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-rw-r--r--quantum/rgblight/rgblight.c1390
1 files changed, 1390 insertions, 0 deletions
diff --git a/quantum/rgblight/rgblight.c b/quantum/rgblight/rgblight.c
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+++ b/quantum/rgblight/rgblight.c
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+/* Copyright 2016-2017 Yang Liu
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include <math.h>
+#include <string.h>
+#include <stdlib.h>
+#include "wait.h"
+#include "progmem.h"
+#include "sync_timer.h"
+#include "rgblight.h"
+#include "color.h"
+#include "debug.h"
+#include "led_tables.h"
+#include <lib/lib8tion/lib8tion.h>
+#ifdef EEPROM_ENABLE
+# include "eeprom.h"
+#endif
+#ifdef VELOCIKEY_ENABLE
+# include "velocikey.h"
+#endif
+
+#ifndef MIN
+# define MIN(a, b) (((a) < (b)) ? (a) : (b))
+#endif
+#ifndef MAX
+# define MAX(a, b) (((a) > (b)) ? (a) : (b))
+#endif
+
+#ifdef RGBLIGHT_SPLIT
+/* for split keyboard */
+# define RGBLIGHT_SPLIT_SET_CHANGE_MODE rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_MODE
+# define RGBLIGHT_SPLIT_SET_CHANGE_HSVS rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_HSVS
+# define RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS rgblight_status.change_flags |= (RGBLIGHT_STATUS_CHANGE_MODE | RGBLIGHT_STATUS_CHANGE_HSVS)
+# define RGBLIGHT_SPLIT_SET_CHANGE_LAYERS rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_LAYERS
+# define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_TIMER
+# define RGBLIGHT_SPLIT_ANIMATION_TICK rgblight_status.change_flags |= RGBLIGHT_STATUS_ANIMATION_TICK
+#else
+# define RGBLIGHT_SPLIT_SET_CHANGE_MODE
+# define RGBLIGHT_SPLIT_SET_CHANGE_HSVS
+# define RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS
+# define RGBLIGHT_SPLIT_SET_CHANGE_LAYERS
+# define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE
+# define RGBLIGHT_SPLIT_ANIMATION_TICK
+#endif
+
+#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_##sym,
+#define _RGBM_SINGLE_DYNAMIC(sym)
+#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_##sym,
+#define _RGBM_MULTI_DYNAMIC(sym)
+#define _RGBM_TMP_STATIC(sym, msym) RGBLIGHT_MODE_##sym,
+#define _RGBM_TMP_DYNAMIC(sym, msym)
+static uint8_t static_effect_table[] = {
+#include "rgblight_modes.h"
+};
+
+#define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_##sym,
+#define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
+#define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_##sym,
+#define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_##sym,
+#define _RGBM_TMP_STATIC(sym, msym) RGBLIGHT_MODE_##msym,
+#define _RGBM_TMP_DYNAMIC(sym, msym) RGBLIGHT_MODE_##msym,
+static uint8_t mode_base_table[] = {
+ 0, // RGBLIGHT_MODE_zero
+#include "rgblight_modes.h"
+};
+
+#if !defined(RGBLIGHT_DEFAULT_MODE)
+# define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT
+#endif
+
+#if !defined(RGBLIGHT_DEFAULT_HUE)
+# define RGBLIGHT_DEFAULT_HUE 0
+#endif
+
+#if !defined(RGBLIGHT_DEFAULT_SAT)
+# define RGBLIGHT_DEFAULT_SAT UINT8_MAX
+#endif
+
+#if !defined(RGBLIGHT_DEFAULT_VAL)
+# define RGBLIGHT_DEFAULT_VAL RGBLIGHT_LIMIT_VAL
+#endif
+
+#if !defined(RGBLIGHT_DEFAULT_SPD)
+# define RGBLIGHT_DEFAULT_SPD 0
+#endif
+
+static inline int is_static_effect(uint8_t mode) { return memchr(static_effect_table, mode, sizeof(static_effect_table)) != NULL; }
+
+#ifdef RGBLIGHT_LED_MAP
+const uint8_t led_map[] PROGMEM = RGBLIGHT_LED_MAP;
+#endif
+
+#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+__attribute__((weak)) const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64};
+#endif
+
+rgblight_config_t rgblight_config;
+rgblight_status_t rgblight_status = {.timer_enabled = false};
+bool is_rgblight_initialized = false;
+
+#ifdef RGBLIGHT_SLEEP
+static bool is_suspended;
+static bool pre_suspend_enabled;
+#endif
+
+#ifdef RGBLIGHT_USE_TIMER
+animation_status_t animation_status = {};
+#endif
+
+#ifndef LED_ARRAY
+LED_TYPE led[RGBLED_NUM];
+# define LED_ARRAY led
+#endif
+
+#ifdef RGBLIGHT_LAYERS
+rgblight_segment_t const *const *rgblight_layers = NULL;
+#endif
+
+rgblight_ranges_t rgblight_ranges = {0, RGBLED_NUM, 0, RGBLED_NUM, RGBLED_NUM};
+
+void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds) {
+ rgblight_ranges.clipping_start_pos = start_pos;
+ rgblight_ranges.clipping_num_leds = num_leds;
+}
+
+void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds) {
+ if (start_pos >= RGBLED_NUM) return;
+ if (start_pos + num_leds > RGBLED_NUM) return;
+ rgblight_ranges.effect_start_pos = start_pos;
+ rgblight_ranges.effect_end_pos = start_pos + num_leds;
+ rgblight_ranges.effect_num_leds = num_leds;
+}
+
+__attribute__((weak)) RGB rgblight_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv); }
+
+void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
+ HSV hsv = {hue, sat, val};
+ RGB rgb = rgblight_hsv_to_rgb(hsv);
+ setrgb(rgb.r, rgb.g, rgb.b, led1);
+}
+
+void sethsv(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) { sethsv_raw(hue, sat, val > RGBLIGHT_LIMIT_VAL ? RGBLIGHT_LIMIT_VAL : val, led1); }
+
+void setrgb(uint8_t r, uint8_t g, uint8_t b, LED_TYPE *led1) {
+ led1->r = r;
+ led1->g = g;
