summaryrefslogtreecommitdiff
path: root/keyboards/yosino58/keymaps
diff options
context:
space:
mode:
Diffstat (limited to 'keyboards/yosino58/keymaps')
-rw-r--r--keyboards/yosino58/keymaps/default/config.h7
-rw-r--r--keyboards/yosino58/keymaps/default/keymap.c107
-rw-r--r--keyboards/yosino58/keymaps/default/rules.mk1
-rw-r--r--keyboards/yosino58/keymaps/sakura/config.h5
-rw-r--r--keyboards/yosino58/keymaps/sakura/keymap.c114
-rw-r--r--keyboards/yosino58/keymaps/sakura/rules.mk1
6 files changed, 67 insertions, 168 deletions
diff --git a/keyboards/yosino58/keymaps/default/config.h b/keyboards/yosino58/keymaps/default/config.h
index 21fc2d3b54..aa3caa3d06 100644
--- a/keyboards/yosino58/keymaps/default/config.h
+++ b/keyboards/yosino58/keymaps/default/config.h
@@ -20,17 +20,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-//#define USE_MATRIX_I2C
-
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
-#define SSD1306OLED
-// #define SSD1306_128X64
-
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
@@ -40,4 +35,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
-#define RGBLIGHT_VAL_STEP 17 \ No newline at end of file
+#define RGBLIGHT_VAL_STEP 17
diff --git a/keyboards/yosino58/keymaps/default/keymap.c b/keyboards/yosino58/keymaps/default/keymap.c
index 3200d14708..00a6c8e83f 100644
--- a/keyboards/yosino58/keymaps/default/keymap.c
+++ b/keyboards/yosino58/keymaps/default/keymap.c
@@ -1,20 +1,10 @@
#include QMK_KEYBOARD_H
-#ifdef PROTOCOL_LUFA
- #include "lufa.h"
- #include "split_util.h"
-#endif
-#ifdef SSD1306OLED
- #include "ssd1306.h"
-#endif
-
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
-extern uint8_t is_master;
-
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -25,8 +15,7 @@ extern uint8_t is_master;
#define _ADJUST 3
enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- LOWER,
+ LOWER = SAFE_RANGE,
RAISE,
ADJUST,
RGBRST
@@ -126,11 +115,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
int RGB_current_mode;
-void persistent_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
-}
-
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
@@ -144,18 +128,9 @@ void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
- //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
- #ifdef SSD1306OLED
- #ifdef SSD1306_128X64
- iota_gfx_init(false); // turns on the display
- #else
- iota_gfx_init(!has_usb()); // turns on the display
- #endif
- #endif
}
-//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
-#ifdef SSD1306OLED
+#ifdef OLED_ENABLE
//assign the right code to your layers for OLED display
#define L_QWERTY 0
@@ -166,12 +141,8 @@ void matrix_init_user(void) {
// When add source files to SRC in rules.mk, you can use functions.
const char *read_logo(void);
-void matrix_scan_user(void) {
- iota_gfx_task();
-}
-
-void matrix_render_user(struct CharacterMatrix *matrix) {
- if (is_master) {
+bool oled_task_user(void) {
+ if (is_keyboard_master()) {
static char indctr[2][20][5]=
{
// white icon
@@ -235,58 +206,40 @@ void matrix_render_user(struct CharacterMatrix *matrix) {
if (layer_state == L_RAISE) { rowr = 1; }
if (layer_state == L_ADJUST) { rowa = 1; }
- matrix_write(matrix, indctr[rowl] [0]);
- matrix_write(matrix, indctr[rowr] [1]);
- matrix_write(matrix, indctr[rowa] [2]);
- matrix_write(matrix, indctr[rowc] [3]);
- matrix_write(matrix, indctr[rown] [4]);
- matrix_write_char(matrix, 0x13);
- matrix_write(matrix, indctr[rowl] [5]);
- matrix_write(matrix, indctr[rowr] [6]);
- matrix_write(matrix, indctr[rowa] [7]);
- matrix_write(matrix, indctr[rowc] [8]);
- matrix_write(matrix, indctr[rown] [9]);
- matrix_write_char(matrix, 0x13);
- matrix_write(matrix, indctr[rowl] [10]);
- matrix_write(matrix, indctr[rowr] [11]);
- matrix_write(matrix, indctr[rowa] [12]);
- matrix_write(matrix, indctr[rowc] [13]);
- matrix_write(matrix, indctr[rown] [14]);
- matrix_write_char(matrix, 0x13);
- matrix_write(matrix, indctr[rowl] [15]);
- matrix_write(matrix, indctr[rowr] [16]);
- matrix_write(matrix, indctr[rowa] [17]);
- matrix_write(matrix, indctr[rowc] [18]);
- matrix_write(matrix, indctr[rown] [19]);
+ oled_write(indctr[rowl] [0], false);
+ oled_write(indctr[rowr] [1], false);
+ oled_write(indctr[rowa] [2], false);
+ oled_write(indctr[rowc] [3], false);
+ oled_write(indctr[rown] [4], false);
+ oled_write_char(0x13, false);
+ oled_write(indctr[rowl] [5], false);
+ oled_write(indctr[rowr] [6], false);
+ oled_write(indctr[rowa] [7], false);
+ oled_write(indctr[rowc] [8], false);
