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-rw-r--r--keyboards/rura66/rev1/rev1.h28
1 files changed, 0 insertions, 28 deletions
diff --git a/keyboards/rura66/rev1/rev1.h b/keyboards/rura66/rev1/rev1.h
index 70f793ca3d..c843f6b716 100644
--- a/keyboards/rura66/rev1/rev1.h
+++ b/keyboards/rura66/rev1/rev1.h
@@ -20,31 +20,3 @@
bool is_mac_mode(void);
void set_mac_mode(bool macmode);
-
-/* This is a shortcut to help you visually see your layout.
- *
- * The first section contains all of the arguments representing the physical
- * layout of the board and position of the keys.
- *
- * The second converts the arguments into a two-dimensional array which
- * represents the switch matrix.
- */
-#define LAYOUT( \
- L00, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, R00, \
- L10, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, R10, \
- L20, L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, R20, \
- L30, L31, L32, L33, L34, L35, L36, L06, R06, R36, R35, R34, R33, R32, R31, R30, \
- L40, L41, L42, L45, L46, L16, R16, R46, R45, R42, R41, R40 \
-) \
-{ \
- { L00, L01, L02, L03, L04, L05, L06 }, \
- { L10, L11, L12, L13, L14, L15, L16 }, \
- { L20, L21, L22, L23, L24, L25, L26 }, \
- { L30, L31, L32, L33, L34, L35, L36 }, \
- { L40, L41, L42, KC_NO, KC_NO, L45, L46 }, \
- { R00, R01, R02, R03, R04, R05, R06 }, \
- { R10, R11, R12, R13, R14, R15, R16 }, \
- { R20, R21, R22, R23, R24, R25, R26 }, \
- { R30, R31, R32, R33, R34, R35, R36 }, \
- { R40, R41, R42, KC_NO, KC_NO, R45, R46 } \
-}