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2018-01-03Update the urls for atmel toolsskullY
2018-01-03Duck Eagle/Viper V2 support (#2216)MechMerlin
* Preliminary support for Duck Eagle/Viper V2 60% board. This is a copy of the octagon/v2 with things changed to reach a compiling state * Get a 60% keymap compiling, this might not be what the eagle/viper really supports * Update readme to point to correct GeekHack link * Get keymap working on a Duck Eagle * Add code submitted by profanum429 - Add HHKB style top row to v2.h - Modify read_rows function to take into accout the caps lock firmware key - Modify default keymap to match the new v2.h - Adjust readmes * Fix bug related to col 0 not working * Add keymap for mechmerlin * Add profanum429's viper hhkb layout * Add visual representation for mechmerlin layout Add navigation keys to keymap * Add a better visual representation to the mechmerlin keymap * Add profanum429's Viper layout! * Updated profanum429 keymap to match a full HHKB Enabled media keys in rules.mk * Revert "Updated profanum429 keymap to match a full HHKB" This reverts commit ed914160d7e27e6412d2c7c5c1c4fa0a04838667. * Fix default keymap for Eagle * Enable extra keys for audio control support * Modified timings in indicator_leds to accomodate the WS2811S chips on the Eagle/Viper2 PCBs at 800kHz with a 16mHz clock Modified the backlight settings to not interfere with the default RGB underglow code from QMK Modified the order of the LEDs in the LED status bar at the top of the Eagle/Viper2 PCBs (3,2,1,6,5,4,8,7 order) * Cleaned up indicator code to remove unused functions as the RGB underglow uses the default driver provided by QMK Commented out backlighting code in v2.c * update readmes to reflect profanum's awesome contributions and fix typo in make instructions * Remove custom RGB logic and just rely on QMK RGB underglow. We'll leave the backlighting in place for now
2018-01-03Added Mechmini 2.0 to Mechmini keyboard folderTurboMech
This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in). All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
2018-01-02Let's Split: Minor fixes in keymap.c commentsRickard von Essen
- Single quote (') is the un-shifted key, not double quote (") - Fixed alignment
2018-01-02ADD RGBLIGHT_LIMIT_VAL (#2214)YouCanFly
2018-01-02update avr urlJack Humbert
2018-01-02macOS also requires avrdudeRickard von Essen
2018-01-01JC65 - Adding in CapsLock LED support and my personal keymapStacy Devino
Signed-off-by: Stacy Devino <stacydevino@gmail.com>
2018-01-01Added support for V60 Type R Polestar backlight and RGB underglow (#1852)benlyall
* Added V60 Type R Polestar Backlight and RGB Underglow support * made RGB Underglow stuff optional, to support the non Polestar V60 * updated readme and rules * fixed typo in readme
2018-01-01backlight breathing overhaul (#2187)Balz Guenat
* add breathing to bananasplit * backlight breathing overhaul * fix the backlight_tick thing. * fix for vision_division backlight * fix a few keymaps and probably break breathing for some weirdly set-up boards. * remove BL_x keycodes because they made unreasonable assumptions * some fixes for BL keycodes * integer cie lightness scaling * use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
2018-01-01Aviator Keymap (#2204)John Ramsay
* Create aviator.txt * Add files via upload * Delete aviator.txt * Delete readme.md * Add files via upload * Update readme.md * Update readme.md * Delete keyboard-layout.png * Update readme.md * Update readme.md * Update readme.md
2018-01-01RGB underglow support for JJ40, clean up redundant code in Mechmini keymap ↵Kenneth Aloysius
(#2196) * Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
2018-01-01Remove residual Makefiles from the keyboards directory (#2193)James Neill
* Removed residual Makefiles from keyboards directory * Removed reference to Makefile
2018-01-01wanleg's gherkin layoutwanleg
my layout for the Gherkin
2018-01-01Clean up and tweaks of drashna keymaps and userspace (#2200)Drashna Jaelre
* Minor tweaks modified: users/drashna/drashna.c * Fix Workman ASCII art * Add OSM for shifts * Make Viterbi's 00 code consistant * Minor Cleanup off Userspace * Change Tapping Term on Ergodox * Re-add EEPROM code * Minor updates and tweaks * Use QMK_H variables to make keymaps more universal * Forgot 'break;' for covecube layer * Tweak Viterbi files now that I have hands on * Add secrets to Ergodox * RGB tweaks to Viterbi * Viterbi RGB layout tweeks * Minor tweaks * Add One Shot Mod tap toggle * Add Faux Clicky to Viterbi, and disable controller's LEDs * Minor tweaks * Move D3 keycode defines into userspace * Updated Userspace Readme
2018-01-01Add meira/takmiya keymapTakahiro Miyamoto
2018-01-01KBD75 ISO support (#2201)Hannes Egler
* iso_de_mac ISO-DE layout with mac media controls * Delete keymap.c * iso_de_mac ISO-DE support with Mac media keys * Add files via upload Layout overview * iso layout support Adds support for the extra key of ISO * Update keymap.c typo-fix * fixed mac next key * Delete Layout.png * Delete keymap.c
2017-12-31Fix of #2094Mikkel Jeppesen
2017-12-31added ALU84 keyboard and TurboMech user space (#2206)TurboMech
* Added ALU84 Added ALU84 from mechkeys.ca. TurboMech keymap is MacOS oriented, need to still update the defualt keymap. * added alu84 and TurboMech userspace * updated keymap, config.h and rules.mk for alu84
2017-12-22Add the missing rules.mk for my layoutskullY
2017-12-22capslock led fix for clueboard 60skullY
2017-12-21Adding a Zelda Treasure sound.Colin Miller
It's the sound that's made when opening a treasure chest.
