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Diffstat (limited to 'tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PSBuzz/PSBuzz.ino')
-rw-r--r--tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PSBuzz/PSBuzz.ino49
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diff --git a/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PSBuzz/PSBuzz.ino b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PSBuzz/PSBuzz.ino
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+++ b/tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/examples/PSBuzz/PSBuzz.ino
@@ -0,0 +1,49 @@
+/*
+ Example sketch for the Playstation Buzz library - developed by Kristian Lauszus
+ For more information visit my blog: http://blog.tkjelectronics.dk/ or
+ send me an e-mail: kristianl@tkjelectronics.com
+ */
+
+#include <PSBuzz.h>
+
+// Satisfy the IDE, which needs to see the include statment in the ino too.
+#ifdef dobogusinclude
+#include <spi4teensy3.h>
+#include <SPI.h>
+#endif
+
+USB Usb;
+PSBuzz Buzz(&Usb);
+
+void setup() {
+ Serial.begin(115200);
+#if !defined(__MIPSEL__)
+ while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
+#endif
+ if (Usb.Init() == -1) {
+ Serial.print(F("\r\nOSC did not start"));
+ while (1); // Halt
+ }
+ Serial.println(F("\r\nPS Buzz Library Started"));
+}
+
+void loop() {
+ Usb.Task();
+
+ if (Buzz.connected()) {
+ for (uint8_t i = 0; i < 4; i++) {
+ if (Buzz.getButtonClick(RED, i)) {
+ Buzz.setLedToggle(i); // Toggle the LED
+ Serial.println(F("RED"));
+ }
+ if (Buzz.getButtonClick(YELLOW, i))
+ Serial.println(F("YELLOW"));
+ if (Buzz.getButtonClick(GREEN, i))
+ Serial.println(F("GREEN"));
+ if (Buzz.getButtonClick(ORANGE, i))
+ Serial.println(F("ORANGE"));
+ if (Buzz.getButtonClick(BLUE, i))
+ Serial.println(F("BLUE"));
+ }
+ }
+}