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2021-11-05Remove `BOOTMAGIC_ENABLE = lite` option (#15002)James Young
* remove BOOTMAGIC_ENABLE=lite setting * change keyboard BOOTMAGIC_ENABLE rules Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keyboard BOOTMAGIC_ENABLE inline comments Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite". * change keymap BOOTMAGIC_ENABLE rules Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keymap BOOTMAGIC_ENABLE inline comments Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * change layout/user BOOTMAGIC_ENABLE rules/comments Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/ * remove docs references to Full Bootmagic * convert data-driven Bootmagic Lite instances * remove Bootmagic Lite bodge from data-driven generation * Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a * update docs/ja/config_options.md per mtei * update docs/faq_misc.md per mtei Remove remaining Full Bootmagic reference.
2021-10-25Remove unused KEYBOARD_LOCK_ENABLE from rules (#14920)Drashna Jaelre
2021-09-12Remove BLUETOOTH_ENABLE from keyboard-level rules.mk (#14379)Ryan
2021-09-12Remove width, height and key_count from info.json (#14274)Ryan
2021-08-06Remove Full Bootmagic (#13846)James Young
* disambiguate Bootmagic rules in keymaps The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic. This commit edits the files to specify that full Bootmagic is intended. * remove BOOTMAGIC_ENABLE=full setting * unify commented BOOTMAGIC_ENABLE rules in keyboards Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no # Virtual DIP switch configuration;g' {} + ``` * remove commented Bootmagic rules from keymap/user level Command: ``` find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} + ``` * update keyboard BOOTMAGIC_ENABLE rule formatting Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later). Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + ``` * update keyboards' BOOTMAGIC_ENABLE settings Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' + ``` * update keymap/user BOOTMAGIC_ENABLE settings Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' + ``` * remove and replace inline comments in keyboards and keymap/user files Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`. Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1 # Enable Bootmagic Lite;g' '{}' + find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1 # Enable Bootmagic Lite;g' '{}' + ``` * rename improperly named makefiles Some files intended to be used as makefiles had improper names causing them to not be used as intended when building. This commit corrects the filenames of the affected files. * update renamed file with new rule formatting * update QMK's template files Updates QMK's `rules.mk` templates to use the new inline comment. * update QMK Docs - remove documentation of full Bootmagic - update links to Bootmagic Lite doc - add doc for Magic Keycodes * rules.mk patch for coarse/ixora and coarse/vinta
2021-07-06Migrate SHIFT_ESC and RGB `fn_actions` to Grave Escape and RGB keycodes (#13360)Ryan
2021-06-02Update noroadsleft userspace and keymaps (2021-06-02) (#13086)James Young
2021-05-292021 May 29 Breaking Changes Update (#13034)James Young
* Add Per Key functionality for AutoShift (#11536) * LED Matrix: Reactive effect buffers & advanced indicators (#12588) * [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626) * [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625) * LED Matrix: Split (#12633) * [CI] Format code according to conventions (#12650) * feat: infinite timeout for leader key (#6580) * feat: implement leader_no_timeout logic * docs(leader_key): infinite leader timeout docs * Format code according to conventions (#12680) * Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403) * Fix default ADC_RESOLUTION for ADCv3 (and ADCv4) Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers (that macro should not have been there, because ADCv3 has CFGR instead of CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS if it is defined (that name is used for ADCv3 and ADCv4). * Update ADC docs to match the actually used resolution ADC driver for ChibiOS actually uses the 10-bit resolution by default (probably to match AVR); fix the documentation accordingly. Also add both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names differ according to the ADC implementation in the particular MCU). * Fix pinToMux() for B12 and B13 on STM32F3xx Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and B13 pins were wrong. * Add support for all possible analog pins on STM32F1xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx (they are the same at least for STM32F103x8 and larger F103 devices, and also F102, F105, F107 families). Actually tested on STM32F103C8T6 (therefore pins C0...C5 were not tested). Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages, cannot be supported at the moment, because those pins are connected only to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1. * Add support for all possible analog pins on STM32F4xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are apparently the same for all F4xx devices, except some smaller devices may not have ADC3. Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested. Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices which don't have ADC3 also don't have the GPIOF port, therefore the code which refers to Fx pins does not compile. * Fix STM32F3xx ADC mux table in documentation The ADC driver documentation had some errors in the mux table for STM32F3xx. Fix this table to match the datasheet and the actual code (mux settings for B12 and B13 were also tested on a real STM32F303CCT6 chip). * Add STM32F1xx ADC pins to the documentation * Add STM32F4xx ADC pins to the documentation * Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600) * Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example. * Update flashing.md * Update chconf.h * Update config.h * Update halconf.h * Update mcuconf.h * eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671) * Add support for MCU = STM32F446 (#12619) * Add support for MCU = STM32F446 * Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h * Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64 * stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled. * Format code according to conventions (#12682) * Format code according to conventions (#12687) * Add STM32L433 and L443 support (#12063) * initial L433 commit * change to XC * fix L433 * disable all peripherals * update system and peripheral clocks * 433 change * use its own board files * revert its own board files * l433 specific change * fix stm32l432xx define * remove duplicate #define * fix bootloader jump * move to L443xx and add i2c2, spi2, usart3 to mcuconf.h * move to L443 * move to L443 * fix sdmmc in mcuconf.h * include STM32L443 * add L443 * Include L443 in compatible microcontrollers * Include L443 in compatible microcontrollers * Update config bootloader jump description * Update ChibiOS define reasoning * Update quantum/mcu_selection.mk * fix git conflict * Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613) * Fix bad PR merge for #6580. (#12721) * Change RGB/LED Matrix to use a simple define for USB suspend (#12697) * [CI] Format code according to conventions (#12731) * Fixing transport's led/rgb matrix suspend state logic (#12770) * [CI] Format code according to conventions (#12772) * Fix comment parsing (#12750) * Added OLED fade out support (#12086) * fix some references to bin/qmk that slipped in (#12832) * Resolve a number of warnings in `qmk generate-api` (#12833) * New command: qmk console (#12828) * stash poc * stash * tidy up implementation * Tidy up slightly for review * Tidy up slightly for review * Bodge environment to make tests pass * Refactor away from asyncio due to windows issues * Filter devices * align vid/pid printing * Add hidapi to the installers * start preparing for multiple hid_listeners * udev rules for hid_listen * refactor to move closer to end state * very basic implementation of the threaded model * refactor how vid/pid/index are supplied and parsed * windows improvements * read the report directly when usage page isn't available * add per-device colors, the choice to show names or numbers, and refactor * add timestamps * Add support for showing bootloaders * tweak the color for bootloaders * Align bootloader disconnect with connect color * add support for showing all bootloaders * fix the pyusb check * tweaks * fix exception * hide a stack trace behind -v * add --no-bootloaders option * add documentation for qmk console * Apply suggestions from code review * pyformat * clean up and flesh out KNOWN_BOOTLOADERS * Remove pointless SERIAL_LINK_ENABLE rules (#12846) * Make Swap Hands use PROGMEM (#12284) This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource. * Fix another bin/qmk reference (#12856) * [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419) * Fixup build errors on `develop` branch. (#12723) * LED Matrix: Effects! (#12651) * Fix syntax error when compiling for ARM (#12866) * Remove KEYMAP and LAYOUT_kc (#12160) * alias KEYMAP to LAYOUT * remove KEYMAP and LAYOUT_kc * Add setup, clone, and env to the list of commands we allow even with broken modules (#12868) * Rename `point_t` -> `led_point_t` (#12864) * [Keyboard] updated a vendor name / fixed minor keymap issues (#12881) * Add missing LED Matrix suspend code to suspend.c (#12878) * LED Matrix: Documentation (#12685) * Deprecate `send_unicode_hex_string()` (#12602) * Fix spelling mistake regarding LED Matrix in split_common. (#12888) * [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895) * Use milc.subcommand.config instead of qmk.cli.config (#12915) * Use milc.subcommand.config instead * pyformat * remove the config test * Add function to allow repeated blinking of one layer (#12237) * Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time * Update doc * Rework rgblight blinking according to requested change * optimize storage * Fixup housekeeping from being invoked twice per loop. (#12933) * matrix: wait for row signal to go HIGH for every row (#12945) I noticed this discrepancy (last row of the matrix treated differently than the others) when optimizing the input latency of my keyboard controller, see also https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/ Before this commit, when tuning the delays I noticed ghost key presses when pressing the F2 key, which is on the last row of the keyboard matrix: the dead_grave key, which is on the first row of the keyboard matrix, would be incorrectly detected as pressed. After this commit, all keyboard matrix rows are interpreted correctly. I suspect that my setup is more susceptible to this nuance than others because I use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask the problem. * ensure we do not conflict with existing keymap aliases (#12976) * Add support for up to 4 IS31FL3733 drivers (#12342) * Convert Encoder callbacks to be boolean functions (#12805) * [Keyboard] Fix Terrazzo build failure (#12977) * Do not hard set config in CPTC files (#11864) * [Keyboard] Corne - Remove legacy revision support (#12226) * [Keymap] Update to Drashna keymap and user code (based on develop) (#12936) * Add Full-duplex serial driver for ARM boards (#9842) * Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987) * Backlight: add defines for default level and breathing state (#12560) * Add dire message about LUFA mass storage bootloader (#13014) * [Keyboard] Remove redundant legacy and common headers for crkbd (#13023) Was causing compiler errors on some systems. * Fix keyboards/keymaps for boolean encoder callback changes (#12985) * `backlight.c`: include `eeprom.h` (#13024) * Add changelog for 2021-05-29 Breaking Changes merge (#12939) * Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version * Add recent develop changes * Sort recent develop changes * Remove sections for ChibiOS changes per tzarc No ChibiOS changes this round. * Add and sort recent develop changes * add notes about keyboard moves/deletions * import changelog for PR 12172 Documents the change to BOOTMAGIC_ENABLE. * update section headings * re-sort changelog * add additional note regarding Bootmagic changes * remove changelog timestamp * update dates in main Breaking Changes docs * fix broken section anchors in previous changelogs * add link to backlight/eeprom patch to changelog * highlight some more changes * link PRs from section headers * Restore standard readme * run: qmk cformat --core-only
2021-05-03Update noroadsleft userspace and keymaps (2021-05-03) (#12796)James Young
* Set Dvorak as the standard base layer * Remove unneeded includes * Remove custom handling for Quake 2 Have now rewritten my in-game configuration to use Dvorak mapping instead of QWERTY, which means I don't need any of this stuff. * Clean up comments in KC60 keymap
2021-04-26Update noroadsleft userspace and keymaps (2021-04-26) (#12711)James Young
* Update noroadsleft userspace and keymaps (2021-04-26) - add Discipline keymap - move Emulated Non-US Backslash, Numeric Keypad and F13-F24 code fully to userspace - re-add some custom keycode handling I accidentally deleted - update VRSN keycode - update KC60 and userspace readmes * remove Git readme from kc60 keymap * update kc60:noroadsleft readme Concatenates this readme into one file, and updates the image links.
2021-02-10Merge remote-tracking branch 'origin/master' into developQMK Bot
2021-02-10[Keymap] add noroadsleft userspace; add and update keymaps (#11686)James Young
2021-01-11Remove unused `action_get_macro()` usages in user files (#11165)Ryan
2020-12-24`qmk fileformat`: only print complaints, and fix some of them (#11278)Ryan
2020-11-02KC60 refactor (#10834)Ryan
2020-08-29Better handle LTO_ENABLE (#9832)Drashna Jaelre
* Better handle LTO_ENABLE Especially when calling from command line * Replace LINK_TIME_OPTIMIZATION_ENABLE with LTO_ENABLE * Remove long for LTO from show_options.mk
2020-06-10Add VIA support to KC60 (#9351)James Young
* Add VIA support to KC60 * enable Bootmagic Lite
2020-04-15KC60 Refactor (#8782)James Young
2020-01-30Remove filesize changes from default-ish rules.mk files, sans handwired (#8040)ridingqwerty
2019-11-05[Keymap] Updates to noroadsleft keymap for KC60 (2019-11-05) (#7265)James Young
* Rename layers_keymap to layer_names * Update Escape and Left Control keys - change KC_GESC to KC_ESC - change KC_LCTL to MT(MOD_LCTL, KC_GRV) * Disable features I don't use Makes the firmware lean. Why? Because I can. :D * Update the readme files * Add KC_F13 through KC_F24 emulation ... and update the readme files accordingly. * Update rules/config - Swap EXTRAFLAGS for LINK_TIME_OPTIMIZATION_ENABLE - remove NO_ACTION_MACRO and NO_ACTION_FUNCTION - Re-enable COMMAND * concatenate full-length and short layer names * enable dynamic macros * update readme files
2019-10-21Cleanup rules.mk for 32U4 keyboards, I-K (#7097)fauxpark
* Cleanup rules.mk for 32U4 keyboards, I-K * Clean up ivy rules.mk
2019-08-30Migrate ACTION_BACKLIGHT_* to BL_* (#6299)fauxpark
