Age | Commit message (Collapse) | Author |
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* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
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The code for Helix rev3 boards could not be built with, e.g.,
`CONVERT_TO=rp2040_ce` due to invalid `#include <stdio.h>` in the
keyboard level `config.h` (apparently the AVR version of that file
contains guards against usage in assembly code, which was hiding the
bug). Move `#include <stdio.h>` to the C sources which need it.
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Move `RGBLIGHT_SPLIT` to data driven
* Remove where `split_count` is already set
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Co-authored-by: Joel Challis <git@zvecr.com>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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Co-authored-by: Wilba <wilba@wilba.tech>
Co-authored-by: zvecr <git@zvecr.com>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Clean up `DEBOUNCE` in config.h, 0-9
* Clean up `DEBOUNCE` in config.h, A
* Clean up `DEBOUNCE` in config.h, B
* Clean up `DEBOUNCE` in config.h, C
* Clean up `DEBOUNCE` in config.h, D
* Clean up `DEBOUNCE` in config.h, E
* Clean up `DEBOUNCE` in config.h, F
* Clean up `DEBOUNCE` in config.h, G
* Clean up `DEBOUNCE` in config.h, H
* Clean up `DEBOUNCE` in config.h, handwired
* Clean up `DEBOUNCE` in config.h, I
* Clean up `DEBOUNCE` in config.h, J
* Clean up `DEBOUNCE` in config.h, K
* Clean up `DEBOUNCE` in config.h, L
* Clean up `DEBOUNCE` in config.h, M
* Clean up `DEBOUNCE` in config.h, N
* Clean up `DEBOUNCE` in config.h, O
* Clean up `DEBOUNCE` in config.h, P
* Clean up `DEBOUNCE` in config.h, Q
* Clean up `DEBOUNCE` in config.h, R
* Clean up `DEBOUNCE` in config.h, S
* Clean up `DEBOUNCE` in config.h, T
* Clean up `DEBOUNCE` in config.h, U
* Clean up `DEBOUNCE` in config.h, V
* Clean up `DEBOUNCE` in config.h, W
* Clean up `DEBOUNCE` in config.h, X
* Clean up `DEBOUNCE` in config.h, Y
* Clean up `DEBOUNCE` in config.h, Z
* Remove default debounce from info.json
* Migrate non-default debounce to info.json
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* `EEP_RST` -> `EE_CLR`, default-ish keymaps
* `EEP_RST` -> `EE_CLR`, user keymaps
* `EEP_RST` -> `EE_CLR`, community layouts
* `EEP_RST` -> `EE_CLR`, userspace
* `EEP_RST` -> `EE_CLR`, docs & core
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* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
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Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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helix/rev3_5rows:five_rows) (#16966)
* add users/mtei/key_blocks.h
This change does not alter the binary of the build result.
Moved common macro definitions in the following files to users/mtei/key_blocks.h.
* keyboards/helix/rev2/keymaps/five_rows/keymap.c
* keyboards/helix/rev3_5rows/keymaps/five_rows/keymap.c
* remove INIT_HELIX_OLED() in helix:five_rows
This change does not alter the binary of the build result.
* update helix/pico/keymaps/mtei/keymap.c
Changed helix/pico/keymaps/mtei/keymap.c to use users/mtei/key_blocks.h.
This change does not alter the binary of the build result.
* Remove old SSD1306OLED code from users/mtei/oled_display.c
This change does not alter the binary of the build result.
* add options ENABLE_COLEMAK, ENABLE_DVORAK and ENABLE_EUCALYN into five_rows/keymap.c
* add users/mtei/{config.h,rules.mk,user_featues.mk,user_options.mk}
* move layer_names[] from users/mtei/oled_display.c to keymaps/five_rows/keymap.c
* Update keyboards/helix/pico/keymaps/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/pico/keymaps/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/pico/keymaps/mtei/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev2/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev2/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev2/keymaps/five_rows/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev3_5rows/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev3_5rows/keymaps/five_rows/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/helix/rev3_5rows/keymaps/five_rows/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/cpp_map.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/cpp_map.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/debug_config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/debug_config.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/mtei/layer_number_util.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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(#16655)
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* Remove unnecessary backslash-escapes in default keymaps
* Remove unnecessary backslash-escapes in via keymaps
* Remove unnecessary backslash-escapes in default-ish keymaps
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