+ oled_write(indctr[rown] [9], false);
+ oled_write_char(0x13, false);
+ oled_write(indctr[rowl] [10], false);
+ oled_write(indctr[rowr] [11], false);
+ oled_write(indctr[rowa] [12], false);
+ oled_write(indctr[rowc] [13], false);
+ oled_write(indctr[rown] [14], false);
+ oled_write_char(0x13, false);
+ oled_write(indctr[rowl] [15], false);
+ oled_write(indctr[rowr] [16], false);
+ oled_write(indctr[rowa] [17], false);
+ oled_write(indctr[rowc] [18], false);
+ oled_write(indctr[rown] [19], false);
}else{
- matrix_write(matrix, read_logo());
+ oled_write(read_logo(), false);
}
+ return false;
}
-void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
- if (memcmp(dest->display, source->display, sizeof(dest->display))) {
- memcpy(dest->display, source->display, sizeof(dest->display));
- dest->dirty = true;
- }
-}
-
-void iota_gfx_task_user(void) {
- struct CharacterMatrix matrix;
- matrix_clear(&matrix);
- matrix_render_user(&matrix);
- matrix_update(&display, &matrix);
-}
-#endif//SSD1306OLED
+#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL<<_QWERTY);
- }
- return false;
- break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
diff --git a/keyboards/yosino58/keymaps/default/rules.mk b/keyboards/yosino58/keymaps/default/rules.mk
index 88c202edb0..191140d278 100644
--- a/keyboards/yosino58/keymaps/default/rules.mk
+++ b/keyboards/yosino58/keymaps/default/rules.mk
@@ -1,5 +1,6 @@
EXTRAKEY_ENABLE = yes
RGBLIGHT_ENABLE = yes
+OLED_ENABLE = yes
# If you want to change the display of OLED, you need to change here
SRC += ./lib/glcdfont.c \
diff --git a/keyboards/yosino58/keymaps/sakura/config.h b/keyboards/yosino58/keymaps/sakura/config.h
index 64962b0d20..b80d37d457 100644
--- a/keyboards/yosino58/keymaps/sakura/config.h
+++ b/keyboards/yosino58/keymaps/sakura/config.h
@@ -20,16 +20,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-//#define USE_MATRIX_I2C
-
/* Select hand configuration */
// #define MASTER_LEFT
#define MASTER_RIGHT
// #define EE_HANDS
-#define SSD1306OLED
-#define SSD1306_128X64
+#define OLED_DISPLAY_128X64
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
diff --git a/keyboards/yosino58/keymaps/sakura/keymap.c b/keyboards/yosino58/keymaps/sakura/keymap.c
index 0996f0e4e7..2ed734292a 100644
--- a/keyboards/yosino58/keymaps/sakura/keymap.c
+++ b/keyboards/yosino58/keymaps/sakura/keymap.c
@@ -1,21 +1,10 @@
#include QMK_KEYBOARD_H
-#ifdef PROTOCOL_LUFA
- #include "lufa.h"
- #include "split_util.h"
-#endif
-#ifdef SSD1306OLED
- #include "ssd1306.h"
-#endif
-
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
-extern uint8_t is_master;
-
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -26,8 +15,7 @@ extern uint8_t is_master;
#define _ADJUST 3
enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- LOWER,
+ LOWER = SAFE_RANGE,
RAISE,
ADJUST,
RGBRST
@@ -60,11 +48,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | / | - | 7 | 8 | 9 | | PSCR | SLCK | Pause| | | |
+ * | Tab | / | - | 7 | 8 | 9 | | PSCR | SLCK | Pause| | �� | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
- * |LShift| * | + | 4 | 5 | 6 | |Insert| Home |PageUP| | | |
+ * |LShift| * | + | 4 | 5 | 6 | |Insert| Home |PageUP| | �� | �� |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
- * |LCTRL | . | 0 | 1 | 2 | 3 |-------.-------. ,---------------| Del | End |PageDN| | Num | Caps |
+ * |LCTRL | . | 0 | 1 | 2 | 3 |-------.-------. ,---------------| Del | End |PageDN| �� | Num | Caps |
* `-----------------------------------------/ F11 / / \ \ F12 \----------------------------------------'
* | LAlt | LGUI | /-------/ Space / \ Enter \-------\ | | |
* | | |/ LOWER / / \ \ \ | | |
@@ -127,11 +115,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
int RGB_current_mode;
-void persistent_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
-}
-
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
@@ -145,18 +128,9 @@ void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
- //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
- #ifdef SSD1306OLED
- #ifdef SSD1306_128X64
- iota_gfx_init(false); // turns on the display
- #else
- iota_gfx_init(!has_usb()); // turns on the display
- #endif
- #endif
}
-//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
-#ifdef SSD1306OLED
+#ifdef OLED_ENABLE
//assign the right code to your layers for OLED display
#define L_QWERTY 0
@@ -167,12 +141,8 @@ void matrix_init_user(void) {
// When add source files to SRC in rules.mk, you can use functions.
const char *read_logo(void);
-void matrix_scan_user(void) {
- iota_gfx_task();
-}
-
-void matrix_render_user(struct CharacterMatrix *matrix) {
- if (is_master) {
+bool oled_task_user(void) {
+ if (is_keyboard_master()) {
static char indctr[2][20][5]=
{
// white icon
@@ -236,58 +206,40 @@ void matrix_render_user(struct CharacterMatrix *matrix) {
if (layer_state == L_RAISE) { rowr = 1; }
if (layer_state == L_ADJUST) { rowa = 1; }
- matrix_write(matrix, indctr[rowl] [0]);
- matrix_write(matrix, indctr[rowr] [1]);
- matrix_write(matrix, indctr[rowa] [2]);
- matrix_write(matrix, indctr[rowc] [3]);
- matrix_write(matrix, indctr[rown] [4]);
- matrix_write_char(matrix, 0x13);
- matrix_write(matrix, indctr[rowl] [5]);
- matrix_write(matrix, indctr[rowr] [6]);
- matrix_write(matrix, indctr[rowa] [7]);
- matrix_write(matrix, indctr[rowc] [8]);
- matrix_write(matrix, indctr[rown] [9]);
- matrix_write_char(matrix, 0x13);
- matrix_write(matrix, indctr[rowl] [10]);
- matrix_write(matrix, indctr[rowr] [11]);
- matrix_write(matrix, indctr[rowa] [12]);
- matrix_write(matrix, indctr[rowc] [13]);
- matrix_write(matrix, indctr[rown] [14]);
- matrix_write_char(matrix, 0x13);
- matrix_write(matrix, indctr[rowl] [15]);
- matrix_write(matrix, indctr[rowr] [16]);
- matrix_write(matrix, indctr[rowa] [17]);
- matrix_write(matrix, indctr[rowc] [18]);
- matrix_write(matrix, indctr[rown] [19]);
+ oled_write(indctr[rowl] [0], false);
+ oled_write(indctr[rowr] [1], false);
+ oled_write(indctr[rowa] [2], false);
+ oled_write(indctr[rowc] [3], false);
+ oled_write(indctr[rown] [4], false);
+ oled_write_char(0x13, false);
+ oled_write(indctr[rowl] [5], false);
+ oled_write(indctr[rowr] [6], false);
+ oled_write(indctr[rowa] [7], false);
+ oled_write(indctr[rowc] [8], false);
+ oled_write(indctr[rown] [9], false);
+ oled_write_char(0x13, false);
+ oled_write(indctr[rowl] [10], false);
+ oled_write(indctr[rowr] [11], false);
+ oled_write(indctr[rowa] [12], false);
+ oled_write(indctr[rowc] [13], false);
+ oled_write(indctr[rown] [14], false);
+ oled_write_char(0x13, false);
+ oled_write(indctr[rowl] [15], false);
+ oled_write(indctr[rowr] [16], false);
+ oled_write(indctr[rowa] [17], false);
+ oled_write(indctr[rowc] [18], false);
+ oled_write(indctr[rown] [19], false);
}else{
- matrix_write(matrix, read_logo());
+ oled_write(read_logo(), false);
}
+ return false;
}
-void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
- if (memcmp(dest->display, source->display, sizeof(dest->display))) {
- memcpy(dest->display, source->display, sizeof(dest->display));
- dest->dirty = true;
- }
-}
-
-void iota_gfx_task_user(void) {
- struct CharacterMatrix matrix;
- matrix_clear(&matrix);
- matrix_render_user(&matrix);
- matrix_update(&display, &matrix);
-}
-#endif//SSD1306OLED
+#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL<<_QWERTY);
- }
- return false;
- break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
diff --git a/keyboards/yosino58/keymaps/sakura/rules.mk b/keyboards/yosino58/keymaps/sakura/rules.mk
index 0b2ca1ba59..679c8c155d 100644
--- a/keyboards/yosino58/keymaps/sakura/rules.mk
+++ b/keyboards/yosino58/keymaps/sakura/rules.mk
@@ -15,6 +15,7 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
+OLED_ENABLE = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend