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-rw-r--r--protocol/ps2_usart.c224
1 files changed, 61 insertions, 163 deletions
diff --git a/protocol/ps2_usart.c b/protocol/ps2_usart.c
index 9ea6b77868..c2d9d0a208 100644
--- a/protocol/ps2_usart.c
+++ b/protocol/ps2_usart.c
@@ -1,5 +1,5 @@
/*
-Copyright 2010,2011 Jun WAKO <wakojun@gmail.com>
+Copyright 2010,2011,2012,2013 Jun WAKO <wakojun@gmail.com>
This software is licensed with a Modified BSD License.
All of this is supposed to be Free Software, Open Source, DFSG-free,
@@ -36,41 +36,15 @@ POSSIBILITY OF SUCH DAMAGE.
*/
/*
-Primitive PS/2 Library for AVR
-==============================
-Host side is only supported now.
-Synchronous USART is used to receive data by hardware process
-rather than interrupt. During V-USB interrupt runs, CLOCK interrupt
-cannot interpose. In the result it is prone to lost CLOCK edge.
+ * PS/2 protocol USART version
+ */
-
-I/O control
------------
-High state is asserted by internal pull-up.
-If you have a signaling problem, you may need to have
-external pull-up resisters on CLOCK and DATA line.
-
-
-PS/2 References
----------------
-http://www.computer-engineering.org/ps2protocol/
-http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
-*/
#include <stdbool.h>
-#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include "ps2.h"
-#include "debug.h"
-
+#include "print.h"
-#if 0
-#define DEBUGP_INIT() do { DDRC = 0xFF; } while (0)
-#define DEBUGP(x) do { PORTC = x; } while (0)
-#else
-#define DEBUGP_INIT()
-#define DEBUGP(x)
-#endif
#define WAIT(stat, us, err) do { \
if (!wait_##stat(us)) { \
@@ -83,49 +57,38 @@ http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
uint8_t ps2_error = PS2_ERR_NONE;
-static inline void clock_lo(void);
-static inline void clock_hi(void);
-static inline bool clock_in(void);
-static inline void data_lo(void);
-static inline void data_hi(void);
-static inline bool data_in(void);
-static inline uint16_t wait_clock_lo(uint16_t us);
-static inline uint16_t wait_clock_hi(uint16_t us);
-static inline uint16_t wait_data_lo(uint16_t us);
-static inline uint16_t wait_data_hi(uint16_t us);
-static inline void idle(void);
-static inline void inhibit(void);
static inline uint8_t pbuf_dequeue(void);
static inline void pbuf_enqueue(uint8_t data);
+static inline bool pbuf_has_data(void);
+static inline void pbuf_clear(void);
void ps2_host_init(void)
{
- DEBUGP_INIT();
- DEBUGP(0x1);
- idle();
+ idle(); // without this many USART errors occur when cable is disconnected
PS2_USART_INIT();
PS2_USART_RX_INT_ON();
+ // POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
+ //_delay_ms(2500);
}
uint8_t ps2_host_send(uint8_t data)
{
- uint8_t res = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;
- DEBUGP(0x6);
PS2_USART_OFF();
/* terminate a transmission if we have */
inhibit();
- _delay_us(100);
+ _delay_us(100); // [4]p.13
- /* start bit [1] */
+ /* 'Request to Send' and Start bit */
data_lo();
clock_hi();
- WAIT(clock_lo, 15000, 1);
- /* data [2-9] */
+ WAIT(clock_lo, 10000, 10); // 10ms [5]p.50
+
+ /* Data bit[2-9] */
for (uint8_t i = 0; i < 8; i++) {
_delay_us(15);
if (data&(1<<i)) {
@@ -137,15 +100,18 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 2);
WAIT(clock_lo, 50, 3);
}
- /* parity [10] */
+
+ /* Parity bit */
_delay_us(15);
if (parity) { data_hi(); } else { data_lo(); }
WAIT(clock_hi, 50, 4);
WAIT(clock_lo, 50, 5);
- /* stop bit [11] */
+
+ /* Stop bit */
_delay_us(15);
data_hi();
- /* ack [12] */
+
+ /* Ack */
WAIT(data_lo, 50, 6);
WAIT(clock_lo, 50, 7);
@@ -153,134 +119,55 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 8);
WAIT(data_hi, 50, 9);
- res = ps2_host_recv_response();
+ idle();
+ PS2_USART_INIT();
+ PS2_USART_RX_INT_ON();
+ return ps2_host_recv_response();
ERROR:
idle();
PS2_USART_INIT();
PS2_USART_RX_INT_ON();
- return res;
+ return 0;
}
-// Do polling data from keyboard to get response to last command.
