summaryrefslogtreecommitdiff
path: root/keyboards
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/lily58/keymaps/druotoni/boot.c309
-rw-r--r--keyboards/lily58/keymaps/druotoni/boot.h9
-rw-r--r--keyboards/lily58/keymaps/druotoni/burst.c252
-rw-r--r--keyboards/lily58/keymaps/druotoni/burst.h24
-rw-r--r--keyboards/lily58/keymaps/druotoni/config.h55
-rw-r--r--keyboards/lily58/keymaps/druotoni/draw_helper.c768
-rw-r--r--keyboards/lily58/keymaps/druotoni/draw_helper.h47
-rw-r--r--keyboards/lily58/keymaps/druotoni/fast_random.c17
-rw-r--r--keyboards/lily58/keymaps/druotoni/fast_random.h7
-rw-r--r--keyboards/lily58/keymaps/druotoni/gui_state.c71
-rw-r--r--keyboards/lily58/keymaps/druotoni/gui_state.h18
-rw-r--r--keyboards/lily58/keymaps/druotoni/keymap.c253
-rw-r--r--keyboards/lily58/keymaps/druotoni/layer_frame.c105
-rw-r--r--keyboards/lily58/keymaps/druotoni/layer_frame.h15
-rw-r--r--keyboards/lily58/keymaps/druotoni/navi_font.c139
-rw-r--r--keyboards/lily58/keymaps/druotoni/navi_logo.c117
-rw-r--r--keyboards/lily58/keymaps/druotoni/navi_logo.h7
-rw-r--r--keyboards/lily58/keymaps/druotoni/readme.md133
-rw-r--r--keyboards/lily58/keymaps/druotoni/ring.c494
-rw-r--r--keyboards/lily58/keymaps/druotoni/ring.h11
-rw-r--r--keyboards/lily58/keymaps/druotoni/rules.mk28
21 files changed, 2879 insertions, 0 deletions
diff --git a/keyboards/lily58/keymaps/druotoni/boot.c b/keyboards/lily58/keymaps/druotoni/boot.c
new file mode 100644
index 0000000000..ba46f8e361
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/boot.c
@@ -0,0 +1,309 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#include "boot.h"
+#include "fast_random.h"
+#include "draw_helper.h"
+#include "gui_state.h"
+
+// boot
+#define ANIM_BOOT_FRAME_DURATION 8
+uint16_t anim_boot_timer = 0;
+uint8_t anim_boot_current_frame = 0;
+
+#define NAVI_DURATION 55
+
+// terminal stuff
+#define TERMINAL_DURATION 25
+#define TERMINAL_LINE_NUMBER 19
+#define TERMINAL_LINE_MAX 14
+
+#define LILY_DURATION 50
+
+// halt
+#define ANIM_HALT_FRAME_DURATION 55
+uint16_t anim_halt_timer = 0;
+
+void reset_boot(void) {
+ // frame zero
+ anim_boot_current_frame = 0;
+}
+
+static void draw_lily_key(uint8_t x, uint8_t y, uint8_t *key_number, unsigned long key_state, uint8_t color) {
+ uint8_t v = *key_number;
+ unsigned long mask = 1;
+ mask = mask << v;
+
+ // ligth the key according to the mask
+ if (((key_state & mask) == mask)) {
+ color = !color;
+ }
+
+ draw_rectangle_fill(x, y, 3, 3, color);
+ *key_number = v + 1;
+}
+
+static void draw_lily_key_row(uint8_t x, uint8_t y, int w, uint8_t *key_number, unsigned long key_state, uint8_t color) {
+ // row of rectangle
+ for (uint8_t i = 0; i < w; i++) {
+ draw_lily_key(x + (i * 4), y, key_number, key_state, color);
+ }
+}
+
+static void draw_lily_render(unsigned long key_state) {
+ // different orientation base on side
+#if IS_LEFT
+
+ uint8_t x = 0;
+ uint8_t y = 56;
+ uint8_t x_ref = 10 + x;
+ uint8_t y_ref = 2 + y;
+ uint8_t i_key_number = 0;
+
+ for (uint8_t i = 0; i < 4; i++) {
+ draw_lily_key_row(x_ref, y_ref + (i * 4), 4, &i_key_number, key_state, true);
+ draw_lily_key_row(x_ref - 8, y_ref + 2 + (i * 4), 2, &i_key_number, key_state, true);
+ }
+
+ draw_lily_key_row(x_ref + 2, y_ref + (4 * 4), 3, &i_key_number, key_state, true);
+
+ uint8_t x_side = x_ref + (4 * 4);
+
+ draw_lily_key(x_side, y_ref + (2 * 4) + 2, &i_key_number, key_state, true);
+ draw_lily_key(x_side, y_ref + (4 * 4), &i_key_number, key_state, true);
+
+ // screen
+ draw_rectangle(x_side, y_ref, 4, 8, true);
+
+ // frame
+ drawline_hr(x + 1, y + 2, 8, true);
+ oled_write_pixel(x + 8, y + 1, true);
+ drawline_hr(x + 8, y, 23, true);
+
+ drawline_hr(x + 1, y + 20, 10, true);
+ oled_write_pixel(x + 10, y + 21, true);
+ drawline_hr(x + 10, y + 22, 16, true);
+
+ drawline_vb(x, y + 3, 17, true);
+ drawline_vb(x + 31, y + 1, 20, true);
+ oled_write_pixel(x + 30, y + 21, true);
+ oled_write_pixel(x + 29, y + 22, true);
+ oled_write_pixel(x + 28, y + 23, true);
+ oled_write_pixel(x + 27, y + 24, true);
+ oled_write_pixel(x + 26, y + 23, true);
+#endif
+
+#if IS_RIGHT
+ uint8_t i_key_number = 0;
+
+ for (uint8_t i = 0; i < 4; i++) {
+ draw_lily_key_row(7, 58 + (i * 4), 4, &i_key_number, key_state, true);
+ draw_lily_key_row(23, 60 + (i * 4), 2, &i_key_number, key_state, true);
+ }
+
+ draw_lily_key_row(9, 74, 3, &i_key_number, key_state, true);
+
+ draw_lily_key(3, 68, &i_key_number, key_state, true);
+ draw_lily_key(3, 74, &i_key_number, key_state, true);
+
+ // screen
+ draw_rectangle(2, 58, 4, 8, true);
+
+ // frame
+ drawline_hr(23, 58, 8, true);
+ oled_write_pixel(23, 57, true);
+ drawline_hr(1, 56, 23, true);
+
+ drawline_hr(21, 76, 10, true);
+ oled_write_pixel(21, 77, true);
+ drawline_hr(6, 78, 16, true);
+
+ drawline_vb(31, 59, 17, true);
+ drawline_vb(0, 57, 20, true);
+ oled_write_pixel(1, 77, true);
+ oled_write_pixel(2, 78, true);
+ oled_write_pixel(3, 79, true);
+ oled_write_pixel(4, 80, true);
+ oled_write_pixel(5, 79, true);
+#endif
+}
+
+static void draw_lily(uint8_t f) {
+ // frame for the events
+ uint8_t tres_stroke = 10;
+ uint8_t tres_boom = 30;
+ uint8_t y_start = 56;
+
+ if (f == 0 || f == tres_stroke || f == tres_boom) {
+ // clean screen
+ oled_clear();
+ }
+
+ // simple lily58 with all the keys
+ if (f < tres_stroke) {
+ draw_lily_render(0);
+ }
+
+ // increase number of random keys pressed
+ if (f >= tres_stroke && f < tres_boom) {
+ int inter_f = interpo_pourcent(tres_stroke, tres_boom, f);
+
+ unsigned long key_state = fastrand_long();
+ for (int r = 100 - inter_f; r > 0; r = r - 10) {
+ key_state &= fastrand_long();
+ }
+ draw_lily_render(key_state);
+ }
+
+ // statir explosion
+ if (f >= tres_boom) {
+ oled_clear();
+ uint8_t density = (f - tres_boom);
+ if (density > 4) density = 4;
+ draw_static(0, y_start - 8, 32, 32, true, density);
+ }
+}
+
+static void draw_startup_navi(uint8_t f) {
+ // text
+ oled_write_cursor(0, 5, "HELL0", false);
+ oled_write_cursor(0, 7, "NAVI.", false);
+
+ // prompt
+ if ((f % 8) > 4) {
+ oled_write_cursor(0, 12, "> ", false);
+ } else {
+ oled_write_cursor(0, 12, ">_", false);
+ }
+
+ // frame threshold
+ uint8_t tres_shell = 15;
+ uint8_t tres_load = 35;
+
+ // rand text to init display
+ if (f > tres_shell) {
+ int inter_f = interpo_pourcent(tres_shell, tres_load, f);
+
+ draw_random_char(1, 12, 'i', 60 + inter_f, 0);
+ draw_random_char(2, 12, 'n', 20 + inter_f, 0);
+ draw_random_char(3, 12, 'i', inter_f, 0);
+ draw_random_char(4, 12, 't', 20 + inter_f, 0);
+ }
+
+ // loading propress bar
+ if (f > tres_load) {
+ int inter_f = interpo_pourcent(tres_load, 50, f);
+
+ // ease
+ float fv = inter_f / 100.00;
+ fv = fv * fv * fv * fv;
+ inter_f = fv * 100;
+
+ draw_rectangle(0, (15 * 8), 32, 8, 1);
+ draw_progress(0 + 3, (15 * 8) + 3, 26, 2, inter_f, 0, 1);
+ }
+}
+
+// text dispayed on terminal
+static char *boot_ref[TERMINAL_LINE_NUMBER] = {"LT:", "RT:", "M :", " ", "cnx:", "A0:", "B0:", " ", "0x40", "0x60", "0x85", "0x0F", " ", "> run", "x ", "y ", " 100%", " ", "> key"};
+
+// prompt style for char in the font
+char scan_font[5] = {'>', 1, 1, 1, 1};
+
+static char *get_terminal_line(uint8_t i) {
+ // display text
+ if (i < TERMINAL_LINE_NUMBER) {
+ return boot_ref[i];
+ }
+
+ // blank line every 3 lines
+ if (i % 3 == 0) {
+ return " ";
+ }
+
+ // display consecutive chars in the font
+ i = (i - TERMINAL_LINE_NUMBER) * 4;
+
+ scan_font[1] = i;
+ scan_font[2] = i + 1;
+ scan_font[3] = i + 2;
+ scan_font[4] = i + 3;
+
+ return scan_font;
+}
+
+static void draw_startup_terminal(uint8_t f) {
+ // ease for printing on screen
+ f = f * 2;
+ f += (f / 5);
+
+ // scroll text
+ uint8_t i_start = 0;
+ uint8_t i_nb_char = f;
+
+ if (f > TERMINAL_LINE_MAX) {
+ i_start = f - TERMINAL_LINE_MAX;
+ i_nb_char = TERMINAL_LINE_MAX;
+ }
+
+ // display lines
+ oled_clear();
+ for (uint8_t i = 0; i < i_nb_char; i++) {
+ char *s = get_terminal_line(i + i_start);
+ oled_write_cursor(0, i, s, false);
+ }
+}
+
+bool render_boot(void) {
+ // end of the boot sequence
+ if (anim_boot_current_frame >= NAVI_DURATION + TERMINAL_DURATION + LILY_DURATION) {
+ anim_boot_current_frame = 0;
+ oled_clear();
+ return true;
+ }
+
+ if (timer_elapsed(anim_boot_timer) > ANIM_BOOT_FRAME_DURATION) {
+ anim_boot_timer = timer_read();
+ if (anim_boot_current_frame < NAVI_DURATION) {
+ // 55 frames
+ draw_startup_navi(anim_boot_current_frame);
+ } else {
+ if (anim_boot_current_frame >= NAVI_DURATION && anim_boot_current_frame < NAVI_DURATION + TERMINAL_DURATION) {
+ // 25
+ draw_startup_terminal(anim_boot_current_frame - NAVI_DURATION);
+ } else {
+ if (anim_boot_current_frame >= NAVI_DURATION + TERMINAL_DURATION) {
+ // 25
+ draw_lily(anim_boot_current_frame - NAVI_DURATION - TERMINAL_DURATION);
+ }
+ }
+ }
+
+ anim_boot_current_frame++;
+ }
+ return false;
+}
+
+void render_halt(void) {
+ if (timer_elapsed(anim_halt_timer) > ANIM_HALT_FRAME_DURATION) {
+ anim_halt_timer = timer_read();
+
+ // comb glitch for all the screen
+ draw_glitch_comb(0, 0, 32, 128, 3, true);
+
+ // random moving blocks of pixels
+ for (uint8_t i = 0; i < 6; i++) {
+ int r = fastrand();
+ int rr = fastrand();
+ uint8_t x = 4 + r % 28;
+ uint8_t y = rr % 128;
+
+ uint8_t w = 7 + r % 20;
+ uint8_t h = 3 + rr % 10;
+ int s = (fastrand() % 20) - 10;
+ move_block(x, y, w, h, s);
+ }
+ }
+}
diff --git a/keyboards/lily58/keymaps/druotoni/boot.h b/keyboards/lily58/keymaps/druotoni/boot.h
new file mode 100644
index 0000000000..7897e17923
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/boot.h
@@ -0,0 +1,9 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+bool render_boot(void);
+void render_halt(void);
+
+void reset_boot(void); \ No newline at end of file
diff --git a/keyboards/lily58/keymaps/druotoni/burst.c b/keyboards/lily58/keymaps/druotoni/burst.c
new file mode 100644
index 0000000000..6dd6579e73
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/burst.c
@@ -0,0 +1,252 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// Copyright 2020 Richard Sutherland (rich@brickbots.com)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#include "gui_state.h"
+#include "fast_random.h"
+#include "burst.h"
+#include "draw_helper.h"
+
+// burst stuff
+static int current_burst = 0;
+static uint16_t burst_timer = 0;
+
+// WPM stuff
+static int current_wpm = 0;
+static uint16_t wpm_timer = 0;
+
+// This smoothing is 40 keystrokes
+static const float wpm_smoothing = WPM_SMOOTHING;
+
+// store values
+uint8_t burst_scope[SIZE_SCOPE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+uint8_t wpm_scope[SIZE_SCOPE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+
+// current max wpm
+int max_wpm = MAX_WPM_INIT;
+
+// scope animation stuff
+#define ANIM_SCOPE_FRAME_DURATION 40
+#define ANIM_SLEEP_SCOPE_FRAME_NUMBER 10
+
+uint16_t anim_scope_timer = 0;
+uint16_t anim_scope_idle_timer = 0;
+uint16_t anim_sleep_scope_timer = 0;
+
+uint8_t anim_sleep_scope_duration[ANIM_SLEEP_SCOPE_FRAME_NUMBER] = {30, 30, 30, 30, 20, 20, 30, 30, 32, 35};
+uint8_t current_sleep_scope_frame = 0;
+uint8_t sleep_scope_frame_destination = ANIM_SLEEP_SCOPE_FRAME_NUMBER - 1;
+
+// glitch animation
+int current_glitch_scope_time = 150;
+uint32_t glitch_scope_timer = 0;
+uint8_t current_glitch_scope_index = 0;
+
+static void update_wpm(void) {
+ if (wpm_timer > 0) {
+ current_wpm += ((60000 / timer_elapsed(wpm_timer) / WPM_ESTIMATED_WORD_SIZE) - current_wpm) * wpm_smoothing;
+ if (current_wpm > LIMIT_MAX_WPM) {
+ current_wpm = LIMIT_MAX_WPM;
+ }
+ }
+ wpm_timer = timer_read();
+}
+
+void update_scope(void) {
+ update_wpm();
+
+ uint16_t temps_ecoule = timer_elapsed(burst_timer);
+
+ if (temps_ecoule > BURST_FENETRE) {
+ // 1er frappe après longtemps
+ current_burst = 40;
+ } else {
+ int time_pourcent = ((100 * (temps_ecoule)) / (BURST_FENETRE));
+ current_burst = 100 - time_pourcent;
+ }
+ burst_timer = timer_read();
+}
+
+static void update_scope_array(void) {
+ // shift array
+ for (uint8_t i = 0; i < SIZE_SCOPE - 1; i++) {
+ burst_scope[i] = burst_scope[i + 1];
+ wpm_scope[i] = wpm_scope[i + 1];
+ }
+
+ int burst = current_burst;
+ int wpm = current_wpm;
+
+ // compute max wpm
+ max_wpm = (wpm == 0) ? MAX_WPM_INIT : ((wpm > max_wpm) ? wpm : max_wpm);
+
+ // current wpm ratio VS max
+ wpm = (100 * wpm) / max_wpm;
+ if (wpm > 100) wpm = 100;
+
+ // update last slot of the arrays
+ burst_scope[SIZE_SCOPE - 1] = burst;
+ wpm_scope[SIZE_SCOPE - 1] = wpm;
+
+ // apply decay to burst chart
+ uint8_t pBaisse = 0;
+ for (uint8_t i = 0; i < SIZE_SCOPE - (SIZE_SCOPE / 4); i++) {
+ pBaisse = 2 + ((SIZE_SCOPE - 1 - i)) / 2;
+ burst_scope[i] -= ((burst_scope[i] * pBaisse) / 100);
+ }
+}
+
+static void RenderScopeBlack(void) {
+ // clean central zone
+ draw_rectangle_fill(3, 82, 28, 120, false);
+
+ // redraw some parts of the frame
+ drawline_hr(1, SCOPE_Y_BOTTOM, 32, 1);
+ drawline_vt(0, SCOPE_Y_BOTTOM - 1, 42, 1);
+ drawline_vt(31, SCOPE_Y_BOTTOM - 1, 47, 1);
+}
+
+static void render_scope_white(void) {
+ static const char PROGMEM raw_logo[] = {
+ 240, 8, 4, 226, 241, 248, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 0, 0, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 255, 127, 128, 128, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 159, 128, 128, 127,
+ };
+ oled_write_raw_P_cursor(0, 10, raw_logo, sizeof(raw_logo));
+}
+
+static void render_scope_chart(void) {
+ // clean the frame
+ render_scope_white();
+
+ uint8_t y_offset = SCOPE_Y_BOTTOM - 3;
+
+ for (uint8_t i = 0; i < SIZE_SCOPE; i++) {
+ // offset
+ uint8_t x = 3 + i;
+
+ // new black vertical line for burst
+ uint8_t iCurrentBurst = burst_scope[i];
+ drawline_vt(x, y_offset, (iCurrentBurst * 4) / 10, 0);
+
+ // new black point for wpm, white if it's on the burst line
+ uint8_t iCurrentWpm = wpm_scope[i];
+ uint8_t yWpm = y_offset - ((iCurrentWpm * 4) / 10);
+ oled_write_pixel(x, yWpm, !(iCurrentWpm > iCurrentBurst));
+ }
+}
+
+void reset_scope(void) {
+ // scope need wakeup
+ anim_sleep_scope_timer = timer_read();
+ current_sleep_scope_frame = ANIM_SLEEP_SCOPE_FRAME_NUMBER - 1;
+
+ sleep_scope_frame_destination = 0;
+}
+
+static void render_glitch_square(void) {
+ if (timer_elapsed(anim_scope_idle_timer) > 60) {
+ anim_scope_idle_timer = timer_read();
+ RenderScopeBlack();
+
+ uint8_t color = 0;
+ uint8_t size = 0;
+ for (uint8_t i = 0; i < 4; i++) {
+ size = 4 + (fastrand() % 6);
+
+ draw_gradient(3 + (fastrand() % 19), 85 + (fastrand() % 20), size, size, 255, 255, 4);
+
+ size = (fastrand() % 6);
+ color = 100 + (fastrand() % 100);
+ draw_gradient(3 + (fastrand() % 19), 100 + (fastrand() % 20), size, size, color, color, 4);
+ }
+ }
+}
+
+void render_scope_idle(void) {
+ uint8_t glitch_prob = get_glitch_probability();
+ get_glitch_index(&glitch_scope_timer, &current_glitch_scope_time, &current_glitch_scope_index, 150, 350, glitch_prob, 2);
+
+ switch (current_glitch_scope_index) {
+ case 0:
+ RenderScopeBlack();
+ return;
+ case 1:
+ render_glitch_square();
+ return;
+ }
+}
+
+static void RenderScopeSleep(void) {
+ if (current_sleep_scope_frame == sleep_scope_frame_destination) {
+ // animation finished
+ render_scope_idle();
+ return;
+ }
+
+ if (timer_elapsed(anim_sleep_scope_timer) > anim_sleep_scope_duration[current_sleep_scope_frame]) {
+ anim_sleep_scope_timer = timer_read();
+
+ // clean scope
+ RenderScopeBlack();
+
+ // render animation
+ render_tv_animation(current_sleep_scope_frame, 3, 80, 25, 48);
+
+ // update frame number
+ if (sleep_scope_frame_destination > current_sleep_scope_frame) {
+ current_sleep_scope_frame++;
+ } else {
+ current_sleep_scope_frame--;
+ }
+ }
+}
+
+void render_scope(gui_state_t t) {
+ if (timer_elapsed(anim_scope_timer) > ANIM_SCOPE_FRAME_DURATION) {
+ anim_scope_timer = timer_read();
+
+ // shift arrays
+ update_scope_array();
+
+ // oled_set_cursor(0, 10);
+
+ if (t == _WAKINGUP) {
+ RenderScopeSleep();
+ return;
+ }
+
+ if (t == _IDLE) {
+ sleep_scope_frame_destination = ANIM_SLEEP_SCOPE_FRAME_NUMBER - 1;
+ RenderScopeSleep();
+ return;
+ }
+
+ render_scope_chart();
+ }
+}
+
+static void decay_burst(void) {
+ uint16_t temps_ecoule = timer_elapsed(burst_timer);
+
+ int poucentageEcoule = 100;
+
+ if (temps_ecoule <= BURST_FENETRE * 4) {
+ poucentageEcoule = ((100 * (temps_ecoule)) / (BURST_FENETRE * 4));
+ }
+
+ current_burst = current_burst - poucentageEcoule;
+ if (current_burst <= 0) current_burst = 0;
+}
+
+static void decay_wpm(void) {
+ if (timer_elapsed(wpm_timer) > 1000) {
+ wpm_timer = timer_read();
+ current_wpm += (-current_wpm) * wpm_smoothing;
+ }
+}
+
+void decay_scope(void) {
+ decay_burst();
+ decay_wpm();
+}
diff --git a/keyboards/lily58/keymaps/druotoni/burst.h b/keyboards/lily58/keymaps/druotoni/burst.h
new file mode 100644
index 0000000000..8bc8153508
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/burst.h
@@ -0,0 +1,24 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// Copyright 2020 Richard Sutherland (rich@brickbots.com)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+// burst
+#define MAX_WPM_INIT 40
+#define BURST_FENETRE 500
+
+// wpm
+#define LIMIT_MAX_WPM 150
+#define WPM_ESTIMATED_WORD_SIZE 5
+#define WPM_SMOOTHING 0.0487
+
+// scope
+#define SIZE_SCOPE 26
+#define SCOPE_Y_BOTTOM 127
+
+void update_scope(void);
+void render_scope(gui_state_t t);
+
+void reset_scope(void);
+void decay_scope(void);
diff --git a/keyboards/lily58/keymaps/druotoni/config.h b/keyboards/lily58/keymaps/druotoni/config.h
new file mode 100644
index 0000000000..37124fcaaf
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/config.h
@@ -0,0 +1,55 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// Copyright 2012 Jun Wako <wakojun@gmail.com>
+// Copyright 2015 Jack Humbert
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#define MASTER_LEFT
+#define OLED_DRIVER_ENABLE
+
+// tapping toggle for my layers
+#define TAPPING_TOGGLE 2
+
+// choose IS_LEFT or IS_RIGHT for compilation and flash firmware
+#define IS_LEFT 1
+//#define IS_RIGHT 1
+
+// logo glitch
+#define WITH_GLITCH
+// boot sequence
+#define WITH_BOOT
+
+// custom transport for displaying on both side
+#define SPLIT_TRANSACTION_IDS_USER USER_SYNC_A
+
+// custom font
+#ifdef OLED_FONT_H
+# undef OLED_FONT_H
+#endif
+#define OLED_FONT_H "navi_font.c"
+#undef OLED_FONT_END
+#define OLED_FONT_END 125
+
+// more space
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+#define NO_ACTION_ONESHOT
+#define DISABLE_LEADER
+
+// ???
