Age | Commit message (Collapse) | Author |
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* initial commit
* tidy info.json, add readme.md
* correct license headers
* fix some minor typos
* additions to readme
* try and conform to standards
* remove duplicates from config.h
* remove unneccessary line from rules.mk
* further tidying
* some small misses
* some small misses
* repair via keymap
* actually fixed, d'oh
* Update keyboards/keycapsss/3w6_2040/info.json
Co-authored-by: jack <0x6a73@protonmail.com>
* Update keyboards/keycapsss/3w6_2040/info.json
Co-authored-by: jack <0x6a73@protonmail.com>
* Update keyboards/keycapsss/3w6_2040/keymaps/default/keymap.c
Co-authored-by: jack <0x6a73@protonmail.com>
* Update keyboards/keycapsss/3w6_2040/info.json
Co-authored-by: jack <0x6a73@protonmail.com>
* Update keyboards/keycapsss/3w6_2040/keymaps/via/keymap.c
Co-authored-by: jack <0x6a73@protonmail.com>
* Update keyboards/keycapsss/3w6_2040/readme.md
Co-authored-by: jack <0x6a73@protonmail.com>
* remove via config.h
---------
Co-authored-by: jack <0x6a73@protonmail.com>
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* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Move `RGBLIGHT_SPLIT` to data driven
* Remove where `split_count` is already set
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Co-authored-by: Joel Challis <git@zvecr.com>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Remove `SOFT_SERIAL_PIN` for non-split boards
* Delete more empty config.h
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* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
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* Migrate `LAYOUTS` to data driven, 0-9
* Migrate `LAYOUTS` to data driven, A
* Migrate `LAYOUTS` to data driven, B
* Migrate `LAYOUTS` to data driven, C
* Migrate `LAYOUTS` to data driven, D
* Migrate `LAYOUTS` to data driven, E
* Migrate `LAYOUTS` to data driven, F
* Migrate `LAYOUTS` to data driven, G
* Migrate `LAYOUTS` to data driven, H
* Migrate `LAYOUTS` to data driven, handwired
* Migrate `LAYOUTS` to data driven, I
* Migrate `LAYOUTS` to data driven, J
* Migrate `LAYOUTS` to data driven, K
* Migrate `LAYOUTS` to data driven, L
* Migrate `LAYOUTS` to data driven, M
* Migrate `LAYOUTS` to data driven, N
* Migrate `LAYOUTS` to data driven, O
* Migrate `LAYOUTS` to data driven, P
* Migrate `LAYOUTS` to data driven, Q
* Migrate `LAYOUTS` to data driven, R
* Migrate `LAYOUTS` to data driven, S
* Migrate `LAYOUTS` to data driven, T
* Migrate `LAYOUTS` to data driven, U
* Migrate `LAYOUTS` to data driven, V
* Migrate `LAYOUTS` to data driven, W
* Migrate `LAYOUTS` to data driven, X
* Migrate `LAYOUTS` to data driven, Y
* Migrate `LAYOUTS` to data driven, Z
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* `DEBUG` -> `DB_TOGG`, default-ish keymaps
* `DEBUG` -> `DB_TOGG`, user keymaps
* `DEBUG` -> `DB_TOGG`, community layouts
* `DEBUG` -> `DB_TOGG`, userspace
* `DEBUG` -> `DB_TOGG`, docs & core
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* `KC_RSHIFT` -> `KC_RSFT`
* `KC_RCTRL` -> `KC_RCTL`
* `KC_LSHIFT` -> `KC_LSFT`
* `KC_LCTRL` -> `KC_LCTL`
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* `KC_PGDOWN` -> `KC_PGDN`
* `KC_PSCREEN` -> `KC_PSCR`
* `KC_SCOLON` -> `KC_SCLN`
* `KC_BSLASH` -> `KC_BSLS`
* `KC_BSPACE` -> `KC_BSPC`
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