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Diffstat (limited to 'users/horrortroll/horrortroll.h')
-rw-r--r-- | users/horrortroll/horrortroll.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/users/horrortroll/horrortroll.h b/users/horrortroll/horrortroll.h new file mode 100644 index 0000000000..a251f74d6c --- /dev/null +++ b/users/horrortroll/horrortroll.h @@ -0,0 +1,49 @@ +/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "quantum.h" + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum layer_names { + _BASE, + _FN, +}; + +enum custom_keycodes { + //Custom Gradient control keycode + G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase + G1_HUD, //Custom gradient color 1 hue decrease + G1_SAI, //Custom gradient color 1 saturation increase + G1_SAD, //Custom gradient color 1 saturation decrease + G1_VAI, //Custom gradient color 1 value increase + G1_VAD, //Custom gradient color 1 value decrease + G2_HUI, //Custom gradient color 2 hue increase + G2_HUD, //Custom gradient color 2 hue decrease + G2_SAI, //Custom gradient color 2 saturation increase + G2_SAD, //Custom gradient color 2 saturation decrease + G2_VAI, //Custom gradient color 2 value increase + G2_VAD, //Custom gradient color 2 value decrease + G_PRE, //Gradient presets + REF_G, //Toggle between linear and reflected gradient + G_FLIP, //Flip the gradient colors + + //Custom led effect keycode + RGB_C_E, //Cycle user effect +}; |