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-rw-r--r--keyboards/xelus/valor/rev2/rgb_matrix_kb.inc34
1 files changed, 34 insertions, 0 deletions
diff --git a/keyboards/xelus/valor/rev2/rgb_matrix_kb.inc b/keyboards/xelus/valor/rev2/rgb_matrix_kb.inc
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--- /dev/null
+++ b/keyboards/xelus/valor/rev2/rgb_matrix_kb.inc
@@ -0,0 +1,34 @@
+// Step 1.
+// Declare custom effects using the RGB_MATRIX_EFFECT macro
+// (note the lack of semicolon after the macro!)
+RGB_MATRIX_EFFECT(test_mode)
+
+// Step 2.
+// Define effects inside the `RGB_MATRIX_CUSTOM_EFFECT_IMPLS` ifdef block
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+
+// e.g: A simple effect, self-contained within a single method
+static bool test_mode(effect_params_t* params) {
+ uint8_t factor = 9;
+ switch ((g_rgb_timer & (0b11 << factor)) >> factor) {
+ case 0: {
+ rgb_matrix_set_color_all(150, 0, 0);
+ break;
+ }
+ case 1: {
+ rgb_matrix_set_color_all(0, 150, 0);
+ break;
+ }
+ case 2: {
+ rgb_matrix_set_color_all(0, 0, 150);
+ break;
+ }
+ case 3: {
+ rgb_matrix_set_color_all(150, 150, 150);
+ break;
+ }
+ }
+ return false;
+}
+
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS