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-rw-r--r--keyboards/sofle/keymaps/devdev/config.h44
-rw-r--r--keyboards/sofle/keymaps/helltm/keymap.c329
-rw-r--r--keyboards/sofle/keymaps/killmaster/config.h64
-rw-r--r--keyboards/sofle/keymaps/killmaster/keymap.c403
-rw-r--r--keyboards/sofle/keymaps/killmaster/readme.md19
-rw-r--r--keyboards/sofle/keymaps/killmaster/rules.mk4
-rw-r--r--keyboards/sofle/keymaps/rgb_default/config.h44
7 files changed, 655 insertions, 252 deletions
diff --git a/keyboards/sofle/keymaps/devdev/config.h b/keyboards/sofle/keymaps/devdev/config.h
index 7d597d991a..32d0717352 100644
--- a/keyboards/sofle/keymaps/devdev/config.h
+++ b/keyboards/sofle/keymaps/devdev/config.h
@@ -1,18 +1,18 @@
/* Copyright 2021 Dane Evans
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
#pragma once
@@ -29,7 +29,7 @@
#define CUSTOM_FONT
-#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
+#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define TAPPING_FORCE_HOLD
@@ -56,7 +56,7 @@
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
-
+
//#define RGBLIGHT_ANIMATIONS
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
@@ -68,11 +68,11 @@
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
-
+
#define RGBLED_NUM 70
//#define RGBLED_SPLIT
- #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
-
+ #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
+
//#define RGBLED_NUM 30
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
@@ -84,11 +84,11 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
@@ -127,4 +127,4 @@
// # define DISABLE_RGB_MATRIX_MULTISPLASH
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif \ No newline at end of file
+#endif
diff --git a/keyboards/sofle/keymaps/helltm/keymap.c b/keyboards/sofle/keymaps/helltm/keymap.c
index d3bdd5fa85..507b9e6d73 100644
--- a/keyboards/sofle/keymaps/helltm/keymap.c
+++ b/keyboards/sofle/keymaps/helltm/keymap.c
@@ -1,18 +1,18 @@
- /* Copyright 2021 HellSingCoder
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
+/* Copyright 2021 HellSingCoder
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
#include QMK_KEYBOARD_H
@@ -25,6 +25,7 @@ enum sofle_layers {
_ADJUST,
};
+// clang-format off
enum custom_keycodes {
KC_QWERTY = SAFE_RANGE,
KC_GAMING,
@@ -40,23 +41,22 @@ enum custom_keycodes {
KC_LAYER
};
-
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/*
- * QWERTY
- * ,-----------------------------------------. ,-----------------------------------------.
- * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
- * |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
- * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
- * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
- * `-----------------------------------------/ / \ \-----------------------------------------'
- * | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = |
- * | | | | |/ / \ \ | | | | |
- * `----------------------------------' '------''---------------------------'
- */
+ /*
+ * QWERTY
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
+ * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
@@ -155,54 +155,36 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
+// clang-format on
#ifdef OLED_DRIVER_ENABLE
/* 32 * 32 logo */
static void render_logo(void) {
- static const char PROGMEM hell_logo[] = {
- 0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80,
- 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00,
- 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f,
- 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01,
- 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80,
- 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38,
- 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b,
- 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
- };
+ static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
oled_write_raw_P(hell_logo, sizeof(hell_logo));
}
/* 32 * 14 os logos */
-static const char PROGMEM windows_logo[] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00,
- 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00,
- 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-};
+static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
-static const char PROGMEM mac_logo[] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8,
- 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f,
- 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-};
+static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
/* Smart Backspace Delete */
-bool shift_held = false;
+bool shift_held = false;
static uint16_t held_shift = 0;
/* KEYBOARD PET START */
/* settings */
-#define MIN_WALK_SPEED 10
-#define MIN_RUN_SPEED 40
+# define MIN_WALK_SPEED 10
+# define MIN_RUN_SPEED 40
/* advanced settings */