+#undef LOCKING_SUPPORT_ENABLE
+#undef LOCKING_RESYNC_ENABLE
+
+// small layer state
+#define LAYER_STATE_8BIT
+
+// no debug or trace
+#ifndef NO_DEBUG
+# define NO_DEBUG
+#endif
+#if !defined(NO_PRINT) && !defined(CONSOLE_ENABLE)
+# define NO_PRINT
+#endif
+
+
diff --git a/keyboards/lily58/keymaps/druotoni/draw_helper.c b/keyboards/lily58/keymaps/druotoni/draw_helper.c
new file mode 100644
index 0000000000..c6761d725f
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/draw_helper.c
@@ -0,0 +1,768 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// Copyright 2021 ugfx
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#include "draw_helper.h"
+#include "fast_random.h"
+
+void drawline(uint8_t x, uint8_t y, uint8_t width, bool bHorizontal, bool bPositiveDirection, bool color) {
+ if (width <= 0) return;
+ uint8_t yPlus = 0;
+ uint8_t yMois = 0;
+ uint8_t nbtour = 0;
+
+ if (!bPositiveDirection) {
+ if (bHorizontal) {
+ x -= width;
+ } else {
+ y -= width;
+ }
+ }
+
+ yMois = (width / 2) - 1 + (width % 2);
+
+ yPlus = (width / 2);
+ nbtour = (width / 4) + 1;
+
+ bool bWhite = color;
+
+ if (bHorizontal) {
+ for (uint8_t i = 0; i < nbtour; i++) {
+ oled_write_pixel(x + yPlus + i, y, bWhite);
+ oled_write_pixel(x + yMois - i, y, bWhite);
+
+ oled_write_pixel(x + i, y, bWhite);
+ oled_write_pixel(x + width - 1 - i, y, bWhite);
+ }
+ } else {
+ for (uint8_t i = 0; i < nbtour; i++) {
+ oled_write_pixel(x, y + yPlus + i, bWhite);
+ oled_write_pixel(x, y + yMois - i, bWhite);
+
+ oled_write_pixel(x, y + i, bWhite);
+
+ oled_write_pixel(x, y + width - 1 - i, bWhite);
+ }
+ }
+}
+
+void drawline_vb(uint8_t x, uint8_t y, uint8_t width, bool color) { drawline(x, y, width, false, true, color); }
+
+void drawline_vt(uint8_t x, uint8_t y, uint8_t width, bool color) { drawline(x, y, width, false, false, color); }
+
+void drawline_hr(uint8_t x, uint8_t y, uint8_t width, bool color) { drawline(x, y, width, true, true, color); }
+
+void drawline_hl(uint8_t x, uint8_t y, uint8_t width, bool color) { drawline(x, y, width, true, false, color); }
+
+void draw_rectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, bool color) {
+ drawline_hr(x, y, width, color);
+ drawline_hr(x, y + heigth - 1, width, color);
+ drawline_vb(x, y, heigth, color);
+ drawline_vb(x + width - 1, y, heigth, color);
+}
+
+void draw_rectangle_fill(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, bool color) {
+ for (uint8_t i = 0; i < heigth; i++) {
+ drawline_hr(x, y + i, width, color);
+ }
+}
+
+void drawline_hr_heigth(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, bool color) {
+ for (int i = 0; i < heigth; i++) {
+ drawline_hr(x, y - i, width, color);
+ drawline_hr(x, y + i, width, color);
+ }
+}
+
+void drawline_point_hr(short x, short y, short x1, bool color) {
+ if (y < 0 || y > 127) return;
+
+ if (x1 < x) {
+ short iTemp = x;
+ x = x1;
+ x1 = iTemp;
+ }
+
+ if (x1 > 31) x1 = 31;
+ if (x < 0) x = 0;
+ if (x > 31) x = 31;
+
+ drawline(x, y, x1 - x, true, true, color);
+}
+
+void flip_flap_x(short px, short py, uint8_t val, bool color) {
+ oled_write_pixel(px + val, py, color);
+ oled_write_pixel(px - val, py, color);
+}
+
+void draw_circle(uint8_t x, uint8_t y, uint8_t radius, bool color) {
+ short a, b, P;
+
+ // Calculate intermediates
+ a = 1;
+ b = radius;
+ P = 4 - radius;
+
+ short py, px;
+
+ // Away we go using Bresenham's circle algorithm
+ // Optimized to prevent double drawing
+ px = x;
+ py = y + b;
+ oled_write_pixel(px, py, color);
+ px = x;
+ py = y - b;
+ oled_write_pixel(px, py, color);
+
+ flip_flap_x(x, y, b, color);
+
+ do {
+ flip_flap_x(x, y + b, a, color);
+ flip_flap_x(x, y - b, a, color);
+ flip_flap_x(x, y + a, b, color);
+ flip_flap_x(x, y - a, b, color);
+
+ if (P < 0)
+ P += 3 + 2 * a++;
+ else
+ P += 5 + 2 * (a++ - b--);
+ } while (a < b);
+
+ flip_flap_x(x, y + b, a, color);
+ flip_flap_x(x, y - b, a, color);
+}
+
+void draw_ellipse(uint8_t x, uint8_t y, uint8_t a, uint8_t b, bool color) {
+ int dx, dy;
+ int a2, b2;
+ int err, e2;
+
+ // short py, px;
+ // Calculate intermediates
+ dx = 0;
+ dy = b;
+ a2 = a * a;
+ b2 = b * b;
+ err = b2 - (2 * b - 1) * a2;
+
+ // Away we go using Bresenham's ellipse algorithm
+ do {
+ flip_flap_x(x, y + dy, dx, color);
+ flip_flap_x(x, y - dy, dx, color);
+
+ e2 = 2 * err;
+ if (e2 < (2 * dx + 1) * b2) {
+ dx++;
+ err += (2 * dx + 1) * b2;
+ }
+ if (e2 > -(2 * dy - 1) * a2) {
+ dy--;
+ err -= (2 * dy - 1) * a2;
+ }
+ } while (dy >= 0);
+}
+
+void draw_ellipse_fill(uint8_t x, uint8_t y, uint8_t a, uint8_t b, bool color) { return; }
+// void draw_ellipse_fill(uint8_t x, uint8_t y, uint8_t a, uint8_t b, uint8_t color) {
+// int dx, dy;
+// int a2, b2;
+// int err, e2;
+
+// // Calculate intermediates
+// dx = 0;
+// dy = b;
+// a2 = a * a;
+// b2 = b * b;
+// err = b2 - (2 * b - 1) * a2;
+
+// short py, px, px1;
+
+// // Away we go using Bresenham's ellipse algorithm
+// // This is optimized to prevent overdrawing by drawing a line only when a y is about to change value
+// do {
+// e2 = 2 * err;
+// if (e2 < (2 * dx + 1) * b2) {
+// dx++;
+// err += (2 * dx + 1) * b2;
+// }
+// if (e2 > -(2 * dy - 1) * a2) {
+// py = y + dy;
+// px = x - dx;
+// px1 = x + dx;
+// drawline_point_hr(px, py, px1, color);
+// if (y) {
+// py = y - dy;
+// px = x - dx;
+// px1 = x + dx;
+// drawline_point_hr(px, py, px1, color);
+// }
+// dy--;
+// err -= (2 * dy - 1) * a2;
+// }
+// } while (dy >= 0);
+// }
+
+bool test_limit(short x, short y) { return !(y < 0 || y > 127 || x < 0 || x > 31); }
+
+void flip_flap_y_point(short px, short py, short px1, uint8_t val, bool color) {
+ // firmware size optimisation : one fonction for 2 lines of code
+ drawline_point_hr(px, py + val, px1, color);
+ drawline_point_hr(px, py - val, px1, color);
+}
+
+void draw_fill_circle(short x, short y, uint8_t radius, bool color) {
+ short a, b, P;
+
+ // Calculate intermediates
+ a = 1;
+ b = radius;
+ P = 4 - radius;
+
+ // Away we go using Bresenham's circle algorithm
+ // This is optimized to prevent overdrawing by drawing a line only when a variable is about to change value
+ short py, px, px1;
+
+ py = y;
+ px = x - b;
+ px1 = x + b;
+ drawline_point_hr(px, py, px1, color);
+
+ py = y + b;
+ px = x;
+ if (test_limit(px, py)) oled_write_pixel(px, py, color);
+ py = y - b;
+ px = x;
+ if (test_limit(px, py)) oled_write_pixel(px, py, color);
+ do {
+ flip_flap_y_point(x - b, y, x + b, a, color);
+
+ if (P < 0) {
+ P += 3 + 2 * a++;
+ } else {
+ flip_flap_y_point(x - a, y, x + a, b, color);
+
+ P += 5 + 2 * (a++ - b--);
+ }
+ } while (a < b);
+
+ flip_flap_y_point(x - b, y, x + b, a, color);
+}
+
+bool apres_moitie(int a, int b) { return (a > b / 2); }
+bool arrive_moitie(int a, int b) { return (a > b / 2); }
+bool avant_moitie(int a, int b) { return (a <= b / 2 && !apres_moitie(a, b)); }
+
+void draw_arc_sector(uint8_t x, uint8_t y, uint8_t radius, unsigned char sectors, unsigned char half, bool color) {
+ short a, b, P;
+ short py, px;
+ // Calculate intermediates
+ a = 1; // x in many explanations
+ b = radius; // y in many explanations
+ P = 4 - radius;
+
+ if (half != 2) {
+ // Away we go using Bresenham's circle algorithm
+ // Optimized to prevent double drawing
+ if (sectors & 0x06) {
+ px = x;
+ py = y - b;
+ oled_write_pixel(px, py, color);
+ } // Upper upper
+ if (sectors & 0x60) {
+ px = x;
+ py = y + b;
+ oled_write_pixel(px, py, color);
+ } // Lower lower
+ if (sectors & 0x81) {
+ px = x + b;
+ py = y;
+ oled_write_pixel(px, py, color);
+ } // Right right
+ if (sectors & 0x18) {
+ px = x - b;
+ py = y;
+ oled_write_pixel(px, py, color);
+ } // Left left
+ }
+
+ bool dessiner = false;
+
+ do {
+ if (half == 1 && arrive_moitie(a, b)) break;
+
+ if (half == 2 && avant_moitie(a, b)) {
+ dessiner = false;
+ } else {
+ dessiner = true;
+ }
+
+ if (dessiner) {
+ if (sectors & 0x01) {
+ px = x + b;
+ py = y - a;
+ oled_write_pixel(px, py, color);
+ } // Upper right right
+ if (sectors & 0x02) {
+ px = x + a;
+ py = y - b;
+ oled_write_pixel(px, py, color);
+ } // Upper upper right
+ if (sectors & 0x04) {
+ px = x - a;
+ py = y - b;
+ oled_write_pixel(px, py, color);
+ } // Upper upper left
+ if (sectors & 0x08) {
+ px = x - b;
+ py = y - a;
+ oled_write_pixel(px, py, color);
+ } // Upper left left
+ if (sectors & 0x10) {
+ px = x - b;
+ py = y + a;
+ oled_write_pixel(px, py, color);
+ } // Lower left left
+ if (sectors & 0x20) {
+ px = x - a;
+ py = y + b;
+ oled_write_pixel(px, py, color);
+ } // Lower lower left
+ if (sectors & 0x40) {
+ px = x + a;
+ py = y + b;
+ oled_write_pixel(px, py, color);
+ } // Lower lower right
+ if (sectors & 0x80) {
+ px = x + b;
+ py = y + a;
+ oled_write_pixel(px, py, color);
+ } // Lower right right
+ }
+
+ if (P < 0)
+ P += 3 + 2 * a++;
+ else
+ P += 5 + 2 * (a++ - b--);
+ } while (a < b);
+
+ if (half != 1) {
+ if (sectors & 0xC0) {
+ px = x + a;
+ py = y + b;
+ oled_write_pixel(px, py, color);
+ } // Lower right
+ if (sectors & 0x03) {
+ px = x + a;
+ py = y - b;
+ oled_write_pixel(px, py, color);
+ } // Upper right
+ if (sectors & 0x30) {
+ px = x - a;
+ py = y + b;
+ oled_write_pixel(px, py, color);
+ } // Lower left
+ if (sectors & 0x0C) {
+ px = x - a;
+ py = y - b;
+ oled_write_pixel(px, py, color);
+ } // Upper left
+ }
+}
+
+void draw_static(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, int color, uint8_t density) {
+ unsigned long rx = fastrand_long();
+ unsigned long ry = fastrand_long();
+ unsigned long maskx = 1;
+ unsigned long masky = 1;
+ unsigned long mask_base = 1;
+
+ // more 1 in the octet
+ for (int r = 0; r < density; r++) {
+ rx &= fastrand_long();
+ ry &= fastrand_long();
+ }
+
+ color = ((rx >> 1) % 2) == 0;
+
+ for (uint8_t i = 0; i < width; i++) {
+ for (uint8_t j = 0; j < heigth; j++) {
+ // new mask based on ij loop
+ maskx = (mask_base << i);
+ masky = (mask_base << j);
+
+ // logic AND with the masks
+ if (((rx & maskx) == maskx) && ((ry & masky) == masky)) {
+ oled_write_pixel(x + i, y + j, color);
+ }
+ }
+ }
+}
+
+void copy_pixel(int from, int shift, unsigned char mask) {
+ if (shift == 0) return;
+
+ // pixel cluster from
+ char c_from = get_oled_char(from);
+ char extract = c_from & mask;
+
+ // pixel cluster shift
+ char c_from_shift = get_oled_char(from + shift);
+ c_from_shift &= ~(mask);
+ c_from_shift |= extract;
+ oled_write_raw_byte(c_from_shift, from + shift);
+
+ // fill blank with black
+ c_from &= ~(mask);
+ oled_write_raw_byte(c_from, from);
+}
+
+void draw_glitch_comb(uint8_t x, uint8_t y, uint8_t width, uint16_t height, uint8_t iSize, bool odd) {
+ // work only on row
+ uint16_t y_start = (y / 8) * 32;
+ uint8_t nb_h = height / 8;
+
+ uint8_t w_max = width;
+ uint16_t index = y_start + x;
+
+ // shift pair even pixel
+ int mask_1 = 85;
+ int mask_2 = 170;
+
+ if (!odd) {
+ // shift odd pixel
+ mask_1 = 170;
+ mask_2 = 85;
+ }
+
+ // wobble
+ uint16_t pos = 0;
+ for (uint16_t j = 0; j < nb_h; j++) {
+ // next line
+ index = (y_start + x) + (j * 32);
+
+ for (uint16_t i = 0; i < w_max; i++) {
+ if (i + iSize < w_max) {
+ pos = index + i;
+ copy_pixel(pos + iSize, iSize * -1, mask_1);
+ }
+
+ if (w_max - 1 - i - iSize >= 0) {
+ pos = (index + w_max - 1) - i;
+ copy_pixel(pos - iSize, iSize, mask_2);
+ }
+ }
+ }
+}
+
+void draw_random_char(uint8_t column, uint8_t row, char final_char, int value, uint8_t style) {
+ if (value < 0) return;
+
+ char c = final_char;
+
+ if (value < 100) {
+ c = ((fastrand() % 15) + 1);
+ }
+
+ oled_set_cursor(column, row);
+ oled_write_char(c, false);
+}
+
+void get_glitch_index_new(uint16_t *glitch_timer, uint8_t *current_glitch_scope_time, uint8_t *glitch_index, uint8_t min_time, uint16_t max_time, uint8_t glitch_probobility, uint8_t glitch_frame_number) {
+ if (timer_elapsed(*glitch_timer) > *current_glitch_scope_time) {
+ // end of the last glitch period
+ *glitch_timer = timer_read();
+
+ // new random glich period
+ *current_glitch_scope_time = min_time + fastrand() % (max_time - min_time);
+
+ bool bGenerateGlitch = (fastrand() % 100) < glitch_probobility;
+ if (!bGenerateGlitch) {
+ // no glitch
+ *glitch_index = 0;
+ return;
+ }
+
+ // get a new glitch index
+ *glitch_index = fastrand() % glitch_frame_number;
+ }
+}
+
+uint8_t get_glitch_frame_index(uint8_t glitch_probobility, uint8_t glitch_frame_number) {
+ bool bGenerateGlitch = (fastrand() % 100) < glitch_probobility;
+ if (!bGenerateGlitch) {
+ // no glitch
+ return 0;
+ }
+
+ // get a new glitch index
+ return fastrand() % glitch_frame_number;
+}
+
+uint8_t get_glitch_duration(uint8_t min_time, uint16_t max_time) { return min_time + fastrand() % (max_time - min_time); }
+
+void get_glitch_index(uint32_t *glitch_timer, int *current_glitch_scope_time, uint8_t *glitch_index, uint8_t min_time, uint16_t max_time, uint8_t glitch_probobility, uint8_t glitch_frame_number) {
+ if (timer_elapsed32(*glitch_timer) > *current_glitch_scope_time) {
+ // end of the last glitch period
+ *glitch_timer = timer_read32();
+
+ // new random glich period
+ *current_glitch_scope_time = min_time + fastrand() % (max_time - min_time);
+
+ bool bGenerateGlitch = (fastrand() % 100) < glitch_probobility;
+ if (!bGenerateGlitch) {
+ // no glitch
+ *glitch_index = 0;
+ return;
+ }
+
+ // get a new glitch index
+ *glitch_index = fastrand() % glitch_frame_number;
+ }
+}
+
+void draw_progress(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, int value, uint8_t style, bool color) {
+ if (value > 100) {
+ value = 100;
+ }
+ int lenght = (width * value) / 100;
+ for (uint8_t i = 0; i < lenght; i++) {
+ switch (style) {
+ case 0:
+ drawline_vb(x + i, y, heigth - 1, color);
+ break;
+
+ // case 1:
+ // drawline_vb(x + i, y + 1, heigth - 3, ((i % 3) < 2));
+ // break;
+ // case 2:
+ // // . . . . .