+ led1->b = b;
+#ifdef RGBW
+ led1->w = 0;
+#endif
+}
+
+void rgblight_check_config(void) {
+ /* Add some out of bound checks for RGB light config */
+
+ if (rgblight_config.mode < RGBLIGHT_MODE_STATIC_LIGHT) {
+ rgblight_config.mode = RGBLIGHT_MODE_STATIC_LIGHT;
+ } else if (rgblight_config.mode > RGBLIGHT_MODES) {
+ rgblight_config.mode = RGBLIGHT_MODES;
+ }
+
+ if (rgblight_config.val > RGBLIGHT_LIMIT_VAL) {
+ rgblight_config.val = RGBLIGHT_LIMIT_VAL;
+ }
+}
+
+uint32_t eeconfig_read_rgblight(void) {
+#ifdef EEPROM_ENABLE
+ return eeprom_read_dword(EECONFIG_RGBLIGHT);
+#else
+ return 0;
+#endif
+}
+
+void eeconfig_update_rgblight(uint32_t val) {
+#ifdef EEPROM_ENABLE
+ rgblight_check_config();
+ eeprom_update_dword(EECONFIG_RGBLIGHT, val);
+#endif
+}
+
+void eeconfig_update_rgblight_current(void) { eeconfig_update_rgblight(rgblight_config.raw); }
+
+void eeconfig_update_rgblight_default(void) {
+ rgblight_config.enable = 1;
+ rgblight_config.mode = RGBLIGHT_DEFAULT_MODE;
+ rgblight_config.hue = RGBLIGHT_DEFAULT_HUE;
+ rgblight_config.sat = RGBLIGHT_DEFAULT_SAT;
+ rgblight_config.val = RGBLIGHT_DEFAULT_VAL;
+ rgblight_config.speed = RGBLIGHT_DEFAULT_SPD;
+ RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS;
+ eeconfig_update_rgblight(rgblight_config.raw);
+}
+
+void eeconfig_debug_rgblight(void) {
+ dprintf("rgblight_config EEPROM:\n");
+ dprintf("rgblight_config.enable = %d\n", rgblight_config.enable);
+ dprintf("rghlight_config.mode = %d\n", rgblight_config.mode);
+ dprintf("rgblight_config.hue = %d\n", rgblight_config.hue);
+ dprintf("rgblight_config.sat = %d\n", rgblight_config.sat);
+ dprintf("rgblight_config.val = %d\n", rgblight_config.val);
+ dprintf("rgblight_config.speed = %d\n", rgblight_config.speed);
+}
+
+void rgblight_init(void) {
+ /* if already initialized, don't do it again.
+ If you must do it again, extern this and set to false, first.
+ This is a dirty, dirty hack until proper hooks can be added for keyboard startup. */
+ if (is_rgblight_initialized) {
+ return;
+ }
+
+ dprintf("rgblight_init called.\n");
+ dprintf("rgblight_init start!\n");
+ if (!eeconfig_is_enabled()) {
+ dprintf("rgblight_init eeconfig is not enabled.\n");
+ eeconfig_init();
+ eeconfig_update_rgblight_default();
+ }
+ rgblight_config.raw = eeconfig_read_rgblight();
+ RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS;
+ if (!rgblight_config.mode) {
+ dprintf("rgblight_init rgblight_config.mode = 0. Write default values to EEPROM.\n");
+ eeconfig_update_rgblight_default();
+ rgblight_config.raw = eeconfig_read_rgblight();
+ }
+ rgblight_check_config();
+
+ eeconfig_debug_rgblight(); // display current eeprom values
+
+ rgblight_timer_init(); // setup the timer
+
+ if (rgblight_config.enable) {
+ rgblight_mode_noeeprom(rgblight_config.mode);
+ }
+
+ is_rgblight_initialized = true;
+}
+
+void rgblight_reload_from_eeprom(void) {
+ /* Reset back to what we have in eeprom */
+ rgblight_config.raw = eeconfig_read_rgblight();
+ RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS;
+ rgblight_check_config();
+ eeconfig_debug_rgblight(); // display current eeprom values
+ if (rgblight_config.enable) {
+ rgblight_mode_noeeprom(rgblight_config.mode);
+ }
+}
+
+uint32_t rgblight_read_dword(void) { return rgblight_config.raw; }
+
+void rgblight_update_dword(uint32_t dword) {
+ RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS;
+ rgblight_config.raw = dword;
+ if (rgblight_config.enable)
+ rgblight_mode_noeeprom(rgblight_config.mode);
+ else {
+ rgblight_timer_disable();
+ rgblight_set();
+ }
+}
+
+void rgblight_increase(void) {
+ uint8_t mode = 0;
+ if (rgblight_config.mode < RGBLIGHT_MODES) {
+ mode = rgblight_config.mode + 1;
+ }
+ rgblight_mode(mode);
+}
+void rgblight_decrease(void) {
+ uint8_t mode = 0;
+ // Mode will never be < 1. If it ever is, eeprom needs to be initialized.
+ if (rgblight_config.mode > RGBLIGHT_MODE_STATIC_LIGHT) {
+ mode = rgblight_config.mode - 1;
+ }
+ rgblight_mode(mode);
+}
+void rgblight_step_helper(bool write_to_eeprom) {
+ uint8_t mode = 0;
+ mode = rgblight_config.mode + 1;
+ if (mode > RGBLIGHT_MODES) {
+ mode = 1;
+ }
+ rgblight_mode_eeprom_helper(mode, write_to_eeprom);
+}
+void rgblight_step_noeeprom(void) { rgblight_step_helper(false); }
+void rgblight_step(void) { rgblight_step_helper(true); }
+void rgblight_step_reverse_helper(bool write_to_eeprom) {
+ uint8_t mode = 0;
+ mode = rgblight_config.mode - 1;
+ if (mode < 1) {
+ mode = RGBLIGHT_MODES;
+ }
+ rgblight_mode_eeprom_helper(mode, write_to_eeprom);
+}
+void rgblight_step_reverse_noeeprom(void) { rgblight_step_reverse_helper(false); }
+void rgblight_step_reverse(void) { rgblight_step_reverse_helper(true); }
+
+uint8_t rgblight_get_mode(void) {
+ if (!rgblight_config.enable) {
+ return false;
+ }
+
+ return rgblight_config.mode;
+}
+
+void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom) {
+ if (!rgblight_config.enable) {
+ return;
+ }
+ if (mode < RGBLIGHT_MODE_STATIC_LIGHT) {
+ rgblight_config.mode = RGBLIGHT_MODE_STATIC_LIGHT;
+ } else if (mode > RGBLIGHT_MODES) {
+ rgblight_config.mode = RGBLIGHT_MODES;
+ } else {
+ rgblight_config.mode = mode;
+ }
