diff options
Diffstat (limited to 'keyboards/ungodly/launch_pad/config.h')
-rw-r--r-- | keyboards/ungodly/launch_pad/config.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/keyboards/ungodly/launch_pad/config.h b/keyboards/ungodly/launch_pad/config.h index f3431bd412..70dfd10d97 100644 --- a/keyboards/ungodly/launch_pad/config.h +++ b/keyboards/ungodly/launch_pad/config.h @@ -18,66 +18,3 @@ /* Midi Slider */ #define SLIDER_PIN F6 #define MIDI_ADVANCED - -/* RGB Matrix configuration */ -#ifdef RGB_MATRIX_ENABLE -# define RGB_MATRIX_LED_COUNT 22 -# define RGB_MATRIX_KEYPRESSES // reacts to keypresses -// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -# define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) -// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. -# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // default mode - -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -// # define ENABLE_RGB_MATRIX_ALPHAS_MODS -// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -// # define ENABLE_RGB_MATRIX_BREATHING -// # define ENABLE_RGB_MATRIX_BAND_SAT -// # define ENABLE_RGB_MATRIX_BAND_VAL -// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// # define ENABLE_RGB_MATRIX_CYCLE_ALL -// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -// # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -// # define ENABLE_RGB_MATRIX_DUAL_BEACON -// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON -// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define ENABLE_RGB_MATRIX_RAINDROPS -// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define ENABLE_RGB_MATRIX_HUE_BREATHING -// # define ENABLE_RGB_MATRIX_HUE_PENDULUM -// # define ENABLE_RGB_MATRIX_HUE_WAVE -// # define ENABLE_RGB_MATRIX_PIXEL_RAIN -// # define ENABLE_RGB_MATRIX_PIXEL_FLOW -// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP -// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define ENABLE_RGB_MATRIX_SPLASH -// # define ENABLE_RGB_MATRIX_MULTISPLASH -// # define ENABLE_RGB_MATRIX_SOLID_SPLASH -// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -#endif |