-#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
-#define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
+# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
+# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
/* timers */
uint32_t anim_timer = 0;
@@ -212,167 +194,101 @@ uint32_t anim_sleep = 0;
uint8_t current_frame = 0;
/* status variables */
-int current_wpm = 0;
+int current_wpm = 0;
led_t led_usb_state;
bool isSneaking = false;
-bool isJumping = false;
+bool isJumping = false;
bool showedJump = true;
/* logic */
static void render_luna(int LUNA_X, int LUNA_Y) {
-
/* Sit */
- static const char PROGMEM sit[2][ANIM_SIZE] = {
- /* 'sit1', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
- 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
- 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'sit2', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
- 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
- 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
- }
- };
+ static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'sit2', 32x22px */
+ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
/* Walk */
- static const char PROGMEM walk[2][ANIM_SIZE] = {
- /* 'walk1', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80,
- 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
- 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03,
- 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'walk2', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
- 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
- 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e,
- 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- }
- };
+ static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'walk2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }};
/* Run */
- static const char PROGMEM run[2][ANIM_SIZE] = {
- /* 'run1', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01,
- 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'run2', 32x22px */
- {
- 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
- 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37,
- 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- }
- };
+ static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'run2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }};
/* Bark */
- static const char PROGMEM bark[2][ANIM_SIZE] = {
- /* 'bark1', 32x22px */
- {
- 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
- 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
- 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'bark2', 32x22px */
- {
- 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
- 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
- 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- }
- };
+ static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
+ {
+ 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'bark2', 32x22px */
+ {
+ 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }};
/* Sneak */
- static const char PROGMEM sneak[2][ANIM_SIZE] = {
- /* 'sneak1', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04,
- 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06,
- 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
- },
-
- /* 'sneak2', 32x22px */
- {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04,
- 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04,
- 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
- }
- };
+ static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'sneak2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }};
/* animation */
void animate_luna(void) {
-
/* jump */
if (isJumping || !showedJump) {
-
/* clear */
- oled_set_cursor(LUNA_X,LUNA_Y +2);
+ oled_set_cursor(LUNA_X, LUNA_Y + 2);
oled_write(" ", false);
- oled_set_cursor(LUNA_X,LUNA_Y -1);
+ oled_set_cursor(LUNA_X, LUNA_Y - 1);
showedJump = true;
} else {
-
/* clear */
- oled_set_cursor(LUNA_X,LUNA_Y -1);
+ oled_set_cursor(LUNA_X, LUNA_Y - 1);
oled_write(" ", false);
- oled_set_cursor(LUNA_X,LUNA_Y);
+ oled_set_cursor(LUNA_X, LUNA_Y);
}
/* switch frame */
current_frame = (current_frame + 1) % 2;
/* current status */
- if(led_usb_state.caps_lock) {
+ if (led_usb_state.caps_lock) {
oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
- } else if(isSneaking) {
+ } else if (isSneaking) {
oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
- } else if(current_wpm <= MIN_WALK_SPEED) {
+ } else if (current_wpm <= MIN_WALK_SPEED) {
oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
- } else if(current_wpm <= MIN_RUN_SPEED) {
+ } else if (current_wpm <= MIN_RUN_SPEED) {
oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
} else {
@@ -381,7 +297,7 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
}
/* animation timer */
- if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
