diff options
Diffstat (limited to 'keyboards/splitkb/kyria/keymaps/drashna/keymap.c')
-rw-r--r-- | keyboards/splitkb/kyria/keymaps/drashna/keymap.c | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/keyboards/splitkb/kyria/keymaps/drashna/keymap.c b/keyboards/splitkb/kyria/keymaps/drashna/keymap.c new file mode 100644 index 0000000000..d55110e977 --- /dev/null +++ b/keyboards/splitkb/kyria/keymaps/drashna/keymap.c @@ -0,0 +1,165 @@ +/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "drashna.h" + +/* + * The `LAYOUT_kyria_base` macro is a template to allow the use of identical + * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so + * that there is no need to set them up for each layout, and modify all of + * them if I want to change them. This helps to keep consistency and ease + * of use. K## is a placeholder to pass through the individual keycodes + */ + +// clang-format off +#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) +#define LAYOUT_kyria_base( \ + K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \ + K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \ + ) \ + LAYOUT_wrapper( \ + KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_MINS, \ + LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(K1B), \ + OS_LSFT, CTL_T(K21), K22, K23, K24, K25, TG_GAME, MEH(KC_MINS), TG_DBLO, KC_CAPS, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \ + KC_MUTE, OS_LALT, KC_GRV, KC_SPC, BK_LWER, DL_RAIS, KC_ENT, OS_RGUI, UC(0x03A8), UC(0x2E2E) \ + ) +/* Re-pass though to allow templates to be used */ +#define LAYOUT_base_wrapper(...) LAYOUT_kyria_base(__VA_ARGS__) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper( + _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, + _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, + _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ + ), + + [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper( + ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, + ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, + ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ + ), + [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper( + _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, + _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, + _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ + ), + + [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper( + _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, + _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, + _________________DVORAK_L3_________________, _________________DVORAK_R3_________________ + ), + + [_GAMEPAD] = LAYOUT_wrapper( + KC_ESC, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______, + KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______, + KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, _______, _______, _______, LALT(KC_PSCR), _______, _______, _______, _______, _______, _______, + _______, MAGIC_TOGGLE_NKRO, KC_V, KC_SPC, KC_H, _______, _______, _______, _______, _______ + ), + + [_DIABLO] = LAYOUT_wrapper( + KC_ESC, KC_S, KC_I, KC_F, KC_M, KC_T, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, + KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_J, KC_L, TG_DBLO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_DIABLO_CLEAR, KC_J, KC_NO, SFT_T(KC_SPACE), ALT_T(KC_Q), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + [_LOWER] = LAYOUT_wrapper( + KC_F12, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_F11, + _______, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE, + _______, _________________LOWER_L3__________________, _______, _______, _______, _______, _________________LOWER_R3__________________, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_RAISE] = LAYOUT_wrapper( + KC_F12, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_F11, + _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS, + _______, _________________RAISE_L3__________________, _______, _______, _______, _______, _________________RAISE_R3__________________, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_ADJUST] = LAYOUT_wrapper( + KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RESET, + VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST, + _______, _________________ADJUST_L3_________________, HPT_TOG, HPT_FBK, MG_NKRO, UC_MOD, _________________ADJUST_R3_________________, TG_MODS, + _______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, _______ + ), +// [_LAYERINDEX] = LAYOUT_wrapper( +// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, +// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +// ), +}; + +#ifdef ENCODER_MAP_ENABLE +const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { + [_DEFAULT_LAYER_1] = { { KC_DOWN, KC_UP }, { KC_VOLD, KC_VOLU } }, + [_DEFAULT_LAYER_2] = { { _______, _______ }, { _______, _______ } }, + [_DEFAULT_LAYER_3] = { { _______, _______ }, { _______, _______ } }, + [_DEFAULT_LAYER_4] = { { _______, _______ }, { _______, _______ } }, + [_GAMEPAD] = { { _______, _______ }, { _______, _______ } }, + [_DIABLO] = { { _______, _______ }, { _______, _______ } }, + [_MOUSE] = { { _______, _______ }, { KC_WH_D, KC_WH_U } }, + [_MEDIA] = { { _______, _______ }, { _______, _______ } }, + [_RAISE] = { { _______, _______ }, { KC_PGDN, KC_PGUP } }, + [_LOWER] = { { RGB_MOD, RGB_RMOD}, { RGB_HUD, RGB_HUI } }, + [_ADJUST] = { { CK_DOWN, CK_UP }, { _______, _______ } }, +}; +#endif +// clang-format on + +#ifdef OLED_DRIVER_ENABLE +oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return OLED_ROTATION_180; } +#endif + +#ifdef ENCODER_ENABLE +bool encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { + // Volume control + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + } else if (index == 1) { + // Page up/Page down + if (clockwise) { + tap_code(KC_PGDN); + } else { + tap_code(KC_PGUP); + } + } + return true; +} +#endif + +#ifdef RGBLIGHT_LAYERS +const rgblight_segment_t PROGMEM shift_layers[] = RGBLIGHT_LAYER_SEGMENTS({8, 1, 120, 255, 255}, {18, 1, 120, 255, 255}); +const rgblight_segment_t PROGMEM control_layers[] = RGBLIGHT_LAYER_SEGMENTS({6, 1, 0, 255, 255}, {16, 1, 0, 255, 255}); +const rgblight_segment_t PROGMEM alt_layers[] = RGBLIGHT_LAYER_SEGMENTS({2, 1, 240, 255, 255}, {17, 1, 250, 255, 255}); +const rgblight_segment_t PROGMEM gui_layers[] = RGBLIGHT_LAYER_SEGMENTS({7, 1, 51, 255, 255}, {12, 1, 51, 255, 255}); + +const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(shift_layers, control_layers, alt_layers, gui_layers); + +void keyboard_post_init_keymap(void) { rgblight_layers = my_rgb_layers; } + +void matrix_scan_keymap(void) { + uint8_t mods = mod_config(get_mods() | get_oneshot_mods()); + rgblight_set_layer_state(0, mods & MOD_MASK_SHIFT); + rgblight_set_layer_state(1, mods & MOD_MASK_CTRL); + rgblight_set_layer_state(2, mods & MOD_MASK_ALT); + rgblight_set_layer_state(3, mods & MOD_MASK_GUI); +} +#endif |