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AgeCommit message (Collapse)Author
2023-12-12Rename `RGBLED_NUM` -> `RGBLIGHT_LED_COUNT` (#22570)Ryan
2023-12-05Remove "empty" files (#22603)Joel Challis
2023-11-23Migrate some dip switch config to info.json (#22437)Joel Challis
2023-11-12Remove requirement for `keymap_steno.h` include in keymaps (#22423)Ryan
* Remove requirement for `keymap_steno.h` include in keymaps * Add back keymap_steno.h with a note for the time being
2023-10-14jian/rev1: convert to DIP Switch (#22248)Ryan
2023-08-23Move RGBLight animations to data driven (#21635)Ryan
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
2023-06-24Move `RGBLIGHT_HUE/SAT/VAL_STEP` to data driven (#21292)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-18Move `RGBLED_NUM` to data driven (#21278)Ryan
2023-06-16Move `RGBLIGHT_SLEEP` to data driven (#21072)Ryan
2023-06-15Move `RGBLIGHT_SPLIT` to data driven (#21190)Ryan
* Move `RGBLIGHT_SPLIT` to data driven * Remove where `split_count` is already set
2023-04-30Remove `FLIP_HALF` layouts and move to data driven (#20588)Ryan
2023-04-06Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan
2023-04-03Make IGNORE_MOD_TAP_INTERRUPT the default behaviour for mod-taps (#20211)precondition
2023-03-29Fix layouts containing keys with multiple matrix positions (#20191)Ryan
2023-03-16Remove useless "ifdef KEYBOARD_*" (#20078)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-05Move matrix config to info.json, part 1 (#19985)Ryan
2023-02-26Move backlight config to data driven (#19910)Ryan
2023-02-23Move QMK LUFA bootloader config to data driven (#19879)Ryan
2023-02-21Move backlight config to data driven, part 1 (#19887)Ryan
2023-02-17Move `SOFT_SERIAL_PIN` to data driven (#19863)Ryan
2023-02-17Remove matrix size defines (#19581)Ryan
2023-02-08Remove `SOFT_SERIAL_PIN` for non-split boards (#19774)Ryan
* Remove `SOFT_SERIAL_PIN` for non-split boards * Delete more empty config.h
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2023-02-03Debounce defines cleanup (#19742)Ryan
* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
2023-01-31Remove usages of config_common.h from config.h files. (#19714)Nick Brassel
2023-01-30Normalise Swap Hands keycodes (#19720)Ryan
2023-01-28Remove commented out backlight config & stray "backlight levels" (#19703)Ryan
2022-12-30Remove useless line continuations (#19399)Ryan
2022-11-21Remove .noci functionality (#19122)Joel Challis
2022-11-06Reworked backlight keycodes. (#18961)Nick Brassel
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-10-28Normalise Auto Shift keycodes (#18892)Ryan
* Normalise Auto Shift keycodes * Add keycode table to main list * Add old keycodes to legacy header
2022-10-19Remove legacy Debug keycode (#18769)Ryan
* `DEBUG` -> `DB_TOGG`, default-ish keymaps * `DEBUG` -> `DB_TOGG`, user keymaps * `DEBUG` -> `DB_TOGG`, community layouts * `DEBUG` -> `DB_TOGG`, userspace * `DEBUG` -> `DB_TOGG`, docs & core
2022-10-15Remove legacy keycodes, part 5 (#18710)Ryan
* `KC_SLCK` -> `KC_SCRL` * `KC_NLCK` -> `KC_NUM`
2022-10-15Remove RGBLIGHT_ANIMATION and clean up effect defines for G-K (#18726)Drashna Jaelre
2022-09-06Remove legacy USE_SERIAL define (#18292)Dasky
* Remove legacy USE_SERIAL define * tidy up missed comments
2022-08-21RESET -> QK_BOOT user keymaps (#17940)Joel Challis
2022-08-20Move keyboard USB IDs and strings to data driven, pass 2: J-L (#18080)Ryan
2022-05-15RESET -> QK_BOOT default keymaps (#17037)Joel Challis
2021-09-12Remove width, height and key_count from info.json (#14274)Ryan
2021-09-10Remove bootloader listings from rules.mk (#14330)Ryan
2021-07-19[Bug] Develop - Change uint32_t to layer_state_t (#13596)Xelus22
* fix sat75 * update uint32_t to layer_state
2021-05-09Make Swap Hands use PROGMEM (#12284)Drashna Jaelre
This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource.
2021-01-20Remove `DESCRIPTION`, H-J (#11616)Ryan
2021-01-05[Keymap] Add jian/keymaps/left_hand (#11196)KgOfHedgehogs
* Add jian/keymaps/left_hand * Add jian/rev2/readme.md * Remove mod tap on mirrored layer * Add GPL2+ license header * Add gb version to readme
2020-12-21Initial list of keyboards to exclude from CI (#11213)Zach White
2020-10-22[Keyboard] Fix jian backlight related ifdefs (#10679)KgOfHedgehogs
* Add jian backlight enabled ifdefs * Fix adavnced layout LAYOUT_dips usage
2020-08-13Add jian/keymaps/via/config.h (#9948)KgOfHedgehogs
2020-07-10Update Jian readme.md (#9685)KgOfHedgehogs
2020-07-06Add jian qmk_via layout and LTO_ENABLE to all jian revs (#9606)KgOfHedgehogs
2020-06-17[Keyboard] Jian keyboard (#8914)KgOfHedgehogs
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Nick Brassel <nick@tzarc.org>