diff options
Diffstat (limited to 'quantum/led_matrix')
| -rw-r--r-- | quantum/led_matrix/led_matrix.c | 23 | 
1 files changed, 3 insertions, 20 deletions
| diff --git a/quantum/led_matrix/led_matrix.c b/quantum/led_matrix/led_matrix.c index 4d67a295df..4699c4a4c2 100644 --- a/quantum/led_matrix/led_matrix.c +++ b/quantum/led_matrix/led_matrix.c @@ -74,9 +74,6 @@ static uint8_t         led_last_enable   = UINT8_MAX;  static uint8_t         led_last_effect   = UINT8_MAX;  static effect_params_t led_effect_params = {0, LED_FLAG_ALL, false};  static led_task_states led_task_state    = SYNCING; -#if LED_MATRIX_TIMEOUT > 0 -static uint32_t led_anykey_timer; -#endif // LED_MATRIX_TIMEOUT > 0  // double buffers  static uint32_t led_timer_buffer; @@ -156,9 +153,6 @@ void process_led_matrix(uint8_t row, uint8_t col, bool pressed) {  #ifndef LED_MATRIX_SPLIT      if (!is_keyboard_master()) return;  #endif -#if LED_MATRIX_TIMEOUT > 0 -    led_anykey_timer = 0; -#endif // LED_MATRIX_TIMEOUT > 0  #ifdef LED_MATRIX_KEYREACTIVE_ENABLED      uint8_t led[LED_HITS_TO_REMEMBER]; @@ -208,22 +202,11 @@ static bool led_matrix_none(effect_params_t *params) {  }  static void led_task_timers(void) { -#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) || LED_MATRIX_TIMEOUT > 0 +#if defined(LED_MATRIX_KEYREACTIVE_ENABLED)      uint32_t deltaTime = sync_timer_elapsed32(led_timer_buffer); -#endif // defined(LED_MATRIX_KEYREACTIVE_ENABLED) || LED_MATRIX_TIMEOUT > 0 +#endif // defined(LED_MATRIX_KEYREACTIVE_ENABLED)      led_timer_buffer = sync_timer_read32(); -    // Update double buffer timers -#if LED_MATRIX_TIMEOUT > 0 -    if (led_anykey_timer < UINT32_MAX) { -        if (UINT32_MAX - deltaTime < led_anykey_timer) { -            led_anykey_timer = UINT32_MAX; -        } else { -            led_anykey_timer += deltaTime; -        } -    } -#endif // LED_MATRIX_TIMEOUT > 0 -      // Update double buffer last hit timers  #ifdef LED_MATRIX_KEYREACTIVE_ENABLED      uint8_t count = last_hit_buffer.count; @@ -329,7 +312,7 @@ void led_matrix_task(void) {      // while suspended and just do a software shutdown. This is a cheap hack for now.      bool suspend_backlight = suspend_state ||  #if LED_MATRIX_TIMEOUT > 0 -                             (led_anykey_timer > (uint32_t)LED_MATRIX_TIMEOUT) || +                             (last_input_activity_elapsed() > (uint32_t)LED_MATRIX_TIMEOUT) ||  #endif // LED_MATRIX_TIMEOUT > 0                               false; | 
