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-rw-r--r--keyboards/xd60/keymaps/default/keymap.c14
-rw-r--r--keyboards/xd60/keymaps/default/readme.md6
2 files changed, 5 insertions, 15 deletions
diff --git a/keyboards/xd60/keymaps/default/keymap.c b/keyboards/xd60/keymaps/default/keymap.c
index b49803fa84..9233f99ba9 100644
--- a/keyboards/xd60/keymaps/default/keymap.c
+++ b/keyboards/xd60/keymaps/default/keymap.c
@@ -20,20 +20,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
-// Macros
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
-
- // MACRODOWN only works in this function
- switch(id) {
- case 0:
- if (record->event.pressed) { register_code(KC_RSFT); }
- else { unregister_code(KC_RSFT); }
- break;
- }
-
- return MACRO_NONE;
-};
-
// Loop
void matrix_scan_user(void) {
// Empty
diff --git a/keyboards/xd60/keymaps/default/readme.md b/keyboards/xd60/keymaps/default/readme.md
index 248e0a6067..7d6bc75365 100644
--- a/keyboards/xd60/keymaps/default/readme.md
+++ b/keyboards/xd60/keymaps/default/readme.md
@@ -6,4 +6,8 @@
Default Keymap for XD60 as indicated on the original sale page.
## Build
-To build the default keymap, simply run `make xd60:default`.
+
+To build the default keymap, simply run:
+
+ make xd60/rev2:default # XD60 rev2
+ make xd60/rev3:default # XD60 rev3