diff options
Diffstat (limited to 'keyboards/sck/neiso')
-rw-r--r-- | keyboards/sck/neiso/config.h | 19 | ||||
-rw-r--r-- | keyboards/sck/neiso/info.json | 13 | ||||
-rw-r--r-- | keyboards/sck/neiso/neiso.c | 16 | ||||
-rw-r--r-- | keyboards/sck/neiso/neiso.h | 34 |
4 files changed, 12 insertions, 70 deletions
diff --git a/keyboards/sck/neiso/config.h b/keyboards/sck/neiso/config.h index 21a4f0d60c..a3c400ab47 100644 --- a/keyboards/sck/neiso/config.h +++ b/keyboards/sck/neiso/config.h @@ -17,25 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #pragma once - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS \ - { F4 } -#define MATRIX_COL_PINS \ - { B3, D2, F5, F7, B4 } - -/* COL2ROW, ROW2COL*/ -#define DIODE_DIRECTION COL2ROW - /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ diff --git a/keyboards/sck/neiso/info.json b/keyboards/sck/neiso/info.json index 3140669af5..c7b75dbbc3 100644 --- a/keyboards/sck/neiso/info.json +++ b/keyboards/sck/neiso/info.json @@ -8,11 +8,22 @@ "pid": "0x0000", "device_version": "0.0.1" }, + "matrix_pins": { + "cols": ["B3", "D2", "F5", "F7", "B4"], + "rows": ["F4"] + }, + "diode_direction": "COL2ROW", "processor": "atmega32u4", "bootloader": "caterina", "layouts": { "LAYOUT": { - "layout": [{"x":0.25, "y":0, "w":2, "h":1.25}, {"x":2.75, "y":0.25, "w":1.25, "h":2}, {"x":1.5, "y":1.5}, {"x":0, "y":1.75, "w":1.25, "h":2}, {"x":1.75, "y":2.75, "w":2, "h":1.25}] + "layout": [ + {"matrix": [0, 1], "x": 0.25, "y": 0, "w": 2, "h": 1.25}, + {"matrix": [0, 2], "x": 2.75, "y": 0.25, "w": 1.25, "h": 2}, + {"matrix": [0, 0], "x": 1.5, "y": 1.5}, + {"matrix": [0, 3], "x": 0, "y": 1.75, "w": 1.25, "h": 2}, + {"matrix": [0, 4], "x": 1.75, "y": 2.75, "w": 2, "h": 1.25} + ] } } } diff --git a/keyboards/sck/neiso/neiso.c b/keyboards/sck/neiso/neiso.c deleted file mode 100644 index 8fe008e28b..0000000000 --- a/keyboards/sck/neiso/neiso.c +++ /dev/null @@ -1,16 +0,0 @@ -/* Copyright 2019 jrfhoutx - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#include "neiso.h" diff --git a/keyboards/sck/neiso/neiso.h b/keyboards/sck/neiso/neiso.h deleted file mode 100644 index 7058fab5bf..0000000000 --- a/keyboards/sck/neiso/neiso.h +++ /dev/null @@ -1,34 +0,0 @@ -/* Copyright 2019 jrfhoutx - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ -#pragma once - -#include "quantum.h" - -/* This a shortcut to help you visually see your layout. - * - * The first section contains all of the arguments representing the physical - * layout of the board and position of the keys. - * - * The second converts the arguments into a two-dimensional array which - * represents the switch matrix. - */ - -#define LAYOUT( \ - k01, k02, \ - k00, \ - k03, k04 \ -) \ - { {k00, k01, k02, k03, k04} } |