diff options
Diffstat (limited to 'keyboards/xbows/numpad')
-rw-r--r-- | keyboards/xbows/numpad/config.h | 36 | ||||
-rw-r--r-- | keyboards/xbows/numpad/info.json | 24 | ||||
-rw-r--r-- | keyboards/xbows/numpad/numpad.c | 2 |
3 files changed, 25 insertions, 37 deletions
diff --git a/keyboards/xbows/numpad/config.h b/keyboards/xbows/numpad/config.h index df025a850d..0966c03f47 100644 --- a/keyboards/xbows/numpad/config.h +++ b/keyboards/xbows/numpad/config.h @@ -15,38 +15,4 @@ */ #pragma once -#ifdef RGB_MATRIX_ENABLE -# define RGB_MATRIX_LED_PROCESS_LIMIT 18 -# define RGB_MATRIX_LED_FLUSH_LIMIT 16 -# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -# define RGB_MATRIX_KEYPRESSES -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 -# define RGB_MATRIX_CENTER \ - { 30, 32 } - -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set -# define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -# define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue - -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -# define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out - -# define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_VCC -# define RGB_MATRIX_LED_COUNT 22 -#endif +#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_VCC diff --git a/keyboards/xbows/numpad/info.json b/keyboards/xbows/numpad/info.json index 2f5f5f4cd8..6ccb05e1b9 100644 --- a/keyboards/xbows/numpad/info.json +++ b/keyboards/xbows/numpad/info.json @@ -9,7 +9,29 @@ "device_version": "0.0.1" }, "rgb_matrix": { - "driver": "is31fl3731" + "animations": { + "breathing": true, + "band_spiral_val": true, + "cycle_all": true, + "cycle_left_right": true, + "cycle_up_down": true, + "cycle_out_in": true, + "cycle_pinwheel": true, + "cycle_spiral": true, + "rainbow_pinwheels": true, + "raindrops": true, + "solid_reactive_simple": true, + "solid_reactive": true, + "solid_reactive_wide": true, + "solid_reactive_cross": true, + "splash": true, + "solid_multisplash": true + }, + "center_point": [30, 32], + "driver": "is31fl3731", + "led_process_limit": 18, + "max_brightness": 200, + "sleep": true }, "matrix_pins": { "cols": ["D4", "D6", "B2", "B1"], diff --git a/keyboards/xbows/numpad/numpad.c b/keyboards/xbows/numpad/numpad.c index 519a1b36f4..b84f59fbed 100644 --- a/keyboards/xbows/numpad/numpad.c +++ b/keyboards/xbows/numpad/numpad.c @@ -15,7 +15,7 @@ */ #include "quantum.h" #ifdef RGB_MATRIX_ENABLE - const is31fl3731_led_t PROGMEM g_is31fl3731_leds[RGB_MATRIX_LED_COUNT] = { + const is31fl3731_led_t PROGMEM g_is31fl3731_leds[IS31FL3731_LED_COUNT] = { {0, C3_3, C2_3, C1_3}, // L01 {0, C3_4, C2_4, C1_4}, // L02 |