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path: root/keyboards/acheron/shark
AgeCommit message (Collapse)Author
2023-09-14Migrate i2c EEPROM_DRIVER to info.json (#22013)Joel Challis
2023-08-23Move RGBLight animations to data driven (#21635)Ryan
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
2023-07-08Relocate backlight drivers (#21444)Ryan
2023-06-23Remove CORTEX_ENABLE_WFI_IDLE from keyboards. (#21353)Nick Brassel
* Remove CORTEX_ENABLE_WFI_IDLE from the codebase. * Turn on CORTEX_ENABLE_WFI_IDLE by default.
2023-06-18Move `RGBLED_NUM` to data driven (#21278)Ryan
2023-04-06Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303)Ryan
2023-04-03Add core/fallback encoder behaviour (#20320)jack
2023-03-29Move ortho & numpad layouts to data driven (#20183)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-16Remove useless "ifdef KEYBOARD_*" (#20078)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-11Move matrix config to info.json, part 5 (#20003)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-26Move encoder config to data driven (#19923)Ryan
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-26Move backlight config to data driven (#19910)Ryan
2023-02-23VIA Protocol 12 + fixes (#19916)Nick Brassel
Co-authored-by: Wilba <wilba@wilba.tech> Co-authored-by: zvecr <git@zvecr.com>
2023-02-22Remove default and unused `BACKLIGHT_LEVELS` (#19898)Ryan
2023-02-21Move backlight config to data driven, part 1 (#19887)Ryan
2023-02-17Remove matrix size defines (#19581)Ryan
2023-02-17Remove unused RGBLight defines from config.h (#19859)Ryan
2023-02-08Migrate `MCU` and `BOOTLOADER` to data-driven (#19529)Ryan
2023-02-07Remove unused `SOFT_SERIAL_PIN` from config.h (#19768)Ryan
2023-02-07Remove unused Bootmagic row/col defines from config.h (#19761)Ryan
2023-02-06Remove unused `GRAVE_ESC_CTRL_OVERRIDE` from config.h (#19752)Ryan
2023-02-03Debounce defines cleanup (#19742)Ryan
* Clean up `DEBOUNCE` in config.h, 0-9 * Clean up `DEBOUNCE` in config.h, A * Clean up `DEBOUNCE` in config.h, B * Clean up `DEBOUNCE` in config.h, C * Clean up `DEBOUNCE` in config.h, D * Clean up `DEBOUNCE` in config.h, E * Clean up `DEBOUNCE` in config.h, F * Clean up `DEBOUNCE` in config.h, G * Clean up `DEBOUNCE` in config.h, H * Clean up `DEBOUNCE` in config.h, handwired * Clean up `DEBOUNCE` in config.h, I * Clean up `DEBOUNCE` in config.h, J * Clean up `DEBOUNCE` in config.h, K * Clean up `DEBOUNCE` in config.h, L * Clean up `DEBOUNCE` in config.h, M * Clean up `DEBOUNCE` in config.h, N * Clean up `DEBOUNCE` in config.h, O * Clean up `DEBOUNCE` in config.h, P * Clean up `DEBOUNCE` in config.h, Q * Clean up `DEBOUNCE` in config.h, R * Clean up `DEBOUNCE` in config.h, S * Clean up `DEBOUNCE` in config.h, T * Clean up `DEBOUNCE` in config.h, U * Clean up `DEBOUNCE` in config.h, V * Clean up `DEBOUNCE` in config.h, W * Clean up `DEBOUNCE` in config.h, X * Clean up `DEBOUNCE` in config.h, Y * Clean up `DEBOUNCE` in config.h, Z * Remove default debounce from info.json * Migrate non-default debounce to info.json
2023-02-03Remove unused `MATRIX_HAS_GHOST` from config.h (#19726)Ryan
2023-01-30Clean up Force NKRO in config.h (#19718)Ryan
2023-01-31Remove usages of config_common.h from config.h files. (#19714)Nick Brassel
2023-01-28Remove commented out backlight config & stray "backlight levels" (#19703)Ryan
2023-01-10Migrate `LAYOUTS` to data driven (#19541)Ryan
* Migrate `LAYOUTS` to data driven, 0-9 * Migrate `LAYOUTS` to data driven, A * Migrate `LAYOUTS` to data driven, B * Migrate `LAYOUTS` to data driven, C * Migrate `LAYOUTS` to data driven, D * Migrate `LAYOUTS` to data driven, E * Migrate `LAYOUTS` to data driven, F * Migrate `LAYOUTS` to data driven, G * Migrate `LAYOUTS` to data driven, H * Migrate `LAYOUTS` to data driven, handwired * Migrate `LAYOUTS` to data driven, I * Migrate `LAYOUTS` to data driven, J * Migrate `LAYOUTS` to data driven, K * Migrate `LAYOUTS` to data driven, L * Migrate `LAYOUTS` to data driven, M * Migrate `LAYOUTS` to data driven, N * Migrate `LAYOUTS` to data driven, O * Migrate `LAYOUTS` to data driven, P * Migrate `LAYOUTS` to data driven, Q * Migrate `LAYOUTS` to data driven, R * Migrate `LAYOUTS` to data driven, S * Migrate `LAYOUTS` to data driven, T * Migrate `LAYOUTS` to data driven, U * Migrate `LAYOUTS` to data driven, V * Migrate `LAYOUTS` to data driven, W * Migrate `LAYOUTS` to data driven, X * Migrate `LAYOUTS` to data driven, Y * Migrate `LAYOUTS` to data driven, Z
2023-01-08Add some missing layout data (#19539)Joel Challis
2022-11-06Reworked backlight keycodes. (#18961)Nick Brassel
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-10-15Remove RGBLIGHT_ANIMTION and clean up effect defines for 0-F (#18725)Drashna Jaelre
2022-08-30Use a macro to compute the size of arrays at compile time (#18044)Jeff Epler