+ // drawline_vb(x + i, y + 3, 2, ((i % 2) == 0));
+ // break;
+ }
+ }
+}
+
+void oled_write_raw_P_cursor(uint8_t col, uint8_t line, const char *data, uint16_t size) {
+ // raw_P at cursor position
+ oled_set_cursor(col, line);
+ oled_write_raw_P(data, size);
+}
+
+void oled_write_cursor(uint8_t col, uint8_t line, const char *data, bool invert) {
+ // write at cursor position
+ oled_set_cursor(col, line);
+ oled_write(data, invert);
+}
+
+void draw_label(const char *data, uint8_t len, uint8_t row, int value) {
+ if (value < 0) return;
+ if (row >= 16 || row < 0) return;
+ oled_write_cursor(0, row, data, false);
+}
+
+void draw_box(const char *data, uint8_t len, uint8_t row, long value, uint8_t style) {
+ if (value < 0) return;
+ if (row >= 16 || row < 0) return;
+
+ oled_write_cursor(0, row, data, false);
+
+ uint8_t y = row * 8;
+
+ uint8_t x = 6 * len;
+ uint8_t w = 32 - x;
+
+ if (value < 0) value = 0;
+ if (value > 100) value = 100;
+ draw_progress(x, y, w, 7, value, style, 1);
+}
+
+char get_oled_char(uint16_t start_index) {
+ oled_buffer_reader_t reader;
+ reader = oled_read_raw(start_index);
+ return *reader.current_element;
+}
+
+static int get_index_first_block(uint8_t y) { return ((y / 8) * 32); }
+
+void move_block(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, int shift) {
+ // clip
+ if (x >= 31) return;
+ if (y >= 127) return;
+
+ int max_screen = 32 - 1;
+ if ((width + x) > max_screen + 1) width = max_screen + 1 - x;
+
+ if (width <= 1) return;
+
+ if ((heigth + y) > 127) heigth = 127 - y;
+ if (heigth <= 1) return;
+
+ // [-32 & +32]
+ if (shift > max_screen) shift = max_screen;
+ if (shift < -1 * max_screen) shift = -1 * max_screen;
+
+ if ((width + x + shift) > max_screen) width = width - shift;
+
+ int pixelTop = 8 - (y % 8);
+ int pixelBottom = (y + heigth) % 8;
+
+ unsigned char cMastTop = ~((unsigned)255 >> (pixelTop));
+ unsigned char cMastBottom = ~((unsigned)255 << (pixelBottom));
+
+ int indexFirstBloc = get_index_first_block(y) + x;
+ int indexFirstBlocFull = get_index_first_block(y + pixelTop) + x;
+ int indexFirstBlocEnd = get_index_first_block(y + heigth) + x;
+
+ int nbBlockHeigth = (heigth - pixelTop - pixelBottom) / 8;
+
+ if (nbBlockHeigth < 0) {
+ // just single row
+ nbBlockHeigth = 0;
+ cMastBottom = 0;
+ }
+
+ if (shift < 0) {
+ for (uint16_t i = 0; i < width; i++) {
+ copy_pixel(indexFirstBloc + i, shift, cMastTop);
+ copy_pixel(indexFirstBlocEnd + i, shift, cMastBottom);
+
+ for (uint16_t j = 0; j < nbBlockHeigth; j++) {
+ copy_pixel(indexFirstBlocFull + i + (j * 32), shift, 255);
+ }
+ }
+
+ } else {
+ for (int i = width - 1; i >= 0; i--) {
+ copy_pixel(indexFirstBloc + i, shift, cMastTop);
+ copy_pixel(indexFirstBlocEnd + i, shift, cMastBottom);
+
+ for (uint16_t j = 0; j < nbBlockHeigth; j++) {
+ copy_pixel(indexFirstBlocFull + i + (j * 32), shift, 255);
+ }
+ }
+ }
+}
+
+int interpo_pourcent(int min, int max, int v) {
+ // interpolation
+ float x0 = min;
+ float x1 = max;
+ float y0 = 0;
+ float y1 = 100;
+ float xp = v;
+ float yp = y0 + ((y1 - y0) / (x1 - x0)) * (xp - x0);
+
+ return (int)yp;
+}
+
+uint8_t BAYER_PATTERN_4[4][4] = {{15, 135, 45, 165}, {195, 75, 225, 105}, {60, 180, 30, 150}, {240, 120, 210, 90}};
+
+void draw_gradient(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, uint8_t color_start, uint8_t color_end, uint8_t tres) {
+ bool invert = color_start > color_end;
+
+ if (invert) {
+ color_start = 255 - color_start;
+ color_end = 255 - color_end;
+ }
+
+ int step = (100 / tres);
+ int step_minus = (100 / (tres - 1));
+ int distance = color_end - color_start;
+
+ for (uint8_t i = 0; i < width; i++) {
+ int position = interpo_pourcent(0, width, i);
+
+ float color = position;
+ color = ((int)(color / step)) * step_minus;
+
+ color = color_start + ((distance * color) / 100);
+
+ for (uint8_t j = 0; j < heigth; j++) {
+ uint8_t m = BAYER_PATTERN_4[i % 4][j % 4];
+ unsigned char color_d = (color > m) ? !invert : invert;
+
+ oled_write_pixel(x + i, y + j, color_d);
+ }
+ }
+}
+
+void render_tv_animation(uint8_t frame_number, uint8_t x, uint8_t y, uint8_t width, uint8_t heigth) {
+ uint8_t xCenter = x + (width / 2);
+ uint8_t yCenter = y + (heigth / 2);
+
+ switch (frame_number) {
+ case 0:
+ // a fond : allume
+ drawline_hr_heigth(x, yCenter, width, 17, true);
+ break;
+
+ case 1:
+ drawline_hr_heigth(x, yCenter, width, 12, true);
+ draw_ellipse_fill(xCenter, yCenter, 7, 15, true);
+ break;
+
+ case 2:
+ drawline_hr_heigth(x, yCenter, width, 5, true);
+ draw_ellipse_fill(xCenter, yCenter, 5, 8, true);
+ break;
+
+ case 3:
+ drawline_hr_heigth(x, yCenter, width, 3, true);
+ draw_ellipse_fill(xCenter, yCenter, 3, 4, true);
+ break;
+
+ case 4:
+ drawline_hr_heigth(x, yCenter, width, 2, true);
+ draw_fill_circle(xCenter, yCenter, 3, true);
+ break;
+
+ case 5:
+ // central line
+ drawline_hr(x, yCenter, width, true);
+ draw_fill_circle(xCenter, yCenter, 2, true);
+ break;
+
+ case 6:
+ // cross
+ drawline_hr(xCenter, yCenter + 1, 2, true);
+ drawline_hr(xCenter, yCenter - 1, 2, true);
+
+ // central line
+ drawline_hr(x, yCenter, width, true);
+ break;
+
+ case 7:
+ // cross
+ drawline_hr(xCenter, yCenter + 1, 2, true);
+ drawline_hr(xCenter, yCenter - 1, 2, true);
+ // central line
+ drawline_hr(xCenter - 8, yCenter, 18, true);
+ // static
+ oled_write_pixel(xCenter - 11, yCenter, true);
+ oled_write_pixel(xCenter + 12, yCenter, true);
+ break;
+
+ case 8:
+ // cross
+ drawline_hr(xCenter, yCenter + 1, 2, true);
+ drawline_hr(xCenter, yCenter - 1, 2, true);
+ // central line
+ drawline_hr(xCenter - 2, yCenter, 4, true);
+ // static
+ drawline_hr(xCenter - 7, yCenter, 2, true);
+ drawline_hr(xCenter + 6, yCenter, 3, true);
+
+ // oled_write_pixel(xCenter - 11, yCenter, true);
+ oled_write_pixel(xCenter - 9, yCenter, true);
+ oled_write_pixel(xCenter + 12, yCenter, true);
+ oled_write_pixel(xCenter + 14, yCenter, true);
+ break;
+
+ case 9:
+ // central line
+ drawline_hr(xCenter, yCenter, 2, true);
+ break;
+ }
+} \ No newline at end of file
diff --git a/keyboards/lily58/keymaps/druotoni/draw_helper.h b/keyboards/lily58/keymaps/druotoni/draw_helper.h
new file mode 100644
index 0000000000..991ab0d0a6
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/draw_helper.h
@@ -0,0 +1,47 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// Copyright 2021 ugfx
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+// line
+void drawline_vb(uint8_t x, uint8_t y, uint8_t width, bool color);
+void drawline_vt(uint8_t x, uint8_t y, uint8_t width, bool color);
+void drawline_hr(uint8_t x, uint8_t y, uint8_t width, bool color);
+void drawline_hl(uint8_t x, uint8_t y, uint8_t width, bool color);
+void drawline_hr_heigth(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, bool color);
+
+// rectangle
+void draw_rectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, bool color);
+void draw_rectangle_fill(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, bool color);
+void draw_gradient(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, uint8_t color_start, uint8_t color_end, uint8_t tres);
+
+// circle
+void draw_fill_circle(short x, short y, uint8_t radius, bool color);
+void draw_circle(uint8_t x, uint8_t y, uint8_t radius, bool color);
+void draw_ellipse(uint8_t x, uint8_t y, uint8_t a, uint8_t b, bool color);
+void draw_ellipse_fill(uint8_t x, uint8_t y, uint8_t a, uint8_t b, bool color);
+void draw_arc_sector(uint8_t x, uint8_t y, uint8_t radius, unsigned char sectors, unsigned char half, bool color);
+void draw_static(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, int color, uint8_t density);
+
+// text
+void draw_random_char(uint8_t column, uint8_t row, char final_char, int value, uint8_t style);
+void draw_label(const char *data, uint8_t len, uint8_t row, int value);
+void draw_box(const char *data, uint8_t len, uint8_t row, long value, uint8_t style);
+void draw_progress(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, int value, uint8_t style, bool color);
+
+// oled drivers stuff
+char get_oled_char(uint16_t start_index);
+void oled_write_cursor(uint8_t col, uint8_t line, const char *data, bool invert);
+void oled_write_raw_P_cursor(uint8_t col, uint8_t line, const char *data, uint16_t size);
+
+// pixel manipulation
+void copy_pixel(int from, int shift, unsigned char mask);
+void move_block(uint8_t x, uint8_t y, uint8_t width, uint8_t heigth, int shift);
+void draw_glitch_comb(uint8_t x, uint8_t y, uint8_t width, uint16_t height, uint8_t iSize, bool odd);
+
+// misc
+void render_tv_animation(uint8_t frame_number, uint8_t x, uint8_t y, uint8_t width, uint8_t heigth);
+int interpo_pourcent(int min, int max, int v);
+void get_glitch_index(uint32_t *glitch_timer, int *current_glitch_scope_time, uint8_t *glitch_index, uint8_t min_time, uint16_t max_time, uint8_t glitch_probobility, uint8_t glitch_frame_number);
+void get_glitch_index_new(uint16_t *glitch_timer, uint8_t *current_glitch_scope_time, uint8_t *glitch_index, uint8_t min_time, uint16_t max_time, uint8_t glitch_probobility, uint8_t glitch_frame_number);
diff --git a/keyboards/lily58/keymaps/druotoni/fast_random.c b/keyboards/lily58/keymaps/druotoni/fast_random.c
new file mode 100644
index 0000000000..3028b57ac6
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/fast_random.c
@@ -0,0 +1,17 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+#include "fast_random.h"
+
+// seed for random
+static unsigned long g_seed = 0;
+
+int fastrand(void) {
+ // todo : try with random16();
+ g_seed = (214013 * g_seed + 2531011);
+ return (g_seed >> 16) & 0x7FFF;
+}
+
+unsigned long fastrand_long(void) {
+ g_seed = (214013 * g_seed + 2531011);
+ return g_seed;
+}
diff --git a/keyboards/lily58/keymaps/druotoni/fast_random.h b/keyboards/lily58/keymaps/druotoni/fast_random.h
new file mode 100644
index 0000000000..fe8c4a40a2
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/fast_random.h
@@ -0,0 +1,7 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+int fastrand(void);
+unsigned long fastrand_long(void); \ No newline at end of file
diff --git a/keyboards/lily58/keymaps/druotoni/gui_state.c b/keyboards/lily58/keymaps/druotoni/gui_state.c
new file mode 100644
index 0000000000..d86e67ec7b
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/gui_state.c
@@ -0,0 +1,71 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#include "gui_state.h"
+#include "draw_helper.h"
+
+// timer for the gui state
+uint32_t global_sleep_timer = 0;
+uint32_t global_waking_up_timer = 0;
+uint32_t global_booting_timer = 0;
+
+// timers test for states
+#ifdef WITH_BOOT
+static bool IsBooting(void) { return (timer_elapsed32(global_booting_timer) < BOOTING_TIME_TRESHOLD); }
+#else
+static bool IsBooting(void) { return false; }
+#endif
+
+// state test
+static bool IsWakingUp(void) { return (timer_elapsed32(global_waking_up_timer) < WAKING_UP_TIME_TRESHOLD); }
+static bool IsIdle(void) { return (timer_elapsed32(global_sleep_timer) > IDLE_TIME_TRESHOLD && timer_elapsed32(global_sleep_timer) < HALTING_TIME_TRESHOLD); }
+static bool IsSleep(void) { return (timer_elapsed32(global_sleep_timer) >= SLEEP_TIME_TRESHOLD); }
+static bool IsHalting(void) { return (timer_elapsed32(global_sleep_timer) >= HALTING_TIME_TRESHOLD && timer_elapsed32(global_sleep_timer) < SLEEP_TIME_TRESHOLD); }
+
+gui_state_t get_gui_state(void) {
+ // get gui states by testing timers
+ if (IsBooting()) return _BOOTING;
+ if (IsWakingUp()) return _WAKINGUP;
+ if (IsIdle()) return _IDLE;
+ if (IsHalting()) return _HALTING;
+ if (IsSleep()) return _SLEEP;
+
+ return _UP;
+}
+
+void update_gui_state(void) {
+ // what to do when a key is pressed
+ gui_state_t t = get_gui_state();
+
+#ifdef WITH_BOOT
+ if (t == _SLEEP) {
+ // booting
+ global_booting_timer = timer_read32();
+ }
+
+ if (t == _BOOTING) {
