diff options
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/audio.c | 365 | ||||
-rw-r--r-- | quantum/audio.h | 11 | ||||
-rw-r--r-- | quantum/audio/audio.c | 607 | ||||
-rw-r--r-- | quantum/audio/audio.h | 89 | ||||
-rw-r--r-- | quantum/audio/frequency_lut.h | 357 | ||||
-rw-r--r-- | quantum/audio/musical_notes.h | 217 | ||||
-rw-r--r-- | quantum/audio/song_list.h | 117 | ||||
-rw-r--r-- | quantum/audio/vibrato_lut.h | 28 | ||||
-rw-r--r-- | quantum/audio/voices.c | 163 | ||||
-rw-r--r-- | quantum/audio/voices.h | 32 | ||||
-rw-r--r-- | quantum/audio/wave.h (renamed from quantum/wave.h) | 0 | ||||
-rw-r--r-- | quantum/keymap_common.c | 274 | ||||
-rw-r--r-- | quantum/keymap_common.h | 36 | ||||
-rw-r--r-- | quantum/keymap_extras/keymap_german_osx.h | 4 | ||||
-rw-r--r-- | quantum/keymap_extras/keymap_plover.h | 32 | ||||
-rw-r--r-- | quantum/keymap_midi.h | 2 | ||||
-rw-r--r-- | quantum/led.c | 1 | ||||
-rw-r--r-- | quantum/quantum.mk | 12 | ||||
-rw-r--r-- | quantum/rgblight.c | 20 | ||||
-rw-r--r-- | quantum/rgblight.h | 4 | ||||
-rw-r--r-- | quantum/tools/README.md | 6 | ||||
-rw-r--r-- | quantum/tools/eeprom_reset.hex | 9 |
22 files changed, 1862 insertions, 524 deletions
diff --git a/quantum/audio.c b/quantum/audio.c deleted file mode 100644 index f29d941d7c..0000000000 --- a/quantum/audio.c +++ /dev/null @@ -1,365 +0,0 @@ -#include <stdio.h> -#include <string.h> -#include <math.h> -#include <avr/pgmspace.h> -#include <avr/interrupt.h> -#include <avr/io.h> - -#include "audio.h" -#include "keymap_common.h" - -#define PI 3.14159265 - -// #define PWM_AUDIO - -#ifdef PWM_AUDIO - #include "wave.h" - #define SAMPLE_DIVIDER 39 - #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048) - // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap -#endif - -void delay_us(int count) { - while(count--) { - _delay_us(1); - } -} - -int voices = 0; -int voice_place = 0; -double frequency = 0; -int volume = 0; -long position = 0; - -double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; -int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; -bool sliding = false; - -int max = 0xFF; -float sum = 0; -int value = 128; -float place = 0; -float places[8] = {0, 0, 0, 0, 0, 0, 0, 0}; - -uint16_t place_int = 0; -bool repeat = true; -uint8_t * sample; -uint16_t sample_length = 0; - - -bool notes = false; -bool note = false; -float note_frequency = 0; -float note_length = 0; -uint16_t note_position = 0; -float (* notes_pointer)[][2]; -uint8_t notes_length; -bool notes_repeat; -uint8_t current_note = 0; - -void stop_all_notes() { - voices = 0; - #ifdef PWM_AUDIO - TIMSK3 &= ~_BV(OCIE3A); - #else - TIMSK3 &= ~_BV(OCIE3A); - TCCR3A &= ~_BV(COM3A1); - #endif - notes = false; - note = false; - frequency = 0; - volume = 0; - - for (int i = 0; i < 8; i++) { - frequencies[i] = 0; - volumes[i] = 0; - } -} - -void stop_note(double freq) { - #ifdef PWM_AUDIO - freq = freq / SAMPLE_RATE; - #endif - for (int i = 7; i >= 0; i--) { - if (frequencies[i] == freq) { - frequencies[i] = 0; - volumes[i] = 0; - for (int j = i; (j < 7); j++) { - frequencies[j] = frequencies[j+1]; - frequencies[j+1] = 0; - volumes[j] = volumes[j+1]; - volumes[j+1] = 0; - } - } - } - voices--; - if (voices < 0) - voices = 0; - if (voices == 0) { - #ifdef PWM_AUDIO - TIMSK3 &= ~_BV(OCIE3A); - #else - TIMSK3 &= ~_BV(OCIE3A); - TCCR3A &= ~_BV(COM3A1); - #endif - frequency = 0; - volume = 0; - note = false; - } else { - double freq = frequencies[voices - 1]; - int vol = volumes[voices - 1]; - double starting_f = frequency; - if (frequency < freq) { - sliding = true; - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { - frequency = f; - } - sliding = false; - } else if (frequency > freq) { - sliding = true; - for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { - frequency = f; - } - sliding = false; - } - frequency = freq; - volume = vol; - } -} - -void init_notes() { - - #ifdef PWM_AUDIO - PLLFRQ = _BV(PDIV2); - PLLCSR = _BV(PLLE); - while(!(PLLCSR & _BV(PLOCK))); - PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */ - - /* Init a fast PWM on Timer4 */ - TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */ - TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */ - OCR4A = 0; - - /* Enable the OC4A output */ - DDRC |= _BV(PORTC6); - - TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs - - TCCR3A = 0x0; // Options not needed - TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC - OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback - #else - DDRC |= _BV(PORTC6); - - TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs - - TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); - TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); - #endif -} - - -ISR(TIMER3_COMPA_vect) { - - if (note) { - #ifdef PWM_AUDIO - if (voices == 1) { - // SINE - OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2; - - // SQUARE - // if (((int)place) >= 1024){ - // OCR4A = 0xFF >> 2; - // } else { - // OCR4A = 0x00; - // } - - // SAWTOOTH - // OCR4A = (int)place / 4; - - // TRIANGLE - // if (((int)place) >= 1024) { - // OCR4A = (int)place / 2; - // } else { - // OCR4A = 2048 - (int)place / 2; - // } - - place += frequency; - - if (place >= SINE_LENGTH) - place -= SINE_LENGTH; - - } else { - int sum = 0; - for (int i = 0; i < voices; i++) { - // SINE - sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2; - - // SQUARE - // if (((int)places[i]) >= 1024){ - // sum += 0xFF >> 2; - // } else { - // sum += 0x00; - // } - - places[i] += frequencies[i]; - - if (places[i] >= SINE_LENGTH) - places[i] -= SINE_LENGTH; - } - OCR4A = sum; - } - #else - if (frequency > 0) { - // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period - // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period - if (place > 10) { - voice_place = (voice_place + 1) % voices; - place = 0.0; - } - ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period - OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1; // Set compare to half the period - place++; - } - #endif - } - - // SAMPLE - // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]); - - // place_int++; - - // if (place_int >= sample_length) - // if (repeat) - // place_int -= sample_length; - // else - // TIMSK3 &= ~_BV(OCIE3A); - - - if (notes) { - #ifdef PWM_AUDIO - OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0; - - place += note_frequency; - if (place >= SINE_LENGTH) - place -= SINE_LENGTH; - #else - if (note_frequency > 0) { - ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period - OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period - } else { - ICR3 = 0; - OCR3A = 0; - } - #endif - - - note_position++; - if (note_position >= note_length) { - current_note++; - if (current_note >= notes_length) { - if (notes_repeat) { - current_note = 0; - } else { - #ifdef PWM_AUDIO - TIMSK3 &= ~_BV(OCIE3A); - #else - TIMSK3 &= ~_BV(OCIE3A); - TCCR3A &= ~_BV(COM3A1); - #endif - notes = false; - return; - } - } - #ifdef PWM_AUDIO - note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; - note_length = (*notes_pointer)[current_note][1]; - #else - note_frequency = (*notes_pointer)[current_note][0]; - note_length = (*notes_pointer)[current_note][1] / 4; - #endif - note_position = 0; - } - - } - -} - -void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat) { - if (note) - stop_all_notes(); - notes = true; - - notes_pointer = np; - notes_length = n_length; - notes_repeat = n_repeat; - - place = 0; - current_note = 0; - #ifdef PWM_AUDIO - note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; - note_length = (*notes_pointer)[current_note][1]; - #else - note_frequency = (*notes_pointer)[current_note][0]; - note_length = (*notes_pointer)[current_note][1] / 4; - #endif - note_position = 0; - - - #ifdef PWM_AUDIO - TIMSK3 |= _BV(OCIE3A); - #else - TIMSK3 |= _BV(OCIE3A); - TCCR3A |= _BV(COM3A1); - #endif -} - -void play_sample(uint8_t * s, uint16_t l, bool r) { - stop_all_notes(); - place_int = 0; - sample = s; - sample_length = l; - repeat = r; - - #ifdef PWM_AUDIO - TIMSK3 |= _BV(OCIE3A); - #else - #endif -} - -void play_note(double freq, int vol) { - if (notes) - stop_all_notes(); - note = true; - #ifdef PWM_AUDIO - freq = freq / SAMPLE_RATE; - #endif - if (freq > 0) { - if (frequency != 0) { - double starting_f = frequency; - if (frequency < freq) { - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { - frequency = f; - } - } else if (frequency > freq) { - for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { - frequency = f; - } - } - } - frequency = freq; - volume = vol; - - frequencies[voices] = frequency; - volumes[voices] = volume; - voices++; - } - - #ifdef PWM_AUDIO - TIMSK3 |= _BV(OCIE3A); - #else - TIMSK3 |= _BV(OCIE3A); - TCCR3A |= _BV(COM3A1); - #endif - -}
\ No newline at end of file diff --git a/quantum/audio.h b/quantum/audio.h deleted file mode 100644 index 99203cea7a..0000000000 --- a/quantum/audio.h +++ /dev/null @@ -1,11 +0,0 @@ -#include <stdint.h> -#include <stdbool.h> -#include <avr/io.h> -#include <util/delay.h> - -void play_sample(uint8_t * s, uint16_t l, bool r); -void play_note(double freq, int vol); -void stop_note(double freq); -void stop_all_notes(); -void init_notes(); -void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat);
\ No newline at end of file diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c new file mode 100644 index 0000000000..e85370d958 --- /dev/null +++ b/quantum/audio/audio.c @@ -0,0 +1,607 @@ +#include <stdio.h> +#include <string.h> +#include <math.h> +#include <avr/pgmspace.h> +#include <avr/interrupt.h> +#include <avr/io.h> +#include "print.h" +#include "audio.h" +#include "keymap_common.h" + +#include "eeconfig.h" + +#ifdef VIBRATO_ENABLE + #include "vibrato_lut.h" +#endif + +#define PI 3.14159265 + +#define CPU_PRESCALER 8 + +#ifdef PWM_AUDIO + #include "wave.h" + #define SAMPLE_DIVIDER 39 + #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048) + // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap + + float places[8] = {0, 0, 0, 0, 0, 0, 0, 0}; + uint16_t place_int = 0; + bool repeat = true; +#endif + +void delay_us(int count) { + while(count--) { + _delay_us(1); + } +} + +int voices = 0; +int voice_place = 0; +float frequency = 0; +int volume = 0; +long position = 0; + +float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +bool sliding = false; + +int max = 0xFF; +float sum = 0; +float place = 0; + +uint8_t * sample; +uint16_t sample_length = 0; +// float freq = 0; + +bool notes = false; +bool note = false; +float note_frequency = 0; +float note_length = 0; +float note_tempo = TEMPO_DEFAULT; +float note_timbre = TIMBRE_DEFAULT; +uint16_t note_position = 0; +float (* notes_pointer)[][2]; +uint16_t notes_count; +bool notes_repeat; +float notes_rest; +bool note_resting = false; + +uint8_t current_note = 0; +uint8_t rest_counter = 0; + +#ifdef VIBRATO_ENABLE +float vibrato_counter = 0; +float vibrato_strength = .5; +float vibrato_rate = 0.125; +#endif + +float polyphony_rate = 0; + +bool inited = false; + +audio_config_t audio_config; + +uint16_t envelope_index = 0; + +void audio_toggle(void) { + audio_config.enable ^= 1; + eeconfig_update_audio(audio_config.raw); +} + +void audio_on(void) { + audio_config.enable = 1; + eeconfig_update_audio(audio_config.raw); +} + +void audio_off(void) { + audio_config.enable = 0; + eeconfig_update_audio(audio_config.raw); +} + +#ifdef VIBRATO_ENABLE +// Vibrato rate functions + +void set_vibrato_rate(float rate) { + vibrato_rate = rate; +} + +void increase_vibrato_rate(float change) { + vibrato_rate *= change; +} + +void decrease_vibrato_rate(float change) { + vibrato_rate /= change; +} + +#ifdef VIBRATO_STRENGTH_ENABLE + +void set_vibrato_strength(float strength) { + vibrato_strength = strength; +} + +void increase_vibrato_strength(float change) { + vibrato_strength *= change; +} + +void decrease_vibrato_strength(float change) { + vibrato_strength /= change; +} + +#endif + +#endif + +// Polyphony functions + +void set_polyphony_rate(float rate) { + polyphony_rate = rate; +} + +void enable_polyphony() { + polyphony_rate = 5; +} + +void disable_polyphony() { + polyphony_rate = 0; +} + +void increase_polyphony_rate(float change) { + polyphony_rate *= change; +} + +void decrease_polyphony_rate(float change) { + polyphony_rate /= change; +} + +// Timbre function + +void set_timbre(float timbre) { + note_timbre = timbre; +} + +// Tempo functions + +void set_tempo(float tempo) { + note_tempo = tempo; +} + +void decrease_tempo(uint8_t tempo_change) { + note_tempo += (float) tempo_change; +} + +void increase_tempo(uint8_t tempo_change) { + if (note_tempo - (float) tempo_change < 10) { + note_tempo = 10; + } else { + note_tempo -= (float) tempo_change; + } +} + +void audio_init() { + + /* check signature */ + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + audio_config.raw = eeconfig_read_audio(); + + #ifdef PWM_AUDIO + PLLFRQ = _BV(PDIV2); + PLLCSR = _BV(PLLE); + while(!(PLLCSR & _BV(PLOCK))); + PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */ + + /* Init a fast PWM on Timer4 */ + TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */ + TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */ + OCR4A = 0; + + /* Enable the OC4A output */ + DDRC |= _BV(PORTC6); + + TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs + + TCCR3A = 0x0; // Options not needed + TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC + OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback + #else + DDRC |= _BV(PORTC6); + + TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs + + TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); + TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); + #endif + + inited = true; +} + +void stop_all_notes() { + if (!inited) { + audio_init(); + } + voices = 0; + #ifdef PWM_AUDIO + TIMSK3 &= ~_BV(OCIE3A); + #else + TIMSK3 &= ~_BV(OCIE3A); + TCCR3A &= ~_BV(COM3A1); + #endif + notes = false; + note = false; + frequency = 0; + volume = 0; + + for (int i = 0; i < 8; i++) { + frequencies[i] = 0; + volumes[i] = 0; + } +} + +void stop_note(float freq) { + if (note) { + if (!inited) { + audio_init(); + } + #ifdef PWM_AUDIO + freq = freq / SAMPLE_RATE; + #endif + for (int i = 7; i >= 0; i--) { + if (frequencies[i] == freq) { + frequencies[i] = 0; + volumes[i] = 0; + for (int j = i; (j < 7); j++) { + frequencies[j] = frequencies[j+1]; + frequencies[j+1] = 0; + volumes[j] = volumes[j+1]; + volumes[j+1] = 0; + } + break; + } + } + voices--; + if (voices < 0) + voices = 0; + if (voice_place >= voices) { + voice_place = 0; + } + if (voices == 0) { + #ifdef PWM_AUDIO + TIMSK3 &= ~_BV(OCIE3A); + #else + TIMSK3 &= ~_BV(OCIE3A); + TCCR3A &= ~_BV(COM3A1); + #endif + frequency = 0; + volume = 0; + note = false; + } + } +} + +#ifdef VIBRATO_ENABLE + +float mod(float a, int b) +{ + float r = fmod(a, b); + return r < 0 ? r + b : r; +} + +float vibrato(float average_freq) { + #ifdef VIBRATO_STRENGTH_ENABLE + float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength); + #else + float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter]; + #endif + vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH); + return vibrated_freq; +} + +#endif + +ISR(TIMER3_COMPA_vect) { + if (note) { + #ifdef PWM_AUDIO + if (voices == 1) { + // SINE + OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2; + + // SQUARE + // if (((int)place) >= 1024){ + // OCR4A = 0xFF >> 2; + // } else { + // OCR4A = 0x00; + // } + + // SAWTOOTH + // OCR4A = (int)place / 4; + + // TRIANGLE + // if (((int)place) >= 1024) { + // OCR4A = (int)place / 2; + // } else { + // OCR4A = 2048 - (int)place / 2; + // } + + place += frequency; + + if (place >= SINE_LENGTH) + place -= SINE_LENGTH; + + } else { + int sum = 0; + for (int i = 0; i < voices; i++) { + // SINE + sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2; + + // SQUARE + // if (((int)places[i]) >= 1024){ + // sum += 0xFF >> 2; + // } else { + // sum += 0x00; + // } + + places[i] += frequencies[i]; + + if (places[i] >= SINE_LENGTH) + places[i] -= SINE_LENGTH; + } + OCR4A = sum; + } + #else + if (voices > 0) { + float freq; + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + #else + { + #endif + freq = frequencies[voice_place]; + } + } else { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } + + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + #else + { + #endif + freq = frequency; + } + } + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + if (freq < 30.517578125) + freq = 30.52; + ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period + OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period + } + #endif + } + + // SAMPLE + // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]); + + // place_int++; + + // if (place_int >= sample_length) + // if (repeat) + // place_int -= sample_length; + // else + // TIMSK3 &= ~_BV(OCIE3A); + + + if (notes) { + #ifdef PWM_AUDIO + OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0; + + place += note_frequency; + if (place >= SINE_LENGTH) + place -= SINE_LENGTH; + #else + if (note_frequency > 0) { + float freq; + + #ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + #else + { + #endif + freq = note_frequency; + } + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period + OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period + } else { + ICR3 = 0; + OCR3A = 0; + } + #endif + + + note_position++; + bool end_of_note = false; + if (ICR3 > 0) + end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF)); + else + end_of_note = (note_position >= (note_length * 0x7FF)); + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + #ifdef PWM_AUDIO + TIMSK3 &= ~_BV(OCIE3A); + #else + TIMSK3 &= ~_BV(OCIE3A); + TCCR3A &= ~_BV(COM3A1); + #endif + notes = false; + return; + } + } + if (!note_resting && (notes_rest > 0)) { + note_resting = true; + note_frequency = 0; + note_length = notes_rest; + current_note--; + } else { + note_resting = false; + #ifdef PWM_AUDIO + note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; + note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100); + #else + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100); + #endif + } + note_position = 0; + } + + } + + if (!audio_config.enable) { + notes = false; + note = false; + } +} + +void play_note(float freq, int vol) { + + if (!inited) { + audio_init(); + } + +if (audio_config.enable && voices < 8) { + TIMSK3 &= ~_BV(OCIE3A); + // Cancel notes if notes are playing + if (notes) + stop_all_notes(); + note = true; + envelope_index = 0; + #ifdef PWM_AUDIO + freq = freq / SAMPLE_RATE; + #endif + if (freq > 0) { + frequencies[voices] = freq; + volumes[voices] = vol; + voices++; + } + + #ifdef PWM_AUDIO + TIMSK3 |= _BV(OCIE3A); + #else + TIMSK3 |= _BV(OCIE3A); + TCCR3A |= _BV(COM3A1); + #endif +} + +} + +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) { + + if (!inited) { + audio_init(); + } + +if (audio_config.enable) { + TIMSK3 &= ~_BV(OCIE3A); + // Cancel note if a note is playing + if (note) + stop_all_notes(); + notes = true; + + notes_pointer = np; + notes_count = n_count; + notes_repeat = n_repeat; + notes_rest = n_rest; + + place = 0; + current_note = 0; + #ifdef PWM_AUDIO + note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; + note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100); + #else + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100); + #endif + note_position = 0; + + + #ifdef PWM_AUDIO + TIMSK3 |= _BV(OCIE3A); + #else + TIMSK3 |= _BV(OCIE3A); + TCCR3A |= _BV(COM3A1); + #endif +} + +} + +#ifdef PWM_AUDIO +void play_sample(uint8_t * s, uint16_t l, bool r) { + if (!inited) { + audio_init(); + } + + if (audio_config.enable) { + TIMSK3 &= ~_BV(OCIE3A); + stop_all_notes(); + place_int = 0; + sample = s; + sample_length = l; + repeat = r; + + TIMSK3 |= _BV(OCIE3A); + } +} +#endif + +//------------------------------------------------------------------------------ +// Override these functions in your keymap file to play different tunes on +// startup and bootloader jump +__attribute__ ((weak)) +void play_startup_tone() +{ +} + + + +__attribute__ ((weak)) +void play_goodbye_tone() +{ + +} +//------------------------------------------------------------------------------ diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h new file mode 100644 index 0000000000..89769507e1 --- /dev/null +++ b/quantum/audio/audio.h @@ -0,0 +1,89 @@ +#include <stdint.h> +#include <stdbool.h> +#include <avr/io.h> +#include <util/delay.h> +#include "musical_notes.h" +#include "song_list.h" +#include "voices.h" + +#ifndef AUDIO_H +#define AUDIO_H + +// Largely untested PWM audio mode (doesn't sound as good) +// #define PWM_AUDIO + +// #define VIBRATO_ENABLE + +// Enable vibrato strength/amplitude - slows down ISR too much +// #define VIBRATO_STRENGTH_ENABLE + +typedef union { + uint8_t raw; + struct { + bool enable :1; + uint8_t level :7; + }; +} audio_config_t; + +void audio_toggle(void); +void audio_on(void); +void audio_off(void); + +// Vibrato rate functions + +#ifdef VIBRATO_ENABLE + +void set_vibrato_rate(float rate); +void increase_vibrato_rate(float change); +void decrease_vibrato_rate(float change); + +#ifdef VIBRATO_STRENGTH_ENABLE + +void set_vibrato_strength(float strength); +void increase_vibrato_strength(float change); +void decrease_vibrato_strength(float change); + +#endif + +#endif + +// Polyphony functions + +void set_polyphony_rate(float rate); +void enable_polyphony(void); +void disable_polyphony(void); +void increase_polyphony_rate(float change); +void decrease_polyphony_rate(float change); + +void set_timbre(float timbre); +void set_tempo(float tempo); + +void increase_tempo(uint8_t tempo_change); +void decrease_tempo(uint8_t tempo_change); + +void audio_init(void); + +#ifdef PWM_AUDIO +void play_sample(uint8_t * s, uint16_t l, bool r); +#endif +void play_note(float freq, int vol); +void stop_note(float freq); +void stop_all_notes(void); +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest); + +#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ + 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ + 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ + 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ + 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } + +// These macros are used to allow play_notes to play an array of indeterminate +// length. This works around the limitation of C's sizeof operation on pointers. +// The global float array for the song must be used here. +#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0])))) +#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style)); + +void play_goodbye_tone(void); +void play_startup_tone(void); + +#endif
\ No newline at end of file diff --git a/quantum/audio/frequency_lut.h b/quantum/audio/frequency_lut.h new file mode 100644 index 0000000000..e62da5be4e --- /dev/null +++ b/quantum/audio/frequency_lut.h @@ -0,0 +1,357 @@ +#include <avr/io.h> +#include <avr/interrupt.h> +#include <avr/pgmspace.h> + +#define FREQUENCY_LUT_LENGTH 349 + +const uint16_t FREQUENCY_LUT[FREQUENCY_LUT_LENGTH] = { +0x8E0B, +0x8C02, +0x8A00, +0x8805, +0x8612, +0x8426, +0x8241, +0x8063, +0x7E8C, +0x7CBB, +0x7AF2, +0x792E, +0x7772, +0x75BB, +0x740B, +0x7261, +0x70BD, +0x6F20, +0x6D88, +0x6BF6, +0x6A69, +0x68E3, +0x6762, +0x65E6, +0x6470, +0x6300, +0x6194, +0x602E, +0x5ECD, +0x5D71, +0x5C1A, +0x5AC8, +0x597B, +0x5833, +0x56EF, +0x55B0, +0x5475, +0x533F, +0x520E, +0x50E1, +0x4FB8, +0x4E93, +0x4D73, +0x4C57, +0x4B3E, +0x4A2A, +0x491A, +0x480E, +0x4705, +0x4601, +0x4500, +0x4402, +0x4309, +0x4213, +0x4120, +0x4031, +0x3F46, +0x3E5D, +0x3D79, +0x3C97, +0x3BB9, +0x3ADD, +0x3A05, +0x3930, +0x385E, +0x3790, +0x36C4, +0x35FB, +0x3534, +0x3471, +0x33B1, +0x32F3, +0x3238, +0x3180, +0x30CA, +0x3017, +0x2F66, +0x2EB8, +0x2E0D, +0x2D64, +0x2CBD, +0x2C19, +0x2B77, +0x2AD8, +0x2A3A, +0x299F, +0x2907, +0x2870, +0x27DC, +0x2749, +0x26B9, +0x262B, +0x259F, +0x2515, +0x248D, +0x2407, +0x2382, +0x2300, +0x2280, +0x2201, +0x2184, +0x2109, +0x2090, +0x2018, +0x1FA3, +0x1F2E, +0x1EBC, +0x1E4B, +0x1DDC, +0x1D6E, +0x1D02, +0x1C98, +0x1C2F, +0x1BC8, +0x1B62, +0x1AFD, +0x1A9A, +0x1A38, +0x19D8, +0x1979, +0x191C, +0x18C0, +0x1865, +0x180B, +0x17B3, +0x175C, +0x1706, +0x16B2, +0x165E, +0x160C, +0x15BB, +0x156C, +0x151D, +0x14CF, +0x1483, +0x1438, +0x13EE, +0x13A4, +0x135C, +0x1315, +0x12CF, +0x128A, +0x1246, +0x1203, +0x11C1, +0x1180, +0x1140, +0x1100, +0x10C2, +0x1084, +0x1048, +0x100C, +0xFD1, +0xF97, +0xF5E, +0xF25, +0xEEE, +0xEB7, +0xE81, +0xE4C, +0xE17, +0xDE4, +0xDB1, +0xD7E, +0xD4D, +0xD1C, +0xCEC, +0xCBC, +0xC8E, +0xC60, +0xC32, +0xC05, +0xBD9, +0xBAE, +0xB83, +0xB59, +0xB2F, +0xB06, +0xADD, +0xAB6, +0xA8E, +0xA67, +0xA41, +0xA1C, +0x9F7, +0x9D2, +0x9AE, +0x98A, +0x967, +0x945, +0x923, +0x901, +0x8E0, +0x8C0, +0x8A0, +0x880, +0x861, +0x842, +0x824, +0x806, +0x7E8, +0x7CB, +0x7AF, +0x792, +0x777, +0x75B, +0x740, +0x726, +0x70B, +0x6F2, +0x6D8, +0x6BF, +0x6A6, +0x68E, +0x676, +0x65E, +0x647, +0x630, +0x619, +0x602, +0x5EC, +0x5D7, +0x5C1, +0x5AC, +0x597, +0x583, +0x56E, +0x55B, +0x547, +0x533, +0x520, +0x50E, +0x4FB, +0x4E9, +0x4D7, +0x4C5, +0x4B3, +0x4A2, +0x491, +0x480, +0x470, +0x460, +0x450, +0x440, +0x430, +0x421, +0x412, +0x403, +0x3F4, +0x3E5, +0x3D7, +0x3C9, +0x3BB, +0x3AD, +0x3A0, +0x393, +0x385, +0x379, +0x36C, +0x35F, +0x353, +0x347, +0x33B, +0x32F, +0x323, +0x318, +0x30C, +0x301, +0x2F6, +0x2EB, +0x2E0, +0x2D6, +0x2CB, +0x2C1, +0x2B7, +0x2AD, +0x2A3, +0x299, +0x290, +0x287, +0x27D, +0x274, +0x26B, +0x262, +0x259, +0x251, +0x248, +0x240, +0x238, +0x230, +0x228, +0x220, +0x218, +0x210, +0x209, +0x201, +0x1FA, +0x1F2, +0x1EB, +0x1E4, +0x1DD, +0x1D6, +0x1D0, +0x1C9, +0x1C2, +0x1BC, +0x1B6, +0x1AF, +0x1A9, +0x1A3, +0x19D, +0x197, +0x191, +0x18C, +0x186, +0x180, +0x17B, +0x175, +0x170, +0x16B, +0x165, +0x160, +0x15B, +0x156, +0x151, +0x14C, +0x148, +0x143, +0x13E, +0x13A, +0x135, +0x131, +0x12C, +0x128, +0x124, +0x120, +0x11C, +0x118, +0x114, +0x110, +0x10C, +0x108, +0x104, +0x100, +0xFD, +0xF9, +0xF5, +0xF2, +0xEE +};
\ No newline at end of file diff --git a/quantum/audio/musical_notes.h b/quantum/audio/musical_notes.h new file mode 100644 index 0000000000..b08d16a6fa --- /dev/null +++ b/quantum/audio/musical_notes.h @@ -0,0 +1,217 @@ +#ifndef MUSICAL_NOTES_H +#define MUSICAL_NOTES_H + +// Tempo Placeholder +#define TEMPO_DEFAULT 100 + + +#define SONG(notes...) { notes } + + +// Note Types +#define MUSICAL_NOTE(note, duration) {(NOTE##note), duration} +#define WHOLE_NOTE(note) MUSICAL_NOTE(note, 64) +#define HALF_NOTE(note) MUSICAL_NOTE(note, 32) +#define QUARTER_NOTE(note) MUSICAL_NOTE(note, 16) +#define EIGHTH_NOTE(note) MUSICAL_NOTE(note, 8) +#define SIXTEENTH_NOTE(note) MUSICAL_NOTE(note, 4) + +#define WHOLE_DOT_NOTE(note) MUSICAL_NOTE(note, 64+32) +#define HALF_DOT_NOTE(note) MUSICAL_NOTE(note, 32+16) +#define QUARTER_DOT_NOTE(note) MUSICAL_NOTE(note, 16+8) +#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4) +#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2) + +// Note Type Shortcuts +#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration) +#define W__NOTE(n) WHOLE_NOTE(n) +#define H__NOTE(n) HALF_NOTE(n) +#define Q__NOTE(n) QUARTER_NOTE(n) +#define E__NOTE(n) EIGHTH_NOTE(n) +#define S__NOTE(n) SIXTEENTH_NOTE(n) +#define WD_NOTE(n) WHOLE_DOT_NOTE(n) +#define HD_NOTE(n) HALF_DOT_NOTE(n) +#define QD_NOTE(n) QUARTER_DOT_NOTE(n) +#define ED_NOTE(n) EIGHTH_DOT_NOTE(n) +#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n) + +// Note Styles +// Staccato makes sure there is a rest between each note. Think: TA TA TA +// Legato makes notes flow together. Think: TAAA +#define STACCATO 0.01 +#define LEGATO 0 + +// Note Timbre +// Changes how the notes sound +#define TIMBRE_12 0.125 +#define TIMBRE_25 0.250 +#define TIMBRE_50 0.500 +#define TIMBRE_75 0.750 +#define TIMBRE_DEFAULT TIMBRE_50 + + +// Notes - # = Octave + +#define NOTE_REST 0.00 + +/* These notes are currently bugged +#define NOTE_C0 16.35 +#define NOTE_CS0 17.32 +#define NOTE_D0 18.35 +#define NOTE_DS0 19.45 +#define NOTE_E0 20.60 +#define NOTE_F0 21.83 +#define NOTE_FS0 23.12 +#define NOTE_G0 24.50 +#define NOTE_GS0 25.96 +#define NOTE_A0 27.50 +#define NOTE_AS0 29.14 +#define NOTE_B0 30.87 +#define NOTE_C1 32.70 +#define NOTE_CS1 34.65 +#define NOTE_D1 36.71 +#define NOTE_DS1 38.89 +#define NOTE_E1 41.20 +#define NOTE_F1 43.65 +#define NOTE_FS1 46.25 +#define NOTE_G1 49.00 +#define NOTE_GS1 51.91 +#define NOTE_A1 55.00 +#define NOTE_AS1 58.27 +*/ + +#define NOTE_B1 61.74 +#define NOTE_C2 65.41 +#define NOTE_CS2 69.30 +#define NOTE_D2 73.42 +#define NOTE_DS2 77.78 +#define NOTE_E2 82.41 +#define NOTE_F2 87.31 +#define NOTE_FS2 92.50 +#define NOTE_G2 98.00 +#define NOTE_GS2 103.83 +#define NOTE_A2 110.00 +#define NOTE_AS2 116.54 +#define NOTE_B2 123.47 +#define NOTE_C3 130.81 +#define NOTE_CS3 138.59 +#define NOTE_D3 146.83 +#define NOTE_DS3 155.56 +#define NOTE_E3 164.81 +#define NOTE_F3 174.61 +#define NOTE_FS3 185.00 +#define NOTE_G3 196.00 +#define NOTE_GS3 207.65 +#define NOTE_A3 220.00 +#define NOTE_AS3 233.08 +#define NOTE_B3 246.94 +#define NOTE_C4 261.63 +#define NOTE_CS4 277.18 +#define NOTE_D4 293.66 +#define NOTE_DS4 311.13 +#define NOTE_E4 329.63 +#define NOTE_F4 349.23 +#define NOTE_FS4 369.99 +#define NOTE_G4 392.00 +#define NOTE_GS4 415.30 +#define NOTE_A4 440.00 +#define NOTE_AS4 466.16 +#define NOTE_B4 493.88 +#define NOTE_C5 523.25 +#define NOTE_CS5 554.37 +#define NOTE_D5 587.33 +#define NOTE_DS5 622.25 +#define NOTE_E5 659.26 +#define NOTE_F5 698.46 +#define NOTE_FS5 739.99 +#define NOTE_G5 783.99 +#define NOTE_GS5 830.61 +#define NOTE_A5 880.00 +#define NOTE_AS5 932.33 +#define NOTE_B5 987.77 +#define NOTE_C6 1046.50 +#define NOTE_CS6 1108.73 +#define NOTE_D6 1174.66 +#define NOTE_DS6 1244.51 +#define NOTE_E6 1318.51 +#define NOTE_F6 1396.91 +#define NOTE_FS6 1479.98 +#define NOTE_G6 1567.98 +#define NOTE_GS6 1661.22 +#define NOTE_A6 1760.00 +#define NOTE_AS6 1864.66 +#define NOTE_B6 1975.53 +#define NOTE_C7 2093.00 +#define NOTE_CS7 2217.46 +#define NOTE_D7 2349.32 +#define NOTE_DS7 2489.02 +#define NOTE_E7 2637.02 +#define NOTE_F7 2793.83 +#define NOTE_FS7 2959.96 +#define NOTE_G7 3135.96 +#define NOTE_GS7 3322.44 +#define NOTE_A7 3520.00 +#define NOTE_AS7 3729.31 +#define NOTE_B7 3951.07 +#define NOTE_C8 4186.01 +#define NOTE_CS8 4434.92 +#define NOTE_D8 4698.64 +#define NOTE_DS8 4978.03 +#define NOTE_E8 5274.04 +#define NOTE_F8 5587.65 +#define NOTE_FS8 5919.91 +#define NOTE_G8 6271.93 +#define NOTE_GS8 6644.88 +#define NOTE_A8 7040.00 +#define NOTE_AS8 7458.62 +#define NOTE_B8 7902.13 + +// Flat Aliases +#define NOTE_DF0 NOTE_CS0 +#define NOTE_EF0 NOTE_DS0 +#define NOTE_GF0 NOTE_FS0 +#define NOTE_AF0 NOTE_GS0 +#define NOTE_BF0 NOTE_AS0 +#define NOTE_DF1 NOTE_CS1 +#define NOTE_EF1 NOTE_DS1 +#define NOTE_GF1 NOTE_FS1 +#define NOTE_AF1 NOTE_GS1 +#define NOTE_BF1 NOTE_AS1 +#define NOTE_DF2 NOTE_CS2 +#define NOTE_EF2 NOTE_DS2 +#define NOTE_GF2 NOTE_FS2 +#define NOTE_AF2 NOTE_GS2 +#define NOTE_BF2 NOTE_AS2 +#define NOTE_DF3 NOTE_CS3 +#define NOTE_EF3 NOTE_DS3 +#define NOTE_GF3 NOTE_FS3 +#define NOTE_AF3 NOTE_GS3 +#define NOTE_BF3 NOTE_AS3 +#define NOTE_DF4 NOTE_CS4 +#define NOTE_EF4 NOTE_DS4 +#define NOTE_GF4 NOTE_FS4 +#define NOTE_AF4 NOTE_GS4 +#define NOTE_BF4 NOTE_AS4 +#define NOTE_DF5 NOTE_CS5 +#define NOTE_EF5 NOTE_DS5 +#define NOTE_GF5 NOTE_FS5 +#define NOTE_AF5 NOTE_GS5 +#define NOTE_BF5 NOTE_AS5 +#define NOTE_DF6 NOTE_CS6 +#define NOTE_EF6 NOTE_DS6 +#define NOTE_GF6 NOTE_FS6 +#define NOTE_AF6 NOTE_GS6 +#define NOTE_BF6 NOTE_AS6 +#define NOTE_DF7 NOTE_CS7 +#define NOTE_EF7 NOTE_DS7 +#define NOTE_GF7 NOTE_FS7 +#define NOTE_AF7 NOTE_GS7 +#define NOTE_BF7 NOTE_AS7 +#define NOTE_DF8 NOTE_CS8 +#define NOTE_EF8 NOTE_DS8 +#define NOTE_GF8 NOTE_FS8 +#define NOTE_AF8 NOTE_GS8 +#define NOTE_BF8 NOTE_AS8 + + +#endif
\ No newline at end of file diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h new file mode 100644 index 0000000000..fc6fcdeef1 --- /dev/null +++ b/quantum/audio/song_list.h @@ -0,0 +1,117 @@ +#include "musical_notes.h" + +#ifndef SONG_LIST_H +#define SONG_LIST_H + +#define ODE_TO_JOY \ + Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \ + Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \ + Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \ + QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4), + +#define ROCK_A_BYE_BABY \ + QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \ + H__NOTE(_A5), Q__NOTE(_G5), \ + QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \ + H__NOTE(_FS5), + +#define CLOSE_ENCOUNTERS_5_NOTE \ + Q__NOTE(_D5), \ + Q__NOTE(_E5), \ + Q__NOTE(_C5), \ + Q__NOTE(_C4), \ + Q__NOTE(_G4), + +#define DOE_A_DEER \ + QD_NOTE(_C4), E__NOTE(_D4), \ + QD_NOTE(_E4), E__NOTE(_C4), \ + Q__NOTE(_E4), Q__NOTE(_C4), \ + Q__NOTE(_E4), + +#define GOODBYE_SOUND \ + E__NOTE(_E7), \ + E__NOTE(_A6), \ + ED_NOTE(_E6), + +#define STARTUP_SOUND \ + ED_NOTE(_E7 ), \ + E__NOTE(_CS7), \ + E__NOTE(_E6 ), \ + E__NOTE(_A6 ), \ + M__NOTE(_CS7, 20), + +#define QWERTY_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + Q__NOTE(_E7 ), + +#define COLEMAK_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + ED_NOTE(_E7 ), \ + S__NOTE(_REST), \ + ED_NOTE(_GS7 ), + +#define DVORAK_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + E__NOTE(_E7 ), \ + S__NOTE(_REST), \ + E__NOTE(_FS7 ), \ + S__NOTE(_REST), \ + E__NOTE(_E7 ), + +#define PLOVER_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + ED_NOTE(_E7 ), \ + S__NOTE(_REST), \ + ED_NOTE(_A7 ), + +#define PLOVER_GOODBYE_SOUND \ + E__NOTE(_GS6 ), \ + E__NOTE(_A6 ), \ + S__NOTE(_REST), \ + ED_NOTE(_A7 ), \ + S__NOTE(_REST), \ + ED_NOTE(_E7 ), + +#define MUSIC_SCALE_SOUND \ + E__NOTE(_A5 ), \ + E__NOTE(_B5 ), \ + E__NOTE(_CS6), \ + E__NOTE(_D6 ), \ + E__NOTE(_E6 ), \ + E__NOTE(_FS6), \ + E__NOTE(_GS6), \ + E__NOTE(_A6 ), + +#define CAPS_LOCK_ON_SOUND \ + E__NOTE(_A3), \ + E__NOTE(_B3), + +#define CAPS_LOCK_OFF_SOUND \ + E__NOTE(_B3), \ + E__NOTE(_A3), + +#define SCROLL_LOCK_ON_SOUND \ + E__NOTE(_D4), \ + E__NOTE(_E4), + +#define SCROLL_LOCK_OFF_SOUND \ + E__NOTE(_E4), \ + E__NOTE(_D4), + +#define NUM_LOCK_ON_SOUND \ + E__NOTE(_D5), \ + E__NOTE(_E5), + +#define NUM_LOCK_OFF_SOUND \ + E__NOTE(_E5), \ + E__NOTE(_D5), + +#endif diff --git a/quantum/audio/vibrato_lut.h b/quantum/audio/vibrato_lut.h new file mode 100644 index 0000000000..a2b1f3e5ce --- /dev/null +++ b/quantum/audio/vibrato_lut.h @@ -0,0 +1,28 @@ +#include <avr/io.h> +#include <avr/interrupt.h> +#include <avr/pgmspace.h> + +#define VIBRATO_LUT_LENGTH 20 + +const float VIBRATO_LUT[VIBRATO_LUT_LENGTH] = { \ +1.00223368114872, +1.00425299436105, +1.00585842560279, +1.00689052852052, +1.0072464122237, +1.00689052852052, +1.00585842560279, +1.00425299436105, +1.00223368114872, +1, +0.99777129706302, +0.99576501699778, +0.994175695650927, +0.993156625943589, +0.992805720491269, +0.993156625943589, +0.994175695650927, +0.99576501699778, +0.99777129706302, +1 +};
\ No newline at end of file diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c new file mode 100644 index 0000000000..0921bd5931 --- /dev/null +++ b/quantum/audio/voices.c @@ -0,0 +1,163 @@ +#include "voices.h" +#include "stdlib.h" +#include "vibrato_lut.h" + +// these are imported from audio.c +extern uint16_t envelope_index; +extern float note_timbre; +extern float polyphony_rate; + +voice_type voice = default_voice; + +void set_voice(voice_type v) { + voice = v; +} + +void voice_iterate() { + voice = (voice + 1) % number_of_voices; +} + +void voice_deiterate() { + voice = (voice - 1) % number_of_voices; +} + +float voice_envelope(float frequency) { + // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz + uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency)); + + switch (voice) { + case default_voice: + note_timbre = TIMBRE_50; + polyphony_rate = 0; + break; + + case butts_fader: + polyphony_rate = 0; + switch (compensated_index) { + case 0 ... 9: + frequency = frequency / 4; + note_timbre = TIMBRE_12; + break; + + case 10 ... 19: + frequency = frequency / 2; + note_timbre = TIMBRE_12; + break; + + case 20 ... 200: + note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125; + break; + + default: + note_timbre = 0; + break; + } + break; + + case octave_crunch: + polyphony_rate = 0; + switch (compensated_index) { + case 0 ... 9: + case 20 ... 24: + case 30 ... 32: + frequency = frequency / 2; + note_timbre = TIMBRE_12; + break; + + case 10 ... 19: + case 25 ... 29: + case 33 ... 35: + frequency = frequency * 2; + note_timbre = TIMBRE_12; + break; + + default: + note_timbre = TIMBRE_12; + break; + } + break; + + case duty_osc: + // This slows the loop down a substantial amount, so higher notes may freeze + polyphony_rate = 0; + switch (compensated_index) { + default: + #define OCS_SPEED 10 + #define OCS_AMP .25 + // sine wave is slow + // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5; + // triangle wave is a bit faster + note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2; + break; + } + break; + + case duty_octave_down: + polyphony_rate = 0; + note_timbre = (envelope_index % 2) * .125 + .375 * 2; + if ((envelope_index % 4) == 0) + note_timbre = 0.5; + if ((envelope_index % 8) == 0) + note_timbre = 0; + break; + case delayed_vibrato: + polyphony_rate = 0; + note_timbre = TIMBRE_50; + #define VOICE_VIBRATO_DELAY 150 + #define VOICE_VIBRATO_SPEED 50 + switch (compensated_index) { + case 0 ... VOICE_VIBRATO_DELAY: + break; + default: + frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; + break; + } + break; + // case delayed_vibrato_octave: + // polyphony_rate = 0; + // if ((envelope_index % 2) == 1) { + // note_timbre = 0.55; + // } else { + // note_timbre = 0.45; + // } + // #define VOICE_VIBRATO_DELAY 150 + // #define VOICE_VIBRATO_SPEED 50 + // switch (compensated_index) { + // case 0 ... VOICE_VIBRATO_DELAY: + // break; + // default: + // frequency = frequency * VIBRATO_LUT[(int)fmod((((float)compensated_index - (VOICE_VIBRATO_DELAY + 1))/1000*VOICE_VIBRATO_SPEED), VIBRATO_LUT_LENGTH)]; + // break; + // } + // break; + // case duty_fifth_down: + // note_timbre = 0.5; + // if ((envelope_index % 3) == 0) + // note_timbre = 0.75; + // break; + // case duty_fourth_down: + // note_timbre = 0.0; + // if ((envelope_index % 12) == 0) + // note_timbre = 0.75; + // if (((envelope_index % 12) % 4) != 1) + // note_timbre = 0.75; + // break; + // case duty_third_down: + // note_timbre = 0.5; + // if ((envelope_index % 5) == 0) + // note_timbre = 0.75; + // break; + // case duty_fifth_third_down: + // note_timbre = 0.5; + // if ((envelope_index % 5) == 0) + // note_timbre = 0.75; + // if ((envelope_index % 3) == 0) + // note_timbre = 0.25; + // break; + + default: + break; + } + + return frequency; +}
\ No newline at end of file diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h new file mode 100644 index 0000000000..74c873f42f --- /dev/null +++ b/quantum/audio/voices.h @@ -0,0 +1,32 @@ +#include <stdint.h> +#include <stdbool.h> +#include <avr/io.h> +#include <util/delay.h> +#include "musical_notes.h" +#include "song_list.h" + +#ifndef VOICES_H +#define VOICES_H + +float voice_envelope(float frequency); + +typedef enum { + default_voice, + butts_fader, + octave_crunch, + duty_osc, + duty_octave_down, + delayed_vibrato, + // delayed_vibrato_octave, + // duty_fifth_down, + // duty_fourth_down, + // duty_third_down, + // duty_fifth_third_down, + number_of_voices // important that this is last +} voice_type; + +void set_voice(voice_type v); +void voice_iterate(void); +void voice_deiterate(void); + +#endif
\ No newline at end of file diff --git a/quantum/wave.h b/quantum/audio/wave.h index 6ebc348519..6ebc348519 100644 --- a/quantum/wave.h +++ b/quantum/audio/wave.h diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 2eef4f15a7..4b4bd62109 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -26,141 +26,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "backlight.h" #include "keymap_midi.h" #include "bootloader.h" +#include "eeconfig.h" + +extern keymap_config_t keymap_config; #include <stdio.h> #include <inttypes.h> #ifdef AUDIO_ENABLE #include "audio.h" - - float goodbye[][2] = { - {440.0*pow(2.0,(67)/12.0), 400}, - {0, 50}, - {440.0*pow(2.0,(60)/12.0), 400}, - {0, 50}, - {440.0*pow(2.0,(55)/12.0), 600}, - }; -#endif +#endif /* AUDIO_ENABLE */ static action_t keycode_to_action(uint16_t keycode); /* converts key to action */ action_t action_for_key(uint8_t layer, keypos_t key) { - // 16bit keycodes - important + // 16bit keycodes - important uint16_t keycode = keymap_key_to_keycode(layer, key); - if (keycode >= 0x0100 && keycode < 0x2000) { - // Has a modifier - action_t action; - // Split it up - action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key - return action; - } else if (keycode >= 0x2000 && keycode < 0x3000) { - // Is a shortcut for function layer, pull last 12bits - // This means we have 4,096 FN macros at our disposal - return keymap_func_to_action(keycode & 0xFFF); - } else if (keycode >= 0x3000 && keycode < 0x4000) { - // When the code starts with 3, it's an action macro. - action_t action; - action.code = ACTION_MACRO(keycode & 0xFF); - return action; -#ifdef BACKLIGHT_ENABLE - } else if (keycode >= BL_0 && keycode <= BL_15) { - action_t action; - action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); - return action; - } else if (keycode == BL_DEC) { - action_t action; - action.code = ACTION_BACKLIGHT_DECREASE(); - return action; - } else if (keycode == BL_INC) { - action_t action; - action.code = ACTION_BACKLIGHT_INCREASE(); - return action; - } else if (keycode == BL_TOGG) { - action_t action; - action.code = ACTION_BACKLIGHT_TOGGLE(); - return action; - } else if (keycode == BL_STEP) { - action_t action; - action.code = ACTION_BACKLIGHT_STEP(); - return action; -#endif - } else if (keycode == RESET) { // RESET is 0x5000, which is why this is here - clear_keyboard(); - #ifdef AUDIO_ENABLE - play_notes(&goodbye, 5, false); - #endif - _delay_ms(250); - #ifdef ATREUS_ASTAR - *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific - #endif - bootloader_jump(); - return; - } else if (keycode == DEBUG) { // DEBUG is 0x5001 - // TODO: Does this actually work? - print("\nDEBUG: enabled.\n"); - debug_enable = true; - return; - } else if (keycode >= 0x5000 && keycode < 0x6000) { - // Layer movement shortcuts - // See .h to see constraints/usage - int type = (keycode >> 0x8) & 0xF; - if (type == 0x1) { - // Layer set "GOTO" - int when = (keycode >> 0x4) & 0x3; - int layer = keycode & 0xF; - action_t action; - action.code = ACTION_LAYER_SET(layer, when); - return action; - } else if (type == 0x2) { - // Momentary layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_MOMENTARY(layer); - return action; - } else if (type == 0x3) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_DEFAULT_LAYER_SET(layer); - return action; - } else if (type == 0x4) { - // Set default layer - int layer = keycode & 0xFF; - action_t action; - action.code = ACTION_LAYER_TOGGLE(layer); - return action; - } -#ifdef MIDI_ENABLE - } else if (keycode >= 0x6000 && keycode < 0x7000) { - action_t action; - action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); - return action; -#endif - } else if (keycode >= 0x7000 && keycode < 0x8000) { - action_t action; - action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; - } else if (keycode >= 0x8000 && keycode < 0x9000) { - action_t action; - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - return action; -#ifdef UNICODE_ENABLE - } else if (keycode >= 0x8000000) { - action_t action; - uint16_t unicode = keycode & ~(0x8000); - action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); - return action; -#endif - } else { - - } - switch (keycode) { case KC_FN0 ... KC_FN31: return keymap_fn_to_action(keycode); -#ifdef BOOTMAGIC_ENABLE case KC_CAPSLOCK: case KC_LOCKING_CAPS: if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { @@ -224,7 +110,6 @@ action_t action_for_key(uint8_t layer, keypos_t key) return keycode_to_action(KC_BSLASH); } return keycode_to_action(KC_BSPACE); -#endif default: return keycode_to_action(keycode); } @@ -265,6 +150,143 @@ static action_t keycode_to_action(uint16_t keycode) case KC_TRNS: action.code = ACTION_TRANSPARENT; break; + case 0x0100 ... 0x1FFF: ; + // Has a modifier + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key + break; + case 0x2000 ... 0x2FFF: + // Is a shortcut for function layer, pull last 12bits + // This means we have 4,096 FN macros at our disposal + return keymap_func_to_action(keycode & 0xFFF); + break; + case 0x3000 ... 0x3FFF: ; + // When the code starts with 3, it's an action macro. + action.code = ACTION_MACRO(keycode & 0xFF); + break; + #ifdef BACKLIGHT_ENABLE + case BL_0 ... BL_15: + action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); + break; + case BL_DEC: + action.code = ACTION_BACKLIGHT_DECREASE(); + break; + case BL_INC: + action.code = ACTION_BACKLIGHT_INCREASE(); + break; + case BL_TOGG: + action.code = ACTION_BACKLIGHT_TOGGLE(); + break; + case BL_STEP: + action.code = ACTION_BACKLIGHT_STEP(); + break; + #endif + case RESET: ; // RESET is 0x5000, which is why this is here + clear_keyboard(); + #ifdef AUDIO_ENABLE + stop_all_notes(); + play_goodbye_tone(); + #endif + _delay_ms(250); + #ifdef ATREUS_ASTAR + *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific + #endif + bootloader_jump(); + break; + case DEBUG: ; // DEBUG is 0x5001 + print("\nDEBUG: enabled.\n"); + debug_enable = true; + break; + case 0x5002 ... 0x50FF: + // MAGIC actions (BOOTMAGIC without the boot) + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + /* keymap config */ + keymap_config.raw = eeconfig_read_keymap(); + if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) { + keymap_config.swap_control_capslock = 1; + } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) { + keymap_config.capslock_to_control = 1; + } else if (keycode == MAGIC_SWAP_LALT_LGUI) { + keymap_config.swap_lalt_lgui = 1; + } else if (keycode == MAGIC_SWAP_RALT_RGUI) { + keymap_config.swap_ralt_rgui = 1; + } else if (keycode == MAGIC_NO_GUI) { + keymap_config.no_gui = 1; + } else if (keycode == MAGIC_SWAP_GRAVE_ESC) { + keymap_config.swap_grave_esc = 1; + } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) { + keymap_config.swap_backslash_backspace = 1; + } else if (keycode == MAGIC_HOST_NKRO) { + keymap_config.nkro = 1; + } else if (keycode == MAGIC_SWAP_ALT_GUI) { + keymap_config.swap_lalt_lgui = 1; + keymap_config.swap_ralt_rgui = 1; + } + /* UNs */ + else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) { + keymap_config.swap_control_capslock = 0; + } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) { + keymap_config.capslock_to_control = 0; + } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) { + keymap_config.swap_lalt_lgui = 0; + } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) { + keymap_config.swap_ralt_rgui = 0; + } else if (keycode == MAGIC_UNNO_GUI) { + keymap_config.no_gui = 0; + } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) { + keymap_config.swap_grave_esc = 0; + } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) { + keymap_config.swap_backslash_backspace = 0; + } else if (keycode == MAGIC_UNHOST_NKRO) { + keymap_config.nkro = 0; + } else if (keycode == MAGIC_UNSWAP_ALT_GUI) { + keymap_config.swap_lalt_lgui = 0; + keymap_config.swap_ralt_rgui = 0; + } + eeconfig_update_keymap(keymap_config.raw); + break; + case 0x5100 ... 0x5FFF: ; + // Layer movement shortcuts + // See .h to see constraints/usage + int type = (keycode >> 0x8) & 0xF; + if (type == 0x1) { + // Layer set "GOTO" + int when = (keycode >> 0x4) & 0x3; + int layer = keycode & 0xF; + action.code = ACTION_LAYER_SET(layer, when); + } else if (type == 0x2) { + // Momentary layer + int layer = keycode & 0xFF; + action.code = ACTION_LAYER_MOMENTARY(layer); + } else if (type == 0x3) { + // Set default layer + int layer = keycode & 0xFF; + action.code = ACTION_DEFAULT_LAYER_SET(layer); + } else if (type == 0x4) { + // Set default layer + int layer = keycode & 0xFF; + action.code = ACTION_LAYER_TOGGLE(layer); + } + break; + #ifdef MIDI_ENABLE + case 0x6000 ... 0x6FFF: + action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); + break; + #endif + case 0x7000 ... 0x7FFF: + action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + case 0x8000 ... 0x8FFF: + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; + #ifdef UNICODE_ENABLE + case 0x8000000 ... 0x8FFFFFF: + uint16_t unicode = keycode & ~(0x8000); + action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); + break; + #endif default: action.code = ACTION_NO; break; @@ -276,7 +298,7 @@ static action_t keycode_to_action(uint16_t keycode) /* translates key to keycode */ uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) { - // Read entire word (16bits) + // Read entire word (16bits) return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); } @@ -288,6 +310,14 @@ action_t keymap_fn_to_action(uint16_t keycode) action_t keymap_func_to_action(uint16_t keycode) { - // For FUNC without 8bit limit + // For FUNC without 8bit limit return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) }; } + +void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { + if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { + layer_on(layer3); + } else { + layer_off(layer3); + } +} diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h index 3db40772e0..0ede0296b9 100644 --- a/quantum/keymap_common.h +++ b/quantum/keymap_common.h @@ -30,7 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #include "print.h" #include "debug.h" -#ifdef BOOTMAGIC_ENABLE /* NOTE: Not portable. Bit field order depends on implementation */ typedef union { uint16_t raw; @@ -45,8 +44,6 @@ typedef union { bool nkro:1; }; } keymap_config_t; -keymap_config_t keymap_config; -#endif /* translates key to keycode */ @@ -168,6 +165,30 @@ extern const uint16_t fn_actions[]; #define RESET 0x5000 #define DEBUG 0x5001 +// MAGIC keycodes +#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002 +#define MAGIC_UNSWAP_CONTROL_CAPSLOCK 0x5003 +#define MAGIC_CAPSLOCK_TO_CONTROL 0x5004 +#define MAGIC_UNCAPSLOCK_TO_CONTROL 0x5005 +#define MAGIC_SWAP_LALT_LGUI 0x5006 +#define MAGIC_UNSWAP_LALT_LGUI 0x5007 +#define MAGIC_SWAP_RALT_RGUI 0x5008 +#define MAGIC_UNSWAP_RALT_RGUI 0x5009 +#define MAGIC_NO_GUI 0x500a +#define MAGIC_UNNO_GUI 0x500b +#define MAGIC_SWAP_GRAVE_ESC 0x500c +#define MAGIC_UNSWAP_GRAVE_ESC 0x500d +#define MAGIC_SWAP_BACKSLASH_BACKSPACE 0x500e +#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f +#define MAGIC_HOST_NKRO 0x5010 +#define MAGIC_UNHOST_NKRO 0x5011 +#define MAGIC_SWAP_ALT_GUI 0x5012 +#define MAGIC_UNSWAP_ALT_GUI 0x5013 + +#define AG_SWAP MAGIC_SWAP_ALT_GUI +#define AG_NORM MAGIC_UNSWAP_ALT_GUI + + // GOTO layer - 16 layers max // when: // ON_PRESS = 1 @@ -184,8 +205,6 @@ extern const uint16_t fn_actions[]; // Toggle to layer - 256 layer max #define TG(layer) (layer | 0x5400) -#define MIDI(n) (n | 0x6000) - // M-od, T-ap - 256 keycode max #define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8)) #define CTL_T(kc) MT(0x1, kc) @@ -194,7 +213,7 @@ extern const uint16_t fn_actions[]; #define GUI_T(kc) MT(0x8, kc) #define C_S_T(kc) MT(0x3, kc) // Control + Shift e.g. for gnome-terminal #define MEH_T(kc) MT(0x7, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl -#define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui +#define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui #define ALL_T(kc) MT(0xF, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ // Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap @@ -210,5 +229,10 @@ extern const uint16_t fn_actions[]; #define UNICODE(n) (n | 0x8000) #define UC(n) UNICODE(n) +// For tri-layer +void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); +#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer))) +#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer))) + #endif