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-rw-r--r--quantum/audio.c365
-rw-r--r--quantum/audio.h11
-rw-r--r--quantum/audio/audio.c607
-rw-r--r--quantum/audio/audio.h89
-rw-r--r--quantum/audio/frequency_lut.h357
-rw-r--r--quantum/audio/musical_notes.h217
-rw-r--r--quantum/audio/song_list.h117
-rw-r--r--quantum/audio/vibrato_lut.h28
-rw-r--r--quantum/audio/voices.c163
-rw-r--r--quantum/audio/voices.h32
-rw-r--r--quantum/audio/wave.h (renamed from quantum/wave.h)0
-rw-r--r--quantum/keymap_common.c274
-rw-r--r--quantum/keymap_common.h36
-rw-r--r--quantum/keymap_extras/keymap_german_osx.h4
-rw-r--r--quantum/keymap_extras/keymap_plover.h32
-rw-r--r--quantum/keymap_midi.h2
-rw-r--r--quantum/led.c1
-rw-r--r--quantum/quantum.mk12
-rw-r--r--quantum/rgblight.c20
-rw-r--r--quantum/rgblight.h4
-rw-r--r--quantum/tools/README.md6
-rw-r--r--quantum/tools/eeprom_reset.hex9
22 files changed, 1862 insertions, 524 deletions
diff --git a/quantum/audio.c b/quantum/audio.c
deleted file mode 100644
index f29d941d7c..0000000000
--- a/quantum/audio.c
+++ /dev/null
@@ -1,365 +0,0 @@
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-#include <avr/pgmspace.h>
-#include <avr/interrupt.h>
-#include <avr/io.h>
-
-#include "audio.h"
-#include "keymap_common.h"
-
-#define PI 3.14159265
-
-// #define PWM_AUDIO
-
-#ifdef PWM_AUDIO
- #include "wave.h"
- #define SAMPLE_DIVIDER 39
- #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
- // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
-#endif
-
-void delay_us(int count) {
- while(count--) {
- _delay_us(1);
- }
-}
-
-int voices = 0;
-int voice_place = 0;
-double frequency = 0;
-int volume = 0;
-long position = 0;
-
-double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
-int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
-bool sliding = false;
-
-int max = 0xFF;
-float sum = 0;
-int value = 128;
-float place = 0;
-float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
-
-uint16_t place_int = 0;
-bool repeat = true;
-uint8_t * sample;
-uint16_t sample_length = 0;
-
-
-bool notes = false;
-bool note = false;
-float note_frequency = 0;
-float note_length = 0;
-uint16_t note_position = 0;
-float (* notes_pointer)[][2];
-uint8_t notes_length;
-bool notes_repeat;
-uint8_t current_note = 0;
-
-void stop_all_notes() {
- voices = 0;
- #ifdef PWM_AUDIO
- TIMSK3 &= ~_BV(OCIE3A);
- #else
- TIMSK3 &= ~_BV(OCIE3A);
- TCCR3A &= ~_BV(COM3A1);
- #endif
- notes = false;
- note = false;
- frequency = 0;
- volume = 0;
-
- for (int i = 0; i < 8; i++) {
- frequencies[i] = 0;
- volumes[i] = 0;
- }
-}
-
-void stop_note(double freq) {
- #ifdef PWM_AUDIO
- freq = freq / SAMPLE_RATE;
- #endif
- for (int i = 7; i >= 0; i--) {
- if (frequencies[i] == freq) {
- frequencies[i] = 0;
- volumes[i] = 0;
- for (int j = i; (j < 7); j++) {
- frequencies[j] = frequencies[j+1];
- frequencies[j+1] = 0;
- volumes[j] = volumes[j+1];
- volumes[j+1] = 0;
- }
- }
- }
- voices--;
- if (voices < 0)
- voices = 0;
- if (voices == 0) {
- #ifdef PWM_AUDIO
- TIMSK3 &= ~_BV(OCIE3A);
- #else
- TIMSK3 &= ~_BV(OCIE3A);
- TCCR3A &= ~_BV(COM3A1);
- #endif
- frequency = 0;
- volume = 0;
- note = false;
- } else {
- double freq = frequencies[voices - 1];
- int vol = volumes[voices - 1];
- double starting_f = frequency;
- if (frequency < freq) {
- sliding = true;
- for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
- frequency = f;
- }
- sliding = false;
- } else if (frequency > freq) {
- sliding = true;
- for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
- frequency = f;
- }
- sliding = false;
- }
- frequency = freq;
- volume = vol;
- }
-}
-
-void init_notes() {
-
- #ifdef PWM_AUDIO
- PLLFRQ = _BV(PDIV2);
- PLLCSR = _BV(PLLE);
- while(!(PLLCSR & _BV(PLOCK)));
- PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
-
- /* Init a fast PWM on Timer4 */
- TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
- TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
- OCR4A = 0;
-
- /* Enable the OC4A output */
- DDRC |= _BV(PORTC6);
-
- TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
-
- TCCR3A = 0x0; // Options not needed
- TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
- OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
- #else
- DDRC |= _BV(PORTC6);
-
- TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
-
- TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
- TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
- #endif
-}
-
-
-ISR(TIMER3_COMPA_vect) {
-
- if (note) {
- #ifdef PWM_AUDIO
- if (voices == 1) {
- // SINE
- OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
-
- // SQUARE
- // if (((int)place) >= 1024){
- // OCR4A = 0xFF >> 2;
- // } else {
- // OCR4A = 0x00;
- // }
-
- // SAWTOOTH
- // OCR4A = (int)place / 4;
-
- // TRIANGLE
- // if (((int)place) >= 1024) {
- // OCR4A = (int)place / 2;
- // } else {
- // OCR4A = 2048 - (int)place / 2;
- // }
-
- place += frequency;
-
- if (place >= SINE_LENGTH)
- place -= SINE_LENGTH;
-
- } else {
- int sum = 0;
- for (int i = 0; i < voices; i++) {
- // SINE
- sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
-
- // SQUARE
- // if (((int)places[i]) >= 1024){
- // sum += 0xFF >> 2;
- // } else {
- // sum += 0x00;
- // }
-
- places[i] += frequencies[i];
-
- if (places[i] >= SINE_LENGTH)
- places[i] -= SINE_LENGTH;
- }
- OCR4A = sum;
- }
- #else
- if (frequency > 0) {
- // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
- // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
- if (place > 10) {
- voice_place = (voice_place + 1) % voices;
- place = 0.0;
- }
- ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period
- OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1; // Set compare to half the period
- place++;
- }
- #endif
- }
-
- // SAMPLE
- // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
-
- // place_int++;
-
- // if (place_int >= sample_length)
- // if (repeat)
- // place_int -= sample_length;
- // else
- // TIMSK3 &= ~_BV(OCIE3A);
-
-
- if (notes) {
- #ifdef PWM_AUDIO
- OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
-
- place += note_frequency;
- if (place >= SINE_LENGTH)
- place -= SINE_LENGTH;
- #else
- if (note_frequency > 0) {
- ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period
- OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period
- } else {
- ICR3 = 0;
- OCR3A = 0;
- }
- #endif
-
-
- note_position++;
- if (note_position >= note_length) {
- current_note++;
- if (current_note >= notes_length) {
- if (notes_repeat) {
- current_note = 0;
- } else {
- #ifdef PWM_AUDIO
- TIMSK3 &= ~_BV(OCIE3A);
- #else
- TIMSK3 &= ~_BV(OCIE3A);
- TCCR3A &= ~_BV(COM3A1);
- #endif
- notes = false;
- return;
- }
- }
- #ifdef PWM_AUDIO
- note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
- note_length = (*notes_pointer)[current_note][1];
- #else
- note_frequency = (*notes_pointer)[current_note][0];
- note_length = (*notes_pointer)[current_note][1] / 4;
- #endif
- note_position = 0;
- }
-
- }
-
-}
-
-void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) {
- if (note)
- stop_all_notes();
- notes = true;
-
- notes_pointer = np;
- notes_length = n_length;
- notes_repeat = n_repeat;
-
- place = 0;
- current_note = 0;
- #ifdef PWM_AUDIO
- note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
- note_length = (*notes_pointer)[current_note][1];
- #else
- note_frequency = (*notes_pointer)[current_note][0];
- note_length = (*notes_pointer)[current_note][1] / 4;
- #endif
- note_position = 0;
-
-
- #ifdef PWM_AUDIO
- TIMSK3 |= _BV(OCIE3A);
- #else
- TIMSK3 |= _BV(OCIE3A);
- TCCR3A |= _BV(COM3A1);
- #endif
-}
-
-void play_sample(uint8_t * s, uint16_t l, bool r) {
- stop_all_notes();
- place_int = 0;
- sample = s;
- sample_length = l;
- repeat = r;
-
- #ifdef PWM_AUDIO
- TIMSK3 |= _BV(OCIE3A);
- #else
- #endif
-}
-
-void play_note(double freq, int vol) {
- if (notes)
- stop_all_notes();
- note = true;
- #ifdef PWM_AUDIO
- freq = freq / SAMPLE_RATE;
- #endif
- if (freq > 0) {
- if (frequency != 0) {
- double starting_f = frequency;
- if (frequency < freq) {
- for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
- frequency = f;
- }
- } else if (frequency > freq) {
- for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
- frequency = f;
- }
- }
- }
- frequency = freq;
- volume = vol;
-
- frequencies[voices] = frequency;
- volumes[voices] = volume;
- voices++;
- }
-
- #ifdef PWM_AUDIO
- TIMSK3 |= _BV(OCIE3A);
- #else
- TIMSK3 |= _BV(OCIE3A);
- TCCR3A |= _BV(COM3A1);
- #endif
-
-} \ No newline at end of file
diff --git a/quantum/audio.h b/quantum/audio.h
deleted file mode 100644
index 99203cea7a..0000000000
--- a/quantum/audio.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#include <stdint.h>
-#include <stdbool.h>
-#include <avr/io.h>
-#include <util/delay.h>
-
-void play_sample(uint8_t * s, uint16_t l, bool r);
-void play_note(double freq, int vol);
-void stop_note(double freq);
-void stop_all_notes();
-void init_notes();
-void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat); \ No newline at end of file
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
new file mode 100644
index 0000000000..e85370d958
--- /dev/null
+++ b/quantum/audio/audio.c
@@ -0,0 +1,607 @@
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+#include <avr/pgmspace.h>
+#include <avr/interrupt.h>
+#include <avr/io.h>
+#include "print.h"
+#include "audio.h"
+#include "keymap_common.h"
+
+#include "eeconfig.h"
+
+#ifdef VIBRATO_ENABLE
+ #include "vibrato_lut.h"
+#endif
+
+#define PI 3.14159265
+
+#define CPU_PRESCALER 8
+
+#ifdef PWM_AUDIO
+ #include "wave.h"
+ #define SAMPLE_DIVIDER 39
+ #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
+ // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
+
+ float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+ uint16_t place_int = 0;
+ bool repeat = true;
+#endif
+
+void delay_us(int count) {
+ while(count--) {
+ _delay_us(1);
+ }
+}
+
+int voices = 0;
+int voice_place = 0;
+float frequency = 0;
+int volume = 0;
+long position = 0;
+
+float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+bool sliding = false;
+
+int max = 0xFF;
+float sum = 0;
+float place = 0;
+
+uint8_t * sample;
+uint16_t sample_length = 0;
+// float freq = 0;
+
+bool notes = false;
+bool note = false;
+float note_frequency = 0;
+float note_length = 0;
+float note_tempo = TEMPO_DEFAULT;
+float note_timbre = TIMBRE_DEFAULT;
+uint16_t note_position = 0;
+float (* notes_pointer)[][2];
+uint16_t notes_count;
+bool notes_repeat;
+float notes_rest;
+bool note_resting = false;
+
+uint8_t current_note = 0;
+uint8_t rest_counter = 0;
+
+#ifdef VIBRATO_ENABLE
+float vibrato_counter = 0;
+float vibrato_strength = .5;
+float vibrato_rate = 0.125;
+#endif
+
+float polyphony_rate = 0;
+
+bool inited = false;
+
+audio_config_t audio_config;
+
+uint16_t envelope_index = 0;
+
+void audio_toggle(void) {
+ audio_config.enable ^= 1;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+void audio_on(void) {
+ audio_config.enable = 1;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+void audio_off(void) {
+ audio_config.enable = 0;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+#ifdef VIBRATO_ENABLE
+// Vibrato rate functions
+
+void set_vibrato_rate(float rate) {
+ vibrato_rate = rate;
+}
+
+void increase_vibrato_rate(float change) {
+ vibrato_rate *= change;
+}
+
+void decrease_vibrato_rate(float change) {
+ vibrato_rate /= change;
+}
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength) {
+ vibrato_strength = strength;
+}
+
+void increase_vibrato_strength(float change) {
+ vibrato_strength *= change;
+}
+
+void decrease_vibrato_strength(float change) {
+ vibrato_strength /= change;
+}
+
+#endif
+
+#endif
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate) {
+ polyphony_rate = rate;
+}
+
+void enable_polyphony() {
+ polyphony_rate = 5;
+}
+
+void disable_polyphony() {
+ polyphony_rate = 0;
+}
+
+void increase_polyphony_rate(float change) {
+ polyphony_rate *= change;
+}
+
+void decrease_polyphony_rate(float change) {
+ polyphony_rate /= change;
+}
+
+// Timbre function
+
+void set_timbre(float timbre) {
+ note_timbre = timbre;
+}
+
+// Tempo functions
+
+void set_tempo(float tempo) {
+ note_tempo = tempo;
+}
+
+void decrease_tempo(uint8_t tempo_change) {
+ note_tempo += (float) tempo_change;
+}
+
+void increase_tempo(uint8_t tempo_change) {
+ if (note_tempo - (float) tempo_change < 10) {
+ note_tempo = 10;
+ } else {
+ note_tempo -= (float) tempo_change;
+ }
+}
+
+void audio_init() {
+
+ /* check signature */
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ audio_config.raw = eeconfig_read_audio();
+
+ #ifdef PWM_AUDIO
+ PLLFRQ = _BV(PDIV2);
+ PLLCSR = _BV(PLLE);
+ while(!(PLLCSR & _BV(PLOCK)));
+ PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
+
+ /* Init a fast PWM on Timer4 */
+ TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
+ TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
+ OCR4A = 0;
+
+ /* Enable the OC4A output */
+ DDRC |= _BV(PORTC6);
+
+ TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
+
+ TCCR3A = 0x0; // Options not needed
+ TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
+ OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
+ #else
+ DDRC |= _BV(PORTC6);
+
+ TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
+
+ TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
+ TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
+ #endif
+
+ inited = true;
+}
+
+void stop_all_notes() {
+ if (!inited) {
+ audio_init();
+ }
+ voices = 0;
+ #ifdef PWM_AUDIO
+ TIMSK3 &= ~_BV(OCIE3A);
+ #else
+ TIMSK3 &= ~_BV(OCIE3A);
+ TCCR3A &= ~_BV(COM3A1);
+ #endif
+ notes = false;
+ note = false;
+ frequency = 0;
+ volume = 0;
+
+ for (int i = 0; i < 8; i++) {
+ frequencies[i] = 0;
+ volumes[i] = 0;
+ }
+}
+
+void stop_note(float freq) {
+ if (note) {
+ if (!inited) {
+ audio_init();
+ }
+ #ifdef PWM_AUDIO
+ freq = freq / SAMPLE_RATE;
+ #endif
+ for (int i = 7; i >= 0; i--) {
+ if (frequencies[i] == freq) {
+ frequencies[i] = 0;
+ volumes[i] = 0;
+ for (int j = i; (j < 7); j++) {
+ frequencies[j] = frequencies[j+1];
+ frequencies[j+1] = 0;
+ volumes[j] = volumes[j+1];
+ volumes[j+1] = 0;
+ }
+ break;
+ }
+ }
+ voices--;
+ if (voices < 0)
+ voices = 0;
+ if (voice_place >= voices) {
+ voice_place = 0;
+ }
+ if (voices == 0) {
+ #ifdef PWM_AUDIO
+ TIMSK3 &= ~_BV(OCIE3A);
+ #else
+ TIMSK3 &= ~_BV(OCIE3A);
+ TCCR3A &= ~_BV(COM3A1);
+ #endif
+ frequency = 0;
+ volume = 0;
+ note = false;
+ }
+ }
+}
+
+#ifdef VIBRATO_ENABLE
+
+float mod(float a, int b)
+{
+ float r = fmod(a, b);
+ return r < 0 ? r + b : r;
+}
+
+float vibrato(float average_freq) {
+ #ifdef VIBRATO_STRENGTH_ENABLE
+ float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
+ #else
+ float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter];
+ #endif
+ vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
+ return vibrated_freq;
+}
+
+#endif
+
+ISR(TIMER3_COMPA_vect) {
+ if (note) {
+ #ifdef PWM_AUDIO
+ if (voices == 1) {
+ // SINE
+ OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
+
+ // SQUARE
+ // if (((int)place) >= 1024){
+ // OCR4A = 0xFF >> 2;
+ // } else {
+ // OCR4A = 0x00;
+ // }
+
+ // SAWTOOTH
+ // OCR4A = (int)place / 4;
+
+ // TRIANGLE
+ // if (((int)place) >= 1024) {
+ // OCR4A = (int)place / 2;
+ // } else {
+ // OCR4A = 2048 - (int)place / 2;
+ // }
+
+ place += frequency;
+
+ if (place >= SINE_LENGTH)
+ place -= SINE_LENGTH;
+
+ } else {
+ int sum = 0;
+ for (int i = 0; i < voices; i++) {
+ // SINE
+ sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
+
+ // SQUARE
+ // if (((int)places[i]) >= 1024){
+ // sum += 0xFF >> 2;
+ // } else {
+ // sum += 0x00;
+ // }
+
+ places[i] += frequencies[i];
+
+ if (places[i] >= SINE_LENGTH)
+ places[i] -= SINE_LENGTH;
+ }
+ OCR4A = sum;
+ }
+ #else
+ if (voices > 0) {
+ float freq;
+ if (polyphony_rate > 0) {
+ if (voices > 1) {
+ voice_place %= voices;
+ if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+ voice_place = (voice_place + 1) % voices;
+ place = 0.0;
+ }
+ }
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequencies[voice_place]);
+ } else {
+ #else
+ {
+ #endif
+ freq = frequencies[voice_place];
+ }
+ } else {
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, 440/frequency/12/2);
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, -440/frequency/12/2);
+ } else {
+ frequency = frequencies[voices - 1];
+ }
+
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequency);
+ } else {
+ #else
+ {
+ #endif
+ freq = frequency;
+ }
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+ freq = voice_envelope(freq);
+
+ if (freq < 30.517578125)
+ freq = 30.52;
+ ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+ OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+ }
+ #endif
+ }
+
+ // SAMPLE
+ // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
+
+ // place_int++;
+
+ // if (place_int >= sample_length)
+ // if (repeat)
+ // place_int -= sample_length;
+ // else
+ // TIMSK3 &= ~_BV(OCIE3A);
+
+
+ if (notes) {
+ #ifdef PWM_AUDIO
+ OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
+
+ place += note_frequency;
+ if (place >= SINE_LENGTH)
+ place -= SINE_LENGTH;
+ #else
+ if (note_frequency > 0) {
+ float freq;
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(note_frequency);
+ } else {
+ #else
+ {
+ #endif
+ freq = note_frequency;
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+ freq = voice_envelope(freq);
+
+ ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+ OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+ } else {
+ ICR3 = 0;
+ OCR3A = 0;
+ }
+ #endif
+
+
+ note_position++;
+ bool end_of_note = false;
+ if (ICR3 > 0)
+ end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
+ else
+ end_of_note = (note_position >= (note_length * 0x7FF));
+ if (end_of_note) {
+ current_note++;
+ if (current_note >= notes_count) {
+ if (notes_repeat) {
+ current_note = 0;
+ } else {
+ #ifdef PWM_AUDIO
+ TIMSK3 &= ~_BV(OCIE3A);
+ #else
+ TIMSK3 &= ~_BV(OCIE3A);
+ TCCR3A &= ~_BV(COM3A1);
+ #endif
+ notes = false;
+ return;
+ }
+ }
+ if (!note_resting && (notes_rest > 0)) {
+ note_resting = true;
+ note_frequency = 0;
+ note_length = notes_rest;
+ current_note--;
+ } else {
+ note_resting = false;
+ #ifdef PWM_AUDIO
+ note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
+ note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
+ #else
+ envelope_index = 0;
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
+ #endif
+ }
+ note_position = 0;
+ }
+
+ }
+
+ if (!audio_config.enable) {
+ notes = false;
+ note = false;
+ }
+}
+
+void play_note(float freq, int vol) {
+
+ if (!inited) {
+ audio_init();
+ }
+
+if (audio_config.enable && voices < 8) {
+ TIMSK3 &= ~_BV(OCIE3A);
+ // Cancel notes if notes are playing
+ if (notes)
+ stop_all_notes();
+ note = true;
+ envelope_index = 0;
+ #ifdef PWM_AUDIO
+ freq = freq / SAMPLE_RATE;
+ #endif
+ if (freq > 0) {
+ frequencies[voices] = freq;
+ volumes[voices] = vol;
+ voices++;
+ }
+
+ #ifdef PWM_AUDIO
+ TIMSK3 |= _BV(OCIE3A);
+ #else
+ TIMSK3 |= _BV(OCIE3A);
+ TCCR3A |= _BV(COM3A1);
+ #endif
+}
+
+}
+
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) {
+
+ if (!inited) {
+ audio_init();
+ }
+
+if (audio_config.enable) {
+ TIMSK3 &= ~_BV(OCIE3A);
+ // Cancel note if a note is playing
+ if (note)
+ stop_all_notes();
+ notes = true;
+
+ notes_pointer = np;
+ notes_count = n_count;
+ notes_repeat = n_repeat;
+ notes_rest = n_rest;
+
+ place = 0;
+ current_note = 0;
+ #ifdef PWM_AUDIO
+ note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
+ note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
+ #else
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
+ #endif
+ note_position = 0;
+
+
+ #ifdef PWM_AUDIO
+ TIMSK3 |= _BV(OCIE3A);
+ #else
+ TIMSK3 |= _BV(OCIE3A);
+ TCCR3A |= _BV(COM3A1);
+ #endif
+}
+
+}
+
+#ifdef PWM_AUDIO
+void play_sample(uint8_t * s, uint16_t l, bool r) {
+ if (!inited) {
+ audio_init();
+ }
+
+ if (audio_config.enable) {
+ TIMSK3 &= ~_BV(OCIE3A);
+ stop_all_notes();
+ place_int = 0;
+ sample = s;
+ sample_length = l;
+ repeat = r;
+
+ TIMSK3 |= _BV(OCIE3A);
+ }
+}
+#endif
+
+//------------------------------------------------------------------------------
+// Override these functions in your keymap file to play different tunes on
+// startup and bootloader jump
+__attribute__ ((weak))
+void play_startup_tone()
+{
+}
+
+
+
+__attribute__ ((weak))
+void play_goodbye_tone()
+{
+
+}
+//------------------------------------------------------------------------------
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
new file mode 100644
index 0000000000..89769507e1
--- /dev/null
+++ b/quantum/audio/audio.h
@@ -0,0 +1,89 @@
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/io.h>
+#include <util/delay.h>
+#include "musical_notes.h"
+#include "song_list.h"
+#include "voices.h"
+
+#ifndef AUDIO_H
+#define AUDIO_H
+
+// Largely untested PWM audio mode (doesn't sound as good)
+// #define PWM_AUDIO
+
+// #define VIBRATO_ENABLE
+
+// Enable vibrato strength/amplitude - slows down ISR too much
+// #define VIBRATO_STRENGTH_ENABLE
+
+typedef union {
+ uint8_t raw;
+ struct {
+ bool enable :1;
+ uint8_t level :7;
+ };
+} audio_config_t;
+
+void audio_toggle(void);
+void audio_on(void);
+void audio_off(void);
+
+// Vibrato rate functions
+
+#ifdef VIBRATO_ENABLE
+
+void set_vibrato_rate(float rate);
+void increase_vibrato_rate(float change);
+void decrease_vibrato_rate(float change);
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength);
+void increase_vibrato_strength(float change);
+void decrease_vibrato_strength(float change);
+
+#endif
+
+#endif
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate);
+void enable_polyphony(void);
+void disable_polyphony(void);
+void increase_polyphony_rate(float change);
+void decrease_polyphony_rate(float change);
+
+void set_timbre(float timbre);
+void set_tempo(float tempo);
+
+void increase_tempo(uint8_t tempo_change);
+void decrease_tempo(uint8_t tempo_change);
+
+void audio_init(void);
+
+#ifdef PWM_AUDIO
+void play_sample(uint8_t * s, uint16_t l, bool r);
+#endif
+void play_note(float freq, int vol);
+void stop_note(float freq);
+void stop_all_notes(void);
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
+
+#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
+ 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
+ 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
+ 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
+ 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
+
+// These macros are used to allow play_notes to play an array of indeterminate
+// length. This works around the limitation of C's sizeof operation on pointers.
+// The global float array for the song must be used here.
+#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
+
+void play_goodbye_tone(void);
+void play_startup_tone(void);
+
+#endif \ No newline at end of file
diff --git a/quantum/audio/frequency_lut.h b/quantum/audio/frequency_lut.h
new file mode 100644
index 0000000000..e62da5be4e
--- /dev/null
+++ b/quantum/audio/frequency_lut.h
@@ -0,0 +1,357 @@
+#include <avr/io.h>
+#include <avr/interrupt.h>
+#include <avr/pgmspace.h>
+
+#define FREQUENCY_LUT_LENGTH 349
+
+const uint16_t FREQUENCY_LUT[FREQUENCY_LUT_LENGTH] = {
+0x8E0B,
+0x8C02,
+0x8A00,
+0x8805,
+0x8612,
+0x8426,
+0x8241,
+0x8063,
+0x7E8C,
+0x7CBB,
+0x7AF2,
+0x792E,
+0x7772,
+0x75BB,
+0x740B,
+0x7261,
+0x70BD,
+0x6F20,
+0x6D88,
+0x6BF6,
+0x6A69,
+0x68E3,
+0x6762,
+0x65E6,
+0x6470,
+0x6300,
+0x6194,
+0x602E,
+0x5ECD,
+0x5D71,
+0x5C1A,
+0x5AC8,
+0x597B,
+0x5833,
+0x56EF,
+0x55B0,
+0x5475,
+0x533F,
+0x520E,
+0x50E1,
+0x4FB8,
+0x4E93,
+0x4D73,
+0x4C57,
+0x4B3E,
+0x4A2A,
+0x491A,
+0x480E,
+0x4705,
+0x4601,
+0x4500,
+0x4402,
+0x4309,
+0x4213,
+0x4120,
+0x4031,
+0x3F46,
+0x3E5D,
+0x3D79,
+0x3C97,
+0x3BB9,
+0x3ADD,
+0x3A05,
+0x3930,
+0x385E,
+0x3790,
+0x36C4,
+0x35FB,
+0x3534,
+0x3471,
+0x33B1,
+0x32F3,
+0x3238,
+0x3180,
+0x30CA,
+0x3017,
+0x2F66,
+0x2EB8,
+0x2E0D,
+0x2D64,
+0x2CBD,
+0x2C19,
+0x2B77,
+0x2AD8,
+0x2A3A,
+0x299F,
+0x2907,
+0x2870,
+0x27DC,
+0x2749,
+0x26B9,
+0x262B,
+0x259F,
+0x2515,
+0x248D,
+0x2407,
+0x2382,
+0x2300,
+0x2280,
+0x2201,
+0x2184,
+0x2109,
+0x2090,
+0x2018,
+0x1FA3,
+0x1F2E,
+0x1EBC,
+0x1E4B,
+0x1DDC,
+0x1D6E,
+0x1D02,
+0x1C98,
+0x1C2F,
+0x1BC8,
+0x1B62,
+0x1AFD,
+0x1A9A,
+0x1A38,
+0x19D8,
+0x1979,
+0x191C,
+0x18C0,
+0x1865,
+0x180B,
+0x17B3,
+0x175C,
+0x1706,
+0x16B2,
+0x165E,
+0x160C,
+0x15BB,
+0x156C,
+0x151D,
+0x14CF,
+0x1483,
+0x1438,
+0x13EE,
+0x13A4,
+0x135C,
+0x1315,
+0x12CF,
+0x128A,
+0x1246,
+0x1203,
+0x11C1,
+0x1180,
+0x1140,
+0x1100,
+0x10C2,
+0x1084,
+0x1048,
+0x100C,
+0xFD1,
+0xF97,
+0xF5E,
+0xF25,
+0xEEE,
+0xEB7,
+0xE81,
+0xE4C,
+0xE17,
+0xDE4,
+0xDB1,
+0xD7E,
+0xD4D,
+0xD1C,
+0xCEC,
+0xCBC,
+0xC8E,
+0xC60,
+0xC32,
+0xC05,
+0xBD9,
+0xBAE,
+0xB83,
+0xB59,
+0xB2F,
+0xB06,
+0xADD,
+0xAB6,
+0xA8E,
+0xA67,
+0xA41,
+0xA1C,
+0x9F7,
+0x9D2,
+0x9AE,
+0x98A,
+0x967,
+0x945,
+0x923,
+0x901,
+0x8E0,
+0x8C0,
+0x8A0,
+0x880,
+0x861,
+0x842,
+0x824,
+0x806,
+0x7E8,
+0x7CB,
+0x7AF,
+0x792,
+0x777,
+0x75B,
+0x740,
+0x726,
+0x70B,
+0x6F2,
+0x6D8,
+0x6BF,
+0x6A6,
+0x68E,
+0x676,
+0x65E,
+0x647,
+0x630,
+0x619,
+0x602,
+0x5EC,
+0x5D7,
+0x5C1,
+0x5AC,
+0x597,
+0x583,
+0x56E,
+0x55B,
+0x547,
+0x533,
+0x520,
+0x50E,
+0x4FB,
+0x4E9,
+0x4D7,
+0x4C5,
+0x4B3,
+0x4A2,
+0x491,
+0x480,
+0x470,
+0x460,
+0x450,
+0x440,
+0x430,
+0x421,
+0x412,
+0x403,
+0x3F4,
+0x3E5,
+0x3D7,
+0x3C9,
+0x3BB,
+0x3AD,
+0x3A0,
+0x393,
+0x385,
+0x379,
+0x36C,
+0x35F,
+0x353,
+0x347,
+0x33B,
+0x32F,
+0x323,
+0x318,
+0x30C,
+0x301,
+0x2F6,
+0x2EB,
+0x2E0,
+0x2D6,
+0x2CB,
+0x2C1,
+0x2B7,
+0x2AD,
+0x2A3,
+0x299,
+0x290,
+0x287,
+0x27D,
+0x274,
+0x26B,
+0x262,
+0x259,
+0x251,
+0x248,
+0x240,
+0x238,
+0x230,
+0x228,
+0x220,
+0x218,
+0x210,
+0x209,
+0x201,
+0x1FA,
+0x1F2,
+0x1EB,
+0x1E4,
+0x1DD,
+0x1D6,
+0x1D0,
+0x1C9,
+0x1C2,
+0x1BC,
+0x1B6,
+0x1AF,
+0x1A9,
+0x1A3,
+0x19D,
+0x197,
+0x191,
+0x18C,
+0x186,
+0x180,
+0x17B,
+0x175,
+0x170,
+0x16B,
+0x165,
+0x160,
+0x15B,
+0x156,
+0x151,
+0x14C,
+0x148,
+0x143,
+0x13E,
+0x13A,
+0x135,
+0x131,
+0x12C,
+0x128,
+0x124,
+0x120,
+0x11C,
+0x118,
+0x114,
+0x110,
+0x10C,
+0x108,
+0x104,
+0x100,
+0xFD,
+0xF9,
+0xF5,
+0xF2,
+0xEE
+}; \ No newline at end of file
diff --git a/quantum/audio/musical_notes.h b/quantum/audio/musical_notes.h
new file mode 100644
index 0000000000..b08d16a6fa
--- /dev/null
+++ b/quantum/audio/musical_notes.h
@@ -0,0 +1,217 @@
+#ifndef MUSICAL_NOTES_H
+#define MUSICAL_NOTES_H
+
+// Tempo Placeholder
+#define TEMPO_DEFAULT 100
+
+
+#define SONG(notes...) { notes }
+
+
+// Note Types
+#define MUSICAL_NOTE(note, duration) {(NOTE##note), duration}
+#define WHOLE_NOTE(note) MUSICAL_NOTE(note, 64)
+#define HALF_NOTE(note) MUSICAL_NOTE(note, 32)
+#define QUARTER_NOTE(note) MUSICAL_NOTE(note, 16)
+#define EIGHTH_NOTE(note) MUSICAL_NOTE(note, 8)
+#define SIXTEENTH_NOTE(note) MUSICAL_NOTE(note, 4)
+
+#define WHOLE_DOT_NOTE(note) MUSICAL_NOTE(note, 64+32)
+#define HALF_DOT_NOTE(note) MUSICAL_NOTE(note, 32+16)
+#define QUARTER_DOT_NOTE(note) MUSICAL_NOTE(note, 16+8)
+#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4)
+#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2)
+
+// Note Type Shortcuts
+#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration)
+#define W__NOTE(n) WHOLE_NOTE(n)
+#define H__NOTE(n) HALF_NOTE(n)
+#define Q__NOTE(n) QUARTER_NOTE(n)
+#define E__NOTE(n) EIGHTH_NOTE(n)
+#define S__NOTE(n) SIXTEENTH_NOTE(n)
+#define WD_NOTE(n) WHOLE_DOT_NOTE(n)
+#define HD_NOTE(n) HALF_DOT_NOTE(n)
+#define QD_NOTE(n) QUARTER_DOT_NOTE(n)
+#define ED_NOTE(n) EIGHTH_DOT_NOTE(n)
+#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n)
+
+// Note Styles
+// Staccato makes sure there is a rest between each note. Think: TA TA TA
+// Legato makes notes flow together. Think: TAAA
+#define STACCATO 0.01
+#define LEGATO 0
+
+// Note Timbre
+// Changes how the notes sound
+#define TIMBRE_12 0.125
+#define TIMBRE_25 0.250
+#define TIMBRE_50 0.500
+#define TIMBRE_75 0.750
+#define TIMBRE_DEFAULT TIMBRE_50
+
+
+// Notes - # = Octave
+
+#define NOTE_REST 0.00
+
+/* These notes are currently bugged
+#define NOTE_C0 16.35
+#define NOTE_CS0 17.32
+#define NOTE_D0 18.35
+#define NOTE_DS0 19.45
+#define NOTE_E0 20.60
+#define NOTE_F0 21.83
+#define NOTE_FS0 23.12
+#define NOTE_G0 24.50
+#define NOTE_GS0 25.96
+#define NOTE_A0 27.50
+#define NOTE_AS0 29.14
+#define NOTE_B0 30.87
+#define NOTE_C1 32.70
+#define NOTE_CS1 34.65
+#define NOTE_D1 36.71
+#define NOTE_DS1 38.89
+#define NOTE_E1 41.20
+#define NOTE_F1 43.65
+#define NOTE_FS1 46.25
+#define NOTE_G1 49.00
+#define NOTE_GS1 51.91
+#define NOTE_A1 55.00
+#define NOTE_AS1 58.27
+*/
+
+#define NOTE_B1 61.74
+#define NOTE_C2 65.41
+#define NOTE_CS2 69.30
+#define NOTE_D2 73.42
+#define NOTE_DS2 77.78
+#define NOTE_E2 82.41
+#define NOTE_F2 87.31
+#define NOTE_FS2 92.50
+#define NOTE_G2 98.00
+#define NOTE_GS2 103.83
+#define NOTE_A2 110.00
+#define NOTE_AS2 116.54
+#define NOTE_B2 123.47
+#define NOTE_C3 130.81
+#define NOTE_CS3 138.59
+#define NOTE_D3 146.83
+#define NOTE_DS3 155.56
+#define NOTE_E3 164.81
+#define NOTE_F3 174.61
+#define NOTE_FS3 185.00
+#define NOTE_G3 196.00
+#define NOTE_GS3 207.65
+#define NOTE_A3 220.00
+#define NOTE_AS3 233.08
+#define NOTE_B3 246.94
+#define NOTE_C4 261.63
+#define NOTE_CS4 277.18
+#define NOTE_D4 293.66
+#define NOTE_DS4 311.13
+#define NOTE_E4 329.63
+#define NOTE_F4 349.23
+#define NOTE_FS4 369.99
+#define NOTE_G4 392.00
+#define NOTE_GS4 415.30
+#define NOTE_A4 440.00
+#define NOTE_AS4 466.16
+#define NOTE_B4 493.88
+#define NOTE_C5 523.25
+#define NOTE_CS5 554.37
+#define NOTE_D5 587.33
+#define NOTE_DS5 622.25
+#define NOTE_E5 659.26
+#define NOTE_F5 698.46
+#define NOTE_FS5 739.99
+#define NOTE_G5 783.99
+#define NOTE_GS5 830.61
+#define NOTE_A5 880.00
+#define NOTE_AS5 932.33
+#define NOTE_B5 987.77
+#define NOTE_C6 1046.50
+#define NOTE_CS6 1108.73
+#define NOTE_D6 1174.66
+#define NOTE_DS6 1244.51
+#define NOTE_E6 1318.51
+#define NOTE_F6 1396.91
+#define NOTE_FS6 1479.98
+#define NOTE_G6 1567.98
+#define NOTE_GS6 1661.22
+#define NOTE_A6 1760.00
+#define NOTE_AS6 1864.66
+#define NOTE_B6 1975.53
+#define NOTE_C7 2093.00
+#define NOTE_CS7 2217.46
+#define NOTE_D7 2349.32
+#define NOTE_DS7 2489.02
+#define NOTE_E7 2637.02
+#define NOTE_F7 2793.83
+#define NOTE_FS7 2959.96
+#define NOTE_G7 3135.96
+#define NOTE_GS7 3322.44
+#define NOTE_A7 3520.00
+#define NOTE_AS7 3729.31
+#define NOTE_B7 3951.07
+#define NOTE_C8 4186.01
+#define NOTE_CS8 4434.92
+#define NOTE_D8 4698.64
+#define NOTE_DS8 4978.03
+#define NOTE_E8 5274.04
+#define NOTE_F8 5587.65
+#define NOTE_FS8 5919.91
+#define NOTE_G8 6271.93
+#define NOTE_GS8 6644.88
+#define NOTE_A8 7040.00
+#define NOTE_AS8 7458.62
+#define NOTE_B8 7902.13
+
+// Flat Aliases
+#define NOTE_DF0 NOTE_CS0
+#define NOTE_EF0 NOTE_DS0
+#define NOTE_GF0 NOTE_FS0
+#define NOTE_AF0 NOTE_GS0
+#define NOTE_BF0 NOTE_AS0
+#define NOTE_DF1 NOTE_CS1
+#define NOTE_EF1 NOTE_DS1
+#define NOTE_GF1 NOTE_FS1
+#define NOTE_AF1 NOTE_GS1
+#define NOTE_BF1 NOTE_AS1
+#define NOTE_DF2 NOTE_CS2
+#define NOTE_EF2 NOTE_DS2
+#define NOTE_GF2 NOTE_FS2
+#define NOTE_AF2 NOTE_GS2
+#define NOTE_BF2 NOTE_AS2
+#define NOTE_DF3 NOTE_CS3
+#define NOTE_EF3 NOTE_DS3
+#define NOTE_GF3 NOTE_FS3
+#define NOTE_AF3 NOTE_GS3
+#define NOTE_BF3 NOTE_AS3
+#define NOTE_DF4 NOTE_CS4
+#define NOTE_EF4 NOTE_DS4
+#define NOTE_GF4 NOTE_FS4
+#define NOTE_AF4 NOTE_GS4
+#define NOTE_BF4 NOTE_AS4
+#define NOTE_DF5 NOTE_CS5
+#define NOTE_EF5 NOTE_DS5
+#define NOTE_GF5 NOTE_FS5
+#define NOTE_AF5 NOTE_GS5
+#define NOTE_BF5 NOTE_AS5
+#define NOTE_DF6 NOTE_CS6
+#define NOTE_EF6 NOTE_DS6
+#define NOTE_GF6 NOTE_FS6
+#define NOTE_AF6 NOTE_GS6
+#define NOTE_BF6 NOTE_AS6
+#define NOTE_DF7 NOTE_CS7
+#define NOTE_EF7 NOTE_DS7
+#define NOTE_GF7 NOTE_FS7
+#define NOTE_AF7 NOTE_GS7
+#define NOTE_BF7 NOTE_AS7
+#define NOTE_DF8 NOTE_CS8
+#define NOTE_EF8 NOTE_DS8
+#define NOTE_GF8 NOTE_FS8
+#define NOTE_AF8 NOTE_GS8
+#define NOTE_BF8 NOTE_AS8
+
+
+#endif \ No newline at end of file
diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h
new file mode 100644
index 0000000000..fc6fcdeef1
--- /dev/null
+++ b/quantum/audio/song_list.h
@@ -0,0 +1,117 @@
+#include "musical_notes.h"
+
+#ifndef SONG_LIST_H
+#define SONG_LIST_H
+
+#define ODE_TO_JOY \
+ Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
+ Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
+ Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
+ QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
+
+#define ROCK_A_BYE_BABY \
+ QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
+ H__NOTE(_A5), Q__NOTE(_G5), \
+ QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
+ H__NOTE(_FS5),
+
+#define CLOSE_ENCOUNTERS_5_NOTE \
+ Q__NOTE(_D5), \
+ Q__NOTE(_E5), \
+ Q__NOTE(_C5), \
+ Q__NOTE(_C4), \
+ Q__NOTE(_G4),
+
+#define DOE_A_DEER \
+ QD_NOTE(_C4), E__NOTE(_D4), \
+ QD_NOTE(_E4), E__NOTE(_C4), \
+ Q__NOTE(_E4), Q__NOTE(_C4), \
+ Q__NOTE(_E4),
+
+#define GOODBYE_SOUND \
+ E__NOTE(_E7), \
+ E__NOTE(_A6), \
+ ED_NOTE(_E6),
+
+#define STARTUP_SOUND \
+ ED_NOTE(_E7 ), \
+ E__NOTE(_CS7), \
+ E__NOTE(_E6 ), \
+ E__NOTE(_A6 ), \
+ M__NOTE(_CS7, 20),
+
+#define QWERTY_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ Q__NOTE(_E7 ),
+
+#define COLEMAK_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_E7 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_GS7 ),
+
+#define DVORAK_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ E__NOTE(_E7 ), \
+ S__NOTE(_REST), \
+ E__NOTE(_FS7 ), \
+ S__NOTE(_REST), \
+ E__NOTE(_E7 ),
+
+#define PLOVER_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_E7 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_A7 ),
+
+#define PLOVER_GOODBYE_SOUND \
+ E__NOTE(_GS6 ), \
+ E__NOTE(_A6 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_A7 ), \
+ S__NOTE(_REST), \
+ ED_NOTE(_E7 ),
+
+#define MUSIC_SCALE_SOUND \
+ E__NOTE(_A5 ), \
+ E__NOTE(_B5 ), \
+ E__NOTE(_CS6), \
+ E__NOTE(_D6 ), \
+ E__NOTE(_E6 ), \
+ E__NOTE(_FS6), \
+ E__NOTE(_GS6), \
+ E__NOTE(_A6 ),
+
+#define CAPS_LOCK_ON_SOUND \
+ E__NOTE(_A3), \
+ E__NOTE(_B3),
+
+#define CAPS_LOCK_OFF_SOUND \
+ E__NOTE(_B3), \
+ E__NOTE(_A3),
+
+#define SCROLL_LOCK_ON_SOUND \
+ E__NOTE(_D4), \
+ E__NOTE(_E4),
+
+#define SCROLL_LOCK_OFF_SOUND \
+ E__NOTE(_E4), \
+ E__NOTE(_D4),
+
+#define NUM_LOCK_ON_SOUND \
+ E__NOTE(_D5), \
+ E__NOTE(_E5),
+
+#define NUM_LOCK_OFF_SOUND \
+ E__NOTE(_E5), \
+ E__NOTE(_D5),
+
+#endif
diff --git a/quantum/audio/vibrato_lut.h b/quantum/audio/vibrato_lut.h
new file mode 100644
index 0000000000..a2b1f3e5ce
--- /dev/null
+++ b/quantum/audio/vibrato_lut.h
@@ -0,0 +1,28 @@
+#include <avr/io.h>
+#include <avr/interrupt.h>
+#include <avr/pgmspace.h>
+
+#define VIBRATO_LUT_LENGTH 20
+
+const float VIBRATO_LUT[VIBRATO_LUT_LENGTH] = { \
+1.00223368114872,
+1.00425299436105,
+1.00585842560279,
+1.00689052852052,
+1.0072464122237,
+1.00689052852052,
+1.00585842560279,
+1.00425299436105,
+1.00223368114872,
+1,
+0.99777129706302,
+0.99576501699778,
+0.994175695650927,
+0.993156625943589,
+0.992805720491269,
+0.993156625943589,
+0.994175695650927,
+0.99576501699778,
+0.99777129706302,
+1
+}; \ No newline at end of file
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c
new file mode 100644
index 0000000000..0921bd5931
--- /dev/null
+++ b/quantum/audio/voices.c
@@ -0,0 +1,163 @@
+#include "voices.h"
+#include "stdlib.h"
+#include "vibrato_lut.h"
+
+// these are imported from audio.c
+extern uint16_t envelope_index;
+extern float note_timbre;
+extern float polyphony_rate;
+
+voice_type voice = default_voice;
+
+void set_voice(voice_type v) {
+ voice = v;
+}
+
+void voice_iterate() {
+ voice = (voice + 1) % number_of_voices;
+}
+
+void voice_deiterate() {
+ voice = (voice - 1) % number_of_voices;
+}
+
+float voice_envelope(float frequency) {
+ // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
+ uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
+
+ switch (voice) {
+ case default_voice:
+ note_timbre = TIMBRE_50;
+ polyphony_rate = 0;
+ break;
+
+ case butts_fader:
+ polyphony_rate = 0;
+ switch (compensated_index) {
+ case 0 ... 9:
+ frequency = frequency / 4;
+ note_timbre = TIMBRE_12;
+ break;
+
+ case 10 ... 19:
+ frequency = frequency / 2;
+ note_timbre = TIMBRE_12;
+ break;
+
+ case 20 ... 200:
+ note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
+ break;
+
+ default:
+ note_timbre = 0;
+ break;
+ }
+ break;
+
+ case octave_crunch:
+ polyphony_rate = 0;
+ switch (compensated_index) {
+ case 0 ... 9:
+ case 20 ... 24:
+ case 30 ... 32:
+ frequency = frequency / 2;
+ note_timbre = TIMBRE_12;
+ break;
+
+ case 10 ... 19:
+ case 25 ... 29:
+ case 33 ... 35:
+ frequency = frequency * 2;
+ note_timbre = TIMBRE_12;
+ break;
+
+ default:
+ note_timbre = TIMBRE_12;
+ break;
+ }
+ break;
+
+ case duty_osc:
+ // This slows the loop down a substantial amount, so higher notes may freeze
+ polyphony_rate = 0;
+ switch (compensated_index) {
+ default:
+ #define OCS_SPEED 10
+ #define OCS_AMP .25
+ // sine wave is slow
+ // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
+ // triangle wave is a bit faster
+ note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
+ break;
+ }
+ break;
+
+ case duty_octave_down:
+ polyphony_rate = 0;
+ note_timbre = (envelope_index % 2) * .125 + .375 * 2;
+ if ((envelope_index % 4) == 0)
+ note_timbre = 0.5;
+ if ((envelope_index % 8) == 0)
+ note_timbre = 0;
+ break;
+ case delayed_vibrato:
+ polyphony_rate = 0;
+ note_timbre = TIMBRE_50;
+ #define VOICE_VIBRATO_DELAY 150
+ #define VOICE_VIBRATO_SPEED 50
+ switch (compensated_index) {
+ case 0 ... VOICE_VIBRATO_DELAY:
+ break;
+ default:
+ frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)];
+ break;
+ }
+ break;
+ // case delayed_vibrato_octave:
+ // polyphony_rate = 0;
+ // if ((envelope_index % 2) == 1) {
+ // note_timbre = 0.55;
+ // } else {
+ // note_timbre = 0.45;
+ // }
+ // #define VOICE_VIBRATO_DELAY 150
+ // #define VOICE_VIBRATO_SPEED 50
+ // switch (compensated_index) {
+ // case 0 ... VOICE_VIBRATO_DELAY:
+ // break;
+ // default:
+ // frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)];
+ // break;
+ // }
+ // break;
+ // case duty_fifth_down:
+ // note_timbre = 0.5;
+ // if ((envelope_index % 3) == 0)
+ // note_timbre = 0.75;
+ // break;
+ // case duty_fourth_down:
+ // note_timbre = 0.0;
+ // if ((envelope_index % 12) == 0)
+ // note_timbre = 0.75;
+ // if (((envelope_index % 12) % 4) != 1)
+ // note_timbre = 0.75;
+ // break;
+ // case duty_third_down:
+ // note_timbre = 0.5;
+ // if ((envelope_index % 5) == 0)
+ // note_timbre = 0.75;
+ // break;
+ // case duty_fifth_third_down:
+ // note_timbre = 0.5;
+ // if ((envelope_index % 5) == 0)
+ // note_timbre = 0.75;
+ // if ((envelope_index % 3) == 0)
+ // note_timbre = 0.25;
+ // break;
+
+ default:
+ break;
+ }
+
+ return frequency;
+} \ No newline at end of file
diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h
new file mode 100644
index 0000000000..74c873f42f
--- /dev/null
+++ b/quantum/audio/voices.h
@@ -0,0 +1,32 @@
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/io.h>
+#include <util/delay.h>
+#include "musical_notes.h"
+#include "song_list.h"
+
+#ifndef VOICES_H
+#define VOICES_H
+
+float voice_envelope(float frequency);
+
+typedef enum {
+ default_voice,
+ butts_fader,
+ octave_crunch,
+ duty_osc,
+ duty_octave_down,
+ delayed_vibrato,
+ // delayed_vibrato_octave,
+ // duty_fifth_down,
+ // duty_fourth_down,
+ // duty_third_down,
+ // duty_fifth_third_down,
+ number_of_voices // important that this is last
+} voice_type;
+
+void set_voice(voice_type v);
+void voice_iterate(void);
+void voice_deiterate(void);
+
+#endif \ No newline at end of file
diff --git a/quantum/wave.h b/quantum/audio/wave.h
index 6ebc348519..6ebc348519 100644
--- a/quantum/wave.h
+++ b/quantum/audio/wave.h
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 2eef4f15a7..4b4bd62109 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -26,141 +26,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "backlight.h"
#include "keymap_midi.h"
#include "bootloader.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
#include <stdio.h>
#include <inttypes.h>
#ifdef AUDIO_ENABLE
#include "audio.h"
-
- float goodbye[][2] = {
- {440.0*pow(2.0,(67)/12.0), 400},
- {0, 50},
- {440.0*pow(2.0,(60)/12.0), 400},
- {0, 50},
- {440.0*pow(2.0,(55)/12.0), 600},
- };
-#endif
+#endif /* AUDIO_ENABLE */
static action_t keycode_to_action(uint16_t keycode);
/* converts key to action */
action_t action_for_key(uint8_t layer, keypos_t key)
{
- // 16bit keycodes - important
+ // 16bit keycodes - important
uint16_t keycode = keymap_key_to_keycode(layer, key);
- if (keycode >= 0x0100 && keycode < 0x2000) {
- // Has a modifier
- action_t action;
- // Split it up
- action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
- return action;
- } else if (keycode >= 0x2000 && keycode < 0x3000) {
- // Is a shortcut for function layer, pull last 12bits
- // This means we have 4,096 FN macros at our disposal
- return keymap_func_to_action(keycode & 0xFFF);
- } else if (keycode >= 0x3000 && keycode < 0x4000) {
- // When the code starts with 3, it's an action macro.
- action_t action;
- action.code = ACTION_MACRO(keycode & 0xFF);
- return action;
-#ifdef BACKLIGHT_ENABLE
- } else if (keycode >= BL_0 && keycode <= BL_15) {
- action_t action;
- action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
- return action;
- } else if (keycode == BL_DEC) {
- action_t action;
- action.code = ACTION_BACKLIGHT_DECREASE();
- return action;
- } else if (keycode == BL_INC) {
- action_t action;
- action.code = ACTION_BACKLIGHT_INCREASE();
- return action;
- } else if (keycode == BL_TOGG) {
- action_t action;
- action.code = ACTION_BACKLIGHT_TOGGLE();
- return action;
- } else if (keycode == BL_STEP) {
- action_t action;
- action.code = ACTION_BACKLIGHT_STEP();
- return action;
-#endif
- } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
- clear_keyboard();
- #ifdef AUDIO_ENABLE
- play_notes(&goodbye, 5, false);
- #endif
- _delay_ms(250);
- #ifdef ATREUS_ASTAR
- *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
- #endif
- bootloader_jump();
- return;
- } else if (keycode == DEBUG) { // DEBUG is 0x5001
- // TODO: Does this actually work?
- print("\nDEBUG: enabled.\n");
- debug_enable = true;
- return;
- } else if (keycode >= 0x5000 && keycode < 0x6000) {
- // Layer movement shortcuts
- // See .h to see constraints/usage
- int type = (keycode >> 0x8) & 0xF;
- if (type == 0x1) {
- // Layer set "GOTO"
- int when = (keycode >> 0x4) & 0x3;
- int layer = keycode & 0xF;
- action_t action;
- action.code = ACTION_LAYER_SET(layer, when);
- return action;
- } else if (type == 0x2) {
- // Momentary layer
- int layer = keycode & 0xFF;
- action_t action;
- action.code = ACTION_LAYER_MOMENTARY(layer);
- return action;
- } else if (type == 0x3) {
- // Set default layer
- int layer = keycode & 0xFF;
- action_t action;
- action.code = ACTION_DEFAULT_LAYER_SET(layer);
- return action;
- } else if (type == 0x4) {
- // Set default layer
- int layer = keycode & 0xFF;
- action_t action;
- action.code = ACTION_LAYER_TOGGLE(layer);
- return action;
- }
-#ifdef MIDI_ENABLE
- } else if (keycode >= 0x6000 && keycode < 0x7000) {
- action_t action;
- action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
- return action;
-#endif
- } else if (keycode >= 0x7000 && keycode < 0x8000) {
- action_t action;
- action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
- return action;
- } else if (keycode >= 0x8000 && keycode < 0x9000) {
- action_t action;
- action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
- return action;
-#ifdef UNICODE_ENABLE
- } else if (keycode >= 0x8000000) {
- action_t action;
- uint16_t unicode = keycode & ~(0x8000);
- action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
- return action;
-#endif
- } else {
-
- }
-
switch (keycode) {
case KC_FN0 ... KC_FN31:
return keymap_fn_to_action(keycode);
-#ifdef BOOTMAGIC_ENABLE
case KC_CAPSLOCK:
case KC_LOCKING_CAPS:
if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
@@ -224,7 +110,6 @@ action_t action_for_key(uint8_t layer, keypos_t key)
return keycode_to_action(KC_BSLASH);
}
return keycode_to_action(KC_BSPACE);
-#endif
default:
return keycode_to_action(keycode);
}
@@ -265,6 +150,143 @@ static action_t keycode_to_action(uint16_t keycode)
case KC_TRNS:
action.code = ACTION_TRANSPARENT;
break;
+ case 0x0100 ... 0x1FFF: ;
+ // Has a modifier
+ // Split it up
+ action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
+ break;
+ case 0x2000 ... 0x2FFF:
+ // Is a shortcut for function layer, pull last 12bits
+ // This means we have 4,096 FN macros at our disposal
+ return keymap_func_to_action(keycode & 0xFFF);
+ break;
+ case 0x3000 ... 0x3FFF: ;
+ // When the code starts with 3, it's an action macro.
+ action.code = ACTION_MACRO(keycode & 0xFF);
+ break;
+ #ifdef BACKLIGHT_ENABLE
+ case BL_0 ... BL_15:
+ action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
+ break;
+ case BL_DEC:
+ action.code = ACTION_BACKLIGHT_DECREASE();
+ break;
+ case BL_INC:
+ action.code = ACTION_BACKLIGHT_INCREASE();
+ break;
+ case BL_TOGG:
+ action.code = ACTION_BACKLIGHT_TOGGLE();
+ break;
+ case BL_STEP:
+ action.code = ACTION_BACKLIGHT_STEP();
+ break;
+ #endif
+ case RESET: ; // RESET is 0x5000, which is why this is here
+ clear_keyboard();
+ #ifdef AUDIO_ENABLE
+ stop_all_notes();
+ play_goodbye_tone();
+ #endif
+ _delay_ms(250);
+ #ifdef ATREUS_ASTAR
+ *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
+ #endif
+ bootloader_jump();
+ break;
+ case DEBUG: ; // DEBUG is 0x5001
+ print("\nDEBUG: enabled.\n");
+ debug_enable = true;
+ break;
+ case 0x5002 ... 0x50FF:
+ // MAGIC actions (BOOTMAGIC without the boot)
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ /* keymap config */
+ keymap_config.raw = eeconfig_read_keymap();
+ if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
+ keymap_config.swap_control_capslock = 1;
+ } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
+ keymap_config.capslock_to_control = 1;
+ } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
+ keymap_config.swap_lalt_lgui = 1;
+ } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
+ keymap_config.swap_ralt_rgui = 1;
+ } else if (keycode == MAGIC_NO_GUI) {
+ keymap_config.no_gui = 1;
+ } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
+ keymap_config.swap_grave_esc = 1;
+ } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
+ keymap_config.swap_backslash_backspace = 1;
+ } else if (keycode == MAGIC_HOST_NKRO) {
+ keymap_config.nkro = 1;
+ } else if (keycode == MAGIC_SWAP_ALT_GUI) {
+ keymap_config.swap_lalt_lgui = 1;
+ keymap_config.swap_ralt_rgui = 1;
+ }
+ /* UNs */
+ else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
+ keymap_config.swap_control_capslock = 0;
+ } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
+ keymap_config.capslock_to_control = 0;
+ } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
+ keymap_config.swap_lalt_lgui = 0;
+ } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
+ keymap_config.swap_ralt_rgui = 0;
+ } else if (keycode == MAGIC_UNNO_GUI) {
+ keymap_config.no_gui = 0;
+ } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
+ keymap_config.swap_grave_esc = 0;
+ } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
+ keymap_config.swap_backslash_backspace = 0;
+ } else if (keycode == MAGIC_UNHOST_NKRO) {
+ keymap_config.nkro = 0;
+ } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
+ keymap_config.swap_lalt_lgui = 0;
+ keymap_config.swap_ralt_rgui = 0;
+ }
+ eeconfig_update_keymap(keymap_config.raw);
+ break;
+ case 0x5100 ... 0x5FFF: ;
+ // Layer movement shortcuts
+ // See .h to see constraints/usage
+ int type = (keycode >> 0x8) & 0xF;
+ if (type == 0x1) {
+ // Layer set "GOTO"
+ int when = (keycode >> 0x4) & 0x3;
+ int layer = keycode & 0xF;
+ action.code = ACTION_LAYER_SET(layer, when);
+ } else if (type == 0x2) {
+ // Momentary layer
+ int layer = keycode & 0xFF;
+ action.code = ACTION_LAYER_MOMENTARY(layer);
+ } else if (type == 0x3) {
+ // Set default layer
+ int layer = keycode & 0xFF;
+ action.code = ACTION_DEFAULT_LAYER_SET(layer);
+ } else if (type == 0x4) {
+ // Set default layer
+ int layer = keycode & 0xFF;
+ action.code = ACTION_LAYER_TOGGLE(layer);
+ }
+ break;
+ #ifdef MIDI_ENABLE
+ case 0x6000 ... 0x6FFF:
+ action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
+ break;
+ #endif
+ case 0x7000 ... 0x7FFF:
+ action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+ break;
+ case 0x8000 ... 0x8FFF:
+ action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+ break;
+ #ifdef UNICODE_ENABLE
+ case 0x8000000 ... 0x8FFFFFF:
+ uint16_t unicode = keycode & ~(0x8000);
+ action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
+ break;
+ #endif
default:
action.code = ACTION_NO;
break;
@@ -276,7 +298,7 @@ static action_t keycode_to_action(uint16_t keycode)
/* translates key to keycode */
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
- // Read entire word (16bits)
+ // Read entire word (16bits)
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
}
@@ -288,6 +310,14 @@ action_t keymap_fn_to_action(uint16_t keycode)
action_t keymap_func_to_action(uint16_t keycode)
{
- // For FUNC without 8bit limit
+ // For FUNC without 8bit limit
return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
}
+
+void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+ if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+ layer_on(layer3);
+ } else {
+ layer_off(layer3);
+ }
+}
diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h
index 3db40772e0..0ede0296b9 100644
--- a/quantum/keymap_common.h
+++ b/quantum/keymap_common.h
@@ -30,7 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #include "print.h"
#include "debug.h"
-#ifdef BOOTMAGIC_ENABLE
/* NOTE: Not portable. Bit field order depends on implementation */
typedef union {
uint16_t raw;
@@ -45,8 +44,6 @@ typedef union {
bool nkro:1;
};
} keymap_config_t;
-keymap_config_t keymap_config;
-#endif
/* translates key to keycode */
@@ -168,6 +165,30 @@ extern const uint16_t fn_actions[];
#define RESET 0x5000
#define DEBUG 0x5001
+// MAGIC keycodes
+#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002
+#define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003
+#define MAGIC_CAPSLOCK_TO_CONTROL 0x5004
+#define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005
+#define MAGIC_SWAP_LALT_LGUI 0x5006
+#define MAGIC_UNSWAP_LALT_LGUI 0x5007
+#define MAGIC_SWAP_RALT_RGUI 0x5008
+#define MAGIC_UNSWAP_RALT_RGUI 0x5009
+#define MAGIC_NO_GUI 0x500a
+#define MAGIC_UNNO_GUI 0x500b
+#define MAGIC_SWAP_GRAVE_ESC 0x500c
+#define MAGIC_UNSWAP_GRAVE_ESC 0x500d
+#define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e
+#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
