Age | Commit message (Collapse) | Author |
|
|
|
|
|
* Remove custom backlight code for PS2AVRGB boards
* Remove custom driver setting
* BACKLIGHT_BREATHING goes in config.h, not here
* Don't need to include backlight.c again here either
* Turn on backlight for Canoe
* Disable console on a few boards due to oversize
|
|
* Remove custom matrix from PS2AVRGB boards
* Add custom backlight.c to SRC for bminiex, for now
* Add missing DIODE_DIRECTIONs
|
|
* Convert remaining PS2AVRGB boards to I2C WS2812 driver
* Add back functions to make the custom matrices happy
|
|
|
|
This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in).
All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
|