diff options
Diffstat (limited to 'quantum/quantum.c')
| -rw-r--r-- | quantum/quantum.c | 126 |
1 files changed, 27 insertions, 99 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c index 8ccdb774bd..00426c3973 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -49,65 +49,7 @@ float goodbye_song[][2] = GOODBYE_SONG; # ifdef DEFAULT_LAYER_SONGS float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS; # endif -# ifdef SENDSTRING_BELL -float bell_song[][2] = SONG(TERMINAL_SOUND); -# endif -#endif - -#ifdef AUTO_SHIFT_ENABLE -# include "process_auto_shift.h" -#endif - -static void do_code16(uint16_t code, void (*f)(uint8_t)) { - switch (code) { - case QK_MODS ... QK_MODS_MAX: - break; - default: - return; - } - - uint8_t mods_to_send = 0; - - if (code & QK_RMODS_MIN) { // Right mod flag is set - if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL); - if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT); - if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT); - if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI); - } else { - if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL); - if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT); - if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT); - if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI); - } - - f(mods_to_send); -} - -void register_code16(uint16_t code) { - if (IS_MOD(code) || code == KC_NO) { - do_code16(code, register_mods); - } else { - do_code16(code, register_weak_mods); - } - register_code(code); -} - -void unregister_code16(uint16_t code) { - unregister_code(code); - if (IS_MOD(code) || code == KC_NO) { - do_code16(code, unregister_mods); - } else { - do_code16(code, unregister_weak_mods); - } -} - -void tap_code16(uint16_t code) { - register_code16(code); -#if TAP_CODE_DELAY > 0 - wait_ms(TAP_CODE_DELAY); #endif - unregister_code16(code); -} __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; } @@ -143,31 +85,16 @@ void reset_keyboard(void) { bootloader_jump(); } -/* Convert record into usable keycode via the contained event. */ -uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) { return get_event_keycode(record->event, update_layer_cache); } - -/* Convert event into usable keycode. Checks the layer cache to ensure that it - * retains the correct keycode after a layer change, if the key is still pressed. - * "update_layer_cache" is to ensure that it only updates the layer cache when - * appropriate, otherwise, it will update it and cause layer tap (and other keys) - * from triggering properly. - */ -uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) { -#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) - /* TODO: Use store_or_get_action() or a similar function. */ - if (!disable_action_cache) { - uint8_t layer; - - if (event.pressed && update_layer_cache) { - layer = layer_switch_get_layer(event.key); - update_source_layers_cache(event.key, layer); - } else { - layer = read_source_layers_cache(event.key); - } - return keymap_key_to_keycode(layer, event.key); - } else +/* Get keycode, and then process pre tapping functionality */ +bool pre_process_record_quantum(keyrecord_t *record) { + if (!( +#ifdef COMBO_ENABLE + process_combo(get_record_keycode(record, true), record) && #endif - return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key); + true)) { + return false; + } + return true; // continue processing } /* Get keycode, and then call keyboard function */ @@ -217,10 +144,10 @@ bool process_record_quantum(keyrecord_t *record) { #endif #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY) process_clicky(keycode, record) && -#endif // AUDIO_CLICKY +#endif #ifdef HAPTIC_ENABLE process_haptic(keycode, record) && -#endif // HAPTIC_ENABLE +#endif #if defined(VIA_ENABLE) process_record_via(keycode, record) && #endif @@ -243,6 +170,9 @@ bool process_record_quantum(keyrecord_t *record) { #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE) process_music(keycode, record) && #endif +#ifdef KEY_OVERRIDE_ENABLE + process_key_override(keycode, record) && +#endif #ifdef TAP_DANCE_ENABLE process_tap_dance(keycode, record) && #endif @@ -252,9 +182,6 @@ bool process_record_quantum(keyrecord_t *record) { #ifdef LEADER_ENABLE process_leader(keycode, record) && #endif -#ifdef COMBO_ENABLE - process_combo(keycode, record) && -#endif #ifdef PRINTING_ENABLE process_printer(keycode, record) && #endif @@ -340,13 +267,13 @@ void set_single_persistent_default_layer(uint8_t default_layer) { #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS) PLAY_SONG(default_layer_songs[default_layer]); #endif - eeconfig_update_default_layer(1U << default_layer); - default_layer_set(1U << default_layer); + eeconfig_update_default_layer((layer_state_t)1 << default_layer); + default_layer_set((layer_state_t)1 << default_layer); } layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) { - layer_state_t mask12 = (1UL << layer1) | (1UL << layer2); - layer_state_t mask3 = 1UL << layer3; + layer_state_t mask12 = ((layer_state_t)1 << layer1) | ((layer_state_t)1 << layer2); + layer_state_t mask3 = (layer_state_t)1 << layer3; return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3); } @@ -354,10 +281,7 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_st void matrix_init_quantum() { magic(); -#if defined(LED_NUM_LOCK_PIN) || defined(LED_CAPS_LOCK_PIN) || defined(LED_SCROLL_LOCK_PIN) || defined(LED_COMPOSE_PIN) || defined(LED_KANA_PIN) - // TODO: remove calls to led_init_ports from keyboards and remove ifdef led_init_ports(); -#endif #ifdef BACKLIGHT_ENABLE backlight_init_ports(); #endif @@ -384,7 +308,7 @@ void matrix_init_quantum() { } void matrix_scan_quantum() { -#if defined(AUDIO_ENABLE) +#if defined(AUDIO_ENABLE) && defined(AUDIO_INIT_DELAY) // There are some tasks that need to be run a little bit // after keyboard startup, or else they will not work correctly // because of interaction with the USB device state, which @@ -405,19 +329,23 @@ void matrix_scan_quantum() { #endif #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE) - matrix_scan_music(); + music_task(); +#endif + +#ifdef KEY_OVERRIDE_ENABLE + key_override_task(); #endif #ifdef SEQUENCER_ENABLE - matrix_scan_sequencer(); + sequencer_task(); #endif #ifdef TAP_DANCE_ENABLE - matrix_scan_tap_dance(); + tap_dance_task(); #endif #ifdef COMBO_ENABLE - matrix_scan_combo(); + combo_task(); #endif #ifdef LED_MATRIX_ENABLE |
