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Diffstat (limited to 'protocol/usb_hid/USB_Host_Shield_2.0/PS3USB.h')
m--------- | protocol/usb_hid/USB_Host_Shield_2.0 | 0 | ||||
-rw-r--r-- | protocol/usb_hid/USB_Host_Shield_2.0/PS3USB.h | 303 |
2 files changed, 303 insertions, 0 deletions
diff --git a/protocol/usb_hid/USB_Host_Shield_2.0 b/protocol/usb_hid/USB_Host_Shield_2.0 deleted file mode 160000 -Subproject 7c2e6c1bcdcc22cfdbd82edd9d8fc4c4276ead4 diff --git a/protocol/usb_hid/USB_Host_Shield_2.0/PS3USB.h b/protocol/usb_hid/USB_Host_Shield_2.0/PS3USB.h new file mode 100644 index 0000000000..2eba9258cf --- /dev/null +++ b/protocol/usb_hid/USB_Host_Shield_2.0/PS3USB.h @@ -0,0 +1,303 @@ +/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved. + + This software may be distributed and modified under the terms of the GNU + General Public License version 2 (GPL2) as published by the Free Software + Foundation and appearing in the file GPL2.TXT included in the packaging of + this file. Please note that GPL2 Section 2[b] requires that all works based + on this software must also be made publicly available under the terms of + the GPL2 ("Copyleft"). + + Contact information + ------------------- + + Kristian Lauszus, TKJ Electronics + Web : http://www.tkjelectronics.com + e-mail : kristianl@tkjelectronics.com + */ + +#ifndef _ps3usb_h_ +#define _ps3usb_h_ + +#include "Usb.h" +#include "hid.h" +#include "PS3Enums.h" + +/* PS3 data taken from descriptors */ +#define EP_MAXPKTSIZE 64 // max size for data via USB + +/* Names we give to the 3 ps3 pipes - this is only used for setting the bluetooth address into the ps3 controllers */ +#define PS3_CONTROL_PIPE 0 +#define PS3_OUTPUT_PIPE 1 +#define PS3_INPUT_PIPE 2 + +//PID and VID of the different devices +#define PS3_VID 0x054C // Sony Corporation +#define PS3_PID 0x0268 // PS3 Controller DualShock 3 +#define PS3NAVIGATION_PID 0x042F // Navigation controller +#define PS3MOVE_PID 0x03D5 // Motion controller + +#define PS3_MAX_ENDPOINTS 3 + +/** + * This class implements support for all the official PS3 Controllers: + * Dualshock 3, Navigation or a Motion controller via USB. + * + * One can only set the color of the bulb, set the rumble, set and get the bluetooth address and calibrate the magnetometer via USB on the Move controller. + * + * Information about the protocol can be found at the wiki: https://github.com/felis/USB_Host_Shield_2.0/wiki/PS3-Information. + */ +class PS3USB : public USBDeviceConfig { +public: + /** + * Constructor for the PS3USB class. + * @param pUsb Pointer to USB class instance. + * @param btadr5,btadr4,btadr3,btadr2,btadr1,btadr0 + * Pass your dongles Bluetooth address into the constructor, + * so you are able to pair the controller with a Bluetooth dongle. + */ + PS3USB(USB *pUsb, uint8_t btadr5 = 0, uint8_t btadr4 = 0, uint8_t btadr3 = 0, uint8_t btadr2 = 0, uint8_t btadr1 = 0, uint8_t btadr0 = 0); + + /** @name USBDeviceConfig implementation */ + /** + * Initialize the PS3 Controller. + * @param parent Hub number. + * @param port Port number on the hub. + * @param lowspeed Speed of the device. + * @return 0 on success. + */ + uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed); + /** + * Release the USB device. + * @return 0 on success. + */ + uint8_t Release(); + /** + * Poll the USB Input endpoins and run the state machines. + * @return 0 on success. + */ + uint8_t Poll(); + + /** + * Get the device address. + * @return The device address. + */ + virtual uint8_t GetAddress() { + return bAddress; + }; + + /** + * Used to check if the controller has been initialized. + * @return True if it's ready. + */ + virtual bool isReady() { + return bPollEnable; + }; + + /** + * Used by the USB core to check what this driver support. + * @param vid The device's VID. + * @param pid The device's PID. + * @return Returns true if the device's VID and PID matches this driver. + */ + virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) { + return (vid == PS3_VID && (pid == PS3_PID || pid == PS3NAVIGATION_PID || pid == PS3MOVE_PID)); + }; + /**@}*/ + + /** + * Used to set the Bluetooth address inside the Dualshock 3 and Navigation controller. + * Set using LSB first. + * @param bdaddr Your dongles Bluetooth address. + */ + void setBdaddr(uint8_t *bdaddr); + /** + * Used to get the Bluetooth address inside the Dualshock 3 and Navigation controller. + * Will return LSB first. + * @param bdaddr Your dongles Bluetooth address. + */ + void getBdaddr(uint8_t *bdaddr); + + /** + * Used to set the Bluetooth address inside the Move controller. + * Set using LSB first. + * @param bdaddr Your dongles Bluetooth address. + */ + void setMoveBdaddr(uint8_t *bdaddr); + /** + * Used to get the Bluetooth address inside the Move controller. + * Will return LSB first. + * @param bdaddr Your dongles Bluetooth address. + */ + void getMoveBdaddr(uint8_t *bdaddr); + /** + * Used to get the calibration data inside the Move controller. + * @param data Buffer to store data in. Must be at least 147 bytes + */ + void getMoveCalibration(uint8_t *data); + + /** @name PS3 Controller functions */ + /** + * getButtonPress(ButtonEnum b) will return true as long as the button is held down. + * + * While getButtonClick(ButtonEnum b) will only return it once. + * + * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b), + * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b). + * @param b ::ButtonEnum to read. + * @return getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press. + */ + bool getButtonPress(ButtonEnum b); + bool getButtonClick(ButtonEnum b); + /**@}*/ + /** @name PS3 Controller functions */ + /** + * Used to get the analog value from button presses. + * @param a The ::ButtonEnum to read. + * The supported buttons are: + * ::UP, ::RIGHT, ::DOWN, ::LEFT, ::L1, ::L2, ::R1, ::R2, + * ::TRIANGLE, ::CIRCLE, ::CROSS, ::SQUARE, and ::T. + * @return Analog value in the range of 0-255. + */ + uint8_t getAnalogButton(ButtonEnum a); + /** + * Used to read the analog joystick. + * @param a ::LeftHatX, ::LeftHatY, ::RightHatX, and ::RightHatY. + * @return Return the analog value in the range of 0-255. + */ + uint8_t getAnalogHat(AnalogHatEnum a); + /** + * Used to read the sensors inside the Dualshock 3 controller. + * @param a + * The Dualshock 3 has a 3-axis accelerometer and a 1-axis gyro inside. + * @return Return the raw sensor value. + */ + uint16_t getSensor(SensorEnum a); + /** + * Use this to get ::Pitch and ::Roll calculated using the accelerometer. + * @param a Either ::Pitch or ::Roll. + * @return Return the angle in the range of 0-360. + */ + double getAngle(AngleEnum a); + /** + * Get the ::StatusEnum from the controller. + * @param c The ::StatusEnum you want to read. + * @return True if correct and false if not. + */ + bool getStatus(StatusEnum c); + /** Read all the available statuses from the controller and prints it as a nice formated string. */ + void printStatusString(); + + /** Used to set all LEDs and rumble off. */ + void setAllOff(); + /** Turn off rumble. */ + void setRumbleOff(); + /** + * Turn on rumble. + * @param mode Either ::RumbleHigh or ::RumbleLow. + */ + void setRumbleOn(RumbleEnum mode); + /** + * Turn on rumble using custom duration and power. + * @param rightDuration The duration of the right/low rumble effect. + * @param rightPower The intensity of the right/low rumble effect. + * @param leftDuration The duration of the left/high rumble effect. + * @param leftPower The intensity of the left/high rumble effect. + */ + void setRumbleOn(uint8_t rightDuration, uint8_t rightPower, uint8_t leftDuration, uint8_t leftPower); + + /** + * Set LED value without using the ::LEDEnum. + * @param value See: ::LEDEnum. + */ + void setLedRaw(uint8_t value); + + /** Turn all LEDs off. */ + void setLedOff() { + setLedRaw(0); + } + /** + * Turn the specific ::LEDEnum off. + * @param a The ::LEDEnum to turn off. + */ + void setLedOff(LEDEnum a); + /** + * Turn the specific ::LEDEnum on. + * @param a The ::LEDEnum to turn on. + */ + void setLedOn(LEDEnum a); + /** + * Toggle the specific ::LEDEnum. + * @param a The ::LEDEnum to toggle. + */ + void setLedToggle(LEDEnum a); + + /** + * Use this to set the Color using RGB values. + * @param r,g,b RGB value. + */ + void moveSetBulb(uint8_t r, uint8_t g, uint8_t b); + /** + * Use this to set the color using the predefined colors in ::ColorsEnum. + * @param color The desired color. + */ + void moveSetBulb(ColorsEnum color); + /** + * Set the rumble value inside the Move controller. + * @param rumble The desired value in the range from 64-255. + */ + void moveSetRumble(uint8_t rumble); + + /** + * Used to call your own function when the controller is successfully initialized. + * @param funcOnInit Function to call. + */ + void attachOnInit(void (*funcOnInit)(void)) { + pFuncOnInit = funcOnInit; + }; + /**@}*/ + + /** Variable used to indicate if the normal playstation controller is successfully connected. */ + bool PS3Connected; + /** Variable used to indicate if the move controller is successfully connected. */ + bool PS3MoveConnected; + /** Variable used to indicate if the navigation controller is successfully connected. */ + bool PS3NavigationConnected; + +protected: + /** Pointer to USB class instance. */ + USB *pUsb; + /** Device address. */ + uint8_t bAddress; + /** Endpoint info structure. */ + EpInfo epInfo[PS3_MAX_ENDPOINTS]; + +private: + /** + * Called when the controller is successfully initialized. + * Use attachOnInit(void (*funcOnInit)(void)) to call your own function. + * This is useful for instance if you want to set the LEDs in a specific way. + */ + void onInit(); + void (*pFuncOnInit)(void); // Pointer to function called in onInit() + + bool bPollEnable; + + uint32_t timer; // used to continuously set PS3 Move controller Bulb and rumble values + + uint32_t ButtonState; + uint32_t OldButtonState; + uint32_t ButtonClickState; + + uint8_t my_bdaddr[6]; // Change to your dongles Bluetooth address in the constructor + uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data + uint8_t writeBuf[EP_MAXPKTSIZE]; // General purpose buffer for output data + + void readReport(); // read incoming data + void printReport(); // print incoming date - Uncomment for debugging + + /* Private commands */ + void PS3_Command(uint8_t *data, uint16_t nbytes); + void enable_sixaxis(); // Command used to enable the Dualshock 3 and Navigation controller to send data via USB + void Move_Command(uint8_t *data, uint16_t nbytes); +}; +#endif |