diff --git a/quantum/keymap_extras/keymap_german_osx.h b/quantum/keymap_extras/keymap_german_osx.h index d0b77fb803..ee725bad5e 100644 --- a/quantum/keymap_extras/keymap_german_osx.h +++ b/quantum/keymap_extras/keymap_german_osx.h @@ -85,8 +85,8 @@ #define DE_OSX_UNDS LSFT(DE_OSX_MINS) // _ // Alt-ed characters -#define DE_OSX_SQ2 LALT(KC_2) // ² -#define DE_OSX_SQ3 LALT(KC_3) // ³ +//#define DE_OSX_SQ2 LALT(KC_2) // ² +//#define DE_OSX_SQ3 LALT(KC_3) // ³ #define DE_OSX_LCBR LALT(KC_8) // { #define DE_OSX_LBRC LALT(KC_5) // [ #define DE_OSX_RBRC LALT(KC_6) // ] diff --git a/quantum/keymap_extras/keymap_plover.h b/quantum/keymap_extras/keymap_plover.h new file mode 100644 index 0000000000..98e57ab7b1 --- /dev/null +++ b/quantum/keymap_extras/keymap_plover.h @@ -0,0 +1,32 @@ +#ifndef KEYMAP_PLOVER_H +#define KEYMAP_PLOVER_H + +#include "keymap_common.h" + +#define PV_NUM KC_1 +#define PV_LS KC_Q +#define PV_LT KC_W +#define PV_LP KC_E +#define PV_LH KC_R +#define PV_LK KC_S +#define PV_LW KC_D +#define PV_LR KC_F + +#define PV_STAR KC_Y +#define PV_RF KC_U +#define PV_RP KC_I +#define PV_RL KC_O +#define PV_RT KC_P +#define PV_RD KC_LBRC +#define PV_RR KC_J +#define PV_RB KC_K +#define PV_RG KC_L +#define PV_RS KC_SCLN +#define PV_RZ KC_QUOT + +#define PV_A KC_C +#define PV_O KC_V +#define PV_E KC_N +#define PV_U KC_M + +#endif diff --git a/quantum/keymap_midi.h b/quantum/keymap_midi.h index a89420ce2a..795f26380e 100644 --- a/quantum/keymap_midi.h +++ b/quantum/keymap_midi.h @@ -20,7 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include <lufa.h> -#define MIDI 0x6000 +#define MIDI(n) ((n) | 0x6000) #define MIDI12 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000 #define CHNL(note, channel) (note + (channel << 8)) diff --git a/quantum/led.c b/quantum/led.c index 9cdb8a5c20..208e348f34 100644 --- a/quantum/led.c +++ b/quantum/led.c @@ -24,6 +24,7 @@ void led_set_kb(uint8_t usb_led) { } +__attribute__ ((weak)) void led_set(uint8_t usb_led) { diff --git a/quantum/quantum.mk b/quantum/quantum.mk index de93af7e8c..83c4f1d1db 100644 --- a/quantum/quantum.mk +++ b/quantum/quantum.mk @@ -23,19 +23,19 @@ ifndef CUSTOM_MATRIX SRC += $(QUANTUM_DIR)/matrix.c endif -ifdef MIDI_ENABLE +ifeq ($(strip $(MIDI_ENABLE)), yes) SRC += $(QUANTUM_DIR)/keymap_midi.c endif -ifdef AUDIO_ENABLE - SRC += $(QUANTUM_DIR)/audio.c +ifeq ($(strip $(AUDIO_ENABLE)), yes) + SRC += $(QUANTUM_DIR)/audio/audio.c $(QUANTUM_DIR)/audio/voices.c endif -ifdef UNICODE_ENABLE +ifeq ($(strip $(UNICODE_ENABLE)), yes) SRC += $(QUANTUM_DIR)/keymap_unicode.c endif -ifdef RGBLIGHT_ENABLE +ifeq ($(strip $(RGBLIGHT_ENABLE)), yes) SRC += $(QUANTUM_DIR)/light_ws2812.c SRC += $(QUANTUM_DIR)/rgblight.c OPT_DEFS += -DRGBLIGHT_ENABLE @@ -46,6 +46,8 @@ endif # Search Path VPATH += $(TOP_DIR)/$(QUANTUM_DIR) +VPATH += $(TOP_DIR)/$(QUANTUM_DIR)/keymap_extras +VPATH += $(TOP_DIR)/$(QUANTUM_DIR)/audio include $(TMK_DIR)/protocol/lufa.mk diff --git a/quantum/rgblight.c b/quantum/rgblight.c index 2215cf5cdf..5623c65de7 100644 --- a/quantum/rgblight.c +++ b/quantum/rgblight.c @@ -107,17 +107,17 @@ void setrgb(uint8_t r, uint8_t g, uint8_t b, struct cRGB *led1) { uint32_t eeconfig_read_rgblight(void) { return eeprom_read_dword(EECONFIG_RGBLIGHT); } -void eeconfig_write_rgblight(uint32_t val) { - eeprom_write_dword(EECONFIG_RGBLIGHT, val); +void eeconfig_update_rgblight(uint32_t val) { + eeprom_update_dword(EECONFIG_RGBLIGHT, val); } -void eeconfig_write_rgblight_default(void) { - dprintf("eeconfig_write_rgblight_default\n"); +void eeconfig_update_rgblight_default(void) { + dprintf("eeconfig_update_rgblight_default\n"); rgblight_config.enable = 1; rgblight_config.mode = 1; rgblight_config.hue = 200; rgblight_config.sat = 204; rgblight_config.val = 204; - eeconfig_write_rgblight(rgblight_config.raw); + eeconfig_update_rgblight(rgblight_config.raw); } void eeconfig_debug_rgblight(void) { dprintf("rgblight_config eprom\n"); @@ -136,12 +136,12 @@ void rgblight_init(void) { if (!eeconfig_is_enabled()) { dprintf("rgblight_init eeconfig is not enabled.\n"); eeconfig_init(); - eeconfig_write_rgblight_default(); + eeconfig_update_rgblight_default(); } rgblight_config.raw = eeconfig_read_rgblight(); if (!rgblight_config.mode) { dprintf("rgblight_init rgblight_config.mode = 0. Write default values to EEPROM.\n"); - eeconfig_write_rgblight_default(); + eeconfig_update_rgblight_default(); rgblight_config.raw = eeconfig_read_rgblight(); } eeconfig_debug_rgblight(); // display current eeprom values @@ -189,7 +189,7 @@ void rgblight_mode(uint8_t mode) { } else { rgblight_config.mode = mode; } - eeconfig_write_rgblight(rgblight_config.raw); + eeconfig_update_rgblight(rgblight_config.raw); dprintf("rgblight mode: %u\n", rgblight_config.mode); if (rgblight_config.mode == 1) { rgblight_timer_disable(); @@ -206,7 +206,7 @@ void rgblight_mode(uint8_t mode) { void rgblight_toggle(void) { rgblight_config.enable ^= 1; - eeconfig_write_rgblight(rgblight_config.raw); + eeconfig_update_rgblight(rgblight_config.raw); dprintf("rgblight toggle: rgblight_config.enable = %u\n", rgblight_config.enable); if (rgblight_config.enable) { rgblight_mode(rgblight_config.mode); @@ -299,7 +299,7 @@ void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val){ rgblight_config.hue = hue; rgblight_config.sat = sat; rgblight_config.val = val; - eeconfig_write_rgblight(rgblight_config.raw); + eeconfig_update_rgblight(rgblight_config.raw); dprintf("rgblight set hsv [EEPROM]: %u,%u,%u\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val); } } diff --git a/quantum/rgblight.h b/quantum/rgblight.h index 9e1562328f..37e207578c 100644 --- a/quantum/rgblight.h +++ b/quantum/rgblight.h @@ -66,8 +66,8 @@ void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b); #define EECONFIG_RGBLIGHT (uint8_t *)7 uint32_t eeconfig_read_rgblight(void); -void eeconfig_write_rgblight(uint32_t val); -void eeconfig_write_rgblight_default(void); +void eeconfig_update_rgblight(uint32_t val); +void eeconfig_update_rgblight_default(void); void eeconfig_debug_rgblight(void); void sethsv(uint16_t hue, uint8_t sat, uint8_t val, struct cRGB *led1); diff --git a/quantum/tools/README.md b/quantum/tools/README.md new file mode 100644 index 0000000000..0702144238 --- /dev/null +++ b/quantum/tools/README.md @@ -0,0 +1,6 @@ +`eeprom_reset.hex` is to reset the eeprom on the Atmega32u4, like this: + + dfu-programmer atmega32u4 erase + dfu-programmer atmega32u4 flash --eeprom eeprom-reset.bin + + You'll need to reflash afterwards, because DFU requires the flash to be erased before messing with the eeprom.
\ No newline at end of file diff --git a/quantum/tools/eeprom_reset.hex b/quantum/tools/eeprom_reset.hex new file mode 100644 index 0000000000..a8a75389fe --- /dev/null +++ b/quantum/tools/eeprom_reset.hex @@ -0,0 +1,9 @@ +:10000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 +:10001000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0 +:10002000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0 +:10003000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0 +:10004000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0 +:10005000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0 +:10006000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0 +:10007000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90 +:00000001FF |