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-rw-r--r--keyboards/xbows/numpad/config.h36
-rw-r--r--keyboards/xbows/numpad/info.json24
-rw-r--r--keyboards/xbows/numpad/numpad.c2
3 files changed, 25 insertions, 37 deletions
diff --git a/keyboards/xbows/numpad/config.h b/keyboards/xbows/numpad/config.h
index df025a850d..0966c03f47 100644
--- a/keyboards/xbows/numpad/config.h
+++ b/keyboards/xbows/numpad/config.h
@@ -15,38 +15,4 @@
*/
#pragma once
-#ifdef RGB_MATRIX_ENABLE
-# define RGB_MATRIX_LED_PROCESS_LIMIT 18
-# define RGB_MATRIX_LED_FLUSH_LIMIT 16
-# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
-# define RGB_MATRIX_KEYPRESSES
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
-# define RGB_MATRIX_CENTER \
- { 30, 32 }
-
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
-# define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
-# define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
-# define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
-
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
-# define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
-# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
-
-# define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_VCC
-# define RGB_MATRIX_LED_COUNT 22
-#endif
+#define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_VCC
diff --git a/keyboards/xbows/numpad/info.json b/keyboards/xbows/numpad/info.json
index 2f5f5f4cd8..6ccb05e1b9 100644
--- a/keyboards/xbows/numpad/info.json
+++ b/keyboards/xbows/numpad/info.json
@@ -9,7 +9,29 @@
"device_version": "0.0.1"
},
"rgb_matrix": {
- "driver": "is31fl3731"
+ "animations": {
+ "breathing": true,
+ "band_spiral_val": true,
+ "cycle_all": true,
+ "cycle_left_right": true,
+ "cycle_up_down": true,
+ "cycle_out_in": true,
+ "cycle_pinwheel": true,
+ "cycle_spiral": true,
+ "rainbow_pinwheels": true,
+ "raindrops": true,
+ "solid_reactive_simple": true,
+ "solid_reactive": true,
+ "solid_reactive_wide": true,
+ "solid_reactive_cross": true,
+ "splash": true,
+ "solid_multisplash": true
+ },
+ "center_point": [30, 32],
+ "driver": "is31fl3731",
+ "led_process_limit": 18,
+ "max_brightness": 200,
+ "sleep": true
},
"matrix_pins": {
"cols": ["D4", "D6", "B2", "B1"],
diff --git a/keyboards/xbows/numpad/numpad.c b/keyboards/xbows/numpad/numpad.c
index 519a1b36f4..b84f59fbed 100644
--- a/keyboards/xbows/numpad/numpad.c
+++ b/keyboards/xbows/numpad/numpad.c
@@ -15,7 +15,7 @@
*/
#include "quantum.h"
#ifdef RGB_MATRIX_ENABLE
- const is31fl3731_led_t PROGMEM g_is31fl3731_leds[RGB_MATRIX_LED_COUNT] = {
+ const is31fl3731_led_t PROGMEM g_is31fl3731_leds[IS31FL3731_LED_COUNT] = {
{0, C3_3, C2_3, C1_3}, // L01
{0, C3_4, C2_4, C1_4}, // L02