diff options
Diffstat (limited to 'quantum/led_matrix/animations')
19 files changed, 121 insertions, 67 deletions
diff --git a/quantum/led_matrix/animations/alpha_mods_anim.h b/quantum/led_matrix/animations/alpha_mods_anim.h index 4d017894a1..01acb3f933 100644 --- a/quantum/led_matrix/animations/alpha_mods_anim.h +++ b/quantum/led_matrix/animations/alpha_mods_anim.h @@ -20,5 +20,5 @@ bool ALPHAS_MODS(effect_params_t* params) { return led_matrix_check_finished_leds(led_max); } -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_ALPHAS_MODS +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_ALPHAS_MODS diff --git a/quantum/led_matrix/animations/band_anim.h b/quantum/led_matrix/animations/band_anim.h index 293be4f67a..d9491849ea 100644 --- a/quantum/led_matrix/animations/band_anim.h +++ b/quantum/led_matrix/animations/band_anim.h @@ -7,7 +7,9 @@ static uint8_t BAND_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(v < 0 ? 0 : v, val); } -bool BAND(effect_params_t* params) { return effect_runner_i(params, &BAND_math); } +bool BAND(effect_params_t* params) { + return effect_runner_i(params, &BAND_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_BAND +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_BAND diff --git a/quantum/led_matrix/animations/band_pinwheel_anim.h b/quantum/led_matrix/animations/band_pinwheel_anim.h index f47a3869ce..482d183eb6 100644 --- a/quantum/led_matrix/animations/band_pinwheel_anim.h +++ b/quantum/led_matrix/animations/band_pinwheel_anim.h @@ -2,9 +2,13 @@ LED_MATRIX_EFFECT(BAND_PINWHEEL) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t time) { return scale8(val - time - atan2_8(dy, dx) * 3, val); } +static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t time) { + return scale8(val - time - atan2_8(dy, dx) * 3, val); +} -bool BAND_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_math); } +bool BAND_PINWHEEL(effect_params_t* params) { + return effect_runner_dx_dy(params, &BAND_PINWHEEL_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_BAND_PINWHEEL +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_BAND_PINWHEEL diff --git a/quantum/led_matrix/animations/band_spiral_anim.h b/quantum/led_matrix/animations/band_spiral_anim.h index a4bd382181..ef93d19270 100644 --- a/quantum/led_matrix/animations/band_spiral_anim.h +++ b/quantum/led_matrix/animations/band_spiral_anim.h @@ -2,9 +2,13 @@ LED_MATRIX_EFFECT(BAND_SPIRAL) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { return scale8(val + dist - time - atan2_8(dy, dx), val); } +static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { + return scale8(val + dist - time - atan2_8(dy, dx), val); +} -bool BAND_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math); } +bool BAND_SPIRAL(effect_params_t* params) { + return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_BAND_SPIRAL +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_BAND_SPIRAL diff --git a/quantum/led_matrix/animations/breathing_anim.h b/quantum/led_matrix/animations/breathing_anim.h index 899925f516..0bd4cb0cc3 100644 --- a/quantum/led_matrix/animations/breathing_anim.h +++ b/quantum/led_matrix/animations/breathing_anim.h @@ -15,5 +15,5 @@ bool BREATHING(effect_params_t* params) { return led_matrix_check_finished_leds(led_max); } -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_BREATHING +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_BREATHING diff --git a/quantum/led_matrix/animations/cycle_left_right_anim.h b/quantum/led_matrix/animations/cycle_left_right_anim.h index 1a8999b831..0a339e6d62 100644 --- a/quantum/led_matrix/animations/cycle_left_right_anim.h +++ b/quantum/led_matrix/animations/cycle_left_right_anim.h @@ -2,9 +2,13 @@ LED_MATRIX_EFFECT(CYCLE_LEFT_RIGHT) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(g_led_config.point[i].x - time, val); } +static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { + return scale8(g_led_config.point[i].x - time, val); +} -bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); } +bool CYCLE_LEFT_RIGHT(effect_params_t* params) { + return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT diff --git a/quantum/led_matrix/animations/cycle_out_in_anim.h b/quantum/led_matrix/animations/cycle_out_in_anim.h index 77d3a14b6f..8311d97fe8 100644 --- a/quantum/led_matrix/animations/cycle_out_in_anim.h +++ b/quantum/led_matrix/animations/cycle_out_in_anim.h @@ -2,9 +2,13 @@ LED_MATRIX_EFFECT(CYCLE_OUT_IN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { return scale8(3 * dist / 2 + time, val); } +static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { + return scale8(3 * dist / 2 + time, val); +} -bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); } +bool CYCLE_OUT_IN(effect_params_t* params) { + return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_CYCLE_OUT_IN +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_CYCLE_OUT_IN diff --git a/quantum/led_matrix/animations/cycle_up_down_anim.h b/quantum/led_matrix/animations/cycle_up_down_anim.h index b25947199c..7e2d71a0f1 100644 --- a/quantum/led_matrix/animations/cycle_up_down_anim.h +++ b/quantum/led_matrix/animations/cycle_up_down_anim.h @@ -2,9 +2,13 @@ LED_MATRIX_EFFECT(CYCLE_UP_DOWN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(g_led_config.point[i].y - time, val); } +static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { + return scale8(g_led_config.point[i].y - time, val); +} -bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); } +bool CYCLE_UP_DOWN(effect_params_t* params) { + return effect_runner_i(params, &CYCLE_UP_DOWN_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_CYCLE_UP_DOWN +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_CYCLE_UP_DOWN diff --git a/quantum/led_matrix/animations/dual_beacon_anim.h b/quantum/led_matrix/animations/dual_beacon_anim.h index 81735e323c..1dfb5ffe52 100644 --- a/quantum/led_matrix/animations/dual_beacon_anim.h +++ b/quantum/led_matrix/animations/dual_beacon_anim.h @@ -2,9 +2,13 @@ LED_MATRIX_EFFECT(DUAL_BEACON) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { return scale8(((g_led_config.point[i].y - k_led_matrix_center.y) * cos + (g_led_config.point[i].x - k_led_matrix_center.x) * sin) / 128, val); } +static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { + return scale8(((g_led_config.point[i].y - k_led_matrix_center.y) * cos + (g_led_config.point[i].x - k_led_matrix_center.x) * sin) / 128, val); +} -bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); } +bool DUAL_BEACON(effect_params_t* params) { + return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_DUAL_BEACON +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_DUAL_BEACON diff --git a/quantum/led_matrix/animations/runners/effect_runner_reactive.h b/quantum/led_matrix/animations/runners/effect_runner_reactive.h index be3090aa53..8468458744 100644 --- a/quantum/led_matrix/animations/runners/effect_runner_reactive.h +++ b/quantum/led_matrix/animations/runners/effect_runner_reactive.h @@ -25,4 +25,4 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) { return led_matrix_check_finished_leds(led_max); } -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/runners/effect_runner_reactive_splash.h b/quantum/led_matrix/animations/runners/effect_runner_reactive_splash.h index f6ffc825a1..aec4a6ffda 100644 --- a/quantum/led_matrix/animations/runners/effect_runner_reactive_splash.h +++ b/quantum/led_matrix/animations/runners/effect_runner_reactive_splash.h @@ -23,4 +23,4 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react return led_matrix_check_finished_leds(led_max); } -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/solid_anim.h b/quantum/led_matrix/animations/solid_anim.h index c728dbcc98..895542e152 100644 --- a/quantum/led_matrix/animations/solid_anim.h +++ b/quantum/led_matrix/animations/solid_anim.h @@ -12,4 +12,4 @@ bool SOLID(effect_params_t* params) { return led_matrix_check_finished_leds(led_max); } -#endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS diff --git a/quantum/led_matrix/animations/solid_reactive_cross.h b/quantum/led_matrix/animations/solid_reactive_cross.h index a149e9a929..55a2556996 100644 --- a/quantum/led_matrix/animations/solid_reactive_cross.h +++ b/quantum/led_matrix/animations/solid_reactive_cross.h @@ -23,13 +23,17 @@ static uint8_t SOLID_REACTIVE_CROSS_math(uint8_t val, int16_t dx, int16_t dy, ui } # ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS -bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); } +bool SOLID_REACTIVE_CROSS(effect_params_t* params) { + return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); +} # endif # ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS -bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); } +bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { + return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); +} # endif -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/solid_reactive_nexus.h b/quantum/led_matrix/animations/solid_reactive_nexus.h index 5a86e48c6c..b1ec54e3b1 100644 --- a/quantum/led_matrix/animations/solid_reactive_nexus.h +++ b/quantum/led_matrix/animations/solid_reactive_nexus.h @@ -20,13 +20,17 @@ static uint8_t SOLID_REACTIVE_NEXUS_math(uint8_t val, int16_t dx, int16_t dy, ui } # ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS -bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); } +bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { + return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); +} # endif # ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS -bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); } +bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { + return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); +} # endif -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/solid_reactive_simple_anim.h b/quantum/led_matrix/animations/solid_reactive_simple_anim.h index 14f5e90730..3b289c78dd 100644 --- a/quantum/led_matrix/animations/solid_reactive_simple_anim.h +++ b/quantum/led_matrix/animations/solid_reactive_simple_anim.h @@ -3,10 +3,14 @@ LED_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) { return scale8(255 - offset, val); } +static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) { + return scale8(255 - offset, val); +} -bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); } +bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { + return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/solid_reactive_wide.h b/quantum/led_matrix/animations/solid_reactive_wide.h index 9f039c45d4..dda54eab2c 100644 --- a/quantum/led_matrix/animations/solid_reactive_wide.h +++ b/quantum/led_matrix/animations/solid_reactive_wide.h @@ -18,13 +18,17 @@ static uint8_t SOLID_REACTIVE_WIDE_math(uint8_t val, int16_t dx, int16_t dy, uin } # ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE -bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); } +bool SOLID_REACTIVE_WIDE(effect_params_t* params) { + return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); +} # endif # ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE -bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); } +bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { + return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); +} # endif -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/solid_splash_anim.h b/quantum/led_matrix/animations/solid_splash_anim.h index 17b692a09a..b8b6e8ea5e 100644 --- a/quantum/led_matrix/animations/solid_splash_anim.h +++ b/quantum/led_matrix/animations/solid_splash_anim.h @@ -18,13 +18,17 @@ uint8_t SOLID_SPLASH_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uin } # ifdef ENABLE_LED_MATRIX_SOLID_SPLASH -bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); } +bool SOLID_SPLASH(effect_params_t* params) { + return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); +} # endif # ifdef ENABLE_LED_MATRIX_SOLID_MULTISPLASH -bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); } +bool SOLID_MULTISPLASH(effect_params_t* params) { + return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); +} # endif -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // defined(ENABLE_LED_MATRIX_SPLASH) || defined(ENABLE_LED_MATRIX_MULTISPLASH) -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +# endif // defined(ENABLE_LED_MATRIX_SPLASH) || defined(ENABLE_LED_MATRIX_MULTISPLASH) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/wave_left_right_anim.h b/quantum/led_matrix/animations/wave_left_right_anim.h index 76487f8515..8dedd64738 100644 --- a/quantum/led_matrix/animations/wave_left_right_anim.h +++ b/quantum/led_matrix/animations/wave_left_right_anim.h @@ -2,9 +2,13 @@ LED_MATRIX_EFFECT(WAVE_LEFT_RIGHT) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(sin8(g_led_config.point[i].x - time), val); } +static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { + return scale8(sin8(g_led_config.point[i].x - time), val); +} -bool WAVE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &WAVE_LEFT_RIGHT_math); } +bool WAVE_LEFT_RIGHT(effect_params_t* params) { + return effect_runner_i(params, &WAVE_LEFT_RIGHT_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT diff --git a/quantum/led_matrix/animations/wave_up_down_anim.h b/quantum/led_matrix/animations/wave_up_down_anim.h index 94710f5c6e..4564f3e493 100644 --- a/quantum/led_matrix/animations/wave_up_down_anim.h +++ b/quantum/led_matrix/animations/wave_up_down_anim.h @@ -2,9 +2,13 @@ LED_MATRIX_EFFECT(WAVE_UP_DOWN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(sin8(g_led_config.point[i].y - time), val); } +static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { + return scale8(sin8(g_led_config.point[i].y - time), val); +} -bool WAVE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &WAVE_UP_DOWN_math); } +bool WAVE_UP_DOWN(effect_params_t* params) { + return effect_runner_i(params, &WAVE_UP_DOWN_math); +} -# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_LED_MATRIX_WAVE_UP_DOWN +# endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // ENABLE_LED_MATRIX_WAVE_UP_DOWN |