* Add ARRAY_SIZE and CEILING utility macros * Apply a coccinelle patch to use ARRAY_SIZE * fix up some straggling items * Fix 'make test:secure' * Enhance ARRAY_SIZE macro to reject acting on pointers The previous definition would not produce a diagnostic for ``` int *p; size_t num_elem = ARRAY_SIZE(p) ``` but the new one will. * explicitly get definition of ARRAY_SIZE * Convert to ARRAY_SIZE when const is involved The following spatch finds additional instances where the array is const and the division is by the size of the type, not the size of the first element: ``` @ rule5a using "empty.iso" @ type T; const T[] E; @@ - (sizeof(E)/sizeof(T)) + ARRAY_SIZE(E) @ rule6a using "empty.iso" @ type T; const T[] E; @@ - sizeof(E)/sizeof(T) + ARRAY_SIZE(E) ``` * New instances of ARRAY_SIZE added since initial spatch run * Use `ARRAY_SIZE` in docs (found by grep) * Manually use ARRAY_SIZE hs_set is expected to be the same size as uint16_t, though it's made of two 8-bit integers * Just like char, sizeof(uint8_t) is guaranteed to be 1 This is at least true on any plausible system where qmk is actually used. Per my understanding it's universally true, assuming that uint8_t exists: https://stackoverflow.com/questions/48655310/can-i-assume-that-sizeofuint8-t-1 * Run qmk-format on core C files touched in this branch Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-08-20Merge remote-tracking branch 'origin/master' into developDrashna Jael're
2022-08-20RESET -> QK_BOOT keyboard readme (#18110)Joel Challis
2022-08-14Merge remote-tracking branch 'origin/master' into developQMK Bot
2022-08-13Move keyboard USB IDs and strings to data driven, pass 2: 0-9, A (#17941)Ryan
2022-08-06Remove `UNUSED_PINS` (#17931)Nick Brassel
2022-07-01Swap over F4x1 8MHz HSE boards over from blackpill board files (#17520)Joel Challis
2022-06-02[Keyboard] Acheron Shark alpha Encoder support (#17266)Václav Kučera
2022-05-15RESET -> QK_BOOT default keymaps (#17037)Joel Challis
2022-04-18[Keyboard] SharkPCB release Beta compatibility (#16713)Álvaro A. Volpato
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
2022-03-15Remove `NO_ACTION_MACRO` and `NO_ACTION_FUNCTION` from keyboard config.h ↵Ryan
(#16655)
2022-01-10[Keymap] AJP10304 layout, add Colemak-DHm layer (#15582)Alan Pocklington
2021-12-14Remove unnecessary backslash-escapes in default keymaps (#15472)Ryan
* Remove unnecessary backslash-escapes in default keymaps * Remove unnecessary backslash-escapes in via keymaps * Remove unnecessary backslash-escapes in default-ish keymaps
2021-12-09Tidy up NKRO_ENABLE rules (#15382)Ryan
2021-12-01Tidy up `SLEEP_LED_ENABLE` rules (#15362)Ryan
2021-11-05Remove `BOOTMAGIC_ENABLE = lite` option (#15002)James Young
* remove BOOTMAGIC_ENABLE=lite setting * change keyboard BOOTMAGIC_ENABLE rules Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keyboard BOOTMAGIC_ENABLE inline comments Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite". * change keymap BOOTMAGIC_ENABLE rules Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. * change keymap BOOTMAGIC_ENABLE inline comments Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * change layout/user BOOTMAGIC_ENABLE rules/comments Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`. Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite". * update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/ * remove docs references to Full Bootmagic * convert data-driven Bootmagic Lite instances * remove Bootmagic Lite bodge from data-driven generation * Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a * update docs/ja/config_options.md per mtei * update docs/faq_misc.md per mtei Remove remaining Full Bootmagic reference.
2021-10-29[Keymap] ajp10304: add mouse scroll keys (#14953)Alan Pocklington
2021-09-30Remove redundant `UNICODE_ENABLE = no` in keyboard-level rules.mk (#14633)Ryan
2021-09-26Remove unused `IS_COMMAND()` instances and Magic Key definitions (#14610)James Young
* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9 * Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B * Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D * Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G * Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired * Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M * Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R * Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z * Remove unused Magic Key definitions from keyboard-level config.h, 0-9 * Remove unused Magic Key definitions from keyboard-level config.h, A * Remove unused Magic Key definitions from keyboard-level config.h, B * Remove unused Magic Key definitions from keyboard-level config.h, C * Remove unused Magic Key definitions from keyboard-level config.h, D-E * Remove unused Magic Key definitions from keyboard-level config.h, F-H * Remove unused Magic Key definitions from keyboard-level config.h, handwired * Remove unused Magic Key definitions from keyboard-level config.h, I-K * Remove unused Magic Key definitions from keyboard-level config.h, L-M * Remove unused Magic Key definitions from keyboard-level config.h, N-R * Remove unused Magic Key definitions from keyboard-level config.h, S-V * Remove unused Magic Key definitions from keyboard-level config.h, W-Z * Merge remote-tracking branch 'upstream/master' into clean/command_and_magic * Remove remaining unused IS_COMMAND() instances from keyboard-level config.h
2021-09-21Remove audio pin references in rules.mk (#14532)Ryan