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-rw-r--r--keyboards/xiudi/xd60/keymaps/birkir/keymap.c2
-rw-r--r--keyboards/xiudi/xd60/keymaps/kmontag42/keymap.c2
-rw-r--r--keyboards/xiudi/xd60/rev2/config.h1
-rw-r--r--keyboards/xiudi/xd60/rev3/config.h1
4 files changed, 2 insertions, 4 deletions
diff --git a/keyboards/xiudi/xd60/keymaps/birkir/keymap.c b/keyboards/xiudi/xd60/keymaps/birkir/keymap.c
index fe7cd60662..ab129332c9 100644
--- a/keyboards/xiudi/xd60/keymaps/birkir/keymap.c
+++ b/keyboards/xiudi/xd60/keymaps/birkir/keymap.c
@@ -47,7 +47,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
edit = false;
}
- switch (biton32(state)) {
+ switch (get_highest_layer(state)) {
case 1:
rgblight_mode(1);
rgblight_setrgb(0xD3, 0x7F, 0xED);
diff --git a/keyboards/xiudi/xd60/keymaps/kmontag42/keymap.c b/keyboards/xiudi/xd60/keymaps/kmontag42/keymap.c
index 8e081c6731..d17fc2f35d 100644
--- a/keyboards/xiudi/xd60/keymaps/kmontag42/keymap.c
+++ b/keyboards/xiudi/xd60/keymaps/kmontag42/keymap.c
@@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Loop
void matrix_scan_user(void) {
static uint8_t old_layer = 255;
- uint8_t new_layer = biton32(layer_state);
+ uint8_t new_layer = get_highest_layer(layer_state);
if (old_layer != new_layer) {
switch (new_layer) {
diff --git a/keyboards/xiudi/xd60/rev2/config.h b/keyboards/xiudi/xd60/rev2/config.h
index 38cfa415ff..d5bfc89a2d 100644
--- a/keyboards/xiudi/xd60/rev2/config.h
+++ b/keyboards/xiudi/xd60/rev2/config.h
@@ -42,7 +42,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
-#define UNUSED_PINS
/* Backlight Setup */
#define BACKLIGHT_PIN F5
diff --git a/keyboards/xiudi/xd60/rev3/config.h b/keyboards/xiudi/xd60/rev3/config.h
index 8af56851ff..189b0222b0 100644
--- a/keyboards/xiudi/xd60/rev3/config.h
+++ b/keyboards/xiudi/xd60/rev3/config.h
@@ -42,7 +42,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
-#define UNUSED_PINS
/* Backlight Setup */
#define BACKLIGHT_PIN F5