diff options
Diffstat (limited to 'keyboards/sofle/keymaps')
-rw-r--r-- | keyboards/sofle/keymaps/devdev/config.h | 44 | ||||
-rw-r--r-- | keyboards/sofle/keymaps/helltm/keymap.c | 329 | ||||
-rw-r--r-- | keyboards/sofle/keymaps/killmaster/config.h | 64 | ||||
-rw-r--r-- | keyboards/sofle/keymaps/killmaster/keymap.c | 403 | ||||
-rw-r--r-- | keyboards/sofle/keymaps/killmaster/readme.md | 19 | ||||
-rw-r--r-- | keyboards/sofle/keymaps/killmaster/rules.mk | 4 | ||||
-rw-r--r-- | keyboards/sofle/keymaps/rgb_default/config.h | 44 |
7 files changed, 655 insertions, 252 deletions
diff --git a/keyboards/sofle/keymaps/devdev/config.h b/keyboards/sofle/keymaps/devdev/config.h index 7d597d991a..32d0717352 100644 --- a/keyboards/sofle/keymaps/devdev/config.h +++ b/keyboards/sofle/keymaps/devdev/config.h @@ -1,18 +1,18 @@ /* Copyright 2021 Dane Evans - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ #pragma once @@ -29,7 +29,7 @@ #define CUSTOM_FONT -#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding +#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding #define TAPPING_FORCE_HOLD @@ -56,7 +56,7 @@ #ifdef RGBLIGHT_ENABLE #undef RGBLED_NUM - + //#define RGBLIGHT_ANIMATIONS //#define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD @@ -68,11 +68,11 @@ //#define RGBLIGHT_EFFECT_RGB_TEST //#define RGBLIGHT_EFFECT_ALTERNATING //#define RGBLIGHT_EFFECT_TWINKLE - + #define RGBLED_NUM 70 //#define RGBLED_SPLIT - #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet - + #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet + //#define RGBLED_NUM 30 #define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_HUE_STEP 10 @@ -84,11 +84,11 @@ # define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT @@ -127,4 +127,4 @@ // # define DISABLE_RGB_MATRIX_MULTISPLASH // # define DISABLE_RGB_MATRIX_SOLID_SPLASH // # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif
\ No newline at end of file +#endif diff --git a/keyboards/sofle/keymaps/helltm/keymap.c b/keyboards/sofle/keymaps/helltm/keymap.c index d3bdd5fa85..507b9e6d73 100644 --- a/keyboards/sofle/keymaps/helltm/keymap.c +++ b/keyboards/sofle/keymaps/helltm/keymap.c @@ -1,18 +1,18 @@ - /* Copyright 2021 HellSingCoder - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ +/* Copyright 2021 HellSingCoder + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ #include QMK_KEYBOARD_H @@ -25,6 +25,7 @@ enum sofle_layers { _ADJUST, }; +// clang-format off enum custom_keycodes { KC_QWERTY = SAFE_RANGE, KC_GAMING, @@ -40,23 +41,22 @@ enum custom_keycodes { KC_LAYER }; - const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -/* - * QWERTY - * ,-----------------------------------------. ,-----------------------------------------. - * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` | - * |------+------+------+------+------+------| |------+------+------+------+------+------| - * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | - * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------| - * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ | - * `-----------------------------------------/ / \ \-----------------------------------------' - * | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = | - * | | | | |/ / \ \ | | | | | - * `----------------------------------' '------''---------------------------' - */ + /* + * QWERTY + * ,-----------------------------------------. ,-----------------------------------------. + * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | + * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------| + * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = | + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ [_QWERTY] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL, @@ -155,54 +155,36 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; +// clang-format on #ifdef OLED_DRIVER_ENABLE /* 32 * 32 logo */ static void render_logo(void) { - static const char PROGMEM hell_logo[] = { - 0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, - 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, - 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, - 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, - 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, - 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, - 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, - 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - }; + static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; oled_write_raw_P(hell_logo, sizeof(hell_logo)); } /* 32 * 14 os logos */ -static const char PROGMEM windows_logo[] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, - 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, - 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; +static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; -static const char PROGMEM mac_logo[] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, - 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, - 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; +static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; /* Smart Backspace Delete */ -bool shift_held = false; +bool shift_held = false; static uint16_t held_shift = 0; /* KEYBOARD PET START */ /* settings */ -#define MIN_WALK_SPEED 10 -#define MIN_RUN_SPEED 40 +# define MIN_WALK_SPEED 10 +# define MIN_RUN_SPEED 40 /* advanced settings */ -#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms -#define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024 +# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms +# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024 /* timers */ uint32_t anim_timer = 0; @@ -212,167 +194,101 @@ uint32_t anim_sleep = 0; uint8_t current_frame = 0; /* status variables */ -int current_wpm = 0; +int current_wpm = 0; led_t led_usb_state; bool isSneaking = false; -bool isJumping = false; +bool isJumping = false; bool showedJump = true; /* logic */ static void render_luna(int LUNA_X, int LUNA_Y) { - /* Sit */ - static const char PROGMEM sit[2][ANIM_SIZE] = { - /* 'sit1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, - 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, - 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'sit2', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, - 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, - 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 - } - }; + static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'sit2', 32x22px */ + {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}; /* Walk */ - static const char PROGMEM walk[2][ANIM_SIZE] = { - /* 'walk1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, - 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, - 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'walk2', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, - 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, - 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, - 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - } - }; + static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'walk2', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }}; /* Run */ - static const char PROGMEM run[2][ANIM_SIZE] = { - /* 'run1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, - 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, - 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'run2', 32x22px */ - { - 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, - 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, - 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - } - }; + static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'run2', 32x22px */ + { + 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }}; /* Bark */ - static const char PROGMEM bark[2][ANIM_SIZE] = { - /* 'bark1', 32x22px */ - { - 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, - 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, - 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'bark2', 32x22px */ - { - 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, - 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, - 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - } - }; + static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */ + { + 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'bark2', 32x22px */ + { + 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + }}; /* Sneak */ - static const char PROGMEM sneak[2][ANIM_SIZE] = { - /* 