+ RGBLIGHT_SPLIT_SET_CHANGE_MODE;
+ if (write_to_eeprom) {
+ eeconfig_update_rgblight(rgblight_config.raw);
+ dprintf("rgblight mode [EEPROM]: %u\n", rgblight_config.mode);
+ } else {
+ dprintf("rgblight mode [NOEEPROM]: %u\n", rgblight_config.mode);
+ }
+ if (is_static_effect(rgblight_config.mode)) {
+ rgblight_timer_disable();
+ } else {
+ rgblight_timer_enable();
+ }
+#ifdef RGBLIGHT_USE_TIMER
+ animation_status.restart = true;
+#endif
+ rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
+}
+
+void rgblight_mode(uint8_t mode) { rgblight_mode_eeprom_helper(mode, true); }
+
+void rgblight_mode_noeeprom(uint8_t mode) { rgblight_mode_eeprom_helper(mode, false); }
+
+void rgblight_toggle(void) {
+ dprintf("rgblight toggle [EEPROM]: rgblight_config.enable = %u\n", !rgblight_config.enable);
+ if (rgblight_config.enable) {
+ rgblight_disable();
+ } else {
+ rgblight_enable();
+ }
+}
+
+void rgblight_toggle_noeeprom(void) {
+ dprintf("rgblight toggle [NOEEPROM]: rgblight_config.enable = %u\n", !rgblight_config.enable);
+ if (rgblight_config.enable) {
+ rgblight_disable_noeeprom();
+ } else {
+ rgblight_enable_noeeprom();
+ }
+}
+
+void rgblight_enable(void) {
+ rgblight_config.enable = 1;
+ // No need to update EEPROM here. rgblight_mode() will do that, actually
+ // eeconfig_update_rgblight(rgblight_config.raw);
+ dprintf("rgblight enable [EEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
+ rgblight_mode(rgblight_config.mode);
+}
+
+void rgblight_enable_noeeprom(void) {
+ rgblight_config.enable = 1;
+ dprintf("rgblight enable [NOEEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
+ rgblight_mode_noeeprom(rgblight_config.mode);
+}
+
+void rgblight_disable(void) {
+ rgblight_config.enable = 0;
+ eeconfig_update_rgblight(rgblight_config.raw);
+ dprintf("rgblight disable [EEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
+ rgblight_timer_disable();
+ RGBLIGHT_SPLIT_SET_CHANGE_MODE;
+ wait_ms(50);
+ rgblight_set();
+}
+
+void rgblight_disable_noeeprom(void) {
+ rgblight_config.enable = 0;
+ dprintf("rgblight disable [NOEEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
+ rgblight_timer_disable();
+ RGBLIGHT_SPLIT_SET_CHANGE_MODE;
+ wait_ms(50);
+ rgblight_set();
+}
+
+bool rgblight_is_enabled(void) { return rgblight_config.enable; }
+
+void rgblight_increase_hue_helper(bool write_to_eeprom) {
+ uint8_t hue = rgblight_config.hue + RGBLIGHT_HUE_STEP;
+ rgblight_sethsv_eeprom_helper(hue, rgblight_config.sat, rgblight_config.val, write_to_eeprom);
+}
+void rgblight_increase_hue_noeeprom(void) { rgblight_increase_hue_helper(false); }
+void rgblight_increase_hue(void) { rgblight_increase_hue_helper(true); }
+void rgblight_decrease_hue_helper(bool write_to_eeprom) {
+ uint8_t hue = rgblight_config.hue - RGBLIGHT_HUE_STEP;
+ rgblight_sethsv_eeprom_helper(hue, rgblight_config.sat, rgblight_config.val, write_to_eeprom);
+}
+void rgblight_decrease_hue_noeeprom(void) { rgblight_decrease_hue_helper(false); }
+void rgblight_decrease_hue(void) { rgblight_decrease_hue_helper(true); }
+void rgblight_increase_sat_helper(bool write_to_eeprom) {
+ uint8_t sat = qadd8(rgblight_config.sat, RGBLIGHT_SAT_STEP);
+ rgblight_sethsv_eeprom_helper(rgblight_config.hue, sat, rgblight_config.val, write_to_eeprom);
+}
+void rgblight_increase_sat_noeeprom(void) { rgblight_increase_sat_helper(false); }
+void rgblight_increase_sat(void) { rgblight_increase_sat_helper(true); }
+void rgblight_decrease_sat_helper(bool write_to_eeprom) {
+ uint8_t sat = qsub8(rgblight_config.sat, RGBLIGHT_SAT_STEP);
+ rgblight_sethsv_eeprom_helper(rgblight_config.hue, sat, rgblight_config.val, write_to_eeprom);
+}
+void rgblight_decrease_sat_noeeprom(void) { rgblight_decrease_sat_helper(false); }
+void rgblight_decrease_sat(void) { rgblight_decrease_sat_helper(true); }
+void rgblight_increase_val_helper(bool write_to_eeprom) {
+ uint8_t val = qadd8(rgblight_config.val, RGBLIGHT_VAL_STEP);
+ rgblight_sethsv_eeprom_helper(rgblight_config.hue, rgblight_config.sat, val, write_to_eeprom);
+}
+void rgblight_increase_val_noeeprom(void) { rgblight_increase_val_helper(false); }
+void rgblight_increase_val(void) { rgblight_increase_val_helper(true); }
+void rgblight_decrease_val_helper(bool write_to_eeprom) {
+ uint8_t val = qsub8(rgblight_config.val, RGBLIGHT_VAL_STEP);
+ rgblight_sethsv_eeprom_helper(rgblight_config.hue, rgblight_config.sat, val, write_to_eeprom);
+}
+void rgblight_decrease_val_noeeprom(void) { rgblight_decrease_val_helper(false); }
+void rgblight_decrease_val(void) { rgblight_decrease_val_helper(true); }
+
+void rgblight_increase_speed_helper(bool write_to_eeprom) {
+ if (rgblight_config.speed < 3) rgblight_config.speed++;
+ // RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED?
+ if (write_to_eeprom) {
+ eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
+ }
+}
+void rgblight_increase_speed(void) { rgblight_increase_speed_helper(true); }
+void rgblight_increase_speed_noeeprom(void) { rgblight_increase_speed_helper(false); }
+
+void rgblight_decrease_speed_helper(bool write_to_eeprom) {
+ if (rgblight_config.speed > 0) rgblight_config.speed--;
+ // RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED??
