diff options
Diffstat (limited to 'quantum/process_keycode/process_tap_dance.h')
| -rw-r--r-- | quantum/process_keycode/process_tap_dance.h | 42 | 
1 files changed, 21 insertions, 21 deletions
| diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h index d6d6c136dc..5cb6d9202c 100644 --- a/quantum/process_keycode/process_tap_dance.h +++ b/quantum/process_keycode/process_tap_dance.h @@ -31,39 +31,39 @@ typedef struct {      bool pressed : 1;      bool finished : 1;      bool interrupted : 1; -} qk_tap_dance_state_t; +} tap_dance_state_t; -typedef void (*qk_tap_dance_user_fn_t)(qk_tap_dance_state_t *state, void *user_data); +typedef void (*tap_dance_user_fn_t)(tap_dance_state_t *state, void *user_data);  typedef struct { -    qk_tap_dance_state_t state; +    tap_dance_state_t state;      struct { -        qk_tap_dance_user_fn_t on_each_tap; -        qk_tap_dance_user_fn_t on_dance_finished; -        qk_tap_dance_user_fn_t on_reset; +        tap_dance_user_fn_t on_each_tap; +        tap_dance_user_fn_t on_dance_finished; +        tap_dance_user_fn_t on_reset;      } fn;      void *user_data; -} qk_tap_dance_action_t; +} tap_dance_action_t;  typedef struct {      uint16_t kc1;      uint16_t kc2; -} qk_tap_dance_pair_t; +} tap_dance_pair_t;  typedef struct {      uint16_t kc;      uint8_t  layer;      void (*layer_function)(uint8_t); -} qk_tap_dance_dual_role_t; +} tap_dance_dual_role_t;  #    define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) \ -        { .fn = {qk_tap_dance_pair_on_each_tap, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset}, .user_data = (void *)&((qk_tap_dance_pair_t){kc1, kc2}), } +        { .fn = {tap_dance_pair_on_each_tap, tap_dance_pair_finished, tap_dance_pair_reset}, .user_data = (void *)&((tap_dance_pair_t){kc1, kc2}), }  #    define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) \ -        { .fn = {qk_tap_dance_dual_role_on_each_tap, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_move}), } +        { .fn = {tap_dance_dual_role_on_each_tap, tap_dance_dual_role_finished, tap_dance_dual_role_reset}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_move}), }  #    define ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer) \ -        { .fn = {NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_invert}), } +        { .fn = {NULL, tap_dance_dual_role_finished, tap_dance_dual_role_reset}, .user_data = (void *)&((tap_dance_dual_role_t){kc, layer, layer_invert}), }  #    define ACTION_TAP_DANCE_FN(user_fn) \          { .fn = {NULL, user_fn, NULL}, .user_data = NULL, } @@ -73,11 +73,11 @@ typedef struct {  #    define TD(n) (QK_TAP_DANCE | TD_INDEX(n))  #    define TD_INDEX(code) ((code)&0xFF) -#    define TAP_DANCE_KEYCODE(state) TD(((qk_tap_dance_action_t *)state) - tap_dance_actions) +#    define TAP_DANCE_KEYCODE(state) TD(((tap_dance_action_t *)state) - tap_dance_actions) -extern qk_tap_dance_action_t tap_dance_actions[]; +extern tap_dance_action_t tap_dance_actions[]; -void reset_tap_dance(qk_tap_dance_state_t *state); +void reset_tap_dance(tap_dance_state_t *state);  /* To be used internally */ @@ -85,13 +85,13 @@ bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record);  bool process_tap_dance(uint16_t keycode, keyrecord_t *record);  void tap_dance_task(void); -void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data); -void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data); -void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data); +void tap_dance_pair_on_each_tap(tap_dance_state_t *state, void *user_data); +void tap_dance_pair_finished(tap_dance_state_t *state, void *user_data); +void tap_dance_pair_reset(tap_dance_state_t *state, void *user_data); -void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_data); -void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_data); -void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data); +void tap_dance_dual_role_on_each_tap(tap_dance_state_t *state, void *user_data); +void tap_dance_dual_role_finished(tap_dance_state_t *state, void *user_data); +void tap_dance_dual_role_reset(tap_dance_state_t *state, void *user_data);  #else | 