+ // cancel booting
+ global_booting_timer = 1000000;
+ }
+#else
+ if (t == _SLEEP) {
+ // waking up
+ global_waking_up_timer = timer_read32();
+ }
+#endif
+
+ if (t == _IDLE || t == _HALTING || t == _BOOTING) {
+ // waking up
+ global_waking_up_timer = timer_read32();
+ }
+
+ // no sleep
+ global_sleep_timer = timer_read32();
+}
+
+uint8_t get_glitch_probability(void) {
+ // more gliches could occur when halting time is near
+ return interpo_pourcent(IDLE_TIME_TRESHOLD, HALTING_TIME_TRESHOLD, timer_elapsed32(global_sleep_timer));
+}
diff --git a/keyboards/lily58/keymaps/druotoni/gui_state.h b/keyboards/lily58/keymaps/druotoni/gui_state.h
new file mode 100644
index 0000000000..190e02d303
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/gui_state.h
@@ -0,0 +1,18 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+// states timing
+#define BOOTING_TIME_TRESHOLD 7000
+#define WAKING_UP_TIME_TRESHOLD 300
+#define IDLE_TIME_TRESHOLD 4000
+#define HALTING_TIME_TRESHOLD IDLE_TIME_TRESHOLD + 6000
+#define SLEEP_TIME_TRESHOLD HALTING_TIME_TRESHOLD + 8000
+
+typedef uint8_t gui_state_t;
+enum gui_state { _WAKINGUP = 0, _IDLE, _SLEEP, _UP, _BOOTING, _HALTING };
+
+gui_state_t get_gui_state(void);
+void update_gui_state(void);
+uint8_t get_glitch_probability(void); \ No newline at end of file
diff --git a/keyboards/lily58/keymaps/druotoni/keymap.c b/keyboards/lily58/keymaps/druotoni/keymap.c
new file mode 100644
index 0000000000..2db32047e0
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/keymap.c
@@ -0,0 +1,253 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+#include "keymap_french.h"
+#include "transactions.h"
+
+// global
+#include "gui_state.h"
+#include "boot.h"
+#include "navi_logo.h"
+
+#include "draw_helper.h"
+#include "fast_random.h"
+
+// left side
+#include "layer_frame.h"
+#include "burst.h"
+
+// right side
+#include "ring.h"
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* QWERTY
+* ,-----------------------------------------. ,-----------------------------------------.
+* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | DEL |
+* |------+------+------+------+------+------| |------+------+------+------+------+------|
+* | Tab | Q | W | E | R | T | | Y | U | I | O | P | ^ |
+* |------+------+------+------+------+------| |------+------+------+------+------+------|
+* |LShift| A | S | D | F | G |-------. ,-------| H | J | K | L | ; |RShift|
+* |------+------+------+------+------+------| " | | ) |------+------+------+------+------+------|
+* |LCTRL | Z | X | C | V | B |-------| |-------| N | M | , | . | / | $ |
+* `-----------------------------------------/ / \ \-----------------------------------------'
+* | LAlt | SPE | Space| / NAV / \Enter \ |BackSP| ] | RGUI |
+* | | | |/ / \ \ | | | |
+* `----------------------------' '------''--------------------'
+*/
+ [_QWERTY] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELETE,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, FR_CIRC,
+ KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RSFT,
+ KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_Z), FR_RPRN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
+ KC_LALT, TT(_RAISE), KC_SPC, TT(_LOWER), KC_ENT, KC_BSPC, KC_RBRC, KC_RGUI
+ ),
+
+ /* LOWER
+* ,---------------------------------------------. ,------------------------------------------------.
+* | ESC | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | DEL |
+* |------+-------+-------+------+-------+-------| |--------+--------+--------+-------+------+------|
+* | RST | F11 | F12 | DEL | paste | copy | | home | pg up | print | redo | w | |
+* |------+-------+-------+------+-------+-------| |--------+--------+--------+-------+------+------|
+* | | all | | SAV | undo | BackSP|-------. ,-------| left | down | up | right | | |
+* |------+-------+-------+------+-------+-------| enter| | |--------+--------+--------+-------+------+------|
+* | F9 | F11 | F10 | F5 | TAB | cut |-------| |-------| end | pg dw | | | | |
+* `---------------------------------------------/ / \ \-----------------------------------------------'
+* | | SPE | | / / \ \ | | MENU | |
+* | | | |/ / \ \ | | | |
+* `--------------------------------' '-------''--------------------'
+*/
+ [_LOWER] = LAYOUT(
+ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DELETE,
+ RESET, KC_F11, KC_F12, KC_DELETE, RCTL(FR_V), RCTL(FR_C), KC_HOME, KC_PGUP, KC_PSCR, RCTL(FR_Y), RCTL(KC_RIGHT), _______,
+ _______,RCTL(FR_A), _______,RCTL(FR_S), RCTL(FR_Z), KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
+ KC_F9, KC_F11, KC_F10, KC_F5, LALT(KC_TAB), RCTL(FR_X), KC_ENT, _______, KC_END, KC_PGDN, _______, _______, _______, _______,
+ _______,TT(_RAISE), _______, _______, _______, _______, KC_APP, _______),
+
+/* RAISE
+* ,-----------------------------------------. ,-------------------------------------------.
+* | | | | | | | | | | / | * | - | RGB TOG|
+* |------+------+------+------+------+------| |------+------+------+------+-----+--------|
+* | ` | [ | ] | | | | | ^ | 7 | 8 | 9 | + | RGB HUI|
+* |------+------+------+------+------+------| |------+------+------+------+-----+--------|
+* | | @ | | | & | € | # |-------. ,-------| $ | 4 | 5 | 6 | | |
+* |------+------+------+------+------+------| | | |------+------+------+------+-----+--------|
+* | F7 | F8 | F9 | F10 | # | F12 |-------| |-------| | 1 | 2 | 3 | | |
+* `-----------------------------------------/ / \ \------------------------------------------'
+* | | | | / / \ \ | | 0 | . |
+* | | | |/ / \ \ | | | |
+* `----------------------------' '------''---------------------'
+*/
+ [_RAISE] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_PSLS, KC_PAST, KC_PMNS, RGB_TOG,
+ KC_GRV, FR_LBRC, FR_RBRC, _______, _______, _______, FR_EQL, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, RGB_HUI,
+ _______, FR_AT, FR_PIPE, ALGR(KC_1), FR_EURO, FR_HASH, S(FR_EQL), KC_KP_4, KC_KP_5, KC_KP_6, _______, _______,
+ KC_F7, KC_F8, KC_F9, KC_F10, FR_HASH, KC_F12, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, _______, _______,
+ _______, _______, _______, _______, _______, _______, KC_KP_0, KC_KP_DOT)
+};
+// clang-format on
+
+// sync transport
+typedef struct _sync_keycode_t {
+ uint16_t keycode;
+} sync_keycode_t;
+
+// force rigth side to update
+bool b_sync_need_send = false;
+
+// last keycode typed
+sync_keycode_t last_keycode;
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ // vertical orientation
+ return OLED_ROTATION_270;
+}
+
+void render(gui_state_t t) {
+ // logo
+ render_logo(t);
+
+#if IS_LEFT
+ // left side
+ render_layer_frame(t);
+ render_gears();
+
+ decay_scope();
+ render_scope(t);
+#endif
+
+#if IS_RIGHT
+ // right side
+ render_circle(t);
+#endif
+}
+
+void update(uint16_t keycode) {
+#if IS_LEFT
+ update_scope();
+#endif
+
+#if IS_RIGHT
+ update_circle(keycode);
+#endif
+}
+
+void reset(void) {
+#if IS_LEFT
+ reset_scope();
+#endif
+
+#if IS_RIGHT
+ reset_ring();
+#endif
+}
+
+void set_wackingup_mode_clean(void) {
+ oled_clear();
+ reset();
+}
+
+bool oled_task_user(void) {
+ gui_state_t t = get_gui_state();
+
+ // in sleep mode => turn display off
+ if (t == _SLEEP) {
+ oled_off();
+ return false;
+ }
+
+ // not in sleep mode => screen is on
+ oled_on();
+
+#ifdef WITH_BOOT
+ // in booting mode => display booting animation
+ if (t == _BOOTING) {
+ bool boot_finished = render_boot();
+ if (boot_finished) {
+ // end of the boot : wacking up
+ set_wackingup_mode_clean();
+ update_gui_state();
+ }
+ return false;
+ }
+#endif
+
+ // in halting mode => display booting animation
+ if (t == _HALTING) {
+ render_halt();
+ return false;
+ }
+
+ render(t);
+ return false;
+}
+
+void process_key(uint16_t keycode) {
+ // update screen with the new key
+ update(keycode);
+
+ gui_state_t t = get_gui_state();
+
+ if (t == _IDLE) {
+ // wake up animation
+ reset();
+ }
+
+ if (t == _BOOTING || t == _HALTING) {
+ // cancel booting or halting : waking_up
+ set_wackingup_mode_clean();
+ }
+
+ if (t == _SLEEP) {
+ // boot sequence
+ set_wackingup_mode_clean();
+ reset_boot();
+ }
+
+ update_gui_state();
+}
+
+void user_sync_a_slave_handler(uint8_t in_buflen, const void* in_data, uint8_t out_buflen, void* out_data) {
+ const sync_keycode_t* m2s = (const sync_keycode_t*)in_data;
+ // get the last char typed on left side and update the right side
+ process_key(m2s->keycode);
+}
+
+void keyboard_post_init_user(void) {
+ // callback for tranport sync data
+ transaction_register_rpc(USER_SYNC_A, user_sync_a_slave_handler);
+}
+
+void housekeeping_task_user(void) {
+ // only for master side
+ if (!is_keyboard_master()) return;
+
+ // only if a new char was typed
+ if (!b_sync_need_send) return;
+
+ // send the char to the slave side : sync is done
+ if (transaction_rpc_send(USER_SYNC_A, sizeof(last_keycode), &last_keycode)) {
+ b_sync_need_send = false;
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ if (record->event.pressed) {
+ // master : store keycode to sent to the other side to be process_key
+ last_keycode.keycode = keycode;
+ b_sync_need_send = true;
+
+ // gui process the input
+ process_key(keycode);
+ }
+ return true;
+}
+
+#if IS_LEFT
+layer_state_t layer_state_set_user(layer_state_t state) {
+ // update the frame with the layer name
+ update_layer_frame(state);
+ return state;
+}
+#endif
diff --git a/keyboards/lily58/keymaps/druotoni/layer_frame.c b/keyboards/lily58/keymaps/druotoni/layer_frame.c
new file mode 100644
index 0000000000..6f7ae1a253
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/layer_frame.c
@@ -0,0 +1,105 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#include "gui_state.h"
+#include "layer_frame.h"
+#include "draw_helper.h"
+
+#define ANIM_LAYER_FRAME_DURATION 2
+#define ANIM_LAYER_FRAME_MAX 7
+
+// current layer
+uint8_t current_layer = _QWERTY;
+
+// layer animation stuff
+uint16_t anim_layer_frame_timer = 0;
+uint8_t current_layer_frame = ANIM_LAYER_FRAME_MAX;
+uint8_t layer_frame_destination = ANIM_LAYER_FRAME_MAX;
+
+// layer name for display
+const char* layer_name;
+static const char* layer_ref[3] = {LAYER_NAME_0, LAYER_NAME_1, LAYER_NAME_2};
+
+void update_layer_frame(layer_state_t state) {
+ // reset timer
+ anim_layer_frame_timer = timer_read();
+
+ // direction for animation base on layer selected
+ current_layer = get_highest_layer(state);
+ if (current_layer == _QWERTY) {
+ layer_frame_destination = 0;
+ } else {
+ layer_frame_destination = ANIM_LAYER_FRAME_MAX;
+ }
+}
+
+static void draw_black_screen(void) {
+ // clean frame center
+ draw_rectangle_fill(3, 42, 26, 20, false);
+ drawline_hr(17, 62, 12, false);
+}
+
+void render_gears(void) {
+ // 64 bytes, 8x8 font, 8 characters, 32x16 image, 4 columns, 2 rows
+ static const char PROGMEM raw_logo[] = {
+ 0, 6, 6, 54, 118, 96, 230, 192, 192, 128, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 18, 226, 2, 18, 226, 2, 18, 226, 2, 1, 0, 0, 0, 0, 0, 128, 128, 128, 185, 187, 187, 131, 128, 184, 128, 128, 128, 128, 128, 128, 128, 128, 128, 191, 128, 128, 191, 128, 128, 191, 128, 0,
+ };
+
+ // extra line for complete the gui
+ oled_write_raw_P_cursor(0, 8, raw_logo, sizeof(raw_logo));
+}
+
+void render_layer_frame(gui_state_t t) {
+ // 96 bytes, 8x8 font, 12 characters, 32x24 image, 4 columns, 3 rows
+ static const char PROGMEM raw_logo[] = {
+ 62, 1, 0, 56, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 124, 248, 241, 226, 4, 8, 240, 0, 28, 28, 28, 0, 0, 127, 4, 8, 16, 127, 0, 124, 18, 17, 18, 124, 0, 31, 32, 64, 32, 31, 0, 0, 0, 0, 255, 255, 0, 0, 255, 62, 64, 64, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 142, 30, 62, 126, 126, 70, 70, 126, 70, 70, 126, 70, 70, 127, 127, 0, 0, 255,
+ };
+ oled_write_raw_P_cursor(0, 5, raw_logo, sizeof(raw_logo));
+
+ // extra line for complete the gui
+ drawline_hr(2, 39, 25, 1);
+
+ if (current_layer_frame != layer_frame_destination) {