* Branch point for 2019 Aug 30 Breaking Change * LUFA USB descriptor cleanup (#4871) * Fix indentation * Fix braces * Expand descriptor headers * Align descriptor elements * Nicer formatting * Tidy up preprocessor statements * Remove VERSION_BCD redefine - LUFA_VERSION_INTEGER is currently 0x170418 * Tidy up comments * Tweak ordering of HID report elements (no functional changes) * We don't need all of these newlines * Move default USB_MAX_POWER_CONSUMPTION closer to where it makes sense * Ask nicely * Add some more comments * Change indentation back to 4 spaces * Add changelog entry * Language Keymap extras backport from ZSA fork (#6198) * Swedish extra keymap refactor * Fix swedish $ sign definition (#81) * Fix br abnt2 keymap compilation error * Add PR changelog doc * Update PR6198.md * Enforce clang-format (#6293) * Enforce clang-format on commit for core files * forgot about tests * Migrate ACTION_LAYER_MOMENTARYs to MO() (#5176) * Migrate ACTION_LAYER_MOMENTARYs to MO() * Add changelog entry * Update docs/ChangeLog/20190830/PR5176.md Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com> * Migrate ACTION_BACKLIGHT_* to BL_* * Add changelog * Update docs/ChangeLog/20190830/PR6299.md Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
2019-07-16Remove commented out MCUs in rules.mk (#5884)fauxpark
2019-07-15Remove/migrate action_get_macro()s from default keymaps (#5625)fauxpark
* Remove/migrate action_get_macro()s from default keymaps * Leave these breaks alone
2019-06-06Replace DEBOUNCING_DELAY (deprecated) with DEBOUNCE (#5997)Drashna Jaelre
2019-04-07[Keymap] Updates to noroadsleft keymap for KC60 (2019-04-07) (#5576)noroadsleft
* Update macros and keycode handling - Update NUBS_Z macro so it repeats when held down - Number row now uses numpad keycodes if Right Alt is being held - coding conventions and formatting update - switched to four-space indent - reformatted a block comment * Update readme files
2019-03-29Fixing dead links (#5503)Brian Choromanski
* Fixed typo of 'confid.h' to 'config.h' * Fixed broken links in docs * Fixed a lot of dead links * Removed all dead links that I could not find a replacement for * Placed knops links back in * Fixed plank keymaps so that they will compile for planck light * Https doesn't work on knops.io * tv44:budi now compiles * s60_x:amnesia0287 now compiles * Fixed allocation of key_combos so that narze keymap for planck can compile correctly * Disabled rgb on ergodone and infinity * Enabled tap dance so it compiles * Added return statement so it compiles * If compiling on light disable extra functionality * Properly redefined variable so it compiles * Remove remaining dead links
2019-02-17Remove redundant KC_TRNS and KC_NO fillers in remaining keymaps (#5154)fauxpark
2019-02-14Updates to noroadsleft keymap for KC60 (#5127)noroadsleft
* NUBS_Z: initial version Create a keycode that is normally Z, but KC_NUBS when tapped while Alt is being held. This removes the possibility of using an Alt+Z shortcut. * NUBS_Z: modification Modify NUBS_Z macro to only use alternate operation if Right Alt is being held, rather than responding to either Alt key. Also add QMK version keycode to System layer, Equals key. * Remove unneeded breaks from process_record_user * Macro refactoring - removed G_RST and G_C10R macros - updated G_BRCH macro - outputs `master` if used while Shift is held down; or my git alias for the current branch otherwise - updated G_FTCH macro - outputs `git pull upstream ` if used with Shift; `git fetch upstream ` otherwise - swapped `modifiers` variable for `get_mods()` function directly for checking modifier state - swapped keymap-level modifier mask macros for QMK-core mod mask macros (thanks vomindoraan #4337) - renamed MODS_RALT_MASK to MOD_MASK_RALT (more consistent with the above change) * Update readme files
2019-01-26Adds a default value for IS_COMMAND for COMMAND feature (#4301)Drashna Jaelre
* Add default value for IS_COMMAND for COMMAND feature * Cleanup and consistency * Update Templates to reflect change * Fix IS_COMMAND in template * Fix IS_COMMAND define * Use consistent IS_COMMAND block in templates * Remove unnecessary `#undef IS_COMMAND` directives * Fix compile issue on orthodox * Reomve IS_COMMAND option for newer boards * Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting * Remove a couple of additional IS_COMMAND defines * Remove remaining redundant IS_COMMAND definitions * Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin * Remove multiple empty lines in modified config.h files * Update additional boards * Reomve IS_COMMAND from newer boards * Update Alice keyboard * Remove IS_COMMAND from additional boards Jan 24th edition
2019-01-11Remove empty fn_actions[]fauxpark
2019-01-04Remove deprecated QUANTUM_DIR code blocks from makefiles (#4754)noroadsleft
* Remove QUANTUM_DIR code blocks from keyboard rules This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files that affect entire keyboards. * remove QUANTUM_DIR code blocks from rules for default keymaps This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files that affect default keymaps. * remove QUANTUM_DIR code blocks from rules for user keymaps This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files that affect "user" keymaps. (It's actually any keymap that isn't named `default`.) * remove QUANTUM_DIR code blocks from rules for community layouts This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files for community layouts. * remove QUANTUM_DIR code blocks from rules for userspaces This commit removes the deprecated "QUANTUM_DIR" code block from rules.mk files for userspaces.
