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path: root/keyboards/boston/info.json
AgeCommit message (Collapse)Author
2023-04-06Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan
2023-03-11Move matrix config to info.json, part 4 (#20001)Ryan
2023-02-26Move encoder config to data driven (#19923)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-26Move backlight config to data driven (#19910)Ryan
2023-02-17Move LED indicator config to data driven (#19800)Ryan
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2022-07-25Move keyboard USB IDs and strings to data driven: B (#17782)Ryan
2021-09-12Remove width, height and key_count from info.json (#14274)Ryan
2021-03-20Boston: correct LAYOUT macro data (#12282)James Young
- correct macro reference - add missing encoder position - correct maintainer value to reference keyboard maintainer's GitHub account - remove trailing whitespace
2021-03-05[Keyboard] add Boston keyboard (#11273)bluepylons
* Added boston keyboard * Added Boston keyboard * Changed some keycodes, added layers, added encoder layer change, added RGB layer indicator * Cleaned up whitespace * Update config.h Cleaned up whitespace * Cleaned up whitespace * Added keyboard_post_init_kb code for RGBLEDs so that they start on a defined color * Modified layout so that split backspace right is at a more intuitive location for configurator * Cleaned up whitespace, changed some labels * Modified keymap to accommodate revised layout in boston.h * Removed "on port C6" from Line 20 (committed suggestion) * Removed "Encoder Enable" from Line 8 (committed suggestion) * Removed empty #define DESCRIPTION as suggested * Implemented lock LED changes as suggested by drashna * Implemented lock LED changes as suggested by Drashna, changed WS2812 driver byte order * Updated HSV color codes to reflect WS2812 byte order change * Implemented suggestion from noroadsleft * Implemented suggestion from noroadsleft * Updated readm.md per suggestions from noroadsleft * Update keyboards/boston/readme.md per noroadsleft's suggestion * Removed empty layers from default keymap * Stripped empty layers and much code from default keymap ; moved to RGB Light Layers keycap