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2022-12-12[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)Albert Y
* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-08-31[Core] Rework PS/2 driver selection (#17892)Marek Kraus
* [Core] Rework PS/2 driver selection Enabling and selecting PS/2 driver was using old approach, so it was reworked to current approach, inspired by Serial and WS2812 driver selections. * [Keyboard] Update keyboards using PS/2 to use new PS/2 driver selection * [Docs] Update PS/2 documentation to use new PS/2 driver selection * Fix indentation * [Core] Add PS2 to data driver * Fix oversight in property name Co-authored-by: Drashna Jaelre <drashna@live.com> * Add PS/2 pins to data driven mappings Co-authored-by: Drashna Jaelre <drashna@live.com>
2022-08-14Merge remote-tracking branch 'origin/master' into developDrashna Jael're
2022-08-14Move keyboard USB IDs and strings to data driven, pass 2: B-C (#17945)Ryan
2022-08-06Remove `UNUSED_PINS` (#17931)Nick Brassel
2022-05-15Rename keymap_extras headers for consistency (#16939)Ryan
2022-01-10[Keyboard] Add Buzzard support (#15493)Christoph Rehmann
* add buzzerd (untested, WIP) * configured linear actuator and fixed keymap * configuration tweaks and added custom keymap * add custom tapping term for home row mod * added readme * remove ionide folder * added scroll function to trackpoint * keymap reworked * using one shot shift and removed dynamic macros * reworked default keymap * adapted to latest qmk changes * remove caps word from default keymap * use provided coding guidelines * use get_highest_layer in favour of biton32 * fixed formatting * remove unnecessary define statement