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diff --git a/tmk_core/tool/mbed/mbed-sdk/libraries/USBDevice/USBHID/USBMouseKeyboard.h b/tmk_core/tool/mbed/mbed-sdk/libraries/USBDevice/USBHID/USBMouseKeyboard.h
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+++ b/tmk_core/tool/mbed/mbed-sdk/libraries/USBDevice/USBHID/USBMouseKeyboard.h
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+/* Copyright (c) 2010-2011 mbed.org, MIT License
+*
+* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
+* and associated documentation files (the "Software"), to deal in the Software without
+* restriction, including without limitation the rights to use, copy, modify, merge, publish,
+* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
+* Software is furnished to do so, subject to the following conditions:
+*
+* The above copyright notice and this permission notice shall be included in all copies or
+* substantial portions of the Software.
+*
+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
+* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+#ifndef USBMOUSEKEYBOARD_H
+#define USBMOUSEKEYBOARD_H
+
+#define REPORT_ID_KEYBOARD 1
+#define REPORT_ID_MOUSE 2
+#define REPORT_ID_VOLUME 3
+
+#include "USBMouse.h"
+#include "USBKeyboard.h"
+#include "Stream.h"
+#include "USBHID.h"
+
+/**
+ * USBMouseKeyboard example
+ * @code
+ *
+ * #include "mbed.h"
+ * #include "USBMouseKeyboard.h"
+ *
+ * USBMouseKeyboard key_mouse;
+ *
+ * int main(void)
+ * {
+ * while(1)
+ * {
+ * key_mouse.move(20, 0);
+ * key_mouse.printf("Hello From MBED\r\n");
+ * wait(1);
+ * }
+ * }
+ * @endcode
+ *
+ *
+ * @code
+ *
+ * #include "mbed.h"
+ * #include "USBMouseKeyboard.h"
+ *
+ * USBMouseKeyboard key_mouse(ABS_MOUSE);
+ *
+ * int main(void)
+ * {
+ * while(1)
+ * {
+ * key_mouse.move(X_MAX_ABS/2, Y_MAX_ABS/2);
+ * key_mouse.printf("Hello from MBED\r\n");
+ * wait(1);
+ * }
+ * }
+ * @endcode
+ */
+class USBMouseKeyboard: public USBHID, public Stream
+{
+ public:
+
+ /**
+ * Constructor
+ *
+ * @param mouse_type Mouse type: ABS_MOUSE (absolute mouse) or REL_MOUSE (relative mouse) (default: REL_MOUSE)
+ * @param leds Leds bus: first: NUM_LOCK, second: CAPS_LOCK, third: SCROLL_LOCK
+ * @param vendor_id Your vendor_id (default: 0x1234)
+ * @param product_id Your product_id (default: 0x0001)
+ * @param product_release Your preoduct_release (default: 0x0001)
+ *
+ */
+ USBMouseKeyboard(MOUSE_TYPE mouse_type = REL_MOUSE, uint16_t vendor_id = 0x0021, uint16_t product_id = 0x0011, uint16_t product_release = 0x0001):
+ USBHID(0, 0, vendor_id, product_id, product_release, false)
+ {
+ lock_status = 0;
+ button = 0;
+ this->mouse_type = mouse_type;
+ connect();
+ };
+
+ /**
+ * Write a state of the mouse
+ *
+ * @param x x-axis position
+ * @param y y-axis position
+ * @param buttons buttons state (first bit represents MOUSE_LEFT, second bit MOUSE_RIGHT and third bit MOUSE_MIDDLE)
+ * @param z wheel state (>0 to scroll down, <0 to scroll up)
+ * @returns true if there is no error, false otherwise
+ */
+ bool update(int16_t x, int16_t y, uint8_t buttons, int8_t z);
+
+
+ /**
+ * Move the cursor to (x, y)
+ *
+ * @param x x-axis position
+ * @param y y-axis position
+ * @returns true if there is no error, false otherwise
+ */
+ bool move(int16_t x, int16_t y);
+
+ /**
+ * Press one or several buttons
+ *
+ * @param button button state (ex: press(MOUSE_LEFT))
+ * @returns true if there is no error, false otherwise
+ */
+ bool press(uint8_t button);
+
+ /**
+ * Release one or several buttons
+ *
+ * @param button button state (ex: release(MOUSE_LEFT))
+ * @returns true if there is no error, false otherwise
+ */
+ bool release(uint8_t button);
+
+ /**
+ * Double click (MOUSE_LEFT)
+ *
+ * @returns true if there is no error, false otherwise
+ */
+ bool doubleClick();
+
+ /**
+ * Click
+ *
+ * @param button state of the buttons ( ex: clic(MOUSE_LEFT))
+ * @returns true if there is no error, false otherwise
+ */
+ bool click(uint8_t button);
+
+ /**
+ * Scrolling
+ *
+ * @param z value of the wheel (>0 to go down, <0 to go up)
+ * @returns true if there is no error, false otherwise
+ */
+ bool scroll(int8_t z);
+
+ /**
+ * To send a character defined by a modifier(CTRL, SHIFT, ALT) and the key
+ *
+ * @code
+ * //To send CTRL + s (save)
+ * keyboard.keyCode('s', KEY_CTRL);
+ * @endcode
+ *
+ * @param modifier bit 0: KEY_CTRL, bit 1: KEY_SHIFT, bit 2: KEY_ALT (default: 0)
+ * @param key character to send
+ * @returns true if there is no error, false otherwise
+ */
+ bool keyCode(uint8_t key, uint8_t modifier = 0);
+
+ /**
+ * Send a character
+ *
+ * @param c character to be sent
+ * @returns true if there is no error, false otherwise
+ */
+ virtual int _putc(int c);
+
+ /**
+ * Control media keys
+ *
+ * @param key media key pressed (KEY_NEXT_TRACK, KEY_PREVIOUS_TRACK, KEY_STOP, KEY_PLAY_PAUSE, KEY_MUTE, KEY_VOLUME_UP, KEY_VOLUME_DOWN)
+ * @returns true if there is no error, false otherwise
+ */
+ bool mediaControl(MEDIA_KEY key);
+
+ /**
+ * Read status of lock keys. Useful to switch-on/off leds according to key pressed. Only the first three bits of the result is important:
+ * - First bit: NUM_LOCK
+ * - Second bit: CAPS_LOCK
+ * - Third bit: SCROLL_LOCK
+ *
+ * @returns status of lock keys
+ */
+ uint8_t lockStatus();
+
+ /*
+ * To define the report descriptor. Warning: this method has to store the length of the report descriptor in reportLength.
+ *
+ * @returns pointer to the report descriptor
+ */
+ virtual uint8_t * reportDesc();
+
+ /*
+ * Called when a data is received on the OUT endpoint. Useful to switch on LED of LOCK keys
+ *
+ * @returns if handle by subclass, return true
+ */
+ virtual bool EPINT_OUT_callback();
+
+
+ private:
+ bool mouseWrite(int8_t x, int8_t y, uint8_t buttons, int8_t z);
+ MOUSE_TYPE mouse_type;
+ uint8_t button;
+ bool mouseSend(int8_t x, int8_t y, uint8_t buttons, int8_t z);
+
+ uint8_t lock_status;
+
+ //dummy otherwise it doesn't compile (we must define all methods of an abstract class)
+ virtual int _getc() { return -1;}
+};
+
+#endif