+ if (write_to_eeprom) {
+ eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
+ }
+}
+void rgblight_decrease_speed(void) { rgblight_decrease_speed_helper(true); }
+void rgblight_decrease_speed_noeeprom(void) { rgblight_decrease_speed_helper(false); }
+
+void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) {
+ if (rgblight_config.enable) {
+ LED_TYPE tmp_led;
+ sethsv(hue, sat, val, &tmp_led);
+ rgblight_setrgb(tmp_led.r, tmp_led.g, tmp_led.b);
+ }
+}
+
+void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom) {
+ if (rgblight_config.enable) {
+ rgblight_status.base_mode = mode_base_table[rgblight_config.mode];
+ if (rgblight_config.mode == RGBLIGHT_MODE_STATIC_LIGHT) {
+ // same static color
+ LED_TYPE tmp_led;
+ sethsv(hue, sat, val, &tmp_led);
+ rgblight_setrgb(tmp_led.r, tmp_led.g, tmp_led.b);
+ } else {
+ // all LEDs in same color
+ if (1 == 0) { // dummy
+ }
+#ifdef RGBLIGHT_EFFECT_BREATHING
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_BREATHING) {
+ // breathing mode, ignore the change of val, use in memory value instead
+ val = rgblight_config.val;
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) {
+ // rainbow mood, ignore the change of hue
+ hue = rgblight_config.hue;
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) {
+ // rainbow swirl, ignore the change of hue
+ hue = rgblight_config.hue;
+ }
+#endif
+#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) {
+ // static gradient
+ uint8_t delta = rgblight_config.mode - rgblight_status.base_mode;
+ bool direction = (delta % 2) == 0;
+# ifdef __AVR__
+ // probably due to how pgm_read_word is defined for ARM, but the ARM compiler really hates this line
+ uint8_t range = pgm_read_word(&RGBLED_GRADIENT_RANGES[delta / 2]);
+# else
+ uint8_t range = RGBLED_GRADIENT_RANGES[delta / 2];
+# endif
+ for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
+ uint8_t _hue = ((uint16_t)i * (uint16_t)range) / rgblight_ranges.effect_num_leds;
+ if (direction) {
+ _hue = hue + _hue;
+ } else {
+ _hue = hue - _hue;
+ }
+ dprintf("rgblight rainbow set hsv: %d,%d,%d,%u\n", i, _hue, direction, range);
+ sethsv(_hue, sat, val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
+ }
+ rgblight_set();
+ }
+#endif
+ }
+#ifdef RGBLIGHT_SPLIT
+ if (rgblight_config.hue != hue || rgblight_config.sat != sat || rgblight_config.val != val) {
+ RGBLIGHT_SPLIT_SET_CHANGE_HSVS;
+ }
+#endif
+ rgblight_config.hue = hue;
+ rgblight_config.sat = sat;
+ rgblight_config.val = val;
+ if (write_to_eeprom) {
+ eeconfig_update_rgblight(rgblight_config.raw);
+ dprintf("rgblight set hsv [EEPROM]: %u,%u,%u\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
+ } else {
+ dprintf("rgblight set hsv [NOEEPROM]: %u,%u,%u\n", rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
+ }
+ }
+}
+
+void rgblight_sethsv(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_sethsv_eeprom_helper(hue, sat, val, true); }
+
+void rgblight_sethsv_noeeprom(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_sethsv_eeprom_helper(hue, sat, val, false); }
+
+uint8_t rgblight_get_speed(void) { return rgblight_config.speed; }
+
+void rgblight_set_speed_eeprom_helper(uint8_t speed, bool write_to_eeprom) {
+ rgblight_config.speed = speed;
+ if (write_to_eeprom) {
+ eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
+ dprintf("rgblight set speed [EEPROM]: %u\n", rgblight_config.speed);
+ } else {
+ dprintf("rgblight set speed [NOEEPROM]: %u\n", rgblight_config.speed);
+ }
+}
+
+void rgblight_set_speed(uint8_t speed) { rgblight_set_speed_eeprom_helper(speed, true); }
+
+void rgblight_set_speed_noeeprom(uint8_t speed) { rgblight_set_speed_eeprom_helper(speed, false); }
+
+uint8_t rgblight_get_hue(void) { return rgblight_config.hue; }
+
+uint8_t rgblight_get_sat(void) { return rgblight_config.sat; }
+
+uint8_t rgblight_get_val(void) { return rgblight_config.val; }
+
+HSV rgblight_get_hsv(void) { return (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val}; }
+
+void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
+ if (!rgblight_config.enable) {
+ return;
+ }
+
+ for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
+ led[i].r = r;
+ led[i].g = g;
+ led[i].b = b;
+#ifdef RGBW
+ led[i].w = 0;
+#endif
+ }
+ rgblight_set();
+}
+
+void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index) {
+ if (!rgblight_config.enable || index >= RGBLED_NUM) {
+ return;
+ }
+
+ led[index].r = r;
+ led[index].g = g;
+ led[index].b = b;
+#ifdef RGBW
+ led[index].w = 0;
+#endif
+ rgblight_set();
+}
+
+void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index) {
+ if (!rgblight_config.enable) {
+ return;
+ }
+
+ LED_TYPE tmp_led;
+ sethsv(hue, sat, val, &tmp_led);
+ rgblight_setrgb_at(tmp_led.r, tmp_led.g, tmp_led.b, index);
+}
+
+#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || defined(RGBLIGHT_EFFECT_SNAKE) || defined(RGBLIGHT_EFFECT_KNIGHT) || defined(RGBLIGHT_EFFECT_TWINKLE)
+
+static uint8_t get_interval_time(const uint8_t *default_interval_address, uint8_t velocikey_min, uint8_t velocikey_max) {
+ return
+# ifdef VELOCIKEY_ENABLE
+ velocikey_enabled() ? velocikey_match_speed(velocikey_min, velocikey_max) :
+# endif
+ pgm_read_byte(default_interval_address);
+}
+
+#endif
+
+void rgblight_setrgb_range(uint8_t r, uint8_t g, uint8_t b, uint8_t start, uint8_t end) {
+ if (!rgblight_config.enable || start < 0 || start >= end || end > RGBLED_NUM) {
+ return;
+ }
+
+ for (uint8_t i = start; i < end; i++) {
+ led[i].r = r;
+ led[i].g = g;
+ led[i].b = b;
+#ifdef RGBW
+ led[i].w = 0;
+#endif
+ }
+ rgblight_set();
+ wait_ms(1);
+}
+
+void rgblight_sethsv_range(uint8_t hue, uint8_t sat, uint8_t val, uint8_t start, uint8_t end) {
+ if (!rgblight_config.enable) {
+ return;
+ }
+
+ LED_TYPE tmp_led;
+ sethsv(hue, sat, val, &tmp_led);
+ rgblight_setrgb_range(tmp_led.r, tmp_led.g, tmp_led.b, start, end);
+}
+
+#ifndef RGBLIGHT_SPLIT
+void rgblight_setrgb_master(uint8_t r, uint8_t g, uint8_t b) { rgblight_setrgb_range(r, g, b, 0, (uint8_t)RGBLED_NUM / 2); }
+
+void rgblight_setrgb_slave(uint8_t r, uint8_t g, uint8_t b) { rgblight_setrgb_range(r, g, b, (uint8_t)RGBLED_NUM / 2, (uint8_t)RGBLED_NUM); }
+
+void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_sethsv_range(hue, sat, val, 0, (uint8_t)RGBLED_NUM / 2); }
+
+void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_sethsv_range(hue, sat, val, (uint8_t)RGBLED_NUM / 2, (uint8_t)RGBLED_NUM); }
+#endif // ifndef RGBLIGHT_SPLIT
+
+#ifdef RGBLIGHT_LAYERS
+void rgblight_set_layer_state(uint8_t layer, bool enabled) {
+ rgblight_layer_mask_t mask = (rgblight_layer_mask_t)1 << layer;
+ if (enabled) {
+ rgblight_status.enabled_layer_mask |= mask;
+ } else {
+ rgblight_status.enabled_layer_mask &= ~mask;
+ }
+ RGBLIGHT_SPLIT_SET_CHANGE_LAYERS;
+ // Static modes don't have a ticker running to update the LEDs
+ if (rgblight_status.timer_enabled == false) {
+ rgblight_mode_noeeprom(rgblight_config.mode);
+ }
+
+# ifdef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
+ // If not enabled, then nothing else will actually set the LEDs...
