Age | Commit message (Collapse) | Author |
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* Update logo and commonize it
* Move the glcdfont.c to the lib and add it to the SRC values of the rules.mk in the keymap folders
* Add static
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* td_fn_ctrl_* → td_fn_rctl_*
* Swap Fn and RCtrl
* Change key combination for Command feature
* Replace register/unregister_code call with tap_code
* Add virtual desktop controls to keymap
* Add/close virtual desktop on Fn+GUI tap dance
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* adding my keymap
* updated pull request comments from dashna, including redundancies and DVORAK entirely
* changed over visual representation to use 'LAYOUT_preonic_grid()'
* added a ReadMe and commented out AUDIO_ENABLED related stuff in keymap.c until I can align with current QMK standards
* Update readme.md
* readme corrections and adjustments
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* Fix Unicode EEPROM handling so it's consistant
* Remove changes to my userspace
* Optimize variables used
* fix functions
* additional cleanup
* Add False Flag
* rename function
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* Add examples for tri layers
* Clean up and spelling fixes
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* * Add stm32f1xx EEPROM emulation
* Fix eeprom update compare bug
Squashed commit of the following:
commit b8f248ae08cec0cd81ecbb8854d9b39221d4d573
Author: hsgw <urkwtky@gmail.com>
Date: Sat Sep 15 19:13:48 2018 +0900
fix EEPROM_update wrong compare
commit d4ed4e6ea864e967a3e17f7edee4b0c3b4a25541
Author: hsgw <urkwtky@gmail.com>
Date: Sat Sep 15 17:43:47 2018 +0900
eeprom fix initialization define
commit b61aa7c04d70c64df3416d63e5da08b73b6053af
Author: hsgw <urkwtky@gmail.com>
Date: Sat Sep 15 16:33:40 2018 +0900
maybe working
* Fix FLASH_KEY defines
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* Added my(194h) atreus62 keymap
* Fixed what noroadsleft remarked in my pull request, hopefully got it all.
* Followed drashna's suggestion.
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* adding my keymap
* adding my Minivan keymap
* deleted old incomplete keymap
* added link to layout image
* adding my minivan keymap
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Resources doc (#3902)
* Docs: newbs_learn_more_resources.md: formatting
* Added QMK Git Conventions doc, initial version
* Renamed contributing_qmk.md to newbs_best_practices.md
* Updated per review by @drashna
* Added navigation links
* Updated to Best Practices doc
* Minor updates to Learn More Resources doc
Markdown formatting consistency because I'm particular about it.
* Added Merge Conflict section to Best Practices doc
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rgblight_effect_alternating (void) calls rgblight_sethsv_at () RGBLED_NUM times. As a result, rgblight_set () is called RGBLED_NUM + 1 times. This is wasteful processing.
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* added my tada68 from Gitlab.
* Removed unneeded code and the sm0gunix layout.
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* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key
* change songs
* space cadet; move enter; move '"; move pgup pgdn
* remove extra songs
* update from noahfredrick keymap
* make it easier to type ../../thing/*/*
* move pipe
* requested changes
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* Added base keymap
* Added initial layers and mirrored most of Pok3r behavior.
* Some stuff for Space Captain
* Added new Marianas keymap for DZ60
* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.
Added enum to define names for layers, and removed unused #DEFINE
* Added DVORAK and COLEMAK
* Caps + enter + space for flashing mode.
* Added RGB status
* added flash script
* Changed lighting modes to make layers more apparent
* fixed issue with not being able to exit gaming mode.
* Added abbreviation constructor
* Changed lighting modes to make layers more apparent
* fixed issue with not being able to exit gaming mode.
* Added abbreviation constructor
* Fixed bug with SQL Table Macro generator.
* restructured file. No Logical changes.
* literals only for smart macros
* removed extraneous pointer declaration.
* Smart Macros
* Added Makefile and header file
* extended smart macros to be able to cover the whole alphas.
* removed non-relavent keymaps.
* didn't mean to include this guy.
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* 60_ansi keymap for DZ60
* 60_ansi keymap for DZ60
Amend author
* 60_ansi keymap for DZ60
* Merge new phantom layout from dev branch
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* added my keymap
* Adde more changes
* Moved to pevecyan folder
* Added slovenian mapping
* Slovenian keymap completed
* Suggestions updates
* Fixes on slovenian keymap
Made some typos in previous iteration
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* Fix LAYOUT define generation
Prior to this, only the full keyboard path was defined. Eg `KEYBOARD_planck_rev6`.
But the docs mention `KEYBOAD_planck`, which never actually gets defined.
This addresses this, and creates a define for each level of the keyboard folder, so that stuff like `KEYBOARD_planck` actually exists.
* Clean up changes to make it more readable
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* 60_ansi keymap for DZ60
* 60_ansi keymap for DZ60
Amend author
* 60_ansi keymap for DZ60
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* Make some keys more accessible, prevent mistypings
* Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
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* Fix up userspace after feature merges
* Add new macros for keyboard layouts
* Keep new layouts in keymap for easy reference
* Cleanup layouts
* Fix CRKBD wrappers
* Fix up comments
* Fix spacing in orthodox base layer
* ergodox related cleanup
* Make KC_MAKE only flash when holding shift
* Add option to fast compile boards
* Clean up rgb modes to save space
* Re-enable Swap Hands on my Iris
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Also add users/sigma, which contains useful code for keymaps.
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Type 5 is better polished, and probably more common as the last non-USB Sun
keyboard.
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* Disable KB mouse & cleanup
* fix ascii-layout
* _______ is now defined by qmk
and apparently has been for a year already ;)
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* Reworked layout
* Remove redundant defines
https://github.com/qmk/qmk_firmware/pull/4133#discussion_r224977420
* fix typo
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* added layouts
* fixed
* might aswell fix the default layout aswell
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* Basic Slovenian keymap added
* Author fixed
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* Add files via upload
* Delete config.h
* Delete keymap.c
* Delete rules.mk
* Keymap w/mirror mode and steno support.
Keymap w/mirror mode and steno support. Can be used entirely one handed.
* Fixed some niggling issues.
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It was not properly including the "config_common" files, and was causing it to break on the configurator.
Additionally, updated this to use the split common code.
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* RGB toggle button
* Remove custom lighting effects
* Fix small bug in Symbols layer
* Ignore mod tap interrupt in XD75 for skewwhiffy, and split layers into two for more flexibility and fix persistent layer issue
* Replace shift in nav layer with IntelliJ omnibox shortcut to avoid a sticky shift
* Remove custom setting in config, because it were annoying, it were.
* Move navigation buttons in one key
* Some review markups
* Use enums for layers
* Use LAYOUT_ortho_5x15
* Revert some capitalization changes made by accident
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*_LOCK
↓
DEL
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* added sweet16 test keymap and touched sendstring_german.h
* added sendstring_german.h
* Delete keymap.c
As suggested deleted the keymap file.
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initial import
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