fix bootloader sizes, use words for addresses
* fix bmini, pearl, and [[ issue, make things quiet
* ignore avr errors on arm for now
* update settings for the light
* document bootloader stuff
* add bootloader title
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