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2020-02-16[Keyboard] Correct Chidori Configurator layout data (#8180)James Young
2020-02-15[Keyboard] Add configs for Centromere keyboard (#7467)spe2
* Create readme.md * Add files for Centromere * Add keymap files for Centromere * Add default keymap for Centromere * Create keymap directory * Add keymap files * keymap directory cleanup * Keyboard keymap directory cleanup * Update keyboards/centromere/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/centromere/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/centromere/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keymap.c * Update keymap.c * Update centromere.c Changed LED control to GPIO functions * Update centromere.h * Update rules.mk * Update keyboards/centromere/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/keymaps/default_u2/keymap.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/keymaps/default/keymap.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/centromere.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/centromere.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/centromere.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/centromere.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/centromere.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/centromere.h Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update keyboards/centromere/rules.mk Co-Authored-By: fauxpark <fauxpark@gmail.com> * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: fauxpark <fauxpark@gmail.com>
2020-02-15fix list_keymaps for python 3.5skullY
2020-02-15Pathlib-ify qmk.keymap.list_keymaps()Erovia
2020-02-15Code cleanup, use pathlib, use pytest keyboardErovia
Clean up checks and logics that are unnecessary due to MILC updates. Use pathlib instead of os.path for readability. Use the 'pytest' keyboard for the tests. Add community layout for 'handwired/onekey/pytest' so we can test community layouts.
2020-02-15Fix commandline parsing and flake8 findings, rebaseErovia
Fixed commandline and config parsing. Thx @xplusplus. Rebased on master and fixed merge conflicts.
2020-02-15Major rework, no regex/globbing, more walkingErovia
Instead of using regexes and globbing to find the rules.mk and keymap.c files, walk the directory tree to find them. Also, do away with the concept of revision.
2020-02-15Fix merging community and base keymapsErovia
2020-02-15Return only the unique keymapsErovia
2020-02-15Drop bs4 dependency, update docs, minor improvementsErovia
2020-02-15Fix regex for parsing rules.mk filesErovia
I don't know why it couldn't put it together before... ¯\_(ツ)_/¯
2020-02-15Add test for list_keymapsErovia
2020-02-15Another major refactoring, add documentationErovia
Move all useful functions to the qmk module and use the cli subcommand as a wrapper around it. Add both inline comments and documentation.
2020-02-15Fix output formatErovia
2020-02-15Try to figure out revision, drop -rv/--revision argumentErovia
2020-02-15Fix help message.Erovia
2020-02-15Get all buildable keymaps for each revisionErovia
The command now return all keymaps that's buildable for a keyboard/revision. If the base directory of a keyboard does not contain a 'rules.mk' file, nothing is returned. If the base directory contains a 'keymaps' directory, those keycaps will be returned for every revision.
2020-02-15Major update to work better with revisionsErovia
Find the community keymaps supported by each revision.
2020-02-15Add bs4 to requirements.txtErovia
UnicodeDammit is needed from bs4 for reading files.
2020-02-15CLI: add support for list_keymapsErovia
List all the available keymaps for a given keyboard
2020-02-14Adding VIA support for 40percentclub/luddite (#8158)morbetter
* Adding VIA support for 40percentclub/luddite * Update config.h * Update rules.mk * Delete config.h config.h was created to override the "default" of RGBLED_NUM 8 deleting the file to keep with defaults * Removing block and comment as suggested * Update PRODUCT_ID Changing from: #define PRODUCT_ID 0x0A0C To: #define PRODUCT_ID 0x4C55 // "LU" * Changing Vendor ID Changing Vendor ID from: #define VENDOR_ID 0xFEED To: #define VENDOR_ID 0x3430 // "40"
2020-02-14[keymap] Update audio controls on community (#8163)Yan-Fa Li
* Update audio controls on community * Add rules for various boards * TKL support
2020-02-14Just60 Configurator layout support and thinxer keymap (#7761)James Young
* Just60 Configurator layout support * adds thinxer keymap, which is the default keymap with QMK DFU bootloader
2020-02-13Add community layout support to Mysterium (#8164)Brandon Schlack
2020-02-13Convert two handwired default keymaps to Dynamic Macro feature (#8166)fauxpark
2020-02-14[osx_neo2] Bugfixes and improvements to Ergodox macOS Neo2 keymap (#8154)Morton Jonuschat
* Use TAPPING_TERM constant (and redefine value to 200ms) * change TAPPING_TOGGLE to 2 to require two taps to lock in layer 4 * add support for Shift-Command 3/4/5 key combinations that are used in macOS Catalina * avoid false positive tap detecion for RMOD3 when the whole sequence of pressing RMOD3, tapping another key and releasing RMOD3 took less than TAPPING_TERM milliseconds. * replace SEND_STRING with tap_code()/tap_code16(), saving ~860 bytes in compiled firmware size.
2020-02-13[Keymap] Add personal keymap (#7338)Keelhauler
* Copy default config * Copy and edit Preonic keymap layers * Update README
2020-02-13format code according to conventions [skip ci]QMK Bot
2020-02-13Fix RESET keycode on some STM32F072 keyboards (#8134)Joel Challis
* Add f072 board files with 'enter_bootloader_mode_if_requested' support * rename default f072 board file to GENERIC_STM32_F072XB * Remove board files * Add bootloader def * Update generic f072 board paths * Revert wrong deletion
2020-02-13Define backlight pin for Quefrency Rev2 (#8141)fauxpark
2020-02-12Align split_common/matrix.c with matrix.c (#8153)Joel Challis
2020-02-12format code according to conventions [skip ci]QMK Bot
2020-02-12Align VUSB HID descriptors with LUFA/ChibiOS (#7675)fauxpark
* Align VUSB HID descriptors with LUFA/ChibiOS * Wrap send_system and send_consumer in ifdefs too * Offset system usages to match LUFA/ChibiOS
2020-02-12VIA support for the Think6.5 (#8118)Rys Sommefeldt
* VIA support for Think6.5 * VIA support for Think6.5 Hotswap * VIA works better with separate layout options * Remove the colours used to help develop it in KLE * Pay better attention to the JSON linter * Update Think6.5 PRODUCT and remove VIA JSON defs
2020-02-12VIA support for Graystudio Space65 (#8126)Rys Sommefeldt
* VIA support for Graystudio Space65 * Update Space65 PRODUCT and remove VIA JSON def
2020-02-11Fix out of bound OLED font access (#8145)Ted M Lin
* Fix out of bound OLED font access The default font is 1344 bytes, or a total of 224 glyphs (each 6-bytes wide). OLED_FONT_END defaults to 224, which if used will then index off the end of the font array. So either the documentation or code is wrong. Instead of figuring out the rewording of the documentation, just change the OLED_FONT_END default value to 223, to match the documentation and code. * Add static assert to check array size Build bomb if the font array size doesn't match to the defines.
2020-02-11VIA Support for the Idobo (ID75) (#8146)IFo Hancroft
* VIA Support for the Idobo (ID75) * Implemented the requested PR changes * Readme was pointing to the wrong board * Fixed Product ID * Fixed Manufacturer name * Better Vendor ID Using the two 8-bit ASCII values from the keyboard name. * Removed Bootmagic Lite as enabled anyway by VIA
2020-02-11VIA Support: Duck Eagle V2 (#8133)MechMerlin
* add via keymap * Update keyboards/duck/eagle_viper/v2/keymaps/via/keymap.c
2020-02-11[Docs] doc update zh-cn (#8147)ymzcdg
* update zh-cn translate Timestamp was added at the end of the document, it can help me manage version easier. * fix _summary.md to utf-8 * fix _summary.md with vscode
2020-02-11Rename Polaris Tsangan layout to 60_tsangan_hhkb and enable community layout ↵Jonathan Rascher
support (#8144) * Rename Polaris Tsangan layout to 60_tsangan_hhkb
2020-02-11[Keyboard] Fixed inconsistent MATRIX_ROWS and MATRIX_COLS: wsk/gothic50 (#8150)a_p_u_r_o
2020-02-11Align max backlight level in docs (#8142)Joel Challis
2020-02-11use replace() over rename() to have cross-platform overwriting (#8148)Mikkel Jeppesen
2020-02-11Tweak my TAPPING_TERM and be more futureproof (#8143)Jonathan Rascher
* Explicitly undef things I override in keymaps * Reduce TAPPING_TERM back to default
2020-02-10[Keymap] User keymap for KBDfans KBD67 MKII RGB (hot-swap) (#7697)dnsnrk
* initial custom keymap * initial code for caps lock LED * added debounce overrides * override caps lock handler * finished up on CAPS LOCK LED customization * lowered debounce * layer lightning fx * Added layer tap-toggle * reformatting * refined keymap * copyright and more clean-up * increased DEBOUNCE * initial custom keymap * initial code for caps lock LED * added debounce overrides * override caps lock handler * finished up on CAPS LOCK LED customization * lowered debounce * layer lightning fx * Added layer tap-toggle * reformatting * refined keymap * copyright and more clean-up * increased DEBOUNCE * added readme and some more clean-up * incorporated pull request feedback
2020-02-10[Keyboard] Use DIRECT_PINS instead of empty MATRIX_ROW_PINS: sixshooter (#8130)a_p_u_r_o
* [Keyboard] Use DIRECT_PINS instead of empty MATRIX_ROW_PINS: sixshooter * [Keyboard] Reform the matrix into 2x3: sixshooter
2020-02-10[Keyboard] VIA Support for Boardwalk (#8124)James Young
* initial commit of VIA Support * update PRODUCT (and MANUFACTURER) per VIA docs Reference: https://caniusevia.com/docs/configuring_qmk#change-product Updated MANUFACTURER so it matches what the PRODUCT says. * enable Link Time Optimization per mechmerlin * revert change to USB Product Name * add two empty layers to via keymap VIA keymaps need four layers in flash. * correct the layer indexes Start from 0, not 1.
2020-02-10Remove zvecr dz60 keymap (#8140)Joel Challis
2020-02-10Remove tzarc's Luddite keymap. (#8139)Nick Brassel
2020-02-10[Keyboard] Add support for Hub16 (#7794)Josh Johnson
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> Co-Authored-By: fauxpark <fauxpark@gmail.com>