diff options
Diffstat (limited to 'lib/usbhost/USB_Host_Shield_2.0/PSBuzz.h')
| -rw-r--r-- | lib/usbhost/USB_Host_Shield_2.0/PSBuzz.h | 185 | 
1 files changed, 185 insertions, 0 deletions
| diff --git a/lib/usbhost/USB_Host_Shield_2.0/PSBuzz.h b/lib/usbhost/USB_Host_Shield_2.0/PSBuzz.h new file mode 100644 index 0000000000..8880d9e50a --- /dev/null +++ b/lib/usbhost/USB_Host_Shield_2.0/PSBuzz.h @@ -0,0 +1,185 @@ +/* Copyright (C) 2014 Kristian Lauszus, TKJ Electronics. All rights reserved. + + This software may be distributed and modified under the terms of the GNU + General Public License version 2 (GPL2) as published by the Free Software + Foundation and appearing in the file GPL2.TXT included in the packaging of + this file. Please note that GPL2 Section 2[b] requires that all works based + on this software must also be made publicly available under the terms of + the GPL2 ("Copyleft"). + + Contact information + ------------------- + + Kristian Lauszus, TKJ Electronics + Web      :  http://www.tkjelectronics.com + e-mail   :  kristianl@tkjelectronics.com + */ + +#ifndef _psbuzz_h_ +#define _psbuzz_h_ + +#include "hiduniversal.h" +#include "controllerEnums.h" + +#define PSBUZZ_VID 0x054C // Sony Corporation +#define PSBUZZ_PID 0x1000 // PS Buzz Controller + +/** Struct used to easily read the different buttons on the controllers */ +union PSBUZZButtons { +        struct { +                uint8_t red : 1; +                uint8_t yellow : 1; +                uint8_t green : 1; +                uint8_t orange : 1; +                uint8_t blue : 1; +        } __attribute__((packed)) btn[4]; +        uint32_t val : 20; +} __attribute__((packed)); + +/** + * This class implements support for the PS Buzz controllers via USB. + * It uses the HIDUniversal class for all the USB communication. + */ +class PSBuzz : public HIDUniversal { +public: +        /** +         * Constructor for the PSBuzz class. +         * @param  p   Pointer to the USB class instance. +         */ +        PSBuzz(USB *p) : +        HIDUniversal(p) { +                Reset(); +        }; + +        /** +         * Used to check if a PS Buzz controller is connected. +         * @return Returns true if it is connected. +         */ +        bool connected() { +                return HIDUniversal::isReady() && HIDUniversal::VID == PSBUZZ_VID && HIDUniversal::PID == PSBUZZ_PID; +        }; + +        /** +         * Used to call your own function when the device is successfully initialized. +         * @param funcOnInit Function to call. +         */ +        void attachOnInit(void (*funcOnInit)(void)) { +                pFuncOnInit = funcOnInit; +        }; + +        /** @name PS Buzzer Controller functions */ +        /** +         * getButtonPress(ButtonEnum b) will return true as long as the button is held down. +         * +         * While getButtonClick(ButtonEnum b) will only return it once. +         * +         * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b), +         * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b). +         * @param  b          ::ButtonEnum to read. +         * @param  controller The controller to read from. Default to 0. +         * @return            getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press. +         */ +        bool getButtonPress(ButtonEnum b, uint8_t controller = 0); +        bool getButtonClick(ButtonEnum b, uint8_t controller = 0); +        /**@}*/ +        /** @name PS Buzzer Controller functions */ +        /** +         * Set LED value without using ::LEDEnum. +         * @param value See: ::LEDEnum. +         */ +        /** +         * Set LED values directly. +         * @param value      Used to set whenever the LED should be on or off +         * @param controller The controller to control. Defaults to 0. +         */ +        void setLedRaw(bool value, uint8_t controller = 0); + +        /** Turn all LEDs off. */ +        void setLedOffAll() { +                for (uint8_t i = 1; i < 4; i++) // Skip first as it will be set in setLedRaw +                        ledState[i] = false; // Just an easy way to set all four off at the same time +                setLedRaw(false); // Turn the LED off, on all four controllers +        }; + +        /** +         * Turn the LED off on a specific controller. +         * @param controller The controller to turn off. Defaults to 0. +         */ +        void setLedOff(uint8_t controller = 0) { +                setLedRaw(false, controller); +        }; + + +        /** Turn all LEDs on. */ +        void setLedOnAll() { +                for (uint8_t i = 1; i < 4; i++) // Skip first as it will be set in setLedRaw +                        ledState[i] = true; // Just an easy way to set all four off at the same time +                setLedRaw(true); // Turn the LED on, on all four controllers +        }; + +        /** +         * Turn the LED on on a specific controller. +         * @param controller The controller to turn off. Defaults to 0. +         */ +        void setLedOn(uint8_t controller = 0) { +                setLedRaw(true, controller); +        }; + +        /** +         * Toggle the LED on a specific controller. +         * @param controller The controller to turn off. Defaults to 0. +         */ +        void setLedToggle(uint8_t controller = 0) { +                setLedRaw(!ledState[controller], controller); +        }; +        /**@}*/ + +protected: +        /** @name HIDUniversal implementation */ +        /** +         * Used to parse USB HID data. +         * @param hid       Pointer to the HID class. +         * @param is_rpt_id Only used for Hubs. +         * @param len       The length of the incoming data. +         * @param buf       Pointer to the data buffer. +         */ +        void ParseHIDData(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf); + +        /** +         * Called when a device is successfully initialized. +         * Use attachOnInit(void (*funcOnInit)(void)) to call your own function. +         * This is useful for instance if you want to set the LEDs in a specific way. +         */ +        uint8_t OnInitSuccessful(); +        /**@}*/ + +        /** Used to reset the different buffers to their default values */ +        void Reset() { +                psbuzzButtons.val = 0; +                oldButtonState.val = 0; +                buttonClickState.val = 0; +                for (uint8_t i = 0; i < sizeof(ledState); i++) +                        ledState[i] = 0; +        }; + +        /** @name USBDeviceConfig implementation */ +        /** +         * Used by the USB core to check what this driver support. +         * @param  vid The device's VID. +         * @param  pid The device's PID. +         * @return     Returns true if the device's VID and PID matches this driver. +         */ +        virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) { +                return (vid == PSBUZZ_VID && pid == PSBUZZ_PID); +        }; +        /**@}*/ + +private: +        void (*pFuncOnInit)(void); // Pointer to function called in onInit() + +        void PSBuzz_Command(uint8_t *data, uint16_t nbytes); + +        PSBUZZButtons psbuzzButtons, oldButtonState, buttonClickState; +        bool ledState[4]; +}; +#endif | 