+ if (timer_elapsed(anim_layer_frame_timer) > ANIM_LAYER_FRAME_DURATION) {
+ anim_layer_frame_timer = timer_read();
+
+ if (layer_frame_destination > current_layer_frame) {
+ current_layer_frame++;
+ } else {
+ current_layer_frame--;
+ }
+ }
+
+ // black screen
+ draw_black_screen();
+
+ // gradient animation on layer selection
+ draw_gradient(3, 42, current_layer_frame * 4, 10, 0, 255, 7);
+ draw_gradient(3 + (27 - current_layer_frame * 4), 57, current_layer_frame * 4, 6, 255, 0, 7);
+
+ drawline_hr(3, 46, 22, false);
+ drawline_hr(3, 47, 23, false);
+
+ draw_rectangle_fill(3, 55, 24, 2, false);
+ draw_rectangle_fill(24, 48, 3, 7, false);
+
+ draw_rectangle_fill(3, 60, 12, 2, false);
+ oled_write_pixel(15, 61, false);
+ drawline_hr(14, 62, 3, false);
+ drawline_hr(14, 62, 3, false);
+ drawline_hr(3, 62, 11, true);
+ }
+
+ // get current layer name
+ layer_name = layer_ref[current_layer];
+
+ // gui on pause : no layer name on screen
+ if (t == _IDLE || t == _SLEEP || t == _WAKINGUP) {
+ layer_name = " ";
+ }
+
+ // display layer name in the frame
+ oled_write_cursor(1, 6, layer_name, false);
+}
diff --git a/keyboards/lily58/keymaps/druotoni/layer_frame.h b/keyboards/lily58/keymaps/druotoni/layer_frame.h
new file mode 100644
index 0000000000..abbd948395
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/layer_frame.h
@@ -0,0 +1,15 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+// layer name : must be 3 chars
+#define LAYER_NAME_0 "ABC"
+#define LAYER_NAME_1 "NAV"
+#define LAYER_NAME_2 "SPE"
+
+enum layer_number { _QWERTY = 0, _LOWER, _RAISE };
+
+void render_gears(void);
+void render_layer_frame(gui_state_t t);
+void update_layer_frame(layer_state_t state); \ No newline at end of file
diff --git a/keyboards/lily58/keymaps/druotoni/navi_font.c b/keyboards/lily58/keymaps/druotoni/navi_font.c
new file mode 100644
index 0000000000..2412256e61
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/navi_font.c
@@ -0,0 +1,139 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
+// See gfxfont.h for newer custom bitmap font info.
+
+#include "progmem.h"
+
+// Standard ASCII 5x7 font
+const unsigned char font[] PROGMEM = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x42, 0x3A, 0x12, 0x12, 0x0E, 0x00,
+ 0x0C, 0x44, 0x47, 0x24, 0x1C, 0x00,
+ 0x24, 0x24, 0x14, 0x7F, 0x04, 0x00,
+ 0x42, 0x3F, 0x02, 0x22, 0x1E, 0x00,
+ 0x0A, 0x0A, 0x7F, 0x0A, 0x0A, 0x00,
+ 0x02, 0x47, 0x42, 0x22, 0x1F, 0x00,
+ 0x21, 0x15, 0x09, 0x15, 0x63, 0x00,
+ 0x44, 0x44, 0x3F, 0x04, 0x04, 0x00,
+ 0x22, 0x1A, 0x02, 0x7F, 0x12, 0x00,
+ 0x22, 0x22, 0x12, 0x0A, 0x06, 0x00,
+ 0x08, 0x47, 0x42, 0x22, 0x1E, 0x00,
+ 0x10, 0x52, 0x54, 0x30, 0x16, 0x00,
+ 0x40, 0x3A, 0x02, 0x3E, 0x42, 0x00,
+ 0x5E, 0x52, 0x52, 0x52, 0x5E, 0x00,
+ 0x04, 0x27, 0x44, 0x44, 0x3C, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x77, 0x00, 0x77, 0x00, 0x77, 0x00,
+ 0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
+ 0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
+ 0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
+ 0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
+ 0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
+ 0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
+ 0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
+ 0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x1C, 0x1C, 0x1C, 0x00, 0x00,
+ 0x00, 0x08, 0x1C, 0x08, 0x00, 0x00,
+ 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
+ 0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
+ 0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
+ 0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
+ 0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
+ 0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
+ 0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
+ 0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
+ 0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
+ 0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
+ 0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
+ 0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
+ 0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
+ 0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
+ 0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
+ 0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
+ 0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
+ 0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
+ 0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
+ 0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
+ 0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
+ 0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
+ 0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
+ 0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
+ 0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
+ 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
+ 0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
+ 0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
+ 0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
+ 0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
+ 0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
+ 0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
+ 0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
+ 0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
+ 0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
+ 0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
+ 0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
+ 0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
+ 0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
+ 0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
+ 0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
+ 0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
+ 0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
+ 0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
+ 0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
+ 0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
+ 0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
+ 0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
+ 0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
+ 0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
+ 0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
+ 0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
+ 0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
+ 0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
+ 0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
+ 0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
+ 0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
+ 0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
+ 0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
+ 0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
+ 0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
+ 0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
+ 0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
+ 0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
+ 0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
+ 0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
+ 0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
+ 0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
+ 0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
+ 0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
+ 0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
+ 0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
+ 0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
+ 0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
+ 0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
+ 0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
+ 0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
+ 0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
+ 0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
+ 0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
+ 0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
+ 0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
+ 0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
+ 0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
+ 0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
+ 0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
+ 0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
+ 0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
+ 0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
+ 0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
+ 0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
+ 0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
+ 0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
+ 0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
+ 0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00
+};
diff --git a/keyboards/lily58/keymaps/druotoni/navi_logo.c b/keyboards/lily58/keymaps/druotoni/navi_logo.c
new file mode 100644
index 0000000000..6041aa5ebc
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/navi_logo.c
@@ -0,0 +1,117 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+#include "gui_state.h"
+#include "navi_logo.h"
+#include "fast_random.h"
+#include "draw_helper.h"
+
+#define LOGO_SIZE 128
+
+// glitch stuff
+#define GLITCH_FRAME_NUMBER 11
+
+uint8_t current_glitch_index = 0;
+int current_glitch_time = 150;
+uint32_t glitch_timer = 0;
+
+static void render_logo_clean(void) {
+ // your logo here
+ static const char PROGMEM raw_logo[] = {
+ 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 128, 128, 192, 192, 204, 222, 222, 204, 192, 192, 128, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 192, 240, 248, 28, 14, 7, 3, 249, 252, 255, 15, 7, 3, 225, 241, 241, 241, 241, 225, 3, 7, 15, 255, 252, 249, 3, 7, 14, 28, 248, 240, 192, 192, 227, 231, 206, 28, 56, 112, 99, 15, 31, 60, 120, 240, 225, 227, 3, 3, 227, 225, 240, 120, 60, 31, 15, 103, 112, 56, 28, 206, 231, 227, 192, 0, 1, 1, 0, 0, 0, 56, 120, 96, 192, 192, 192, 96, 127, 63, 0, 0, 63, 127, 96, 192, 192, 192, 96, 120, 56, 0, 0, 0, 1, 1, 0,
+ };
+ oled_write_raw_P(raw_logo, sizeof(raw_logo));
+}
+
+void render_glitch_bar(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint8_t iProb) {
+ // random horizontal scanlines
+ for (uint8_t i = 0; i < height; i++) {
+ bool bGenerateGlitch = (fastrand() % 100) < iProb;
+
+ if (bGenerateGlitch) {
+ drawline_hr(x, y + i, width, true);
+ }
+ }
+}
+
+void render_misc_glitch(uint8_t algo) {
+ char c = 0;
+ switch (algo) {
+ case 7:
+ // invert
+ for (uint8_t i = 0; i < LOGO_SIZE; i++) {
+ c = get_oled_char(i);
+ oled_write_raw_byte(~(c), i);
+ }
+ break;
+
+ case 8:
+ // wobble
+ for (uint8_t i = 0; i < LOGO_SIZE; i++) {
+ if (i < LOGO_SIZE - 1) {
+ copy_pixel(i + 1, -1, 85);
+
+ copy_pixel(LOGO_SIZE - 1 - 1 - i, 1, 170);
+ }
+ }
+ break;
+ }
+}
+
+static void render_logo_glitch(void) {
+#ifdef WITH_GLITCH
+ // get a random glitch index
+ uint8_t glitch_prob = get_glitch_probability();
+ get_glitch_index(&glitch_timer, &current_glitch_time, &current_glitch_index, 0, 150, glitch_prob, GLITCH_FRAME_NUMBER);
+
+ // no glitch
+ if (current_glitch_index <= 3) {
+ render_logo_clean();
+ return;
+ }
+
+ // glitch time !
+ switch (current_glitch_index) {
+ case 4:
+ move_block(1, 11, 24, 3, 5);
+ move_block(2, 19, 14, 3, 4);
+ move_block(9, 22, 7, 4, 4);
+ return;
+
+ case 5:
+ move_block(6, 25, 20, 7, 4);
+ move_block(0, 8, 32, 8, 7);
+ return;
+ case 6:
+ move_block(3, 7, 27, 4, -3);
+ move_block(13, 23, 19, 4, -4);
+ return;
+
+ case 7:
+ case 8:
+ render_misc_glitch(current_glitch_index);
+ return;
+
+ case 9:
+ render_glitch_bar(0, 0, 32, 32, 25);
+ return;
+
+ case 10:
+ draw_static(0, 0, 32, 32, true, 0);
+ return;
+ }
+#endif
+}
+
+void render_logo(gui_state_t t) {
+ if (t == _IDLE) {
+ // on idle : glitch time !
