Age | Commit message (Collapse) | Author |
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* Update keymap.c to add encoder
* Fix build
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Co-authored-by: zvecr <git@zvecr.com>
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... and set all keys to printable characters (as described in the
keymap's readme)
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Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: honorless <86894501+lesshonor@users.noreply.github.com>
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* Partially revert #19780
* Finish
* Get teensy 3.5/3.6 board files too
* fix lint issue
* Revert "[Bug] Restore usb suspend wakeup delay (#21676)"
This reverts commit e8e989fd7ad7c10e725e50ae8b0a4426e09f7f30.
* Apply suggestions from code review
Co-authored-by: Joel Challis <git@zvecr.com>
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Co-authored-by: Joel Challis <git@zvecr.com>
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* Rework info.json reference
* Apply suggestions from code review
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update backlight.pins description
* Add rgblight.driver and lowercase other driver names
* Remove `split.main` and `split.matrix_grid` for now as they are not working yet
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Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
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* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
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GCC 13 needs the same workaround as GCC 12.
To avoid having to maintain an ever-growing list of broken versions
apply the workaround wherever it can be used.
If at some point a fixed version of GCC is released the workaround can
be disabled for those fixed versions.
See #17064
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Bumps [tj-actions/changed-files](https://github.com/tj-actions/changed-files) from 37 to 38.
- [Release notes](https://github.com/tj-actions/changed-files/releases)
- [Changelog](https://github.com/tj-actions/changed-files/blob/main/HISTORY.md)
- [Commits](https://github.com/tj-actions/changed-files/compare/v37...v38)
---
updated-dependencies:
- dependency-name: tj-actions/changed-files
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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Although `keychron/c2_pro/ansi/rgb` and `keychron/c2_pro/ansi/white` use
the same custom matrix code, the matrix layouts are slightly different;
in particular, only the `keychron/c2_pro/ansi/white` board actually uses
column 19. However, the handling of column 19 in the custom matrix code
was broken, therefore that column did not work.
Looks like the custom matrix code assumes that `SHIFT_COL_END` refers to
the last column connected to the shift register, and not to the column
past that; so the value of `SHIFT_COL_END` needs to be changed from 19
to 18 (columns 11...18 are connected to the shift register, and column
19 is connected to the C14 pin).
Also the code which was determining `SIZE_T` and `UNSELECT_ALL_COL` had
an off-by-one bug when counting the required number of bits (again due
to the confusion on the `SHIFT_COL_END` meaning); this had been fixed
too (the actual behavior of that part of the code did not change,
because both the old and the new version select the 8 bit variant).
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After #21169, rgb_matrix_indicators() was limited to running on the
final render iteration. Since the jellybean_raindrops animation
immediately returns false after updating a single LED, the iteration
count no longer ends up high enough to render non-advanced indicators.
This change also brings jellybean_raindrops more in line with raindrops.
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Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
Co-authored-by: jack <0x6a73@protonmail.com>
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Co-authored-by: jack <0x6a73@protonmail.com>
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Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
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Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
Co-authored-by: jack <0x6a73@protonmail.com>
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