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-rw-r--r--quantum/keymap_common.c14
1 files changed, 4 insertions, 10 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 2001438b90..4ee290ad03 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -34,12 +34,6 @@ extern keymap_config_t keymap_config;
#include <inttypes.h>
#ifdef AUDIO_ENABLE
#include "audio.h"
-
- #ifndef TONE_GOODBYE
- #define TONE_GOODBYE OLKB_GOODBYE
- #endif /*! TONE_GOODBYE */
-
- float tone_goodbye[][2] = SONG(TONE_GOODBYE);
#endif /* AUDIO_ENABLE */
static action_t keycode_to_action(uint16_t keycode);
@@ -47,7 +41,7 @@ static action_t keycode_to_action(uint16_t keycode);
/* converts key to action */
action_t action_for_key(uint8_t layer, keypos_t key)
{
- // 16bit keycodes - important
+ // 16bit keycodes - important
uint16_t keycode = keymap_key_to_keycode(layer, key);
switch (keycode) {
@@ -190,7 +184,7 @@ static action_t keycode_to_action(uint16_t keycode)
case RESET: ; // RESET is 0x5000, which is why this is here
clear_keyboard();
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ play_goodbye_tone();
#endif
_delay_ms(250);
#ifdef ATREUS_ASTAR
@@ -303,7 +297,7 @@ static action_t keycode_to_action(uint16_t keycode)
/* translates key to keycode */
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
- // Read entire word (16bits)
+ // Read entire word (16bits)
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
}
@@ -315,7 +309,7 @@ action_t keymap_fn_to_action(uint16_t keycode)
action_t keymap_func_to_action(uint16_t keycode)
{
- // For FUNC without 8bit limit
+ // For FUNC without 8bit limit
return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
}