+ render_logo_glitch();
+ return;
+ }
+
+ // standart logo
+ render_logo_clean();
+}
diff --git a/keyboards/lily58/keymaps/druotoni/navi_logo.h b/keyboards/lily58/keymaps/druotoni/navi_logo.h
new file mode 100644
index 0000000000..3504568e5d
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/navi_logo.h
@@ -0,0 +1,7 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+void render_logo(gui_state_t t);
+
diff --git a/keyboards/lily58/keymaps/druotoni/readme.md b/keyboards/lily58/keymaps/druotoni/readme.md
new file mode 100644
index 0000000000..c6d47da5d7
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/readme.md
@@ -0,0 +1,133 @@
+# HELL0 NAVI. Interface
+
+HELL0 NAVI. Interface is a GUI based en [Serial Experiments Lain](https://en.wikipedia.org/wiki/Serial_Experiments_Lain). Turn your [Lily58](https://github.com/kata0510/Lily58) keyboard into a Navi computer with its own Copland OS.
+
+
+Ready to dive into the Wired ?
+
+
+HELL0 NAVI provides interactive animations for both sides :
+- a scope on left side for burst, WPM and active layer
+- a ring on right side for the last key stroke
+
+
+
+
+
+
+
+## Typing animation
+
+The scope displays your burst time on a chart. The WPM is represented by an horizontal line.
+
+The ring display the last letter in the upper frame. Each time you enter a key, the Navi searches into the circular database and locks the position. A special animation is displayed when Enter, Backspce or Escape are struck.
+
+<img src="https://imgur.com/Yf7D6UN.gif" height="400" >
+
+## Startup animation
+
+Your Navi boots when it leaves the sleep mode. The animation can be canceled by typing.
+
+
+
+<img src="https://imgur.com/EXU92Ev.gif" height="400" >
+
+
+
+## Waking up animation
+
+After a period of inactivity, the scope and the ring turn off and the Navi runs in Idle mode. A new key stroke wakes them up.
+
+
+<img src="https://imgur.com/9GWa7rR.gif" height="400" >
+
+
+## Idle animation
+
+The Copland OS is still in beta test. After a while, some visual glitches will occur.
+
+
+<img src="https://imgur.com/eKZ7qgC.gif" height="400" >
+
+
+
+## Shutdown animation
+The Navi runs in sleep mode after 10 seconds in Idle mode. A nice (and difficul to render in a gif) animation is run. The OLED display turns off.
+
+# How to build & flash
+
+You need to flash each side with a specific version based on config.h configuration.
+
+ ## Left side (master)
+
+IS_RIGHT needs to be commented in config.h
+```
+#define IS_LEFT 1
+//#define IS_RIGHT 1
+```
+Connect the left side and flash
+
+ ## Right side (slave)
+
+Comment IS_LEFT and uncomment IS_RIGHT in config.h
+```
+//#define IS_LEFT 1
+#define IS_RIGHT 1
+```
+Connect the right side and flash
+
+# Customization
+
+## Logo
+Logo can be change in navi_logo.c.
+The new logo must be 32x32 pixels.
+```
+static void render_logo_clean(void) {
+ // your logo here
+ static const char PROGMEM logo_raw[] = {
+ 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 128, 128, 192, 192, 204, 222, 222, 204, 192, 192, 128, 0, 0, 0, 128, 128, 0, 0,
+ 0, 0, 0, 0, 192, 240, 248, 28, 14, 7, 3, 249, 252, 255, 15, 7, 3, 225, 241, 241, 241, 241, 225, 3, 7, 15, 255, 252,
+ 249, 3, 7, 14, 28, 248, 240, 192, 192, 227, 231, 206, 28, 56, 112, 99, 15, 31, 60, 120, 240, 225, 227, 3, 3, 227,
+ 225, 240, 120, 60, 31, 15, 103, 112, 56, 28, 206, 231, 227, 192, 0, 1, 1, 0, 0, 0, 56, 120, 96, 192, 192, 192,
+ 96, 127, 63, 0, 0, 63, 127, 96, 192, 192, 192, 96, 120, 56, 0, 0, 0, 1, 1, 0,
+ };
+ oled_write_raw_P(logo_raw, sizeof(logo_raw));
+}
+```
+## Layer names
+
+The current version handle 3 differents layers. Names can be changed in layer_frame.h.
+```
+// layer name : must be 3 chars
+#define LAYER_NAME_0 "ABC"
+#define LAYER_NAME_1 "NAV"
+#define LAYER_NAME_2 "SPE"
+```
+
+## Timing
+
+You can tweak states timing in gui_state.h.
+```
+// states timing
+#define BOOTING_TIME_TRESHOLD 7000
+#define WAKING_UP_TIME_TRESHOLD 300
+#define IDLE_TIME_TRESHOLD 4000
+#define HALTING_TIME_TRESHOLD IDLE_TIME_TRESHOLD + 6000
+#define SLEEP_TIME_TRESHOLD HALTING_TIME_TRESHOLD + 8000
+```
+
+## Need space ?
+Boot and gliches can be commented in config.h
+```
+// states timing
+// logo glitch
+//#define WITH_GLITCH
+// boot sequence
+//#define WITH_BOOT
+```
+
+![My Navi](https://imgur.com/eYkgoZJ.png)
+> Keyboard : https://github.com/kata0510/Lily58
+>
+> Case : https://github.com/BoardSodie/Lily58-Acrylic-Case
+
diff --git a/keyboards/lily58/keymaps/druotoni/ring.c b/keyboards/lily58/keymaps/druotoni/ring.c
new file mode 100644
index 0000000000..e3b7472872
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/ring.c
@@ -0,0 +1,494 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+#include "gui_state.h"
+#include "ring.h"
+
+#include "fast_random.h"
+#include "draw_helper.h"
+
+char tListeTotal[SIZE_ARRAY_1] = {'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P'};
+char tListeTotal2[SIZE_ARRAY_1] = {'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', ',', '.', '/', '1', '2', '3'};
+
+static char tRefArc[SIZE_ARRAY_1] = {'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P'};
+static char tRefArc2[SIZE_ARRAY_1] = {'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', ',', '.', '/', '1', '2', '3'};
+
+// ring target and previous char
+char c_target = 'A';
+char c_target2 = 'Q';
+char c_last = ' ';
+char c_previous = ' ';
+
+static const char PROGMEM code_to_name[60] = {' ', ' ', ' ', ' ', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'R', 'E', 'B', 'T', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ';', '\'', ' ', ',', '.', '/', ' ', ' ', ' '};
+
+// main circle
+#define CIRCLE_ANIM_FRAME_DURATION 40
+uint16_t circle_timer = 0;
+
+// special animation for special keys
+#define ANIM_CENTER_FRAME_NUMBER 5
+#define ANIM_CENTER_FRAME_DURATION 40
+uint16_t anim_center_timer = 0;
+uint8_t anim_center_current_frame = 0;
+
+// sleep animation
+#define ANIM_SLEEP_RING_FRAME_NUMBER 9
+#define ANIM_SLEEP_RING_FRAME_DURATION 20
+uint16_t anim_sleep_ring_timer = 0;
+uint8_t current_sleep_ring_frame = 0;
+uint8_t sleep_ring_frame_destination = ANIM_SLEEP_RING_FRAME_NUMBER - 1;
+
+// glitch animation
+uint16_t anim_ring_idle_timer = 0;
+int current_glitch_ring_time = 150;
+uint32_t glitch_ring_timer = 0;
+uint8_t current_glitch_ring_index = 0;
+
+// central frame keylog animation
+#define ANIM_KEYLOG_FRAME_NUMBER 8
+#define ANIM_KEYLOG_FRAME_DURATION 20
+uint8_t anim_keylog_current_frame = 0;
+uint16_t anim_keylog_timer = 0;
+
+static const char PROGMEM raw_ring_sleep[4][64] = {{
+ 192, 32, 16, 8, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 4, 4, 4, 8, 16, 32, 192, 3, 4, 8, 16, 32, 32, 32, 64, 64, 64, 64, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 16, 8, 4, 3,
+ },
+
+ {
+ 128, 64, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 16, 16, 16, 16, 16, 32, 32, 64, 128, 0, 1, 2, 2, 4, 4, 4, 4, 4, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 1, 0,
+ },
+
+ {
+ 248, 192, 128, 128, 128, 128, 128, 128, 128, 0, 0, 128, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 0, 128, 128, 128, 128, 128, 128, 128, 192, 248, 15, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 15,
+ },
+
+ {
+ 255, 240, 128, 128, 0, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 128, 128, 0, 128, 128, 248, 255, 255, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 255,
+ }};
+
+static const char PROGMEM raw_circle[4][128] = {{
+ 0, 0, 0, 192, 32, 16, 8, 8, 4, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 4, 8, 8, 16, 32, 192, 0, 0, 0, 240, 14, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129, 238, 240, 15, 112, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 192, 240, 255, 127, 15, 0, 0, 0, 3, 4, 8, 16, 16, 32, 64, 64, 64, 128, 128, 192, 192, 224, 224, 224, 240, 112, 120, 124, 60, 30, 30, 15, 7, 3, 0, 0, 0,
+ },
+ {
+ 0, 0, 0, 192, 32, 16, 8, 8, 4, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 4, 8, 8, 48, 224, 192, 0, 0, 0, 240, 14, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 255, 255, 254, 240, 15, 112, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 192, 224, 240, 248, 248, 254, 255, 255, 127, 15, 0, 0, 0, 3, 7, 15, 31, 30, 62, 126, 126, 126, 254, 254, 254, 254, 254, 255, 255, 255, 127, 127, 127, 63, 31, 31, 15, 7, 3, 0, 0, 0,
+ },
+ {
+ 0, 0, 0, 192, 32, 16, 8, 8, 4, 2, 2, 2, 1, 1, 1, 1, 3, 15, 255, 255, 254, 254, 254, 252, 248, 248, 240, 224, 192, 0, 0, 0, 240, 14, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 192, 240, 248, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 254, 240, 15, 126, 252, 248, 248, 248, 248, 248, 252, 252, 254, 254, 255, 255, 255, 255, 255, 255, 255, 127, 63, 31, 15, 7, 7, 3, 3, 3, 7, 143, 127, 15, 0, 0, 0, 3, 7, 15, 31, 31, 63, 127, 127, 127, 255, 255, 255, 255, 255, 255, 195, 128, 64, 64, 64, 32, 16, 16, 8, 4, 3, 0, 0, 0,
+ },
+ {
+ 0, 0, 0, 192, 224, 240, 248, 248, 124, 62, 30, 14, 15, 7, 7, 3, 3, 3, 1, 1, 2, 2, 2, 4, 8, 8, 16, 32, 192, 0, 0, 0, 240, 254, 255, 31, 15, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 14, 240, 15, 115, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 15, 0, 0, 0, 3, 4, 8, 16, 16, 32, 64, 64, 64, 128, 128, 128, 128, 128, 128, 128, 128, 64, 64, 64, 32, 16, 16, 8, 4, 3, 0, 0, 0,
+ }};
+
+static const char PROGMEM raw_bottom[] = {
+ 127, 192, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 128, 192, 127,
+};
+
+static const char PROGMEM raw_middle[] = {
+ 240, 8, 4, 226, 241, 248, 124, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 56, 0, 1, 62, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 28, 0, 255, 0, 0, 127, 127, 70, 70, 126, 70, 70, 126, 70, 70, 126, 126, 62, 30, 142, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 64, 64, 62, 1, 2, 114, 114, 2, 2, 114, 114, 2, 2, 114, 114, 2, 2, 2, 2, 1, 0, 0, 0, 128, 64, 64, 64, 64, 64, 64, 64, 64, 64, 128, 0, 0, 128, 131, 131, 132, 136, 179, 131, 132, 184, 131, 131, 188, 128, 128, 128, 128, 128, 128, 128, 143, 144, 149, 144, 149, 144, 149, 144, 149, 144, 143, 0,
+};
+
+static void rotate_right(char str[]) {
+ uint8_t iSize = SIZE_ARRAY_1;
+ char cFist = str[0];
+
+ // rotate array to the right
+ for (uint8_t i = 0; i < iSize - 1; i++) {
+ str[i] = str[i + 1];
+ }
+ str[iSize - 1] = cFist;
+}
+
+static void rotate_left(char str[]) {
+ uint8_t iSize = SIZE_ARRAY_1;
+ char cLast = str[iSize - 1];
+
+ // rotate array to the left
+ for (uint8_t i = iSize - 1; i > 0; i--) {
+ str[i] = str[i - 1];
+ }
+ str[0] = cLast;
+}
+
+static signed char GetPosition(char c, char tListe[]) {
+ uint8_t iSize = SIZE_ARRAY_1;
+
+ // find position of c in the array
+ for (uint8_t i = 0; i < iSize; i++) {
+ if (tListe[i] == c) return i;
+ }
+
+ // not found
+ return -1;
+}
+
+static signed char GetDistance(char cNew, char tListe[]) {
+ signed char iPositionNew = GetPosition(cNew, tListe);
+ if (iPositionNew == -1) {
+ // not found
+ return 0;
+ }
+
+ return iPositionNew - CURSOR_1;
+}
+
+static bool TesterEstDansListe(char c, char tListe[]) {
+ // char in the list ?