'sneak1', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, - 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, - 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, - }, - - /* 'sneak2', 32x22px */ - { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, - 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, - 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, - } - }; + static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, + }, + + /* 'sneak2', 32x22px */ + { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, + }}; /* animation */ void animate_luna(void) { - /* jump */ if (isJumping || !showedJump) { - /* clear */ - oled_set_cursor(LUNA_X,LUNA_Y +2); + oled_set_cursor(LUNA_X, LUNA_Y + 2); oled_write(" ", false); - oled_set_cursor(LUNA_X,LUNA_Y -1); + oled_set_cursor(LUNA_X, LUNA_Y - 1); showedJump = true; } else { - /* clear */ - oled_set_cursor(LUNA_X,LUNA_Y -1); + oled_set_cursor(LUNA_X, LUNA_Y - 1); oled_write(" ", false); - oled_set_cursor(LUNA_X,LUNA_Y); + oled_set_cursor(LUNA_X, LUNA_Y); } /* switch frame */ current_frame = (current_frame + 1) % 2; /* current status */ - if(led_usb_state.caps_lock) { + if (led_usb_state.caps_lock) { oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE); - } else if(isSneaking) { + } else if (isSneaking) { oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE); - } else if(current_wpm <= MIN_WALK_SPEED) { + } else if (current_wpm <= MIN_WALK_SPEED) { oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE); - } else if(current_wpm <= MIN_RUN_SPEED) { + } else if (current_wpm <= MIN_RUN_SPEED) { oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE); } else { @@ -381,7 +297,7 @@ static void render_luna(int LUNA_X, int LUNA_Y) { } /* animation timer */ - if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); animate_luna(); } @@ -390,10 +306,9 @@ static void render_luna(int LUNA_X, int LUNA_Y) { if (current_wpm > 0) { oled_on(); anim_sleep = timer_read32(); - } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { + } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) { oled_off(); } - } /* KEYBOARD PET END */ @@ -403,28 +318,28 @@ static void print_logo_narrow(void) { /* wpm counter */ uint8_t n = get_current_wpm(); - char wpm_str[4]; - oled_set_cursor(0,14); + char wpm_str[4]; + oled_set_cursor(0, 14); wpm_str[3] = '\0'; wpm_str[2] = '0' + n % 10; - wpm_str[1] = '0' + ( n /= 10) % 10; + wpm_str[1] = '0' + (n /= 10) % 10; wpm_str[0] = '0' + n / 10; oled_write(wpm_str, false); - oled_set_cursor(0,15); + oled_set_cursor(0, 15); oled_write(" wpm", false); } static void print_status_narrow(void) { /* Print current mode */ - oled_set_cursor(0,0); + oled_set_cursor(0, 0); if (keymap_config.swap_lctl_lgui) { oled_write_raw_P(mac_logo, sizeof(mac_logo)); } else { oled_write_raw_P(windows_logo, sizeof(windows_logo)); } - oled_set_cursor(0,3); + oled_set_cursor(0, 3); switch (get_highest_layer(default_layer_state)) { case _QWERTY: @@ -437,12 +352,12 @@ static void print_status_narrow(void) { oled_write("UNDEF", false); } - oled_set_cursor(0,5); + oled_set_cursor(0, 5); /* Print current layer */ oled_write("LAYER", false); - oled_set_cursor(0,6); + oled_set_cursor(0, 6); switch (get_highest_layer(layer_state)) { case _QWERTY: @@ -465,25 +380,22 @@ static void print_status_narrow(void) { } /* caps lock */ - oled_set_cursor(0,8); + oled_set_cursor(0, 8); oled_write("CPSLK", led_usb_state.caps_lock); /* KEYBOARD PET RENDER START */ - render_luna(0,13); + render_luna(0, 13); /* KEYBOARD PET RENDER END */ } -oled_rotation_t oled_init_user(oled_rotation_t rotation) { - return OLED_ROTATION_270; -} +oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } void oled_task_user(void) { - /* KEYBOARD PET VARIABLES START */ - current_wpm = get_current_wpm(); + current_wpm = get_current_wpm(); led_usb_state = host_keyboard_led_state(); /* KEYBOARD PET VARIABLES END */ @@ -554,7 +466,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } break; case KC_NXTWD: - if (record->event.pressed) { + if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { register_mods(mod_config(MOD_LALT)); register_code(KC_RIGHT); @@ -575,7 +487,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { case KC_LSTRT: if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { - /* CMD-arrow on Mac, but we have CTL and GUI swapped */ + /* CMD-arrow on Mac, but we have CTL and GUI swapped */ register_mods(mod_config(MOD_LCTL)); register_code(KC_LEFT); } else { @@ -655,7 +567,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; - /* Smart Backspace Delete */ + /* Smart Backspace Delete */ case KC_RSFT: case KC_LSFT: @@ -679,7 +591,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; - /* LAYER */ + /* LAYER */ case KC_LAYER: if (record->event.pressed) { @@ -687,7 +599,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { if (get_highest_layer(default_layer_state) == _QWERTY) { set_single_persistent_default_layer(_GAMING); - } else if(get_highest_layer(default_layer_state) == _GAMING) { + } else if (get_highest_layer(default_layer_state) == _GAMING) { set_single_persistent_default_layer(_QWERTY); } } @@ -701,7 +613,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { } return false; - /* KEYBOARD PET STATUS START */ + /* KEYBOARD PET STATUS START */ case KC_LCTL: case KC_RCTL: @@ -713,30 +625,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { break; case KC_SPC: if (record->event.pressed) { - isJumping = true; + isJumping = true; showedJump = false; } else { isJumping = false; } break; - /* KEYBOARD PET STATUS END */ + /* KEYBOARD PET STATUS END */ } return true; } #ifdef ENCODER_ENABLE -void encoder_update_user(uint8_t index, bool clockwise) { +bool encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { if (clockwise) { - if(shift_held) { + if (shift_held) { tap_code(KC_MNXT); } else { tap_code(KC_RIGHT); } } else { - if(shift_held) { + if (shift_held) { tap_code(KC_MPRV); } else { tap_code(KC_LEFT); @@ -744,19 +656,20 @@ void encoder_update_user(uint8_t index, bool clockwise) { } } else if (index == 1) { if (clockwise) { - if(shift_held) { + if (shift_held) { tap_code(KC_VOLU); } else { tap_code(KC_DOWN); } } else { - if(shift_held) { + if (shift_held) { tap_code(KC_VOLD); } else { tap_code(KC_UP); } } } + return true; } #endif diff --git a/keyboards/sofle/keymaps/killmaster/config.h b/keyboards/sofle/keymaps/killmaster/config.h new file mode 100644 index 0000000000..2e6abe84e3 --- /dev/null +++ b/keyboards/sofle/keymaps/killmaster/config.h @@ -0,0 +1,64 @@ +/* Copyright 2021 Carlos Martins + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +/* The way how "handedness" is decided (which half is which), +see https://docs.qmk.fm/#/feature_split_keyboard?id=setting-handedness +for more options. +*/ + +#define RGB_DI_PIN D3 + +#ifdef RGB_MATRIX_ENABLE + +#define RGBLED_NUM 72 +#define DRIVER_LED_TOTAL RGBLED_NUM +#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +#define RGB_MATRIX_HUE_STEP 8 +#define RGB_MATRIX_SAT_STEP 8 +#define RGB_MATRIX_VAL_STEP 8 +#define RGB_MATRIX_SPD_STEP 10 +#define RGB_MATRIX_KEYPRESSES +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_MATRIX_SPLIT {36,36} +#define SPLIT_TRANSPORT_MIRROR + +#endif + +#ifdef RGBLIGHT_ENABLE +#define RGBLIGHT_SPLIT +#define RGBLED_NUM 70 +#define RGB_SPLIT {36,36} +#define RGBLIGHT_LIMIT_VAL 120 +// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +// /*== all animations enable ==*/ +// #define RGBLIGHT_ANIMATIONS +// /*== or choose animations ==*/ +// #define RGBLIGHT_EFFECT_BREATHING + //#define RGBLIGHT_EFFECT_RAINBOW_MOOD + //#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +// #define RGBLIGHT_EFFECT_SNAKE +// #define RGBLIGHT_EFFECT_KNIGHT +// #define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_STATIC_GRADIENT + #define RGBLIGHT_EFFECT_RGB_TEST +// #define RGBLIGHT_EFFECT_ALTERNATING +#endif + +#define MEDIA_KEY_DELAY 2 + +#define USB_POLLING_INTERVAL_MS 1 +#define QMK_KEYS_PER_SCAN 12 diff --git a/keyboards/sofle/keymaps/killmaster/keymap.c b/keyboards/sofle/keymaps/killmaster/keymap.c new file mode 100644 index 0000000000..950dee36b1 --- /dev/null +++ b/keyboards/sofle/keymaps/killmaster/keymap.c @@ -0,0 +1,403 @@ +/* Copyright 2021 Carlos Martins + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H +#include <stdio.h> + +enum sofle_layers { + /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */ + _QWERTY, + _LOWER, + _RAISE, + _ADJUST, +}; + +enum custom_keycodes { + KC_QWERTY = SAFE_RANGE, + KC_LOWER, + KC_RAISE, + KC_ADJUST, + KC_PRVWD, + KC_NXTWD, + KC_LSTRT, + KC_LEND, + KC_DLINE +}; + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* + * QWERTY + * ,-----------------------------------------. ,-----------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | + * |------+------+------+------+------+------| | | |------+------+------+------+------+------| + * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift| + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | RGUI | + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ + +[_QWERTY] = LAYOUT( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, + KC_LGUI,KC_LALT,KC_LCTRL, KC_LOWER, KC_SPC, KC_ENT, KC_RAISE, KC_RCTRL, KC_RALT, KC_RGUI +), +/* LOWER + * ,-----------------------------------------. ,-----------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | | + * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------| + * | Shift| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | Shift| + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ +[_LOWER] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12, + _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, + _______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), +/* RAISE + * ,----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Esc | Ins | Pscr | Menu | |RGBTog| | | PWrd | Up | NWrd | DLine| Bspc | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | LAt | LCtl |LShift| | Caps |-------. ,-------| | Left | Down | Rigth| Del | Bspc | + * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------| + * |Shift | Undo | Cut | Copy | Paste| |-------| |-------| | LStr | | LEnd | | Shift| + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ +[_RAISE] = LAYOUT( + _______, _______ , _______ , _______ , RGB_RMOD , RGB_MOD, _______, _______ , _______, _______ , _______ ,_______, + _______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, RGB_TOG, KC_PGUP, KC_PRVWD, KC_UP, KC_NXTWD,KC_DLINE, KC_BSPC, + _______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC, + _______,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, XXXXXXX, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +), +/* ADJUST + * ,-----------------------------------------. ,-----------------------------------------. + * | | | | | | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | RESET| |QWERTY|COLEMAK| | | | | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | |MACWIN| | | |-------. ,-------| | VOLDO| MUTE | VOLUP| | | + * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------| + * | | | | | | |-------| |-------| | PREV | PLAY | NEXT | | | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | + * | | | | |/ / \ \ | | | | | + * `----------------------------------' '------''---------------------------' + */ + [_ADJUST] = LAYOUT( + XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + RESET , XXXXXXX, KC_QWERTY, XXXXXXX , CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX , XXXXXXX,CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX, + XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; + +#ifdef OLED_DRIVER_ENABLE + +static void render_logo(void) { + static const char PROGMEM bananas_logo[] = { + // 'killmaster_bananas', 128x32px + 0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xe0, 0x02, 0x0e, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, + 0x00, 0x00, 0x80, 0xc0, 0x40, 0x00, 0x00, 0x00, 0x40, 0x40, 0xd8, 0xc8, 0x00, 0x00, 0x00, 0x00, + 0x08, 0x08, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0xf8, 0xf8, 0x00, 0x00, 0x00, + 0x00, 0x00, 0xc0, 0x40, 0x40, 0xc0, 0x80, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x40, 0x40, 0x40, 0x40, + 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0xc0, 0x40, 0x00, 0x00, 0x40, 0x40, 0xf0, + 0x40, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0xc0, 0x80, 0x00, 0x00, 0x00, + 0x40, 0xc0, 0x80, 0x40, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x01, 0x0f, 0x3f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfc, 0xf8, 0xf0, 0xf0, + 0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, + 0x02, 0x07, 0x0d, 0x10, 0x20, 0x20, 0x00, 0x00, 0x20, 0x20, 0x3f, 0x3f, 0x20, 0x20, 0x00, 0x00, + 0x00, 0x00, 0x1f, 0x3f, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x3f, 0x20, 0x20, 0x20, + 0x00, 0x00, 0x3f, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x1c, 0x36, 0x22, 0x22, 0x22, + 0x1f, 0x20, 0x00, 0x00, 0x10, 0x23, 0x22, 0x22, 0x26, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x00, 0x1f, + 0x30, 0x20, 0x20, 0x20, 0x00, 0x00, 0x0f, 0x1f, 0x32, 0x22, 0x22, 0x32, 0x23, 0x00, 0x00, 0x00, + 0x20, 0x3f, 0x21, 0x20, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x03, 0x07, 0x07, 0x0f, 0x0f, 0x0f, 0x1f, 0x1f, + 0x1f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3e, 0x3e, 0x1c, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + }; + oled_write_raw_P(bananas_logo, sizeof(bananas_logo)); +} + +static void print_status_narrow(void) { + // Print current mode + oled_write_P(PSTR("Sofle"), false); + oled_write_P(PSTR("\n\n\n"), false); + switch (get_highest_layer(default_layer_state)) { + case _QWERTY: + oled_write_ln_P(PSTR("QWERT"), false); + break; + default: + oled_write_P(PSTR("Undef"), false); + } + oled_write_P(PSTR("\n\n"), false); + // Print current layer + oled_write_ln_P(PSTR("Layer"), false); + switch (get_highest_layer(layer_state)) { + case _QWERTY: + oled_write_P(PSTR("Base\n"), false); + break; + case _RAISE: + oled_write_P(PSTR("Raise"), false); + break; + case _LOWER: + oled_write_P(PSTR("Lower"), false); + break; + case _ADJUST: + oled_write_P(PSTR("Adj\n"), false); + break; + default: + oled_write_ln_P(PSTR("Undef"), false); + } + oled_write_P(PSTR("\n\n"), false); +} + +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + if (is_keyboard_master()) { + return OLED_ROTATION_270; + } + else { + return OLED_ROTATION_180; + } + return rotation; +} + +void oled_task_user(void) { + if (is_keyboard_master()) { + print_status_narrow(); + } else { + render_logo(); + } +} + + + +#endif // OLED_DRIVER_ENABLE + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case KC_QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + case KC_LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + case KC_RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + case KC_ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + case KC_PRVWD: + if (record->event.pressed) { + if (keymap_config.swap_lctl_lgui) { + register_mods(mod_config(MOD_LALT)); + register_code(KC_LEFT); + } else { + register_mods(mod_config(MOD_LCTL)); + register_code(KC_LEFT); + } + } else { + if (keymap_config.swap_lctl_lgui) { + unregister_mods(mod_config(MOD_LALT)); + unregister_code(KC_LEFT); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_LEFT); + } + } + break; + case KC_NXTWD: + if (record->event.pressed) { + if (keymap_config.swap_lctl_lgui) { + register_mods(mod_config(MOD_LALT)); + register_code(KC_RIGHT); + } else { + register_mods(mod_config(MOD_LCTL)); + register_code(KC_RIGHT); + } + } else { + if (keymap_config.swap_lctl_lgui) { + unregister_mods(mod_config(MOD_LALT)); + unregister_code(KC_RIGHT); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_RIGHT); + } + } + break; + case KC_LSTRT: + if (record->event.pressed) { + if (keymap_config.swap_lctl_lgui) { + //CMD-arrow on Mac, but we have CTL and GUI swapped + register_mods(mod_config(MOD_LCTL)); + register_code(KC_LEFT); + } else { + register_code(KC_HOME); + } + } else { + if (keymap_config.swap_lctl_lgui) { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_LEFT); + } else { + unregister_code(KC_HOME); + } + } + break; + case KC_LEND: + if (record->event.pressed) { + if (keymap_config.swap_lctl_lgui) { + //CMD-arrow on Mac, but we have CTL and GUI swapped + register_mods(mod_config(MOD_LCTL)); + register_code(KC_RIGHT); + } else { + register_code(KC_END); + } + } else { + if (keymap_config.swap_lctl_lgui) { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_RIGHT); + } else { + unregister_code(KC_END); + } + } + break; + case KC_DLINE: + if (record->event.pressed) { + register_mods(mod_config(MOD_LCTL)); + register_code(KC_BSPC); + } else { + unregister_mods(mod_config(MOD_LCTL)); + unregister_code(KC_BSPC); + } + break; + } + return true; +} + +#ifdef ENCODER_ENABLE + +bool encoder_update_user(uint8_t index, bool clockwise) { + uint8_t temp_mod = get_mods(); + uint8_t temp_osm = get_oneshot_mods(); + bool