Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-22 | Add files via upload | ishtob | |
2017-03-22 | OLED code cleanup | ishtob | |
2017-03-22 | Added OLED SSD1306 support to I2C | ishtob | |
2017-03-22 | Merged Fliphalf, now defined in config, added OLED | ishtob | |
Can now use the following in the keymap config.h to call the flipped matrix ``` #define FLIPHALF ``` | |||
2017-03-22 | Delete rules.mk | ishtob | |
2017-03-22 | Delete rev2fliphalf.h | ishtob | |
2017-03-22 | Delete rev2fliphalf.c | ishtob | |
2017-03-22 | Delete config.h | ishtob | |
2017-03-22 | Delete Makefile | ishtob | |
2017-03-22 | Add files via upload | ishtob | |
2017-03-21 | Fix a typo | skullY | |
2017-03-21 | Add #1170 to all the clueboard keymaps | skullY | |
2017-03-21 | Merge pull request #1170 from tengg/master | skullydazed | |
fixed a bug related to mod + Grave with combined ESC/Grave key | |||
2017-03-22 | typo fixed | tengg | |
2017-03-22 | fix typo | tengg | |
2017-03-22 | fixed a bug related to mod + Grave with combined ESC/Grave key | tengg | |
This only applies to keymaps that has combined esc/grave. Here we call it theKEY. Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence: press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY. If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing. By adding a flag, this issue is eliminated and will not affect any other functions. | |||
2017-03-20 | Use single _FUNC layer. Move RESET and base layout-changing keys to _FUNC. | Stephen Tudor | |
2017-03-20 | Merge branch 'master' of https://github.com/Khord/qmk_firmware | Dylan Khor | |
2017-03-20 | add pgup, pgdn, home, end | Dylan Khor | |
2017-03-20 | Remove tap-dance. Raise will be accessed via holding shift while lower is active | Stephen Tudor | |
2017-03-20 | Use normal backtick in ESC spot - I've mapped ESC to caps lock | Stephen Tudor | |
2017-03-20 | Fix shift tap-dance (can't use one-shot layer) | Stephen Tudor | |
2017-03-19 | clean up config | Gabriel Young | |
2017-03-19 | clean up docs and provide defaults for keymap | Gabriel Young | |
2017-03-19 | update docs | Gabriel Young | |
2017-03-19 | fix whitespace | Gabriel Young | |
2017-03-19 | support LEDs | Gabriel Young | |
2017-03-19 | Swap rows and columns to match the schematic | Gabriel Young | |
2017-03-19 | start to define keymap; annoying because rows and columns are swapped from ↵ | Gabriel Young | |
schematic | |||
2017-03-19 | successfully read data from the matrix | Gabriel Young | |
2017-03-19 | Missing comma | Dylan Khor | |
2017-03-19 | Don't feel like tap dancing arrows anymore | Dylan Khor | |
2017-03-18 | sketch out frosty flake matrix using custom matrix.c based on kitten paw | Gabriel Young | |
2017-03-18 | boilerplate project created with new_project.sh | Gabriel Young | |
2017-03-18 | Merge branch 'qmk/master' | Gabriel Young | |
2017-03-17 | Added KC_KEYMAP macro for old style keymaps in Atreus62 | jprmesh | |
2017-03-16 | tap dance working for esc and arrows | Dylan Khor | |
2017-03-16 | remove const | Dylan Khor | |
2017-03-16 | test td changes | Dylan Khor | |
2017-03-16 | test fixes for tap dane | Dylan Khor | |
2017-03-16 | test tap dance | Dylan Khor | |
2017-03-16 | add config.h for customization | Dylan Khor | |
2017-03-16 | added custom tones | Dylan Khor | |
2017-03-15 | Update config.h | Jack Humbert | |
2017-03-15 | Update config.h | Jack Humbert | |
2017-03-16 | test | Dylan Khor | |
2017-03-15 | Add Makefile | Dylan Khor | |
2017-03-15 | Add custom keycap | Dylan Khor | |
2017-03-15 | Merge pull request #1152 from UnintendedFeature/bugfix/issue1151 | Jack Humbert | |
readme keymap.h to quantum_keycodes.h | |||
2017-03-15 | Merge pull request #1090 from qmk/backlight_softpwm | Jack Humbert | |
Adds soft PWM backlight for non-timed ports |