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path: root/keyboards/dz60/info.json
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2018-12-05Keyboard: Add dz60 tsangan hhkb (#4529)Jason Thigpen
* Add tsangan bottom row hhkb layout for dz60 * Add crd's tsangan hhkb layout for dz60 * Resort to native key aliases when they exist * Update crd's dz60 ansi keymap to match updates for hhkb fn layer * Add tsangan hhkb layout to dz60 info.json for KLE * Fix JSON nesting in dz60 layouts block * Minor adjustments to crd layouts to make them more consistent * Update layout naming to 60_tsangan_hhkb
2018-11-18Add personal zvecr dz60 keymap (#4443)zvecr
* Add Configurator support for dz60 ansi split space * Add keymap and fix layout macro
2018-10-22added ASCII representation to dz60 iso-split layout and adjusted it so that ↵SpacebarRacecar
it's consistent with the other layouts. (#4207)
2018-10-19added an ISO split spacebar layout, keymap and readme files (#4165)mcarni
2018-10-04Keyboard: DZ60: add Plate B layouts (#4076)noroadsleft
Adds maximized DZ60 Plate B layout macros in ANSI and ISO, featuring 2.25u Left Shift (1.25u/1u split for ISO) and 1.75u Right Shift with Inverted-T arrow keys. Also supports Split Spacebar and Split Backspace.
2018-10-01Keyboard: DZ60 cleanup (#3994)noroadsleft
* DZ60: Deleted K214 from LAYOUT_all * DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical. Deprecated LAYOUT_2_shifts in favor of LAYOUT_all. * DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead. LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.) * DZ60: bugfix for dbroqua keymap This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well. The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted. * DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional. * DZ60: added layout mock-ups to dz60.h Documenting the physical layouts that go with each matrix. * DZ60: replace TMK SHIFT_ESC with QMK Grave Escape Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior. * DZ60: delete SHIFT_ESC code blocks Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided. * DZ60: deleted unused MODS_CTRL_MASk definitions Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug* * DZ60: refactor jkbone keymap to use process_record_user Replaced TMK action_function keycodes with QMK process_record_user equivalents. * DZ60: delete unused layout macros The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted. * DZ60: refactor iso_6u_space and iso_7u_space keymaps Both keymaps refactored to use the LAYOUT_60_iso macro. * DZ60: refactor dz60.h Updated the notation of the switch arguments. Format is now: `k<row><column>` where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`. * DZ60: refactor LAYOUT_60_iso_5x1u matrix Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts. * DZ60: fix white space in dz60.h I hate when indentation is inconsistent within a file.
2018-08-11Keyboard: Add ansi, split bs and rshift, 5 1u keys to right of space in DZ60 ↵orbitingorca
(#3612) * Dz60 keymap, ansi, split bs and rshift, 5 1u keys to right of space fixup * Change Keymap to layout
2018-08-02Keyboard: Enable using shared user hhkb layout for dz60 (#3549)orbitingorca
2018-06-21DZ60 Configurator fix and refactor (#3205)noroadsleft
* Bugfix refactor * Added 60_iso layout to rules.mk * Added sample ISO-UK keymap * Keymap refactor * Fixes per @andys8
2018-06-17ISO Keymap & Layout for dz60 (#3198)Jan Kolkmeier
* added ISO layout * ISO dz60 layout: jkbone * replace includes
2018-06-08DZ60: Add LAYOUT_directional_625_space (#3148)noroadsleft
2018-05-12Add standard layout 60% support for QMK Configurator and user space (#2950)MechMerlin
2018-05-01new layout for iso and arrows (#2865)MechMerlin
2018-04-11Remove bootloader from info.jsonsskullY
2018-04-07More Configurator Warning Fixes (#2716)MechMerlin
* mf68_ble did not have the correct .c and .h files * Fix JC65 KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for s60_x * Convert KEYMAP to LAYOUT for lets_split boards * Convert KEYMAP to LAYOUT * more fixes to keymap for iris * convert KEYMAP to LAYOUT for levinson keyboard * change losinggeneration's KEYMAP to LAYOUT * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for nyquist * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for viterbi * convert KEYMAP to LAYOUT * convert KEYMAP and its subsidiries to the LAYOUT standard * convert KEYMAP and its subsidiries to the new LAYOUT standard
2018-04-07Pull information from config.h and rules.mk (#2711)skullydazed
* Pull information from config.h and rules.mk * Readd the kbd75 maintainer
2018-03-20Configurator/dz60 support for info.json (#2568)MechMerlin
* Add info.json file for qmk_configurator Unfortunately none of these keymaps look like a board I've seen in the wild. Some further tweaks will have to be done to the keymaps directly. * add comment indicating need to edit info.json when keymap changes