is_ctrl = (temp_mod | temp_osm) & MOD_MASK_CTRL; + bool is_shift = (temp_mod | temp_osm) & MOD_MASK_SHIFT; + + if (is_shift) { + if (index == 0) { /* First encoder */ + if (clockwise) { + rgb_matrix_increase_hue(); + } else { + rgb_matrix_decrease_hue(); + } + } else if (index == 1) { /* Second encoder */ + if (clockwise) { + rgb_matrix_decrease_sat(); + } else { + rgb_matrix_increase_sat(); + } + } + } else if (is_ctrl) { + if (index == 0) { /* First encoder */ + if (clockwise) { + rgb_matrix_increase_val(); + } else { + rgb_matrix_decrease_val(); + } + } else if (index == 1) { /* Second encoder */ + if (clockwise) { + rgb_matrix_increase_speed(); + } else { + rgb_matrix_decrease_speed(); + } + } + } else { + if (index == 1) { /* First encoder */ + if (clockwise) { + tap_code(KC_PGUP); + // tap_code(KC_MS_WH_UP); + } else { + tap_code(KC_PGDOWN); + // tap_code(KC_MS_WH_DOWN); + } + } else if (index == 0) { /* Second encoder */ + uint16_t mapped_code = 0; + if (clockwise) { + mapped_code = KC_VOLD; + } else { + mapped_code = KC_VOLU; + } + tap_code_delay(mapped_code, MEDIA_KEY_DELAY); + } + } + return true; +} + +#endif diff --git a/keyboards/sofle/keymaps/killmaster/readme.md b/keyboards/sofle/keymaps/killmaster/readme.md new file mode 100644 index 0000000000..6d6dea228c --- /dev/null +++ b/keyboards/sofle/keymaps/killmaster/readme.md @@ -0,0 +1,19 @@ +![SofleKeyboard default keymap](https://github.com/josefadamcik/SofleKeyboard/raw/master/Images/soflekeyboard.png) +![SofleKeyboard adjust layer](https://github.com/josefadamcik/SofleKeyboard/raw/master/Images/soflekeyboard_layout_adjust.png) + + +# Default keymap for Sofle Keyboard + +Layout in [Keyboard Layout Editor](http://www.keyboard-layout-editor.com/#/gists/76efb423a46cbbea75465cb468eef7ff) and [adjust layer](http://www.keyboard-layout-editor.com/#/gists/4bcf66f922cfd54da20ba04905d56bd4) + + +Features: + +- Symmetric modifiers (CMD/Super, Alt/Opt, Ctrl, Shift) +- Various modes, can be switched (using Adjust layer and the selected one is stored in EEPROM. +- Modes for Qwerty and Colemak support +- Modes for Mac vs Linux/Win support -> different order of modifiers and different action shortcuts on the "UPPER" layer (the red one in the image). Designed to simplify transtions when switching between operating systems often. +- The OLED on master half shows selected mode and caps lock state and is rotated. +- Left encoder controls volume up/down/mute. Right encoder PGUP/PGDOWN. + + diff --git a/keyboards/sofle/keymaps/killmaster/rules.mk b/keyboards/sofle/keymaps/killmaster/rules.mk new file mode 100644 index 0000000000..38d6114506 --- /dev/null +++ b/keyboards/sofle/keymaps/killmaster/rules.mk @@ -0,0 +1,4 @@ +EXTRAKEY_ENABLE = yes +LTO_ENABLE = yes +RGB_MATRIX_ENABLE = yes +RGB_MATRIX_DRIVER = WS2812 diff --git a/keyboards/sofle/keymaps/rgb_default/config.h b/keyboards/sofle/keymaps/rgb_default/config.h index 7d597d991a..32d0717352 100644 --- a/keyboards/sofle/keymaps/rgb_default/config.h +++ b/keyboards/sofle/keymaps/rgb_default/config.h @@ -1,18 +1,18 @@ /* Copyright 2021 Dane Evans - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ #pragma once @@ -29,7 +29,7 @@ #define CUSTOM_FONT -#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding +#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding #define TAPPING_FORCE_HOLD @@ -56,7 +56,7 @@ #ifdef RGBLIGHT_ENABLE #undef RGBLED_NUM - + //#define RGBLIGHT_ANIMATIONS //#define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD @@ -68,11 +68,11 @@ //#define RGBLIGHT_EFFECT_RGB_TEST //#define RGBLIGHT_EFFECT_ALTERNATING //#define RGBLIGHT_EFFECT_TWINKLE - + #define RGBLED_NUM 70 //#define RGBLED_SPLIT - #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet - + #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet + //#define RGBLED_NUM 30 #define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_HUE_STEP 10 @@ -84,11 +84,11 @@ # define RGB_MATRIX_KEYPRESSES // reacts to keypresses // # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT @@ -127,4 +127,4 @@ // # define DISABLE_RGB_MATRIX_MULTISPLASH // # define DISABLE_RGB_MATRIX_SOLID_SPLASH // # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif
\ No newline at end of file +#endif |