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2017-09-21Instruct VSCode to indent using spaces, also ignore two temp files created ↵Jeremy Cowgar
by VSCode.
2017-09-19adds DZ60 support (#1734)Jack Humbert
* adds support for dz60 * fix dz60 readme
2017-09-19convert to unix line-endings [skip ci]QMK Bot
2017-09-19Fixed uk78 and turned Bootmagic off (#1725)Rozakiin
* Add files via upload * Update readme.md * Update readme.md * Add files via upload * Add files via upload * Update config.h
2017-09-18Adding a new layout for the planck that helps when coming from the pok3r (#1701)Nicolas Guelpa
* adding new layout for the planck that helps when coming from the pok3r * Fixing the function layer * Update readme.md * Update keymap.c Making some small adjustments * Update keymap.c switching GUI and Esc * Update keymap.c
2017-09-18Fixed a few typos and spelling errors in auto shift feature documentJeremy Cowgar
2017-09-18KC_TILD should not have been listed as an auto shift keyJeremy Cowgar
2017-09-18Added Auto Shift, tap key = normal, hold key = shifted state.Jeremy Cowgar
2017-09-18Remove redundant Makefile.Daniel Shields
2017-09-17Address issue #1713 (#1728)Dylan Khor
2017-09-17Improve readme and PID codes for Atreus.Phil Hagelberg
2017-09-16Updated RGB code to use event.pressedkrusli
2017-09-16Add RGB code (from ps2avrgb and luizribeiro/qmk_firmware)krusli
2017-09-16Keymap updateskrusli
2017-09-16Fixes for RGB, more colourskrusli
2017-09-16Update on/off toggle behaviour for RGB LEDskrusli
2017-09-16Change max brightness level for iOSkrusli
2017-09-16Got luizribeiro's ps2avrgb implementation working for Mechminikrusli
2017-09-15[core] fix rgb source includeJack Humbert
2017-09-15Updated README in ergodox_infinity keyboard (#1702)Andrew Plaza (insidious)
* changed 'infinity' to 'ergodox_infinity' and specified to be in the top-level directory as per recent changes to directory structure of QMK_firmware git repo * accidently removed '-' in last line of readme
2017-09-15Adding Ergodox EZ and Atreus Dvorak 42-key layouts (#1705)lucwastiaux
* importing 42 key dvorak layout * added comment for build instructions * adding atreus dvorak 42 key layout * added readme * add readme * build instructions * additional MEH shortcuts
2017-09-15Wording changes for the WSL install scriptRob Rogers
2017-09-15Merge branch 'luizribeiro-ps2avrGB'Jack Humbert
2017-09-15update to driver separationJack Humbert
2017-09-15Update Mechmini keymap, reduce reported power consumption for iOS Camera ↵krusli
Adapter compatibility
2017-09-15Cleaned, revised, and updated my keymaps to reflect new changes/defaults (#1712)Dylan Khor
* add new RGB keycodes and clean up lets split keymap * extraneous cases * More cleanup and added macro * one more macro * cleaned up my planck keymap and added macros * Transitioned planck keymap to new formatting / audio modes based on new default * Remove extraneous newline in song list, add keycodes missed in previous commit * error in graphical representation of keycodes
2017-09-15Add Levinson keyboard (#1723)Danny
* Fork lets_split to levinson Update subproject default * Update Readme * Pass LED backlight info from master to slave over serial
2017-09-15"New" Atreus Keymap (#1717)Hugh
* Merge with upstream * Finish merge * Add new keymap * Change use of KEYMAP macro * Add Readme.md * Fix link * Clean up comments * Raise on leading edge of keypress
2017-09-15Remove accidentally pasted line in MF68 readmeDanny Nguyen
2017-09-15Adapt build instructions to new keyboard nameFlorent C
2017-09-14Some revisions to cbbrowne Planck keymap, and a preliminary xd75 keymap (#1715)Christopher Browne
