summaryrefslogtreecommitdiff
path: root/keyboards/zsa/moonlander/keymaps/via
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/zsa/moonlander/keymaps/via')
-rw-r--r--keyboards/zsa/moonlander/keymaps/via/keymap.c126
-rw-r--r--keyboards/zsa/moonlander/keymaps/via/readme.md7
-rw-r--r--keyboards/zsa/moonlander/keymaps/via/rules.mk1
3 files changed, 134 insertions, 0 deletions
diff --git a/keyboards/zsa/moonlander/keymaps/via/keymap.c b/keyboards/zsa/moonlander/keymaps/via/keymap.c
new file mode 100644
index 0000000000..4b1e4c83e7
--- /dev/null
+++ b/keyboards/zsa/moonlander/keymaps/via/keymap.c
@@ -0,0 +1,126 @@
+/* Copyright 2020 ZSA Technology Labs, Inc <@zsa>
+ * Copyright 2020 Jack Humbert <jack.humb@gmail.com>
+ * Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+
+#include QMK_KEYBOARD_H
+#include "version.h"
+
+enum layers {
+ BASE, // default layer
+ SYMB, // symbols
+ MDIA, // media keys
+};
+
+// clang-format off
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [BASE] = LAYOUT(
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_DEL, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HYPR, KC_MEH, KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), LGUI_T(KC_QUOT),
+ KC_LSFT, LCTL_T(KC_Z),KC_X,KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RCTL_T(KC_SLSH), KC_RSFT,
+ LT(SYMB,KC_GRV),WEBUSB_PAIR,A(KC_LSFT),KC_LEFT, KC_RGHT, LALT_T(KC_APP), RCTL_T(KC_ESC), KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, MO(SYMB),
+ KC_SPC, KC_BSPC, KC_LGUI, KC_LALT, KC_TAB, KC_ENT
+ ),
+
+ [SYMB] = LAYOUT(
+ QK_KB_0, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
+ _______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, _______, _______, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, _______,
+ _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, _______,
+ _______, _______, _______, _______, _______, RGB_VAI, RGB_TOG, _______, KC_DOT, KC_0, KC_EQL, _______,
+ RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______
+ ),
+
+ [MDIA] = LAYOUT(
+ QK_KB_1, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT,
+ _______, _______, _______, KC_MS_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, EE_CLR,
+ _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, _______, _______,
+ _______, _______, _______, KC_BTN1, KC_BTN2, _______, _______, KC_VOLU, KC_VOLD, KC_MUTE, _______, _______,
+ _______, _______, _______, _______, _______, _______
+ ),
+ [3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______
+ ),
+ [4] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______
+ ),
+ [5] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______
+ ),
+ [6] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______
+ ),
+ [7] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______
+ ),
+};
+// clang-format on
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QK_KB_0:
+ if (record->event.pressed) {
+ SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
+ }
+ return false;
+ case QK_KB_1:
+ if (record->event.pressed) {
+ keyboard_config.led_level ^= 1;
+ eeconfig_update_kb(keyboard_config.raw);
+ if (keyboard_config.led_level) {
+ layer_state_set_kb(layer_state);
+ } else {
+ ML_LED_1(false);
+ ML_LED_2(false);
+ ML_LED_3(false);
+ ML_LED_4(false);
+ ML_LED_5(false);
+ ML_LED_6(false);
+ }
+ }
+ break;
+ }
+ return true;
+}
diff --git a/keyboards/zsa/moonlander/keymaps/via/readme.md b/keyboards/zsa/moonlander/keymaps/via/readme.md
new file mode 100644
index 0000000000..8bede7bee3
--- /dev/null
+++ b/keyboards/zsa/moonlander/keymaps/via/readme.md
@@ -0,0 +1,7 @@
+# VIA Keymap for the Moonlander
+
+This is based on the default layout for the Moonlander keyboard from ZSA Techonology Labs.
+
+ZSA does not provide any support for VIA (the app or firmware feature). Any and all issues should be directed to [VIA](https://github.com/the-via).
+
+Initial flash and reflash may make the keyboard look like it has locked up. This is because it can take a while to load the EEPROM data (the keymap), and is halted by that process until it's finished.
diff --git a/keyboards/zsa/moonlander/keymaps/via/rules.mk b/keyboards/zsa/moonlander/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/zsa/moonlander/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes