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AgeCommit message (Collapse)Author
2017-08-16Cleanup the clueboard keymapsskullY
2017-08-15cleanup usb-usb converter codeBalz Guenat
2017-08-15add RESET to keymapBalz Guenat
2017-08-15convert keymap into qmk-styleBalz Guenat
2017-08-15wow, it builds! added empty matrix.c and moved custom matrix code to ↵Balz Guenat
custom_matrix.cpp still untested because of hardware availability :(
2017-08-15add extern "C" to matrix.cppBalz Guenat
2017-08-15some major steps toward making the usb-usb converter workBalz Guenat
2017-08-15remove unused variables from makefileBalz Guenat
2017-08-15small changes following Jack's advice.Balz Guenat
2017-08-15start working on usb-usb converter portBalz Guenat
2017-08-15Wrapped process_leader.c in #ifndef DISABLE_LEADER to allow compilation with ↵Martin Sandiford
DISABLE_LEADER defined.
2017-08-15Remove floating point calculation in mouse move. Saves approx 650 bytes if ↵Martin Sandiford
no other floating point used.
2017-08-15correct tilde to gravediscursivemoth
2017-08-15Merge pull request #1571 from BalzGuenat/grave-esc-fixJack Humbert
Fix for issue #1568
2017-08-14Merge pull request #1576 from That-Canadian/minidoxJack Humbert
Minidox
2017-08-14Add files via uploaddrashna
2017-08-14Fixed so will compile both with and without underglowdrashna
2017-08-14Add files via uploaddrashna
2017-08-14Create Keymap.cdrashna
RGB Underglow mod for layer indication
2017-08-13Added "EECONFIG_HANDEDNESS" to the eeconfig.h , because when RGB was enabled ↵That-Canadian
it was overwritting the old EECONFIG_HANDEDNESS address (10), so it is now on a non-conflicting addres (14). Updated MiniDox split_util.h and eeprom files to reflect this change. I recommend adding this to any split board that used these files, my changes will not effect them currently.
2017-08-13Merge branch 'master' into minidoxThat-Canadian
2017-08-13Merge remote-tracking branch 'upstream/master'That-Canadian
2017-08-12fix for issue #1568Balz Guenat
2017-08-12Merge remote-tracking branch 'upstream/master'Balz Guenat
# Conflicts: # docs/faq_keymap.md
2017-08-11fix code block formattingBalz Guenat
2017-08-11add description of new option to docs and add option (commented out) into ↵Balz Guenat
template.
2017-08-11add short comment to grave_esc_ctrl_overrideBalz Guenat
2017-08-11add option to let ctrl override shift/gui for the GRAVE_ESC.Balz Guenat
This enables the ctrl+shift+esc shortcut to task manager on windows.
2017-08-11add description of new option to docs and add option (commented out) into ↵Balz Guenat
template.
2017-08-11add short comment to grave_esc_ctrl_overrideBalz Guenat
2017-08-11add option to let ctrl override shift/gui for the GRAVE_ESC.Balz Guenat
This enables the ctrl+shift+esc shortcut to task manager on windows.
2017-08-10move qmk version to very top, exclude when git isn't availableJack Humbert
2017-08-10fix default layer songsJack Humbert
2017-08-10Add config.h to piemod keymap.dwrz
2017-08-10Remove makefile from Let's Split piemod.dwrz
2017-08-10Add piemod keymaps for Let's Split and Planck.dwrz
2017-08-09Merge remote-tracking branch 'upstream/master'That-Canadian
2017-08-09Update readmeRyan Sullivan
Fixed link and small cleanup
2017-08-09Add 'boardy' keymapRyan Sullivan
Initial version of my personal layout for my keyboard Boardy
2017-08-09Rename 'base' to 'default'Ryan Sullivan
Moves Eagleheardt's base layout to the default one for the Org60. Also changed to use the right header file.
2017-08-09Add Org60 keyboardRyan Sullivan
This makes some small changes to the XD60 configuration. Also moves Eagleheardt's base keymap.
2017-08-09Add TKL keymap for GON NerdTKLJasonm23
2017-08-08Readmes!Ethan Madden
2017-08-08Added my personal layoutEthan Madden
added RGB controls to my keymap
2017-08-08Base JC65 configEthan Madden
jc65 builds properly, haven't test flashed yet Enabled RGB backlighting disabled some other features to save some space
2017-08-08commit line ending differencesskullY
2017-08-08move version info to the top of the outputJack Humbert
2017-08-08add version to make outputJack Humbert
2017-08-08Change installation of avr-libc to avr-gcc, now that avr-libc is integrated ↵Danny Nguyen
into the avr-gcc build
2017-08-08Fixed gaming layerFredric Silberberg