+ if (!rgblight_config.enable) {
+ rgblight_set();
+ }
+# endif
+}
+
+bool rgblight_get_layer_state(uint8_t layer) {
+ rgblight_layer_mask_t mask = (rgblight_layer_mask_t)1 << layer;
+ return (rgblight_status.enabled_layer_mask & mask) != 0;
+}
+
+// Write any enabled LED layers into the buffer
+static void rgblight_layers_write(void) {
+# ifdef RGBLIGHT_LAYERS_RETAIN_VAL
+ uint8_t current_val = rgblight_get_val();
+# endif
+ uint8_t i = 0;
+ // For each layer
+ for (const rgblight_segment_t *const *layer_ptr = rgblight_layers; i < RGBLIGHT_MAX_LAYERS; layer_ptr++, i++) {
+ if (!rgblight_get_layer_state(i)) {
+ continue; // Layer is disabled
+ }
+ const rgblight_segment_t *segment_ptr = pgm_read_ptr(layer_ptr);
+ if (segment_ptr == NULL) {
+ break; // No more layers
+ }
+ // For each segment
+ while (1) {
+ rgblight_segment_t segment;
+ memcpy_P(&segment, segment_ptr, sizeof(rgblight_segment_t));
+ if (segment.index == RGBLIGHT_END_SEGMENT_INDEX) {
+ break; // No more segments
+ }
+ // Write segment.count LEDs
+ LED_TYPE *const limit = &led[MIN(segment.index + segment.count, RGBLED_NUM)];
+ for (LED_TYPE *led_ptr = &led[segment.index]; led_ptr < limit; led_ptr++) {
+# ifdef RGBLIGHT_LAYERS_RETAIN_VAL
+ sethsv(segment.hue, segment.sat, current_val, led_ptr);
+# else
+ sethsv(segment.hue, segment.sat, segment.val, led_ptr);
+# endif
+ }
+ segment_ptr++;
+ }
+ }
+}
+
+# ifdef RGBLIGHT_LAYER_BLINK
+rgblight_layer_mask_t _blinking_layer_mask = 0;
+static uint16_t _repeat_timer;
+static uint8_t _times_remaining;
+static uint16_t _dur;
+
+void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms) { rgblight_blink_layer_repeat(layer, duration_ms, 1); }
+
+void rgblight_blink_layer_repeat(uint8_t layer, uint16_t duration_ms, uint8_t times) {
+ _times_remaining = times * 2;
+ _dur = duration_ms;
+
+ rgblight_set_layer_state(layer, true);
+ _times_remaining--;
+ _blinking_layer_mask |= (rgblight_layer_mask_t)1 << layer;
+ _repeat_timer = sync_timer_read() + duration_ms;
+}
+
+void rgblight_blink_layer_repeat_helper(void) {
+ if (_blinking_layer_mask != 0 && timer_expired(sync_timer_read(), _repeat_timer)) {
+ for (uint8_t layer = 0; layer < RGBLIGHT_MAX_LAYERS; layer++) {
+ if ((_blinking_layer_mask & (rgblight_layer_mask_t)1 << layer) != 0 && _times_remaining > 0) {
+ if (_times_remaining % 2 == 1) {
+ rgblight_set_layer_state(layer, false);
+ } else {
+ rgblight_set_layer_state(layer, true);
+ }
+ _times_remaining--;
+ _repeat_timer = sync_timer_read() + _dur;
+ }
+ }
+ if (_times_remaining <= 0) {
+ _blinking_layer_mask = 0;
+ }
+ }
+}
+# endif
+
+#endif
+
+#ifdef RGBLIGHT_SLEEP
+
+void rgblight_suspend(void) {
+ rgblight_timer_disable();
+ if (!is_suspended) {
+ is_suspended = true;
+ pre_suspend_enabled = rgblight_config.enable;
+
+# ifdef RGBLIGHT_LAYER_BLINK
+ // make sure any layer blinks don't come back after suspend
+ rgblight_status.enabled_layer_mask &= ~_blinking_layer_mask;
+ _blinking_layer_mask = 0;
+# endif
+
+ rgblight_disable_noeeprom();
+ }
+}
+
+void rgblight_wakeup(void) {
+ is_suspended = false;
+
+ if (pre_suspend_enabled) {
+ rgblight_enable_noeeprom();
+ }
+# ifdef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
+ // Need this or else the LEDs won't be set
+ else if (rgblight_status.enabled_layer_mask != 0) {
+ rgblight_set();
+ }
+# endif
+
+ rgblight_timer_enable();
+}
+
+#endif
+
+__attribute__((weak)) void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) { ws2812_setleds(start_led, num_leds); }
+
+#ifndef RGBLIGHT_CUSTOM_DRIVER
+
+void rgblight_set(void) {
+ LED_TYPE *start_led;
+ uint8_t num_leds = rgblight_ranges.clipping_num_leds;
+
+ if (!rgblight_config.enable) {
+ for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
+ led[i].r = 0;
+ led[i].g = 0;
+ led[i].b = 0;
+# ifdef RGBW
+ led[i].w = 0;
+# endif
+ }
+ }
+
+# ifdef RGBLIGHT_LAYERS
+ if (rgblight_layers != NULL
+# if !defined(RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF)
+ && rgblight_config.enable
+# elif defined(RGBLIGHT_SLEEP)
+ && !is_suspended
+# endif
+ ) {
+ rgblight_layers_write();
+ }
+# endif
+
+# ifdef RGBLIGHT_LED_MAP
+ LED_TYPE led0[RGBLED_NUM];
+ for (uint8_t i = 0; i < RGBLED_NUM; i++) {
+ led0[i] = led[pgm_read_byte(&led_map[i])];
+ }
+ start_led = led0 + rgblight_ranges.clipping_start_pos;
+# else
+ start_led = led + rgblight_ranges.clipping_start_pos;
+# endif
+
+# ifdef RGBW
+ for (uint8_t i = 0; i < num_leds; i++) {
+ convert_rgb_to_rgbw(&start_led[i]);
+ }
+# endif
+ rgblight_call_driver(start_led, num_leds);
+}
+#endif
+
+#ifdef RGBLIGHT_SPLIT
+/* for split keyboard master side */
+uint8_t rgblight_get_change_flags(void) { return rgblight_status.change_flags; }
+
+void rgblight_clear_change_flags(void) { rgblight_status.change_flags = 0; }
+
+void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo) {
+ syncinfo->config = rgblight_config;
+ syncinfo->status = rgblight_status;
+}
+
+/* for split keyboard slave side */
+void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom) {
+# ifdef RGBLIGHT_LAYERS
+ if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_LAYERS) {
+ rgblight_status.enabled_layer_mask = syncinfo->status.enabled_layer_mask;
+ }
+# endif
+ if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_MODE) {
+ if (syncinfo->config.enable) {
+ rgblight_config.enable = 1; // == rgblight_enable_noeeprom();
+ rgblight_mode_eeprom_helper(syncinfo->config.mode, write_to_eeprom);