+#define MAGIC_HOST_NKRO 0x5010
+#define MAGIC_UNHOST_NKRO 0x5011
+#define MAGIC_SWAP_ALT_GUI 0x5012
+#define MAGIC_UNSWAP_ALT_GUI 0x5013
+
+#define AG_SWAP MAGIC_SWAP_ALT_GUI
+#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+
+
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
@@ -184,8 +205,6 @@ extern const uint16_t fn_actions[];
// Toggle to layer - 256 layer max
#define TG(layer) (layer | 0x5400)
-#define MIDI(n) (n | 0x6000)
-
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
#define CTL_T(kc) MT(0x1, kc)
@@ -194,7 +213,7 @@ extern const uint16_t fn_actions[];
#define GUI_T(kc) MT(0x8, kc)
#define C_S_T(kc) MT(0x3, kc) // Control + Shift e.g. for gnome-terminal
#define MEH_T(kc) MT(0x7, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
-#define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui
+#define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui
#define ALL_T(kc) MT(0xF, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
@@ -210,5 +229,10 @@ extern const uint16_t fn_actions[];
#define UNICODE(n) (n | 0x8000)
#define UC(n) UNICODE(n)
+// For tri-layer
+void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
+#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
+#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
+
#endif
diff --git a/quantum/keymap_extras/keymap_german_osx.h b/quantum/keymap_extras/keymap_german_osx.h
index d0b77fb803..ee725bad5e 100644
--- a/quantum/keymap_extras/keymap_german_osx.h
+++ b/quantum/keymap_extras/keymap_german_osx.h
@@ -85,8 +85,8 @@
#define DE_OSX_UNDS LSFT(DE_OSX_MINS) // _
// Alt-ed characters
-#define DE_OSX_SQ2 LALT(KC_2) // ²
-#define DE_OSX_SQ3 LALT(KC_3) // ³
+//#define DE_OSX_SQ2 LALT(KC_2) // ²
+//#define DE_OSX_SQ3 LALT(KC_3) // ³
#define DE_OSX_LCBR LALT(KC_8) // {
#define DE_OSX_LBRC LALT(KC_5) // [
#define DE_OSX_RBRC LALT(KC_6) // ]
diff --git a/quantum/keymap_extras/keymap_plover.h b/quantum/keymap_extras/keymap_plover.h
new file mode 100644
index 0000000000..98e57ab7b1
--- /dev/null
+++ b/quantum/keymap_extras/keymap_plover.h
@@ -0,0 +1,32 @@
+#ifndef KEYMAP_PLOVER_H
+#define KEYMAP_PLOVER_H
+
+#include "keymap_common.h"
+
+#define PV_NUM KC_1
+#define PV_LS KC_Q
+#define PV_LT KC_W
+#define PV_LP KC_E
+#define PV_LH KC_R
+#define PV_LK KC_S
+#define PV_LW KC_D
+#define PV_LR KC_F
+
+#define PV_STAR KC_Y
+#define PV_RF KC_U
+#define PV_RP KC_I
+#define PV_RL KC_O
+#define PV_RT KC_P
+#define PV_RD KC_LBRC
+#define PV_RR KC_J
+#define PV_RB KC_K
+#define PV_RG KC_L
+#define PV_RS KC_SCLN
+#define PV_RZ KC_QUOT
+
+#define PV_A KC_C
+#define PV_O KC_V
+#define PV_E KC_N
+#define PV_U KC_M
+
+#endif
diff --git a/quantum/keymap_midi.h b/quantum/keymap_midi.h
index a89420ce2a..795f26380e 100644
--- a/quantum/keymap_midi.h
+++ b/quantum/keymap_midi.h
@@ -20,7 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <lufa.h>
-#define MIDI 0x6000
+#define MIDI(n) ((n) | 0x6000)
#define MIDI12 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000
#define CHNL(note, channel) (note + (channel << 8))
diff --git a/quantum/led.c b/quantum/led.c
index 9cdb8a5c20..208e348f34 100644
--- a/quantum/led.c
+++ b/quantum/led.c
@@ -24,6 +24,7 @@ void led_set_kb(uint8_t usb_led) {
}
+__attribute__ ((weak))
void led_set(uint8_t usb_led)
{
diff --git a/quantum/quantum.mk b/quantum/quantum.mk
index de93af7e8c..83c4f1d1db 100644
--- a/quantum/quantum.mk
+++ b/quantum/quantum.mk
@@ -23,19 +23,19 @@ ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
endif
-ifdef MIDI_ENABLE
+ifeq ($(strip $(MIDI_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/keymap_midi.c
endif
-ifdef AUDIO_ENABLE
- SRC += $(QUANTUM_DIR)/audio.c
+ifeq ($(strip $(AUDIO_ENABLE)), yes)
+ SRC += $(QUANTUM_DIR)/audio/audio.c $(QUANTUM_DIR)/audio/voices.c
endif
-ifdef UNICODE_ENABLE
+ifeq ($(strip $(UNICODE_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/keymap_unicode.c
endif
-ifdef RGBLIGHT_ENABLE
+ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c
OPT_DEFS += -DRGBLIGHT_ENABLE
@@ -46,6 +46,8 @@ endif
# Search Path
VPATH += $(TOP_DIR)/$(QUANTUM_DIR)
+VPATH += $(TOP_DIR)/$(QUANTUM_DIR)/keymap_extras
+VPATH += $(TOP_DIR)/$(QUANTUM_DIR)/audio
include $(TMK_DIR)/protocol/lufa.mk
diff --git a/quantum/rgblight.c b/quantum/rgblight.c
index 2215cf5cdf..5623c65de7 100644
--- a/quantum/rgblight.c
+++ b/quantum/rgblight.c
@@ -107,17 +107,17 @@ void setrgb(uint8_t r, uint8_t g, uint8_t b, struct cRGB *led1) {
uint32_t eeconfig_read_rgblight(void) {
return eeprom_read_dword(EECONFIG_RGBLIGHT);
}
-void eeconfig_write_rgblight(uint32_t val) {
- eeprom_write_dword(EECONFIG_RGBLIGHT, val);
+void eeconfig_update_rgblight(uint32_t val) {
+ eeprom_update_dword(EECONFIG_RGBLIGHT, val);
}
-void eeconfig_write_rgblight_default(void) {
- dprintf("eeconfig_write_rgblight_default\n");
+void eeconfig_update_rgblight_default(void) {
+ dprintf("eeconfig_update_rgblight_default\n");
rgblight_config.enable = 1;
rgblight_config.mode = 1;
rgblight_config.hue = 200;
rgblight_config.sat = 204;
rgblight_config.val = 204;
- eeconfig_write_rgblight(rgblight_config.raw);
+ eeconfig_update_rgblight(rgblight_config.raw);
}
void eeconfig_debug_rgblight(void) {
dprintf("rgblight_config eprom\n");
@@ -136,12 +136,12 @@ void rgblight_init(void) {
if (!eeconfig_is_enabled()) {
dprintf("rgblight_init eeconfig is not enabled.\n");
eeconfig_init();
- eeconfig_write_rgblight_default();
+ eeconfig_update_rgblight_default();
}
rgblight_config.raw = eeconfig_read_rgblight();
if (!rgblight_config.mode) {
dprintf("rgblight_init rgblight_config.mode = 0. Write default values to EEPROM.\n");
- eeconfig_write_rgblight_default();
+ eeconfig_update_rgblight_default();
rgblight_config.raw = eeconfig_read_rgblight();
}
eeconfig_debug_rgblight(); // display current eeprom values
@@ -189,7 +189,7 @@ void rgblight_mode(uint8_t mode) {
} else {
rgblight_config.mode = mode;
}
- eeconfig_write_rgblight(rgblight_config.raw);
+ eeconfig_update_rgblight(rgblight_config.raw);
dprintf("rgblight mode: %u\n", rgblight_config.mode);
if (rgblight_config.mode == 1) {
rgblight_timer_disable();
@@ -206,7 +206,7 @@ void rgblight_mode(uint8_t mode) {
void rgblight_toggle(void) {
rgblight_config.enable ^= 1;
- eeconfig_write_rgblight(rgblight_config.raw);
+ eeconfig_update_rgblight(rgblight_config.raw);
dprintf("rgblight toggle: rgblight_config.enable = %u\n", rgblight_config.enable);
if (rgblight_config.enable) {
rgblight_mode(rgblight_config.mode);
@@ -299,7 +299,7 @@ void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val){
rgblight_config.hue = hue;
rgblight_config.sat = sat;
rgblight_config.val = val;
- eeconfig_write_rgblight(rgblight_config.raw);
+ eeconfig_update_rgblight(rgblight_config.raw);
dprintf("rgblight set hsv [EEPROM]: %u,%u,%u\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}
}
diff --git a/quantum/rgblight.h b/quantum/rgblight.h
index 9e1562328f..37e207578c 100644
--- a/quantum/rgblight.h
+++ b/quantum/rgblight.h
@@ -66,8 +66,8 @@ void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
#define EECONFIG_RGBLIGHT (uint8_t *)7
uint32_t eeconfig_read_rgblight(void);
-void eeconfig_write_rgblight(uint32_t val);
-void eeconfig_write_rgblight_default(void);
+void eeconfig_update_rgblight(uint32_t val);
+void eeconfig_update_rgblight_default(void);
void eeconfig_debug_rgblight(void);
void sethsv(uint16_t hue, uint8_t sat, uint8_t val, struct cRGB *led1);
diff --git a/quantum/tools/README.md b/quantum/tools/README.md
new file mode 100644
index 0000000000..0702144238
--- /dev/null
+++ b/quantum/tools/README.md
@@ -0,0 +1,6 @@
+`eeprom_reset.hex` is to reset the eeprom on the Atmega32u4, like this:
+
+ dfu-programmer atmega32u4 erase
+ dfu-programmer atmega32u4 flash --eeprom eeprom-reset.bin
+
+ You'll need to reflash afterwards, because DFU requires the flash to be erased before messing with the eeprom. \ No newline at end of file
diff --git a/quantum/tools/eeprom_reset.hex b/quantum/tools/eeprom_reset.hex
new file mode 100644
index 0000000000..a8a75389fe
--- /dev/null
+++ b/quantum/tools/eeprom_reset.hex
@@ -0,0 +1,9 @@
+:10000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00
+:10001000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0
+:10002000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0
+:10003000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0
+:10004000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0
+:10005000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0
+:10006000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0
+:10007000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90
+:00000001FF