animate_luna();
}
@@ -390,10 +306,9 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
if (current_wpm > 0) {
oled_on();
anim_sleep = timer_read32();
- } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
+ } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
oled_off();
}
-
}
/* KEYBOARD PET END */
@@ -403,28 +318,28 @@ static void print_logo_narrow(void) {
/* wpm counter */
uint8_t n = get_current_wpm();
- char wpm_str[4];
- oled_set_cursor(0,14);
+ char wpm_str[4];
+ oled_set_cursor(0, 14);
wpm_str[3] = '\0';
wpm_str[2] = '0' + n % 10;
- wpm_str[1] = '0' + ( n /= 10) % 10;
+ wpm_str[1] = '0' + (n /= 10) % 10;
wpm_str[0] = '0' + n / 10;
oled_write(wpm_str, false);
- oled_set_cursor(0,15);
+ oled_set_cursor(0, 15);
oled_write(" wpm", false);
}
static void print_status_narrow(void) {
/* Print current mode */
- oled_set_cursor(0,0);
+ oled_set_cursor(0, 0);
if (keymap_config.swap_lctl_lgui) {
oled_write_raw_P(mac_logo, sizeof(mac_logo));
} else {
oled_write_raw_P(windows_logo, sizeof(windows_logo));
}
- oled_set_cursor(0,3);
+ oled_set_cursor(0, 3);
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
@@ -437,12 +352,12 @@ static void print_status_narrow(void) {
oled_write("UNDEF", false);
}
- oled_set_cursor(0,5);
+ oled_set_cursor(0, 5);
/* Print current layer */
oled_write("LAYER", false);
- oled_set_cursor(0,6);
+ oled_set_cursor(0, 6);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
@@ -465,25 +380,22 @@ static void print_status_narrow(void) {
}
/* caps lock */
- oled_set_cursor(0,8);
+ oled_set_cursor(0, 8);
oled_write("CPSLK", led_usb_state.caps_lock);
/* KEYBOARD PET RENDER START */
- render_luna(0,13);
+ render_luna(0, 13);
/* KEYBOARD PET RENDER END */
}
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- return OLED_ROTATION_270;
-}
+oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
void oled_task_user(void) {
-
/* KEYBOARD PET VARIABLES START */
- current_wpm = get_current_wpm();
+ current_wpm = get_current_wpm();
led_usb_state = host_keyboard_led_state();
/* KEYBOARD PET VARIABLES END */
@@ -554,7 +466,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
break;
case KC_NXTWD:
- if (record->event.pressed) {
+ if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_RIGHT);
@@ -575,7 +487,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case KC_LSTRT:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
- /* CMD-arrow on Mac, but we have CTL and GUI swapped */
+ /* CMD-arrow on Mac, but we have CTL and GUI swapped */
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
} else {
@@ -655,7 +567,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
- /* Smart Backspace Delete */
+ /* Smart Backspace Delete */
case KC_RSFT:
case KC_LSFT:
@@ -679,7 +591,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
- /* LAYER */
+ /* LAYER */
case KC_LAYER:
if (record->event.pressed) {
@@ -687,7 +599,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
if (get_highest_layer(default_layer_state) == _QWERTY) {
set_single_persistent_default_layer(_GAMING);
- } else if(get_highest_layer(default_layer_state) == _GAMING) {
+ } else if (get_highest_layer(default_layer_state) == _GAMING) {
set_single_persistent_default_layer(_QWERTY);
}
}
@@ -701,7 +613,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
- /* KEYBOARD PET STATUS START */
+ /* KEYBOARD PET STATUS START */
case KC_LCTL:
case KC_RCTL:
@@ -713,30 +625,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case KC_SPC:
if (record->event.pressed) {
- isJumping = true;
+ isJumping = true;
showedJump = false;
} else {
isJumping = false;
}
break;
- /* KEYBOARD PET STATUS END */
+ /* KEYBOARD PET STATUS END */
}
return true;
}
#ifdef ENCODER_ENABLE
-void encoder_update_user(uint8_t index, bool clockwise) {
+bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
- if(shift_held) {
+ if (shift_held) {
tap_code(KC_MNXT);
} else {
tap_code(KC_RIGHT);
}
} else {
- if(shift_held) {
+ if (shift_held) {
tap_code(KC_MPRV);
} else {
tap_code(KC_LEFT);
@@ -744,19 +656,20 @@ void encoder_update_user(uint8_t index, bool clockwise) {
}
} else if (index == 1) {
if (clockwise) {
- if(shift_held) {
+ if (shift_held) {
tap_code(KC_VOLU);
} else {
tap_code(KC_DOWN);
}
} else {
- if(shift_held) {
+ if (shift_held) {
tap_code(KC_VOLD);
} else {
tap_code(KC_UP);
}
}
}
+ return true;
}
#endif
diff --git a/keyboards/sofle/keymaps/killmaster/config.h b/keyboards/sofle/keymaps/killmaster/config.h
new file mode 100644
index 0000000000..2e6abe84e3
--- /dev/null
+++ b/keyboards/sofle/keymaps/killmaster/config.h
@@ -0,0 +1,64 @@
+/* Copyright 2021 Carlos Martins
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+/* The way how "handedness" is decided (which half is which),
+see https://docs.qmk.fm/#/feature_split_keyboard?id=setting-handedness
+for more options.
