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2021-08-13[Keymap] clean up userspace, add XD75 / Keyboardio Atreus (#13121)Joshua T
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
2018-08-15Keymap: Revamp replicaJunction keymaps (#3589)Joshua T
* Revamp replicaJunction keymaps Updates both the replicaJunction Ergodox and Atreus keymaps and moves most of the logic into a new user directory. * Cleanup as requested in #3589 * Slightly increased TAPPING_TERM * Fixed typo in #pragma once * Fix TAPPING_TERM redefined in config.h * Add include of replicaJunction.h Due to the tap dance references, without this include, I was getting compiler errors about both internal QMK items like `qk_tap_dance_state_t` and constants defined in my replicaJunction.h file like TD_LAYER_TOGGLE. Also remove some commented-out code that defined an enum which has since moved to replicaJunction.h.
2018-05-03 QMK Configurator updates: Atom47, Atomic and Atreus (#2883)noroadsleft
* QMK Configurator update for Alpha 28-key * QMK Configurator update for AMJ40 * QMK Configurator update for AMJ Pad * QMK Configurator update for Atom47 * QMK Configurator update for OLKB Atomic * QMK Configurator updates: Atom47 and Atreus * QMK Configurator updates: Atom47 and Atreus * QMK Configurator update for OLKB Atomic and Atreus * QMK C10R: Attempting fixes for Atreus keymap errors * QMK C10R: Attempting fixes for Atreus keymap errors * QMK Configurator: Bug fixes for Atreus keymaps
2017-01-07Added another Shift on Extend layer.Joshua T
This moves the GUI key to the pinkie, but honestly, I never use that function anyway.
2017-01-06Updated Atreus layout to 0.4Joshua T
Removed Alt on base layer, replaced with Function layer. Moved function keys to left hand. Added mouse keys to right hand on the function layer. Moved middle click on gaming layer to be consistent with mouse layer. Added macro _USER. Macro contents are not implemented yet.
2016-10-24Added comments with ASCII art keymapsJoshua T
2016-10-15Added Ctrl+` (ConEmu shortcut)Joshua T
2016-08-24Fixed getting "stuck" in gaming layerJoshua T
2016-08-24Several key placement fixes.Joshua T
* Switched Tab and Super on the default layout * Moved Shift on Extend to pinky * Moved Caps Lock to upper right corner * Moved gaming toggle to avoid blocking Escape
2016-08-16Minor changes to Extend and Number layers.Joshua T
Brought QWERTY layer in line with normal layer. Removed Undo function, as it interfered with Shift. Moved Tab and Shift-Tab, and added Insert.
2016-08-09Moved Shift keys to Z and ?Joshua T
Instead of using a thumb shift, I was given the idea of using the pinky keys as dual-role keys that also send the Shift keypress. This gives me a Shift key on each hand again, but it will make me learn to Shift with opposite hands after all.
2016-07-30Moved PREVENT_STUCK_MODIFIERS to config.hJoshua T
2016-07-26Modified Atreus extend and Ergodox.Joshua T
Atreus: Removed home row Shift. It's under the thumb anyway. Also replaced dual modifier keys with macro keys (cut, copy, paste, undo). Ergodox: Made Colemak the default layer instead of Dvorak. Also began the process of bringing it in line with the Atreus layout I've been working on.
2016-07-20Created readme and added screenshotsJoshua T
2016-07-19Modified Atreus layout to account for keymap() functionJoshua T
2016-07-19Added Gaming layer and removed DvorakJoshua T
Also added tap/hold functions on central keys
2016-07-15Added default layer switch QWERTY to ColemakJoshua T
2016-07-15Fixed a merge conflictJoshua T
2016-07-13Corrected merge conflictJoshua T
2016-07-13Created replicaJunction keymaps.Joshua T
2016-07-11Created replicaJunction keymaps.Joshua T