2018-09-30Keymap: Add noroadsleft keymap for KC60 (#3876)noroadsleft
* Add personal KC60 keymap * Update personal KC60 keymap * Keymap update 2018-05-30 01:53 UTC-7 * Added macro: T_PEEKR * Added macro for MacOS Select All; modified MacOS function layer * Added git branch-name macro * Added GitHub signature macro * Added readme files * Added Quake 2 and System layers * Refactored keymap readme * Refactored to add userspace files; added Colemak layer * Minor code cleanup; updated readme files * Reverted use of userspace Decided not to make use of the Userspace feature at this time. Reverted its addition, and updated the readme files where needed (they were linking to userspace files). * Updated per review comments by @drashna * Refactor buggy macros I'm still not sure these work properly * Fix Windows shortcuts * Fix Mac shortcuts, possibly Untested; still may be broken. * Remove PREVENT_STUCK_MODIFIERS from config.h Deprecated by #3107
2018-05-22Fix to KC60 LAYOUT_60_ansi matrix (#3026)noroadsleft
2018-05-20Merlin community layouts (#3004)MechMerlin
* community layout support for eagle_viper v2 and remove mechmerlin keymap dir * community layout support for eagle_viper v2 and remove mechmerlin keymap dir * Change to QMK_KEYBOARD_H and remove merlin keymap in favor of cmmunity layouts * community layout support 60_ansi * community layout support for 60_ansi
2018-04-11Remove bootloader from info.jsonsskullY
2018-04-07Pull information from config.h and rules.mk (#2711)skullydazed
* Pull information from config.h and rules.mk * Readd the kbd75 maintainer
2018-04-07Fix KC60 info.json file (#2707)MechMerlin
* change KEYMAP to LAYOUT in all the KC60 files * Redo the info.json file
2018-01-05Info json fixes (#2232)Jack Humbert
* Update info.json * Update info.json * Update info.json * Update info.json
2018-01-04Keeb json layouts (#2219)MechMerlin
* info.json committed to support the qmk configurator project These are info.json for each of the keyboards I've contributed to during my time here at QMK * change LAYOUT to KEYMAP to adhere to matrix definitions
2017-10-15update keymaps to not be the canonical fileJack Humbert
2017-09-27remove all makefiles from keyboard directoriesJack Humbert
2017-09-08Remove all Makefiles from the keyboards directory. (#1660)skullydazed
* Remove all Makefiles from the keyboards directory. * update keymaps added in the last 8 days * Ignore keyboard/keymap makefiles * update hand_wire to reflect our new Makefile-less reality * Update the make guide to reflect the new reality * move planck keymap options to rules.mk * update planck keymaps 4real * trigger travis * add back build_keyboard.mk * restore changes to build_keyboard
2017-08-23Creates a layouts/ folder for keymaps shared between keyboards (#1609)Jack Humbert
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
2017-08-02Fix HHKBish layout arrowsMark John Garcia Merin
2017-08-02Change TG to TOMechMerlin
2017-08-02Update keymap to have HHKB-ish support and readme along with itMechMerlin
2017-08-02add KC_Grave and fix typo on readmeMechMerlin
2017-08-02Add a readme.md file for the keymapMechMerlin
2017-08-02New keymap for mechmerlinMechMerlin