+ } else {
+ rgblight_disable_noeeprom();
+ }
+ }
+ if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_HSVS) {
+ rgblight_sethsv_eeprom_helper(syncinfo->config.hue, syncinfo->config.sat, syncinfo->config.val, write_to_eeprom);
+ // rgblight_config.speed = config->speed; // NEED???
+ }
+# ifdef RGBLIGHT_USE_TIMER
+ if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_TIMER) {
+ if (syncinfo->status.timer_enabled) {
+ rgblight_timer_enable();
+ } else {
+ rgblight_timer_disable();
+ }
+ }
+# ifndef RGBLIGHT_SPLIT_NO_ANIMATION_SYNC
+ if (syncinfo->status.change_flags & RGBLIGHT_STATUS_ANIMATION_TICK) {
+ animation_status.restart = true;
+ }
+# endif /* RGBLIGHT_SPLIT_NO_ANIMATION_SYNC */
+# endif /* RGBLIGHT_USE_TIMER */
+}
+#endif /* RGBLIGHT_SPLIT */
+
+#ifdef RGBLIGHT_USE_TIMER
+
+typedef void (*effect_func_t)(animation_status_t *anim);
+
+// Animation timer -- use system timer (AVR Timer0)
+void rgblight_timer_init(void) {
+ rgblight_status.timer_enabled = false;
+ RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE;
+}
+void rgblight_timer_enable(void) {
+ if (!is_static_effect(rgblight_config.mode)) {
+ rgblight_status.timer_enabled = true;
+ }
+ animation_status.last_timer = sync_timer_read();
+ RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE;
+ dprintf("rgblight timer enabled.\n");
+}
+void rgblight_timer_disable(void) {
+ rgblight_status.timer_enabled = false;
+ RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE;
+ dprintf("rgblight timer disable.\n");
+}
+void rgblight_timer_toggle(void) {
+ dprintf("rgblight timer toggle.\n");
+ if (rgblight_status.timer_enabled) {
+ rgblight_timer_disable();
+ } else {
+ rgblight_timer_enable();
+ }
+}
+
+void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b) {
+ rgblight_enable();
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+ rgblight_setrgb(r, g, b);
+}
+
+static void rgblight_effect_dummy(animation_status_t *anim) {
+ // do nothing
+ /********
+ dprintf("rgblight_task() what happened?\n");
+ dprintf("is_static_effect %d\n", is_static_effect(rgblight_config.mode));
+ dprintf("mode = %d, base_mode = %d, timer_enabled %d, ",
+ rgblight_config.mode, rgblight_status.base_mode,
+ rgblight_status.timer_enabled);
+ dprintf("last_timer = %d\n",anim->last_timer);
+ **/
+}
+
+void rgblight_task(void) {
+ if (rgblight_status.timer_enabled) {
+ effect_func_t effect_func = rgblight_effect_dummy;
+ uint16_t interval_time = 2000; // dummy interval
+ uint8_t delta = rgblight_config.mode - rgblight_status.base_mode;
+ animation_status.delta = delta;
+
+ // static light mode, do nothing here
+ if (1 == 0) { // dummy
+ }
+# ifdef RGBLIGHT_EFFECT_BREATHING
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_BREATHING) {
+ // breathing mode
+ interval_time = get_interval_time(&RGBLED_BREATHING_INTERVALS[delta], 1, 100);
+ effect_func = rgblight_effect_breathing;
+ }
+# endif
+# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) {
+ // rainbow mood mode
+ interval_time = get_interval_time(&RGBLED_RAINBOW_MOOD_INTERVALS[delta], 5, 100);
+ effect_func = rgblight_effect_rainbow_mood;
+ }
+# endif
+# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) {
+ // rainbow swirl mode
+ interval_time = get_interval_time(&RGBLED_RAINBOW_SWIRL_INTERVALS[delta / 2], 1, 100);
+ effect_func = rgblight_effect_rainbow_swirl;
+ }
+# endif
+# ifdef RGBLIGHT_EFFECT_SNAKE
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE) {
+ // snake mode
+ interval_time = get_interval_time(&RGBLED_SNAKE_INTERVALS[delta / 2], 1, 200);
+ effect_func = rgblight_effect_snake;
+ }
+# endif
+# ifdef RGBLIGHT_EFFECT_KNIGHT
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT) {
+ // knight mode
+ interval_time = get_interval_time(&RGBLED_KNIGHT_INTERVALS[delta], 5, 100);
+ effect_func = rgblight_effect_knight;
+ }
+# endif
+# ifdef RGBLIGHT_EFFECT_CHRISTMAS
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_CHRISTMAS) {
+ // christmas mode
+ interval_time = RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL;
+ effect_func = (effect_func_t)rgblight_effect_christmas;
+ }
+# endif
+# ifdef RGBLIGHT_EFFECT_RGB_TEST
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_RGB_TEST) {
+ // RGB test mode
+ interval_time = pgm_read_word(&RGBLED_RGBTEST_INTERVALS[0]);
+ effect_func = (effect_func_t)rgblight_effect_rgbtest;
+ }
+# endif
+# ifdef RGBLIGHT_EFFECT_ALTERNATING
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_ALTERNATING) {
+ interval_time = 500;
+ effect_func = (effect_func_t)rgblight_effect_alternating;
+ }
+# endif
+# ifdef RGBLIGHT_EFFECT_TWINKLE
+ else if (rgblight_status.base_mode == RGBLIGHT_MODE_TWINKLE) {
+ interval_time = get_interval_time(&RGBLED_TWINKLE_INTERVALS[delta % 3], 5, 30);
+ effect_func = (effect_func_t)rgblight_effect_twinkle;
+ }
+# endif
+ if (animation_status.restart) {
+ animation_status.restart = false;
+ animation_status.last_timer = sync_timer_read();
+ animation_status.pos16 = 0; // restart signal to local each effect
+ }
+ uint16_t now = sync_timer_read();
+ if (timer_expired(now, animation_status.last_timer)) {
+# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
+ static uint16_t report_last_timer = 0;
+ static bool tick_flag = false;
+ uint16_t oldpos16;
+ if (tick_flag) {
+ tick_flag = false;
+ if (timer_expired(now, report_last_timer)) {
+ report_last_timer += 30000;
+ dprintf("rgblight animation tick report to slave\n");