2017-12-20fix breaking build: remove merge conflict textRyan Mitchell
2017-12-20Zweihander: remove app keys, etc. (#2167)adiabatic
* zweihander-osx: Remove app keys, etc. - add right command keys - add F16 on ;' for Siri - remove command-Q (too easy to hit) * Zweihander: update readme
2017-12-20Oscillope keymap: handy programming macros (#2176)Oscillope
* Added macro to type -> since that symbol requres much finger acrobatics otherwise. * Added macros for braces
2017-12-20Octagon V1 Support (Port) (#2184)MechMerlin
* Preliminary commit for Octagon V1 support This is essentially a cp -R v2 v1 with a few things changed to get it to compile and build. * The Octagon V1 supports up to 84 keys as opposed to the V2 which supports up to 86. This commit changes the keymap to match it. * Temporary default keymap just to get things to compile * Update readme file * Fix switch matrix * Fix underglow lighting option * Fix keymap to take care of shifted columns * Fix keymap formatting * Remove un-needed files left over from rasmusx * Make Octagon V1 have its own keymap directory with default keymap * Make Octagon V2 have its own keymap directory with default keymap * Cleanups and readme edits
2017-12-20Disable MIDI on preonic to fix firmware compilation errorsU-LANDSRAAD\drashna
2017-12-20Adding pok3r like layout to the let's split (#2135)Nicolas Guelpa
* adding new layout for the planck that helps when coming from the pok3r * Fixing the function layer * Update readme.md * Update keymap.c Making some small adjustments * Update keymap.c switching GUI and Esc * Update keymap.c * adding mod tap on left and right shift * adding mod tap on left and right shift * poker keymap for lets split * fixing the FN layer * removing unused file
2017-12-20Add on/off/toggle keycodes for Auto ShiftDrashna Jael're
2017-12-20Add toggle option to AutoShiftU-LANDSRAAD\drashna
2017-12-20Fixed typoHugo Gayosso
2017-12-19k_type: add belak keymapKaleb Elwert
2017-12-19Marked util/atmega32a_program.py as executable so that programming script works.Jason Rosenman
2017-12-19Octagon V2 Refactor (#2170)MechMerlin
* rename octagon_v2 directory to octagon directory * Move octagon_v2 files to v2 sub-directory * Edit readme files * setup header files for building multiple versions of the Duck Octagon. * Changes as per Jack's PR 2170 comments
2017-12-19Unsign key argument in add_key_to_reportfauxpark
2017-12-19Added Ardakilic keymap for Tada68 (#2174)Arda Kılıçdağı
* Added Ardakilic keymap more key fixes * power key instead of eject
2017-12-17Custom Keymaps for Certain Layouts (#2161)kimkimkeren
* Add keymap for my friend's KBD75\nBug : RGUI is read as RALT * Add keymap for Nyquist * Add Keymap for Whitefox (Truefox layout only) * Add Keymap for XD75 and XD73 (XD75 with 1u blocker each on left and right bottom
2017-12-17Added default case to process_record_userkamisamamizu
I tried using process_record_user and if I had to add the default case for it to compile.
2017-12-17Add my keymap for dz60Vlad Buslov
2017-12-17Add COSPAD to QMK and add functions to read HSV (#2156)kamisamamizu
* Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c
2017-12-16Christmas tree (#2160)That-Canadian
* Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure. * Forgot to push rules.mk for the V2017 folder, fixed now.
2017-12-16Remove MIDI from Planck Rev5 to fix compile build size issueU-LANDSRAAD\drashna
2017-12-15Update readme.mdJack Humbert
2017-12-15deletes the extra mechmini readme [doh]Jack Humbert
2017-12-15reforked master and added changes to 7u and 6u iso layoutsroot
2017-12-15[budi] tv44 arrow dvorak (#2151)Budi Dharmawan
* [budi] tv44 arrow dvorak * [tv44/budi] Removed qwerty, added readme
2017-12-15Found some broken links while looking up ARM keyboard supportmechmerlin
2017-12-15add tests for action_layer.c and reset layer state after testsColin T.A. Gray
2017-12-15make 'layer_state_set' visible to user codeColin T.A. Gray
2017-12-15fixes 'layer_state_cmp' when layer is '1' (aka layer 0, aka layer 1<<0)Colin T.A. Gray