+ return GetPosition(c, tListe) != -1;
+}
+
+static void SmartRotation(char c, char tListe[]) {
+ signed char i = GetDistance(c, tListe);
+ if (i == 0) return;
+
+ // rotate in the shorter way
+ if (i < 0) {
+ rotate_left(tListe);
+ return;
+ }
+
+ if (i > 0) {
+ rotate_right(tListe);
+ return;
+ }
+}
+
+static void update_list(char cNouveau, char tListe[]) {
+ signed char iDistance = GetDistance(cNouveau, tListe);
+ if (iDistance != 0) {
+ // the new char is in the list : rotation
+ SmartRotation(cNouveau, tListe);
+ }
+}
+
+static void draw_arc_sector_16(uint8_t x, uint8_t y, uint8_t radius, int position, bool color) {
+ unsigned int s = 1;
+ s = s << (position / 2);
+
+ if (position % 4 == 0 || position % 4 == 3) {
+ draw_arc_sector(x, y, radius, s, 1, color);
+ } else {
+ draw_arc_sector(x, y, radius, s, 2, color);
+ }
+}
+
+static void render_set(uint8_t x, uint8_t y, uint8_t r, int p, bool color) {
+ // 2 pixels arc sector
+ draw_arc_sector_16(x, y, r, p, color);
+ draw_arc_sector_16(x, y, r - 1, p, color);
+}
+
+static void draw_letter_circle(char t[], char tRef[], char ct, uint8_t x, uint8_t y, uint8_t r, bool invert) {
+ char c = t[CURSOR_1];
+
+ signed char p = GetPosition(c, tRef);
+ signed char pt = GetPosition(ct, tRef);
+
+ if (!invert) {
+ draw_fill_circle(x, y, r, false);
+ draw_circle(x, y, r, false);
+ draw_circle(x, y, r - 1, false);
+ draw_circle(x, y, r - 2, false);
+ draw_circle(x, y, r - 4, true);
+ draw_circle(x, y, r - 5, true);
+ }
+
+ int pafter = (pt + 1) % SIZE_ARRAY_1;
+ int pbefore = (pt + SIZE_ARRAY_1 - 1) % SIZE_ARRAY_1;
+ render_set(x, y, r, pt, true);
+ render_set(x, y, r, pafter, true);
+ render_set(x, y, r, pbefore, true);
+
+ pafter = (pt + 2) % SIZE_ARRAY_1;
+ pbefore = (pt + SIZE_ARRAY_1 - 2) % SIZE_ARRAY_1;
+ render_set(x, y, r, pafter, true);
+ render_set(x, y, r, pbefore, true);
+
+ r -= 4;
+
+ pafter = (p + 1) % SIZE_ARRAY_1;
+ pbefore = (p + SIZE_ARRAY_1 - 1) % SIZE_ARRAY_1;
+
+ render_set(x, y, r, p, false);
+ render_set(x, y, r, pafter, false);
+ render_set(x, y, r, pbefore, false);
+
+ draw_circle(x, y, r - 6, true);
+}
+
+static void draw_center_circle_frame(uint8_t x, uint8_t y, uint8_t r, uint8_t f) {
+ draw_fill_circle(x, y, r, 0);
+ draw_circle(x, y, r, 0);
+
+ if (f == 0) {
+ draw_circle(x, y, r, 1);
+ } else {
+ // animation
+ oled_write_raw_P_cursor(0, 11, raw_circle[f - 1], sizeof(raw_circle[f - 1]));
+ }
+}
+
+static void render_anim_center_circle(uint8_t x, uint8_t y, uint8_t r) {
+ if (anim_center_current_frame == ANIM_CENTER_FRAME_NUMBER) {
+ // last frame : no animation
+ return;
+ }
+
+ if (timer_elapsed(anim_center_timer) > ANIM_CENTER_FRAME_DURATION) {
+ anim_center_timer = timer_read();
+
+ draw_center_circle_frame(x, y, r, anim_center_current_frame);
+
+ anim_center_current_frame++;
+ }
+}
+
+static void write_char(char c) {
+ // write keylog char in the frame then offset to center
+ oled_set_cursor(2, 6);
+ oled_write_char(c, false);
+ move_block(12, 48, 6, 8, 2);
+}
+
+static void render_keylog(gui_state_t t) {
+ if (anim_keylog_current_frame != ANIM_KEYLOG_FRAME_NUMBER) {
+ if (timer_elapsed(anim_keylog_timer) > ANIM_KEYLOG_FRAME_DURATION) {
+ // update frame number
+ anim_keylog_timer = timer_read();
+ anim_keylog_current_frame++;
+ }
+
+ // clean frame
+ draw_rectangle_fill(7, 46, 21, 11, false);
+
+ // comb motion to merge current and previous
+ if (anim_keylog_current_frame < ANIM_KEYLOG_FRAME_NUMBER / 2) {
+ // expand the previous char
+ write_char(c_previous);
+ draw_glitch_comb(9, 6 * 8, 18, 8, anim_keylog_current_frame + 1, true);
+ } else {
+ // shrink the current char
+ write_char(c_last);
+ draw_glitch_comb(9, 6 * 8, 18, 8, ANIM_KEYLOG_FRAME_NUMBER - anim_keylog_current_frame, false);
+ }
+
+ return;
+ }
+
+ write_char(c_last);
+}
+
+void reset_ring(void) {
+ // need to open
+ anim_sleep_ring_timer = timer_read();
+ current_sleep_ring_frame = ANIM_SLEEP_RING_FRAME_NUMBER - 1;
+ sleep_ring_frame_destination = 0;
+}
+
+static void render_tv_circle(uint8_t x, uint8_t y, uint8_t r, uint8_t f) {
+ // raw image
+ if (f == 2 || f == 3) {
+ oled_write_raw_P_cursor(0, 12, raw_ring_sleep[f - 2], sizeof(raw_ring_sleep[f - 2]));
+ return;
+ }
+
+ // raw image
+ if (f == 5 || f == 6) {
+ oled_write_raw_P_cursor(0, 12, raw_ring_sleep[f - 3], sizeof(raw_ring_sleep[f - 3]));
+ return;
+ }
+
+ // other frames : lighter to draw than using raw image
+ switch (f) {
+ case 1:
+ draw_circle(x, y, r, 1);
+ break;
+
+ case 4:
+ drawline_hr(1, y, 12, 1);
+ drawline_hr(19, y, 12, 1);
+ drawline_vb(0, y - 1, 3, true);
+ drawline_vb(31, y - 1, 3, true);
+ break;
+
+ case 7:
+
+ oled_write_pixel(1, y, true);
+ oled_write_pixel(3, y, true);
+ oled_write_pixel(28, y, true);
+ oled_write_pixel(30, y, true);
+
+ drawline_vb(0, y - 12, 26, true);
+ drawline_vb(31, y - 12, 26, true);
+ break;
+
+ case 8:
+ drawline_vb(0, 88, 32, true);
+ drawline_vb(31, 88, 32, true);
+ break;
+ }
+}
+
+static void render_circle_white(void) {
+ // top
+ oled_write_raw_P_cursor(0, 5, raw_middle, sizeof(raw_middle));
+ drawline_hr(5, 39, 25, 1);
+
+ // clean center
+ draw_rectangle_fill(0, 80, 32, 40, false);
+
+ // bottom
+ drawline_vb(0, 80, 8, 1);
+ drawline_vb(31, 80, 8, 1);
+ oled_write_pixel(1, 80, true);
+ oled_write_pixel(30, 80, true);
+
+ oled_write_raw_P_cursor(0, 15, raw_bottom, sizeof(raw_bottom));
+}
+
+static void render_ring_clean_close(void) {
+ render_circle_white();
+ drawline_vb(0, 88, 32, true);
+ drawline_vb(31, 88, 32, true);
+}
+
+static void render_glitch_square(void) {
+ if (timer_elapsed(anim_ring_idle_timer) > 60) {
+ anim_ring_idle_timer = timer_read();
+
+ render_ring_clean_close();
+
+ uint8_t size = 0;
+ for (uint8_t i = 0; i < 4; i++) {
+ size = 4 + (fastrand() % 6);
+ draw_rectangle_fill(3 + (fastrand() % 19), 85 + (fastrand() % 20), size, size, true);
+
+ size = (fastrand() % 6);
+ draw_rectangle_fill(3 + (fastrand() % 19), 100 + (fastrand() % 20), size, size, true);
+ }
+ }
+}
+
+static void render_ring_idle(void) {
+ uint8_t glitch_prob = get_glitch_probability();
+ get_glitch_index(&glitch_ring_timer, &current_glitch_ring_time, &current_glitch_ring_index, 150, 350, glitch_prob, 2);
+
+ switch (current_glitch_ring_index) {
+ case 0:
+ // no glitch
+ render_ring_clean_close();
+ return;
+ case 1:
+ // square gliches
+ render_glitch_square();
+ return;
+ }
+}
+
+static void render_ring_sleep(void) {
+ if (current_sleep_ring_frame == sleep_ring_frame_destination) {
+ // no more animation needes : render the idle animation
+ render_ring_idle();
+ return;
+ }
+
+ // display wacking up / sleep animation
+ if (timer_elapsed(anim_sleep_ring_timer) > ANIM_SLEEP_RING_FRAME_DURATION) {
+ anim_sleep_ring_timer = timer_read();
+
+ // clean + new frame
+ render_circle_white();
+ render_tv_circle(15, 103, 11, current_sleep_ring_frame);
+
+ // update frame number
+ if (sleep_ring_frame_destination > current_sleep_ring_frame) {
+ current_sleep_ring_frame++;
+ } else {
+ current_sleep_ring_frame--;
+ }
+ }
+}
+
+static void render_circle_middle(void) {
+ // clean
+ render_circle_white();
+
+ // center special animation
+ if (anim_center_current_frame < ANIM_CENTER_FRAME_NUMBER) {
+ render_anim_center_circle(15, 103, 15 - 4);
+ return;
+ }
+
+ // ring render
+ if (anim_center_current_frame == ANIM_CENTER_FRAME_NUMBER) {
+ draw_letter_circle(tListeTotal, tRefArc, c_target, 15, 103, 15, false);
+ draw_letter_circle(tListeTotal2, tRefArc2, c_target2, 15, 103, 15, true);
+ }
+}
+
+void render_circle(gui_state_t t) {
+ if (timer_elapsed(circle_timer) > CIRCLE_ANIM_FRAME_DURATION) {
+ // new frame
+ circle_timer = timer_read();
+
+ // shift rings
+ update_list(c_target, tListeTotal);
+ update_list(c_target2, tListeTotal2);
+
+ // waking up animation
+ if (t == _WAKINGUP) {
+ render_ring_sleep();
+ return;
+ }
+
+ // idle animation
+ if (t == _IDLE) {
+ sleep_ring_frame_destination = ANIM_SLEEP_RING_FRAME_NUMBER - 1;
+ render_ring_sleep();
+ return;
+ }
+
+ // render on display
+ render_circle_middle();
+ render_keylog(t);
+ }
+}
+
+void update_circle(uint16_t keycode) {
+ // special animation for special keys
+ if (keycode == KC_ESC || keycode == KC_SPACE || keycode == KC_ENTER) {
+ anim_center_timer = timer_read();
+ anim_center_current_frame = 0;
+ return;
+ }
+
+ // cancel special animation on a new key
+ anim_center_current_frame = ANIM_CENTER_FRAME_NUMBER;
+
+ // out of scope key
+ if (keycode >= 60) {
+ return;
+ }
+
+ // keycode to char
+ char c = pgm_read_byte(&code_to_name[keycode]);
+
+ // stock previous char
+ c_previous = c_last;
+ c_last = c;
+
+ // start keylog animation
+ anim_keylog_current_frame = 0;
+
+ // update target in ring #1 position
+ if (TesterEstDansListe(c, tListeTotal)) {
+ c_target = c;
+ return;
+ }
+
+ // update target in #2 position
+ if (TesterEstDansListe(c, tListeTotal2)) {
+ c_target2 = c;
+ return;
+ }
+}
diff --git a/keyboards/lily58/keymaps/druotoni/ring.h b/keyboards/lily58/keymaps/druotoni/ring.h
new file mode 100644
index 0000000000..9ce4520e64
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/ring.h
@@ -0,0 +1,11 @@
+// Copyright 2021 Nicolas Druoton (druotoni)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#define SIZE_ARRAY_1 16
+#define CURSOR_1 9
+
+void update_circle(uint16_t);
+void render_circle(gui_state_t t);
+void reset_ring(void);
diff --git a/keyboards/lily58/keymaps/druotoni/rules.mk b/keyboards/lily58/keymaps/druotoni/rules.mk
new file mode 100644
index 0000000000..c07761108e
--- /dev/null
+++ b/keyboards/lily58/keymaps/druotoni/rules.mk
@@ -0,0 +1,28 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+# EXTRAFLAGS += -flto
+LTO_ENABLE = yes
+SPACE_CADET_ENABLE = no
+GRAVE_ESC_ENABLE = no
+MAGIC_ENABLE = no
+
+# If you want to change the display of OLED, you need to change here
+SRC += ./lib/rgb_state_reader.c \
+ ./burst.c \
+ ./navi_logo.c \
+ ./gui_state.c \
+ ./fast_random.c \
+ ./layer_frame.c \
+ ./ring.c \
+ ./boot.c \
+ ./draw_helper.c \
+