+ RGBLIGHT_SPLIT_ANIMATION_TICK;
+ }
+ }
+ oldpos16 = animation_status.pos16;
+# endif
+ animation_status.last_timer += interval_time;
+ effect_func(&animation_status);
+# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
+ if (animation_status.pos16 == 0 && oldpos16 != 0) {
+ tick_flag = true;
+ }
+# endif
+ }
+ }
+
+# ifdef RGBLIGHT_LAYER_BLINK
+ rgblight_blink_layer_repeat_helper();
+# endif
+}
+
+#endif /* RGBLIGHT_USE_TIMER */
+
+#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_TWINKLE)
+
+# ifndef RGBLIGHT_EFFECT_BREATHE_CENTER
+# ifndef RGBLIGHT_BREATHE_TABLE_SIZE
+# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256 or 128 or 64
+# endif
+# include <rgblight_breathe_table.h>
+# endif
+
+static uint8_t breathe_calc(uint8_t pos) {
+ // http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
+# ifdef RGBLIGHT_EFFECT_BREATHE_TABLE
+ return pgm_read_byte(&rgblight_effect_breathe_table[pos / table_scale]);
+# else
+ return (exp(sin((pos / 255.0) * M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER / M_E) * (RGBLIGHT_EFFECT_BREATHE_MAX / (M_E - 1 / M_E));
+# endif
+}
+
+#endif
+
+// Effects
+#ifdef RGBLIGHT_EFFECT_BREATHING
+
+__attribute__((weak)) const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
+
+void rgblight_effect_breathing(animation_status_t *anim) {
+ uint8_t val = breathe_calc(anim->pos);
+ rgblight_sethsv_noeeprom_old(rgblight_config.hue, rgblight_config.sat, val);
+ anim->pos = (anim->pos + 1);
+}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+__attribute__((weak)) const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
+
+void rgblight_effect_rainbow_mood(animation_status_t *anim) {
+ rgblight_sethsv_noeeprom_old(anim->current_hue, rgblight_config.sat, rgblight_config.val);
+ anim->current_hue++;
+}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+# ifndef RGBLIGHT_RAINBOW_SWIRL_RANGE
+# define RGBLIGHT_RAINBOW_SWIRL_RANGE 255
+# endif
+
+__attribute__((weak)) const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
+
+void rgblight_effect_rainbow_swirl(animation_status_t *anim) {
+ uint8_t hue;
+ uint8_t i;
+
+ for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
+ hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / rgblight_ranges.effect_num_leds * i + anim->current_hue);
+ sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
+ }
+ rgblight_set();
+
+ if (anim->delta % 2) {
+ anim->current_hue++;
+ } else {
+ anim->current_hue--;
+ }
+}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_SNAKE
+__attribute__((weak)) const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
+
+void rgblight_effect_snake(animation_status_t *anim) {
+ static uint8_t pos = 0;
+ uint8_t i, j;
+ int8_t k;
+ int8_t increment = 1;
+
+ if (anim->delta % 2) {
+ increment = -1;
+ }
+
+# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
+ if (anim->pos == 0) { // restart signal
+ if (increment == 1) {
+ pos = rgblight_ranges.effect_num_leds - 1;
+ } else {
+ pos = 0;
+ }
+ anim->pos = 1;
+ }
+# endif
+
+ for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
+ LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
+ ledp->r = 0;
+ ledp->g = 0;
+ ledp->b = 0;
+# ifdef RGBW
+ ledp->w = 0;
+# endif
+ for (j = 0; j < RGBLIGHT_EFFECT_SNAKE_LENGTH; j++) {
+ k = pos + j * increment;
+ if (k > RGBLED_NUM) {
+ k = k % RGBLED_NUM;
+ }
+ if (k < 0) {
+ k = k + rgblight_ranges.effect_num_leds;
+ }
+ if (i == k) {
+ sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val * (RGBLIGHT_EFFECT_SNAKE_LENGTH - j) / RGBLIGHT_EFFECT_SNAKE_LENGTH), ledp);
+ }
+ }
+ }
+ rgblight_set();
+ if (increment == 1) {
+ if (pos - 1 < 0) {
+ pos = rgblight_ranges.effect_num_leds - 1;
+# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
+ anim->pos = 0;
+# endif
+ } else {
+ pos -= 1;
+# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
+ anim->pos = 1;
+# endif
+ }
+ } else {
+ pos = (pos + 1) % rgblight_ranges.effect_num_leds;
+# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
+ anim->pos = pos;
+# endif
+ }
+}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_KNIGHT
+__attribute__((weak)) const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
+
+void rgblight_effect_knight(animation_status_t *anim) {
+ static int8_t low_bound = 0;
+ static int8_t high_bound = RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
+ static int8_t increment = 1;
+ uint8_t i, cur;
+
+# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
+ if (anim->pos == 0) { // restart signal
+ anim->pos = 1;
+ low_bound = 0;
+ high_bound = RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
+ increment = 1;
+ }
+# endif
+ // Set all the LEDs to 0
+ for (i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
+ led[i].r = 0;
+ led[i].g = 0;
+ led[i].b = 0;
+# ifdef RGBW
+ led[i].w = 0;
+# endif
+ }
+ // Determine which LEDs should be lit up
+ for (i = 0; i < RGBLIGHT_EFFECT_KNIGHT_LED_NUM; i++) {
+ cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % rgblight_ranges.effect_num_leds + rgblight_ranges.effect_start_pos;
+
+ if (i >= low_bound && i <= high_bound) {
+ sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[cur]);
+ } else {
+ led[cur].r = 0;
+ led[cur].g = 0;
+ led[cur].b = 0;
+# ifdef RGBW
+ led[cur].w = 0;
+# endif
+ }
+ }
+ rgblight_set();
+
+ // Move from low_bound to high_bound changing the direction we increment each
+ // time a boundary is hit.
