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-rw-r--r--keyboards/treasure/type9/info.json14
-rw-r--r--keyboards/treasure/type9/type9.h37
2 files changed, 13 insertions, 38 deletions
diff --git a/keyboards/treasure/type9/info.json b/keyboards/treasure/type9/info.json
index 95cb977fb0..cab118fc8e 100644
--- a/keyboards/treasure/type9/info.json
+++ b/keyboards/treasure/type9/info.json
@@ -21,7 +21,19 @@
"bootloader": "atmel-dfu",
"layouts": {
"LAYOUT": {
- "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}]
+ "layout": [
+ {"matrix": [0, 0], "x": 0, "y": 0},
+ {"matrix": [0, 1], "x": 1, "y": 0},
+ {"matrix": [0, 2], "x": 2, "y": 0},
+
+ {"matrix": [1, 0], "x": 0, "y": 1},
+ {"matrix": [1, 1], "x": 1, "y": 1},
+ {"matrix": [1, 2], "x": 2, "y": 1},
+
+ {"matrix": [2, 0], "x": 0, "y": 2},
+ {"matrix": [2, 1], "x": 1, "y": 2},
+ {"matrix": [2, 2], "x": 2, "y": 2}
+ ]
}
}
}
diff --git a/keyboards/treasure/type9/type9.h b/keyboards/treasure/type9/type9.h
deleted file mode 100644
index 6034416f16..0000000000
--- a/keyboards/treasure/type9/type9.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/* Copyright 2018 MechMerlin
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-#include "quantum.h"
-
-/* This a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-#define LAYOUT( \
- k00, k01, k02, \
- k10, k11, k12, \
- k20, k21, k22 \
-) { \
- { k00, k01, k02 }, \
- { k10, k11, k12 }, \
- { k20, k21, k22 } \
-}