+*/
+
+#define RGB_DI_PIN D3
+
+#ifdef RGB_MATRIX_ENABLE
+
+#define RGBLED_NUM 72
+#define DRIVER_LED_TOTAL RGBLED_NUM
+#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+#define RGB_MATRIX_HUE_STEP 8
+#define RGB_MATRIX_SAT_STEP 8
+#define RGB_MATRIX_VAL_STEP 8
+#define RGB_MATRIX_SPD_STEP 10
+#define RGB_MATRIX_KEYPRESSES
+#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+#define RGB_MATRIX_SPLIT {36,36}
+#define SPLIT_TRANSPORT_MIRROR
+
+#endif
+
+#ifdef RGBLIGHT_ENABLE
+#define RGBLIGHT_SPLIT
+#define RGBLED_NUM 70
+#define RGB_SPLIT {36,36}
+#define RGBLIGHT_LIMIT_VAL 120
+// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== all animations enable ==*/
+// #define RGBLIGHT_ANIMATIONS
+// /*== or choose animations ==*/
+// #define RGBLIGHT_EFFECT_BREATHING
+ //#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ //#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+// #define RGBLIGHT_EFFECT_SNAKE
+// #define RGBLIGHT_EFFECT_KNIGHT
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
+#endif
+
+#define MEDIA_KEY_DELAY 2
+
+#define USB_POLLING_INTERVAL_MS 1
+#define QMK_KEYS_PER_SCAN 12
diff --git a/keyboards/sofle/keymaps/killmaster/keymap.c b/keyboards/sofle/keymaps/killmaster/keymap.c
new file mode 100644
index 0000000000..950dee36b1
--- /dev/null
+++ b/keyboards/sofle/keymaps/killmaster/keymap.c
@@ -0,0 +1,403 @@
+/* Copyright 2021 Carlos Martins
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+#include <stdio.h>
+
+enum sofle_layers {
+ /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
+ _QWERTY,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum custom_keycodes {
+ KC_QWERTY = SAFE_RANGE,
+ KC_LOWER,
+ KC_RAISE,
+ KC_ADJUST,
+ KC_PRVWD,
+ KC_NXTWD,
+ KC_LSTRT,
+ KC_LEND,
+ KC_DLINE
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/*
+ * QWERTY
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------| | | |------+------+------+------+------+------|
+ * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | RGUI |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+
+[_QWERTY] = LAYOUT(
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_LGUI,KC_LALT,KC_LCTRL, KC_LOWER, KC_SPC, KC_ENT, KC_RAISE, KC_RCTRL, KC_RALT, KC_RGUI
+),
+/* LOWER
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | |
+ * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
+ * | Shift| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | Shift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+[_LOWER] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
+ _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE,
+ _______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+/* RAISE
+ * ,----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Esc | Ins | Pscr | Menu | |RGBTog| | | PWrd | Up | NWrd | DLine| Bspc |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | LAt | LCtl |LShift| | Caps |-------. ,-------| | Left | Down | Rigth| Del | Bspc |
+ * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
+ * |Shift | Undo | Cut | Copy | Paste| |-------| |-------| | LStr | | LEnd | | Shift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+[_RAISE] = LAYOUT(
+ _______, _______ , _______ , _______ , RGB_RMOD , RGB_MOD, _______, _______ , _______, _______ , _______ ,_______,
+ _______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, RGB_TOG, KC_PGUP, KC_PRVWD, KC_UP, KC_NXTWD,KC_DLINE, KC_BSPC,
+ _______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC,
+ _______,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, XXXXXXX, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+/* ADJUST
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | RESET| |QWERTY|COLEMAK| | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | |MACWIN| | | |-------. ,-------| | VOLDO| MUTE | VOLUP| | |
+ * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
+ * | | | | | | |-------| |-------| | PREV | PLAY | NEXT | | |
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+ [_ADJUST] = LAYOUT(
+ XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ RESET , XXXXXXX, KC_QWERTY, XXXXXXX , CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX , XXXXXXX,CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX,
+ XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
+
+#ifdef OLED_DRIVER_ENABLE
+
+static void render_logo(void) {
+ static const char PROGMEM bananas_logo[] = {
+ // 'killmaster_bananas', 128x32px
+ 0x00, 0x00, 0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xe0, 0x02, 0x0e, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8,
+ 0x00, 0x00, 0x80, 0xc0, 0x40, 0x00, 0x00, 0x00, 0x40, 0x40, 0xd8, 0xc8, 0x00, 0x00, 0x00, 0x00,
+ 0x08, 0x08, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0xf8, 0xf8, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xc0, 0x40, 0x40, 0xc0, 0x80, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x40, 0x40, 0x40, 0x40,
+ 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0xc0, 0x40, 0x00, 0x00, 0x40, 0x40, 0xf0,
+ 0x40, 0x40, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0xc0, 0x80, 0x00, 0x00, 0x00,
+ 0x40, 0xc0, 0x80, 0x40, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x01, 0x0f, 0x3f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xfc, 0xf8, 0xf0, 0xf0,
+ 0xe0, 0xc0, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f,
+ 0x02, 0x07, 0x0d, 0x10, 0x20, 0x20, 0x00, 0x00, 0x20, 0x20, 0x3f, 0x3f, 0x20, 0x20, 0x00, 0x00,
+ 0x00, 0x00, 0x1f, 0x3f, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x3f, 0x20, 0x20, 0x20,
+ 0x00, 0x00, 0x3f, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x1c, 0x36, 0x22, 0x22, 0x22,
+ 0x1f, 0x20, 0x00, 0x00, 0x10, 0x23, 0x22, 0x22, 0x26, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x00, 0x1f,
+ 0x30, 0x20, 0x20, 0x20, 0x00, 0x00, 0x0f, 0x1f, 0x32, 0x22, 0x22, 0x32, 0x23, 0x00, 0x00, 0x00,
+ 0x20, 0x3f, 0x21, 0x20, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x03, 0x07, 0x07, 0x0f, 0x0f, 0x0f, 0x1f, 0x1f,
+ 0x1f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3e, 0x3e, 0x1c, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+ oled_write_raw_P(bananas_logo, sizeof(bananas_logo));
+}
+
+static void print_status_narrow(void) {
+ // Print current mode
+ oled_write_P(PSTR("Sofle"), false);
+ oled_write_P(PSTR("\n\n\n"), false);
+ switch (get_highest_layer(default_layer_state)) {
+ case _QWERTY:
+ oled_write_ln_P(PSTR("QWERT"), false);
+ break;
+ default:
+ oled_write_P(PSTR("Undef"), false);
+ }
+ oled_write_P(PSTR("\n\n"), false);
+ // Print current layer
+ oled_write_ln_P(PSTR("Layer"), false);
+ switch (get_highest_layer(layer_state)) {
+ case _QWERTY:
+ oled_write_P(PSTR("Base\n"), false);
+ break;
+ case _RAISE:
+ oled_write_P(PSTR("Raise"), false);
+ break;
+ case _LOWER:
+ oled_write_P(PSTR("Lower"), false);
+ break;
+ case _ADJUST:
+ oled_write_P(PSTR("Adj\n"), false);
+ break;
+ default:
+ oled_write_ln_P(PSTR("Undef"), false);
+ }
+ oled_write_P(PSTR("\n\n"), false);
+}
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (is_keyboard_master()) {
+ return OLED_ROTATION_270;
+ }
+ else {
+ return OLED_ROTATION_180;
+ }
+ return rotation;
+}
+
+void oled_task_user(void) {
+ if (is_keyboard_master()) {
+ print_status_narrow();
+ } else {
+ render_logo();
+ }
+}
+
+
+
+#endif // OLED_DRIVER_ENABLE
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case KC_QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ case KC_LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case KC_RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case KC_ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ case KC_PRVWD:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ register_mods(mod_config(MOD_LALT));
+ register_code(KC_LEFT);
+ } else {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_LEFT);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LALT));
+ unregister_code(KC_LEFT);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_LEFT);
+ }
+ }
+ break;
+ case KC_NXTWD:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ register_mods(mod_config(MOD_LALT));
+ register_code(KC_RIGHT);
+ } else {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_RIGHT);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LALT));
+ unregister_code(KC_RIGHT);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_RIGHT);
+ }
+ }
+ break;
+ case KC_LSTRT:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ //CMD-arrow on Mac, but we have CTL and GUI swapped
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_LEFT);
+ } else {
+ register_code(KC_HOME);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_LEFT);
+ } else {
+ unregister_code(KC_HOME);
+ }
+ }
+ break;
+ case KC_LEND:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ //CMD-arrow on Mac, but we have CTL and GUI swapped
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_RIGHT);
+ } else {
+ register_code(KC_END);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_RIGHT);
+ } else {
+ unregister_code(KC_END);
+ }
+ }
+ break;
+ case KC_DLINE:
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_BSPC);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_BSPC);
+ }
+ break;
+ }
+ return true;
+}
+
+#ifdef ENCODER_ENABLE
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ uint8_t temp_mod = get_mods();
+ uint8_t temp_osm = get_oneshot_mods();
+ bool is_ctrl = (temp_mod | temp_osm) & MOD_MASK_CTRL;
+ bool is_shift = (temp_mod | temp_osm) & MOD_MASK_SHIFT;
+
+ if (is_shift) {
+ if (index == 0) { /* First encoder */
+ if (clockwise) {
+ rgb_matrix_increase_hue();
+ } else {
+ rgb_matrix_decrease_hue();
+ }
+ } else if (index == 1) { /* Second encoder */
+ if (clockwise) {
+ rgb_matrix_decrease_sat();
+ } else {
+ rgb_matrix_increase_sat();
+ }
+ }
+ } else if (is_ctrl) {
+ if (index == 0) { /* First encoder */
+ if (clockwise) {
+ rgb_matrix_increase_val();
+ } else {
+ rgb_matrix_decrease_val();
+ }
+ } else if (index == 1) { /* Second encoder */
+ if (clockwise) {
+ rgb_matrix_increase_speed();
+ } else {
+ rgb_matrix_decrease_speed();
+ }
+ }
+ } else {
+ if (index == 1) { /* First encoder */
+ if (clockwise) {
+ tap_code(KC_PGUP);
+ // tap_code(KC_MS_WH_UP);
+ } else {
+ tap_code(KC_PGDOWN);
+ // tap_code(KC_MS_WH_DOWN);
+ }
+ } else if (index == 0) { /* Second encoder */
+ uint16_t mapped_code = 0;
+ if (clockwise) {
+ mapped_code = KC_VOLD;
+ } else {
+ mapped_code = KC_VOLU;
+ }
+ tap_code_delay(mapped_code, MEDIA_KEY_DELAY);
+ }
+ }
+ return true;
+}
+
+#endif
diff --git a/keyboards/sofle/keymaps/killmaster/readme.md b/keyboards/sofle/keymaps/killmaster/readme.md
new file mode 100644
index 0000000000..6d6dea228c
--- /dev/null
+++ b/keyboards/sofle/keymaps/killmaster/readme.md
@@ -0,0 +1,19 @@
+![SofleKeyboard default keymap](https://github.com/josefadamcik/SofleKeyboard/raw/master/Images/soflekeyboard.png)
+![SofleKeyboard adjust layer](https://github.com/josefadamcik/SofleKeyboard/raw/master/Images/soflekeyboard_layout_adjust.png)
+
+
+# Default keymap for Sofle Keyboard
+
+Layout in [Keyboard Layout Editor](http://www.keyboard-layout-editor.com/#/gists/76efb423a46cbbea75465cb468eef7ff) and [adjust layer](http://www.keyboard-layout-editor.com/#/gists/4bcf66f922cfd54da20ba04905d56bd4)
+
+
+Features:
+
+- Symmetric modifiers (CMD/Super, Alt/Opt, Ctrl, Shift)
+- Various modes, can be switched (using Adjust layer and the selected one is stored in EEPROM.
+- Modes for Qwerty and Colemak support
+- Modes for Mac vs Linux/Win support -> different order of modifiers and different action shortcuts on the "UPPER" layer (the red one in the image). Designed to simplify transtions when switching between operating systems often.
+- The OLED on master half shows selected mode and caps lock state and is rotated.
+- Left encoder controls volume up/down/mute. Right encoder PGUP/PGDOWN.
+
+
diff --git a/keyboards/sofle/keymaps/killmaster/rules.mk b/keyboards/sofle/keymaps/killmaster/rules.mk
new file mode 100644
index 0000000000..38d6114506
--- /dev/null
+++ b/keyboards/sofle/keymaps/killmaster/rules.mk
@@ -0,0 +1,4 @@
+EXTRAKEY_ENABLE = yes
+LTO_ENABLE = yes
+RGB_MATRIX_ENABLE = yes
+RGB_MATRIX_DRIVER = WS2812
diff --git a/keyboards/sofle/keymaps/rgb_default/config.h b/keyboards/sofle/keymaps/rgb_default/config.h
index 7d597d991a..32d0717352 100644
--- a/keyboards/sofle/keymaps/rgb_default/config.h
+++ b/keyboards/sofle/keymaps/rgb_default/config.h
@@ -1,18 +1,18 @@
/* Copyright 2021 Dane Evans
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
#pragma once
@@ -29,7 +29,7 @@
#define CUSTOM_FONT
-#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
+#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define TAPPING_FORCE_HOLD
@@ -56,7 +56,7 @@
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
-
+
//#define RGBLIGHT_ANIMATIONS
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
@@ -68,11 +68,11 @@
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
-
+
#define RGBLED_NUM 70
//#define RGBLED_SPLIT
- #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
-
+ #define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
+
//#define RGBLED_NUM 30
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
@@ -84,11 +84,11 @@
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
+# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
+# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
@@ -127,4 +127,4 @@
// # define DISABLE_RGB_MATRIX_MULTISPLASH
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif \ No newline at end of file
+#endif