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-rw-r--r--users/muppetjones/config.h1
-rw-r--r--users/muppetjones/readme/rgblayers.md1
-rw-r--r--users/muppetjones/wrappers.h2
3 files changed, 1 insertions, 3 deletions
diff --git a/users/muppetjones/config.h b/users/muppetjones/config.h
index e8afa9d8c5..3dd4d1b1b6 100644
--- a/users/muppetjones/config.h
+++ b/users/muppetjones/config.h
@@ -17,7 +17,6 @@
#pragma once
#ifdef RGBLIGHT_ENABLE
-// # define RGBLIGHT_ANIMATIONS
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 16
# define RGBLIGHT_VAL_STEP 16
diff --git a/users/muppetjones/readme/rgblayers.md b/users/muppetjones/readme/rgblayers.md
index fb69800177..862ba75941 100644
--- a/users/muppetjones/readme/rgblayers.md
+++ b/users/muppetjones/readme/rgblayers.md
@@ -14,7 +14,6 @@ This bit of code allows you to define layer lighting that respects your current
```
#ifdef RGBLIGHT_ENABLE
- // # define RGBLIGHT_ANIMATIONS
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 16
# define RGBLIGHT_VAL_STEP 16
diff --git a/users/muppetjones/wrappers.h b/users/muppetjones/wrappers.h
index 301554f5d5..be17f121a1 100644
--- a/users/muppetjones/wrappers.h
+++ b/users/muppetjones/wrappers.h
@@ -65,7 +65,7 @@
* `----------------------------------' `----------------------------------'
*/
// NOTE: The "BACKLIT" keycode is planck specific
-#define __ADJUST_L1________________________________ RESET, DEBUG, XXXXXXX, TERM_ON, TERM_OFF
+#define __ADJUST_L1________________________________ RESET, DB_TOGG, XXXXXXX, XXXXXXX, XXXXXXX
#define __ADJUST_L2________________________________ RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD
#define __ADJUST_L3________________________________ XXXXXXX, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX