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-rw-r--r--keyboards/sck/neiso/config.h19
-rw-r--r--keyboards/sck/neiso/info.json13
-rw-r--r--keyboards/sck/neiso/neiso.c16
-rw-r--r--keyboards/sck/neiso/neiso.h34
4 files changed, 12 insertions, 70 deletions
diff --git a/keyboards/sck/neiso/config.h b/keyboards/sck/neiso/config.h
index 21a4f0d60c..a3c400ab47 100644
--- a/keyboards/sck/neiso/config.h
+++ b/keyboards/sck/neiso/config.h
@@ -17,25 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS \
- { F4 }
-#define MATRIX_COL_PINS \
- { B3, D2, F5, F7, B4 }
-
-/* COL2ROW, ROW2COL*/
-#define DIODE_DIRECTION COL2ROW
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
diff --git a/keyboards/sck/neiso/info.json b/keyboards/sck/neiso/info.json
index 3140669af5..c7b75dbbc3 100644
--- a/keyboards/sck/neiso/info.json
+++ b/keyboards/sck/neiso/info.json
@@ -8,11 +8,22 @@
"pid": "0x0000",
"device_version": "0.0.1"
},
+ "matrix_pins": {
+ "cols": ["B3", "D2", "F5", "F7", "B4"],
+ "rows": ["F4"]
+ },
+ "diode_direction": "COL2ROW",
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
- "layout": [{"x":0.25, "y":0, "w":2, "h":1.25}, {"x":2.75, "y":0.25, "w":1.25, "h":2}, {"x":1.5, "y":1.5}, {"x":0, "y":1.75, "w":1.25, "h":2}, {"x":1.75, "y":2.75, "w":2, "h":1.25}]
+ "layout": [
+ {"matrix": [0, 1], "x": 0.25, "y": 0, "w": 2, "h": 1.25},
+ {"matrix": [0, 2], "x": 2.75, "y": 0.25, "w": 1.25, "h": 2},
+ {"matrix": [0, 0], "x": 1.5, "y": 1.5},
+ {"matrix": [0, 3], "x": 0, "y": 1.75, "w": 1.25, "h": 2},
+ {"matrix": [0, 4], "x": 1.75, "y": 2.75, "w": 2, "h": 1.25}
+ ]
}
}
}
diff --git a/keyboards/sck/neiso/neiso.c b/keyboards/sck/neiso/neiso.c
deleted file mode 100644
index 8fe008e28b..0000000000
--- a/keyboards/sck/neiso/neiso.c
+++ /dev/null
@@ -1,16 +0,0 @@
-/* Copyright 2019 jrfhoutx
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include "neiso.h"
diff --git a/keyboards/sck/neiso/neiso.h b/keyboards/sck/neiso/neiso.h
deleted file mode 100644
index 7058fab5bf..0000000000
--- a/keyboards/sck/neiso/neiso.h
+++ /dev/null
@@ -1,34 +0,0 @@
-/* Copyright 2019 jrfhoutx
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#include "quantum.h"
-
-/* This a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-
-#define LAYOUT( \
- k01, k02, \
- k00, \
- k03, k04 \
-) \
- { {k00, k01, k02, k03, k04} }