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-rw-r--r--users/muppetjones/features/dancelayers.h82
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diff --git a/users/muppetjones/features/dancelayers.h b/users/muppetjones/features/dancelayers.h
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-/* Copyright 2020 Stephen J. Bush
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-#ifdef TAP_DANCE_ENABLE
-# include QMK_KEYBOARD_H
-
-/*
- * TAP DANCE
- * https://docs.qmk.fm/#/feature_tap_dance
- */
-
-// Define a type for as many tap dance states as you need
-typedef enum {
- TD_NONE = 0,
- TD_UNKNOWN,
- TD_1X_TAP,
- TD_1X_HOLD,
- TD_2X_TAP,
- TD_3X_TAP,
- TD_4X_TAP,
-} td_state_t;
-
-// Our custom tap dance key; add any other tap dance keys to this enum
-enum {
- TD_LAYERS = 0, // NOTE: Start at 0 as this is also an array index
-};
-# define TD_LAYR TD(TD_LAYERS)
-
-typedef struct {
- bool is_press_action;
- td_state_t state;
-} td_tap_t;
-
-// Declare the functions to be used with your tap dance key(s)
-
-/* @brief Determine the current tap dance state
- * @param A tap dance state struct.
- * @return A struct.
- */
-td_state_t cur_dance(tap_dance_state_t *state);
-
-// Functions associated with individual tap dances
-
-/* @brief Associate tap actions with layers.
- *
- * NOTE: Weak attribute. Can (and should) be defined in keymap.c
- *
- * @param state Pointer to a tap dance state object.
- * @param user_data Pointer to user data.
- * @return None.
- */
-void td_layer_finished(tap_dance_state_t *state, void *user_data);
-
-/* @brief Reset tap dance actions.
- *
- * NOTE: Weak attribute. Can (and should) be defined in keymap.c
- *
- * @param state Pointer to a tap dance state object.
- * @param user_data Pointer to user data.
- * @return None.
- */
-void td_layer_reset(tap_dance_state_t *state, void *user_data);
-
-/* Define tap dance actions.
- */
-__attribute__((weak))
-tap_dance_action_t tap_dance_actions[1] = {[TD_LAYERS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, td_layer_finished, td_layer_reset, 275)};
-#endif