+ low_bound += increment;
+ high_bound += increment;
+
+ if (high_bound <= 0 || low_bound >= RGBLIGHT_EFFECT_KNIGHT_LED_NUM - 1) {
+ increment = -increment;
+# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
+ if (increment == 1) {
+ anim->pos = 0;
+ }
+# endif
+ }
+}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_CHRISTMAS
+# define CUBED(x) ((x) * (x) * (x))
+
+/**
+ * Christmas lights effect, with a smooth animation between red & green.
+ */
+void rgblight_effect_christmas(animation_status_t *anim) {
+ static int8_t increment = 1;
+ const uint8_t max_pos = 32;
+ const uint8_t hue_green = 85;
+
+ uint32_t xa;
+ uint8_t hue, val;
+ uint8_t i;
+
+ // The effect works by animating anim->pos from 0 to 32 and back to 0.
+ // The pos is used in a cubic bezier formula to ease-in-out between red and green, leaving the interpolated colors visible as short as possible.
+ xa = CUBED((uint32_t)anim->pos);
+ hue = ((uint32_t)hue_green) * xa / (xa + CUBED((uint32_t)(max_pos - anim->pos)));
+ // Additionally, these interpolated colors get shown with a slightly darker value, to make them less prominent than the main colors.
+ val = 255 - (3 * (hue < hue_green / 2 ? hue : hue_green - hue) / 2);
+
+ for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
+ uint8_t local_hue = (i / RGBLIGHT_EFFECT_CHRISTMAS_STEP) % 2 ? hue : hue_green - hue;
+ sethsv(local_hue, rgblight_config.sat, val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
+ }
+ rgblight_set();
+
+ if (anim->pos == 0) {
+ increment = 1;
+ } else if (anim->pos == max_pos) {
+ increment = -1;
+ }
+ anim->pos += increment;
+}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_RGB_TEST
+__attribute__((weak)) const uint16_t RGBLED_RGBTEST_INTERVALS[] PROGMEM = {1024};
+
+void rgblight_effect_rgbtest(animation_status_t *anim) {
+ static uint8_t maxval = 0;
+ uint8_t g;
+ uint8_t r;
+ uint8_t b;
+
+ if (maxval == 0) {
+ LED_TYPE tmp_led;
+ sethsv(0, 255, RGBLIGHT_LIMIT_VAL, &tmp_led);
+ maxval = tmp_led.r;
+ }
+ g = r = b = 0;
+ switch (anim->pos) {
+ case 0:
+ r = maxval;
+ break;
+ case 1:
+ g = maxval;
+ break;
+ case 2:
+ b = maxval;
+ break;
+ }
+ rgblight_setrgb(r, g, b);
+ anim->pos = (anim->pos + 1) % 3;
+}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_ALTERNATING
+void rgblight_effect_alternating(animation_status_t *anim) {
+ for (int i = 0; i < rgblight_ranges.effect_num_leds; i++) {
+ LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
+ if (i < rgblight_ranges.effect_num_leds / 2 && anim->pos) {
+ sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
+ } else if (i >= rgblight_ranges.effect_num_leds / 2 && !anim->pos) {
+ sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
+ } else {
+ sethsv(rgblight_config.hue, rgblight_config.sat, 0, ledp);
+ }
+ }
+ rgblight_set();
+ anim->pos = (anim->pos + 1) % 2;
+}
+#endif
+
+#ifdef RGBLIGHT_EFFECT_TWINKLE
+__attribute__((weak)) const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {30, 15, 5};
+
+typedef struct PACKED {
+ HSV hsv;
+ uint8_t life;
+ uint8_t max_life;
+} TwinkleState;
+
+static TwinkleState led_twinkle_state[RGBLED_NUM];
+
+void rgblight_effect_twinkle(animation_status_t *anim) {
+ const bool random_color = anim->delta / 3;
+ const bool restart = anim->pos == 0;
+ anim->pos = 1;
+
+ const uint8_t bottom = breathe_calc(0);
+ const uint8_t top = breathe_calc(127);
+
+ uint8_t frac(uint8_t n, uint8_t d) { return (uint16_t)255 * n / d; }
+ uint8_t scale(uint16_t v, uint8_t scale) { return (v * scale) >> 8; }
+
+ for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
+ TwinkleState *t = &(led_twinkle_state[i]);
+ HSV * c = &(t->hsv);
+
+ if (!random_color) {
+ c->h = rgblight_config.hue;
+ c->s = rgblight_config.sat;
+ }
+
+ if (restart) {
+ // Restart
+ t->life = 0;
+ c->v = 0;
+ } else if (t->life) {
+ // This LED is already on, either brightening or dimming
+ t->life--;
+ uint8_t unscaled = frac(breathe_calc(frac(t->life, t->max_life)) - bottom, top - bottom);
+ c->v = scale(rgblight_config.val, unscaled);
+ } else if (rand() < scale((uint16_t)RAND_MAX * RGBLIGHT_EFFECT_TWINKLE_PROBABILITY, 127 + rgblight_config.val / 2)) {
+ // This LED is off, but was randomly selected to start brightening
+ if (random_color) {
+ c->h = rand() % 0xFF;
+ c->s = (rand() % (rgblight_config.sat / 2)) + (rgblight_config.sat / 2);
+ }
+ c->v = 0;
+ t->max_life = MAX(20, MIN(RGBLIGHT_EFFECT_TWINKLE_LIFE, rgblight_config.val));
+ t->life = t->max_life;
+ } else {
+ // This LED is off, and was NOT selected to start brightening
+ }
+
+ LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
+ sethsv(c->h, c->s, c->v, ledp);
+ }
+
+ rgblight_set();
+}
+#endif