diff options
Diffstat (limited to 'quantum/split_common/split_util.c')
-rw-r--r-- | quantum/split_common/split_util.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/quantum/split_common/split_util.c b/quantum/split_common/split_util.c index 874339361d..96f19bfd84 100644 --- a/quantum/split_common/split_util.c +++ b/quantum/split_common/split_util.c @@ -123,14 +123,14 @@ void split_watchdog_task(void) { void matrix_io_delay(void); static uint8_t peek_matrix_intersection(pin_t out_pin, pin_t in_pin) { - setPinInputHigh(in_pin); - setPinOutput(out_pin); - writePinLow(out_pin); + gpio_set_pin_input_high(in_pin); + gpio_set_pin_output(out_pin); + gpio_write_pin_low(out_pin); // It's almost unnecessary, but wait until it's down to low, just in case. wait_us(1); - uint8_t pin_state = readPin(in_pin); + uint8_t pin_state = gpio_read_pin(in_pin); // Set out_pin to a setting that is less susceptible to noise. - setPinInputHigh(out_pin); + gpio_set_pin_input_high(out_pin); matrix_io_delay(); // Wait for the pull-up to go HIGH. return pin_state; } @@ -138,19 +138,19 @@ static uint8_t peek_matrix_intersection(pin_t out_pin, pin_t in_pin) { __attribute__((weak)) bool is_keyboard_left_impl(void) { #if defined(SPLIT_HAND_PIN) - setPinInput(SPLIT_HAND_PIN); + gpio_set_pin_input(SPLIT_HAND_PIN); wait_us(100); // Test pin SPLIT_HAND_PIN for High/Low, if low it's right hand # ifdef SPLIT_HAND_PIN_LOW_IS_LEFT - return !readPin(SPLIT_HAND_PIN); + return !gpio_read_pin(SPLIT_HAND_PIN); # else - return readPin(SPLIT_HAND_PIN); + return gpio_read_pin(SPLIT_HAND_PIN); # endif #elif defined(SPLIT_HAND_MATRIX_GRID) -# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT - return peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID); -# else +# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT return !peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID); +# else + return peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID); # endif #elif defined(EE_HANDS) if (!eeconfig_is_enabled()) { |