Age | Commit message (Collapse) | Author |
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* ADD RGB_DEFAULT_DISABLED option and updated documentation
* Formatting
* Add as by fauxpark's suggestion
Co-authored by: fauxpark
* Formatting
* Use boolean values instead of numerical
Co-authored-by: Ryan <fauxpark@gmail.com>
* Edit documentation formatting
Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove comment
Co-authored-by: Ryan <fauxpark@gmail.com>
* Set RGB mode to DEFAULT macro at init
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: zvecr <git@zvecr.com>
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* `DEBUG` -> `DB_TOGG`, default-ish keymaps
* `DEBUG` -> `DB_TOGG`, user keymaps
* `DEBUG` -> `DB_TOGG`, community layouts
* `DEBUG` -> `DB_TOGG`, userspace
* `DEBUG` -> `DB_TOGG`, docs & core
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* Recommend the use of functions instead of keycodes
* Commit suggested revision
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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Add guard `RGBLIGHT_LAYERS_RETAIN_VAL` to retain the currently used val
when applying lighting layers.
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* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time
* Update doc
* Rework rgblight blinking according to requested change
* optimize storage
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* Add missing RGB_MODE_TWINKLE / RGB_M_TW keycodes
* Better comment
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* RGBLight: Allow configurable default settings
* Docs
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* Add rgblight_reset_from_eeprom()
* reset->reload
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* Improve the keymap layer state -> lighting layers example
* A few more improvements
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* Update feature_rgblight.md
The note is meant to let people know that this is specific to RGB Backlight and does not work with RGB Matrix based implementations.
* Update docs/feature_rgblight.md
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* Refine twinkle to be smoother (use breathing curve)
* tune more for firmware size
* fix bug when v=255
~ drashna approved ~
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* Rewrite APA102 support
The APA102 source was broken by commit 16a15c1cfcbfd0feb2c2cf1383676747e2f97d73 as it did not include the
quantum header. This commit addresses that, as well as other issues with
transferring bytes over the SPI interface, i.e. it was not setting the
clock pin back to low after sending a bit.
The deviation when sending the end frame is kept, but updated to the
latest from the referenced project.
Finally, these changes expose the global LED brightness parameter
of the APA102. Brightness values are configurable through
`APA102_DEFAULT_BRIGHTNESS` and `APA102_MAX_BRIGHTNESS`.
* Fix typo in led brightness extern
* Move driver out of AVR directory and add delay for ARM
* Experimental APA102 support on AVR and ARM
Co-authored-by: Alde Rojas <hello@alde.io>
* Refactor apa102_send_byte() calls to a loop
* Implement io_wait function for ARM
* Move APA102 drivers to own directory, fix copyright notice
* Add APA102 keymap to handwired/onekey
* Simplify RGBLIGHT_ENABLE/DRIVER option handling
Co-authored-by: Mikkel Jeppesen <2756925+Duckle29@users.noreply.github.com>
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I've converted the 360 color wheel to the 255 color wheel for QMK HSV values.
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* Tweak the Christmas animation effect to be less harsh on the eyes
* Further improve the tweaked Christmas animation code
- Use constants where it makes sense
- Instead of complicated math, use a static variable to keep track if it's animating from or to red
- Don't use pow (but a simple macro instead)
- Using floating point math is necessary for the fraction in the cubic bezier function to work
* Update docs for the tweaked Christmas animation effect
* Further improve memory usage
- Don't use floats, but 32 bit ints instead (where needed)
- Replace limits.h with constant
* Fix typo
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* [Docs] Add Speed functions to RGB Light docs
* Add noeeprom functions for speed
* Fix wording in doc
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: drashna <drashna@live.com>
Co-authored-by: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
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* Add additional query functions for RGBLIGHT
* Add additional query functions for RGB Matrix
* Change names of enable check functions
* Fix macro for rgb matrix takeover of rgblight functions
* Add documentation for rgb_matrix_get_hsv()
* Add *_get_hsv function to rgblight
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* Allow 16 lighting layers
* Require #define RGBLIGHT_LAYERS_16 to enable 16 layers
* Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers
* Enforce lower bound on RGBLIGHT_MAX_LAYERS
Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
* Fix an error in the check for valid RGBLIGHT_MAX_LAYERS
* Don't use bitfield / PACKED, as it causes bloat
* Update documentation re: up to 32 lighting layers
* Run cformat
* Add note about increasing FW size in docs/config_options.md
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Remove no-longer-valid comment
* Add doc note that split sync will be slower
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* Add twinkle RGB Lighting effect
* 2nd twinkle algo - double-buffering
* Further refinement: Per-LED twinkle
* Add documentation for Twinkle RBG Lighting mode
* Bias twinkle saturation closer to the set value
* Fix whitespace
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* Implement momentarily blink of lighting layers
* Refactor spidey3 userspace to use rgb layer blink
* Remove un-necessary line from example in documentation
* Revert "Refactor spidey3 userspace to use rgb layer blink"
This reverts commit 831649bb680c41c6d663ae6fa86d13f4f8bebdd8.
* Adds a missing bit of documentation about lighting layer blink
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_rgblight.md per suggestions
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* cformat, as suggested
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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* remove extra comma that breaks the RGBLight Layers example
* linting
- use four spaces instead of tabs for indenting
- remove trailing spaces
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