* Add HOME/END keys as upper/lower on arrow-up/down * Reduce .hex file size by turning off unneeded options * Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand * Latest super latest version merge * cbbrowne keymap for XD75re * starting notes on XD75re keymap plans * First draft of bottom row of QWERTY * Switch my special bottom line over to QCENT * Dunno * Filling in wanted keys, bit by bit... * Add copyright, extra macro * Clean up comments, remove some experimental code I didn't like * TODO plans for xd75re * clean up keyboard layout * QCENT2 is my new experiment for the main keyboard... * Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer * Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing * More xd75 changes, now that I actually have it in hand * shift keymap around, as original attempt was a bit too aggressive in keeping to the edges * more revs to XD75 * Dropping parts of the centre keypad in favor of Keys I Really Need * Improve documentation to conform with how builds are done now * Improve documentation to conform with how builds are done now * Add cbbrowne rules file as alternative to having the rules in Makefile * Makefile not needed anymore for individual keymap
2017-09-14Further updated ergodone readme.md (#1714)Harshit Goel
* updated read.md file * added image to flash hex on ergodone * corrected image link * updated direct image link * image with larger text
2017-09-13Add support for MF68 replacement PCB for Magicforce 68 (#1698)Danny
* Port TMK code for MF68 * Change KEYMAP to KC_KEYMAP and add macro
2017-09-13updated read.md fileGoel
2017-09-13[planck] Adds Sean Hunter keymap(#1706)Sean Hunter
* Sean Hunter initial keymap * Update old map to sync it up with new one * Add TODO fix a few minor things * small doc fixes * Minor fixups
2017-09-13Add jojiichan keymapDanny Nguyen
2017-09-12Updates send_string functionality, adds terminal feature (#1657)Jack Humbert
* implement basic terminal stuff * modify send_string to read normal strings too * add files bc yeah. working pgm detected * pgm detection apparently not working * adds send string keycodes, additional keycode support in send string * implement arguments * [terminal] add help command * [terminal] adds keycode and keymap functions * [terminal] adds nop.h, documentation * update macro docs
2017-09-10Update tv44-belak keymapKaleb Elwert
2017-09-10Changed USB manufacturer to "JMWS"Marco
Don`t know, if this is 100% correct, but the original software refers to "JMWS JM60 Driver".
2017-09-10Use KC_GESC keycode instead of custom functionMarco
2017-09-10Basic support for JM60 keyboardMarco
This adds basic support for JM60 RGB PCB that was sold by KBDfans https://kbdfans.myshopify.com/ https://www.aliexpress.com/store/product/JM60-RGB60-Custom-mechanical-keyboard-PCB-ANSI/2230037_32810956675.html No support for RGB Backlight yet.
2017-09-10fix for toggle tap dancePtomerty
2017-09-10adds a default ergodox_infinity keymapJack Humbert
2017-09-08Remove all Makefiles from the keyboards directory. (#1660)skullydazed
* Remove all Makefiles from the keyboards directory. * update keymaps added in the last 8 days * Ignore keyboard/keymap makefiles * update hand_wire to reflect our new Makefile-less reality * Update the make guide to reflect the new reality * move planck keymap options to rules.mk * update planck keymaps 4real * trigger travis * add back build_keyboard.mk * restore changes to build_keyboard
2017-09-08update some keymaps that broke w/defaultsJack Humbert
2017-09-06Revert "Remove the "lib/%" rule."skullY
This reverts commit 6fc43ddaf6048edc67c00ea258ffbbcbded631b0. I didn't think this through before pushing it.
2017-09-06Remove the "lib/%" rule.skullY
2017-09-06Split atreus (#1680)Hugh
* Merge with upstream * Add split_atreus keymap for lets_split. * Move bspace * Tidy up keymap * Update layer enum * Temporary fix * Finish merge * Added keys for testing * Revert temporary fix * Remake keymap using default let's split map as base. ASCII art not updated * Remove non-functioning layers * Rename folder * Update ASCII art * Remove vestiges of ADJUST layer * Remove nonexistent layer #defines * Rename folder to avoid confusion * Add Readme.md * Formatting * Description of underscores in layer maps
2017-09-06Add TKL keymap for Frosty_Flake (#1666)Jason Milkins
* Add TKL keymap for Frosty_Flake * Update readme.md * Add spaces for ghfm newlines * add note for dfu target
2017-09-06Add a clueboard rev3 (#1688)skullydazed
* Allow the knight animation to be restricted to a portion of the LED strip * Add keys for jumping directly to particular animation modes * Remove orphaned break statements * Tweak the `RGB_MODE` buttons so they cycle through the same mode. * small indentation fix * Add a new revision of the clueboard with 18 underlight LEDs