uint8_t ps2_host_recv_response(void)
{
- uint8_t data = 0;
- PS2_USART_INIT();
- PS2_USART_RX_POLL_ON();
- while (!PS2_USART_RX_READY)
- ;
- data = PS2_USART_RX_DATA;
- PS2_USART_OFF();
- DEBUGP(0x9);
- return data;
+ // Command may take 25ms/20ms at most([5]p.46, [3]p.21)
+ uint8_t retry = 25;
+ while (retry-- && !pbuf_has_data()) {
+ _delay_ms(1);
+ }
+ return pbuf_dequeue();
}
uint8_t ps2_host_recv(void)
{
- return pbuf_dequeue();
+ if (pbuf_has_data()) {
+ ps2_error = PS2_ERR_NONE;
+ return pbuf_dequeue();
+ } else {
+ ps2_error = PS2_ERR_NODATA;
+ return 0;
+ }
}
ISR(PS2_USART_RX_VECT)
{
- DEBUGP(0x7);
- uint8_t error = PS2_USART_ERROR;
+ // TODO: request RESEND when error occurs?
+ uint8_t error = PS2_USART_ERROR; // USART error should be read before data
uint8_t data = PS2_USART_RX_DATA;
- if (error) {
- DEBUGP(error>>2);
- } else {
+ if (!error) {
pbuf_enqueue(data);
+ } else {
+ xprintf("PS2 USART error: %02X data: %02X\n", error, data);
}
- DEBUGP(0x8);
}
/* send LED state to keyboard */
void ps2_host_set_led(uint8_t led)
{
- // send 0xED then keyboard keeps waiting for next LED data
- // and keyboard does not send any scan codes during waiting.
- // If fail to send LED data keyboard looks like being freezed.
- uint8_t retry = 3;
- while (retry-- && ps2_host_send(PS2_SET_LED) != PS2_ACK)
- ;
- retry = 3;
- while (retry-- && ps2_host_send(led) != PS2_ACK)
- ;
-}
-
-
-/*--------------------------------------------------------------------
- * static functions
- *------------------------------------------------------------------*/
-static inline void clock_lo()
-{
- PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
- PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
-}
-static inline void clock_hi()
-{
- /* input with pull up */
- PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
- PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
-}
-static inline bool clock_in()
-{
- PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
- PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
- _delay_us(1);
- return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
-}
-static inline void data_lo()
-{
- PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
- PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
-}
-static inline void data_hi()
-{
- /* input with pull up */
- PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
- PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
-}
-static inline bool data_in()
-{
- PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
- PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
- _delay_us(1);
- return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
-}
-
-static inline uint16_t wait_clock_lo(uint16_t us)
-{
- while (clock_in() && us) { asm(""); _delay_us(1); us--; }
- return us;
-}
-static inline uint16_t wait_clock_hi(uint16_t us)
-{
- while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
- return us;
-}
-static inline uint16_t wait_data_lo(uint16_t us)
-{
- while (data_in() && us) { asm(""); _delay_us(1); us--; }
- return us;
-}
-static inline uint16_t wait_data_hi(uint16_t us)
-{
- while (!data_in() && us) { asm(""); _delay_us(1); us--; }
- return us;
-}
-
-/* idle state that device can send */
-static inline void idle(void)
-{
- clock_hi();
- data_hi();
-}
-
-/* inhibit device to send */
-static inline void inhibit(void)
-{
- clock_lo();
- data_hi();
+ ps2_host_send(0xED);
+ ps2_host_send(led);
}
@@ -293,9 +180,6 @@ static uint8_t pbuf_head = 0;
static uint8_t pbuf_tail = 0;
static inline void pbuf_enqueue(uint8_t data)
{
- if (!data)
- return;
-
uint8_t sreg = SREG;
cli();
uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
@@ -303,11 +187,10 @@ static inline void pbuf_enqueue(uint8_t data)
pbuf[pbuf_head] = data;
pbuf_head = next;
} else {
- debug("pbuf: full\n");
+ print("pbuf: full\n");
}
SREG = sreg;
}
-
static inline uint8_t pbuf_dequeue(void)
{
uint8_t val = 0;
@@ -322,3 +205,18 @@ static inline uint8_t pbuf_dequeue(void)
return val;
}
+static inline bool pbuf_has_data(void)
+{
+ uint8_t sreg = SREG;
+ cli();
+ bool has_data = (pbuf_head != pbuf_tail);
+ SREG = sreg;
+ return has_data;
+}
+static inline void pbuf_clear(void)
+{
+ uint8_t sreg = SREG;
+ cli();
+ pbuf_head = pbuf_tail = 0;
+ SREG = sreg;
+}